
Raederz
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Posts posted by Raederz
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2 minutes ago, Gilan said:
Yes, I am in favor of letting old vanities rise in value. They will never go to infinite unless there are zero left in the supply. And yes, if you really wanted one you could farm for one. You can easily farm more than the inflation rate of these items. That inflation rate will also level out over time, making it easier to catch up.
Also new vanities will be implemented in the future, so it's not like they won't be able to get holiday items.
I'm against it.
I'm in favor devs implement "untradeable" vanities making them "exclusive" for players who were present.
Making a market around it isnt something desirable to me.
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15 hours ago, Tyrone said:
Personally, a dynamic shiny rate is necessary in an mmo environment for the mechanic to remain sustainable.
That would be a nice answeer but now they added shiny breeding
Also, Idk what "dynamic" it is to have many species represented by like 1 shiny encounter a year.
Just makes some monopoly shit that are the least desired thing from any point of view (except the credit card player)
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Yo, lets put it back to 1/8192.
Do we really need rarest ones to be 300m+ worth ?
All those rare worth more than 50 perfect comps, does that mean anything ?
Also we have shiny breeding now wouldnt that be cool to be able to make comp easier ? (ofc some have comp shinies, but looking for breeders for month to make 1 single comp isnt enought to be taken into consideration imo)
(Ye i know it's getting refused anyway but im so bored ingame, on a bad hunting run since months, i just dont get motivated anymore so lets have fun on forum maybe)
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Maybe he's not aware of unova coming soon, but still he's right. We need more "minor updates" to make the game more dynamic. Even if these are not huge content, we're on an MMO. The players never stop to evolve, and the game should follow the pace.
That's a bit too late, but, if u wanna make new regions, maybe releasing them by chapter would be nice. Same for dungeons, but I already know u wanna release them by "set" which is already a good idea.
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It may also be something that just set wihch box recieve catches, idk, ppl may be lazy to choose the box after every single catches ?
Btw, choosing after each catch allow you more cool stuff like having a shitmon box (such as shittos ppl use for breed shiny hunting) and another for nice catches. Or just if u want some species in a particular box.
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Edited by Raederz
12 minutes ago, semjon said:It was nowhere suggested to abuse sweet scent or sth like that. It was more like the option to quick fix some issues with your current team.
Just pointing that it would be pretty hard to make it :
- Usefull
AND
- Not abuse-able
Not only sweet scent, there would be many ways to use it another way than the way it's suggested.
The only cool aspect I see is to fast change your team during a tournament. PvE stuff would be bad, cuz source of abuse.
Maybe I can link a suggestion I did in the past that may look like how this one may be acceptable
With maybe possibility to set more than 1 PvP team.
Or maybe edit-able without PC only regarding a "comps" box idk
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As title said.
mail fee may vary on the mail size (number of pokemon mailed) if u think it's dangerous for the game, u know, less money sink, make some guys billionaire
Halloween 2017
in Suggestion Box
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Edited by Raederz
Theres misunderstanding here, I totally disagree on what u think of me.
Im not on the side "Give it again". Definitely not. But also, I'm even less on the side "Let it grow in value to make old players rich for being old players".
My point is to not make business on stuff not meant to. Maybe u see events as business dynamic, that's a point of view that is not mine.
But yea, I agree with you re-giving old stuff is bad in some ways.
What I said is : "Make exclusive stuff untradeable". Because yea, I want it to be associated with an exact period, but I dont want them to be the next $ niche