What we should have as a feature is an adjustable difficulty for those who might be having trouble with Gym/E4 rematches(or storyline in general)
We should have a thing in settings that allows us to change the difficulty of NPC battles:
Ex.
-Easy
-Normal
-Hard
-Impossible(the current difficulty setting)
And to balance everything out, there should be less yield of $$ and BP should you choose to do the lower difficulties, and as such, have higher rewards for people who complete the harder difficulties
Question
BoltBlades12
What we should have as a feature is an adjustable difficulty for those who might be having trouble with Gym/E4 rematches(or storyline in general)
We should have a thing in settings that allows us to change the difficulty of NPC battles:
Ex.
-Easy
-Normal
-Hard
-Impossible(the current difficulty setting)
And to balance everything out, there should be less yield of $$ and BP should you choose to do the lower difficulties, and as such, have higher rewards for people who complete the harder difficulties
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