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Funkykong

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Posts posted by Funkykong

  1. Heracross F
    Jolly 31-31-30-x-30-31
    Megahorn Lowkick BrickB Pursuit

     

    Heracross F
    Adamant 31-31-30-x-30-31
    Megahorn Return Pursuit Lowkick

     

    Medicham F
    Jolly 31-31-30-x-30-31
    Lowkick ElementalP

     

    Porygon2
    Calm 30-x-30-28-29-30
    Recover ThunderW ThunderB HPFire

     

    Porygon2
    Sassy 28-30-28-29-29-31
    Return Recover IceB ThunderB

     

    Umbreon M
    Careful 31-x-31-30-31-30
    Wish Protect Pursuit HealBeall

     

    Forretress F
    Impish 31-30-31-x-31-30
    Pin Missil RapidS Spikes EQ

     

    Nidoking M
    Hasty 28-30-28-30-27-31
    EQ Surf SludgeB Disable

     

    Armaldo F
    Adamant 31-31-30-x-30-31
    knockO RockBlast EQ RapidS

     

    Wooper Relaxed Lv1 31-30-31-30-30-30 EQ Curse Recover

     

    @GraveLoki want these pm me on Prices :)

  2. On 12/31/2018 at 6:25 AM, Kyu said:

    It's not unconsidered, it just probably requires a major technical change to allow for concurrent damage application. I'll get around to the request later.

     

    Not sure why there's so much speculation of perceived value of time spent watching HP bars go down in this topic. I don't consider it a motivator for this change; this gameplay is already limited by item-based resources, and the correct way to balance horde grinding is by tweaking availability of items which allow encountering them instantly (i.e. Sweet Scent/Ether-like item availability/resource requirements).

    Thank you for concidiring it i appreciate your comment hope for the best in future to get it implemented :)

     

  3. 2 minutes ago, kevola said:

    I mean i'm assuming they're 500k on average ( Might be completely wrong)

    would you be down for a 50m wager vs my 120 comps? 

    thought about 10m tho

    Also dont wanna end it in like 1 coin flip :c 

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