edIRL Posted July 10, 2014 Share Posted July 10, 2014 I use npcs a lot fro ev training as it can be done faster with them. I have memorised a lot of trainers and what evs they have but I feel theres room for improvement. I suggest that the ev yield of a battle be displayed over the npc's head when some button is pressed. I usually use this guide to decide what trainers to battle http://strategywiki.org/wiki/Pok%C3%A9mon_FireRed_and_LeafGreen/Route_12-13 For Example Ned the fisherman has 2 goldeens and a poliwag. Over his head would appear [0,2,0,0,0,1] as goldeen has one atk ev each and poliwag has one speed ev. Thanks. epicdavenport, TheRealPhatiman and AmineFifty 3 Link to comment
0 nickesco Posted July 10, 2014 Share Posted July 10, 2014 If you had caught the pokemon beforehand you can just look in your pokedex or google it. Link to comment
0 FlareXxX Posted July 10, 2014 Share Posted July 10, 2014 +1 only if theres an option to turn it off, i feel like seeing [1 0 2 0 0 2] over every trainers head would be an eyesore. but i agree, it would help ev training while leveling edIRL 1 Link to comment
0 edIRL Posted July 11, 2014 Author Share Posted July 11, 2014 If you had caught the pokemon beforehand you can just look in your pokedex or google it. I know i said that i just think this idea would save time. Link to comment
0 Gilan Posted July 11, 2014 Share Posted July 11, 2014 Seems like a cool function. Of course you could always use: http://www.smogon.com/ingame/guides/ev_frlg Though I don't think it has all of the trainers, but still a good rudimentary thing to have. It would be convenient to have the suggested function in game though. Link to comment
0 Jate Posted July 11, 2014 Share Posted July 11, 2014 If it's on a toggle I say yes. If not no Link to comment
0 Eggplant Posted July 11, 2014 Share Posted July 11, 2014 In my opinion, it's kind of a hassle to have literally every option be toggleable. If anything, I think maybe more info could be added when you use the VS seeker? There's already an icon telling you if the NPC is available for battle or not. I don't see any real cons to this, other than some clutter. I guess it's just up to dev preference. edIRL 1 Link to comment
0 edIRL Posted August 22, 2014 Author Share Posted August 22, 2014 Someon cud also do this by making a theme ? Link to comment
0 fredrichnietze Posted August 22, 2014 Share Posted August 22, 2014 with scaled npc trainers this got a little impossible. it could be done with a lot of work and would be helpful but hoen>>>>>>>this. maybe eta 2016? edIRL 1 Link to comment
0 edIRL Posted August 23, 2014 Author Share Posted August 23, 2014 with scaled npc trainers this got a little impossible. it could be done with a lot of work and would be helpful but hoen>>>>>>>this. maybe eta 2016? true dat:) route 12 is now complete beast mode for atk speed:) 6 electrodes winning:) Also pidgeots fearow and noctowl(hp i know but still) Link to comment
Question
edIRL
I use npcs a lot fro ev training as it can be done faster with them.
I have memorised a lot of trainers and what evs they have but I feel theres room for improvement.
I suggest that the ev yield of a battle be displayed over the npc's head when some button is pressed.
I usually use this guide to decide what trainers to battle http://strategywiki.org/wiki/Pok%C3%A9mon_FireRed_and_LeafGreen/Route_12-13
For Example Ned the fisherman has 2 goldeens and a poliwag.
Over his head would appear [0,2,0,0,0,1] as goldeen has one atk ev each and poliwag has one speed ev.
Thanks.
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