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OGRUB got a reaction from Johnwaynee in Cosplay posting
Magikarp Queen
http://pm1.narvii.com/6358/65b673c3e361adc714a67cf6f1d9c98fcba54fcb_00.jpg
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OGRUB got a reaction from sonofthesun in New player here!
Welcome young trainer, buy a cloyster for Kanto or for any region if you want to speed run Remember to buy it or catch it with the ability unchained
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OGRUB got a reaction from Steboo in Cursed mask recent "fix"
It is more correct that they pass to make those objects that you mentioned to the category of face
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OGRUB got a reaction from Ggenelchatxd2 in Proximity Chat Feature [Suggestion]
Yes it can work, but it can be used to insult
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OGRUB got a reaction from GebQQ in What’s your favorite Pokémon in pokemmo?
If it's for shinys Heracross and I design this beautiful scizor
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OGRUB got a reaction from JOAOSAN in How a beginner can choose the best moveset for his pokemon
You can use Smogon what you need most in addition to using a calculator to put possible scenarios of possible results of battles.
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OGRUB got a reaction from ARTIGAME in [ES] Guía de farmeo de Breeders
Buena guia aunque tambien podrias agregar los stunfisk del grupo de huevo caos
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OGRUB reacted to Kyu in PokeMMO Dev Blog 10_000: PokeMMO's 10th Anniversary
2 months ago, a few of our more attentive players noticed that March 29th 2022 would be the 10th anniversary of the forums coming online. As a brief history lesson for everyone, the first public test of the game started a few weeks later in April 2012, then the "alpha" (now known as PokeMMO Epsilon™) was released in June 2012.
While originally we were just planning on a large content update to commemorate the date, maybe throw in some massive tournament or something, we had the brilliant idea to instead make a one-time event outside of what we call "event season"- the period of Halloween/Christmas/Chinese New Year where we normally don't permit large, breaking changes so as to not interrupt the events by leaving you with an unplayable video game. "Get hyped" we said, because it'd be good.
Then, despite our better judgment, we doubled down by not only giving ourselves a deadline to come up with something and get it out, but a public deadline. Several in fact, and we've managed to blow all of them in a fantastic fashion.
Today marks the date of our 4th deadline being missed, and I'm happy to announce that we're commemorating this feat of project logistics by releasing the Torch & Pitchfork Seasonal items.
These items will be available until the next update releases. We expect that to be Soon™ish, probably around Two Weeks™, but we're giving ourselves some leeway so we don't need to make more announcements about announcements.
When we get there, this will also be an unusual update process. We'll be breaking it into a 3 part series:
The major, fragile changes will occur before the event. This will be our launch of the open beta iOS client, general changes like moveset updates, bug fixes, and a large suite of scripting changes to help us support future regions. A few days later, after we're sure that the game's not completely busted, the event will start. Finally, after the event ends, a new permanent feature will launch. We'll keep that one a surprise for now.
Until then,
See you Soon™!
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OGRUB reacted to OrangeManiac in CopypasteMMO
Hey, it's another one of these again. No, please don't run away yet.
As the title implies, this post is to initiate discussion about the current event system in PokeMMO. My concern (that I've been feeling for a good while) has been that the events in PokeMMO have been far too identical to each other to really be interesting anymore. Another tournament, just with a different shiny prize. Another catch event, just some different specie to catch. Another Scavenger Hunt but apparently we haven't been catching Flying-types yet.
People who have been around for a while know that this hasn't been always the case. PokeMMO used to have a plethora what we used to call "gimmick tournaments" with custom rulesets, some of which were great and some that... could have used some more thought. But in both cases, I've come to realize those kinds of events were the ones to keep the game interesting. It utilized this game's uniqueness - the MMO aspect. Having nothing but automated tournaments doesn't really set this game noticeably apart from, let's say "Smogon tournaments". Rather than spectating the games with just username, you have a customizable avatar to watch games with. That's how it feels, really.
What I'm suggesting you could do is to revive what we used to call "gimmick tournaments" at least in some form and host these events somewhere in the overworld, in an actual location in the game. If you need ideas, I mean there were all kinds of attempts (STAB-tournaments, monotype-tournaments, trivia-PvP combinations etc) so there were plenty of things that were fun that could be revived. And I wouldn't even care if you tried something completely new, even if it is something silly, just to try out if a concept works. Even unsuccessful attempts of something "weird" would keep this game more interesting.
It is clear this shift happened largely due to automated battle system. There is no doubt the successful implementation of both automated tournament system as well as matchmaking improved the quality of this game by a lot. But it also slightly killed the soul of the old PokeMMO, which is what I've come to realize initially kept me in this game to begin with. If this soul could be demonstrated also to new players, I think it could improve the player experience by a lot.
I've participated in this kind of discussion briefly in some unofficial conversation channels and a common concern against these kinds of non-automated events is that people don't really read PokeMMO Forums, so automated tournaments are the only way to get a reasonable amount of participation in today's PokeMMO. But I think a way to avoid this is to implement a functional event calendar inside PokeMMO client that lists all the upcoming events of PokeMMO (not just PvP-events) and it directs to a forum post that explains the full ruleset to players and directs them to signup. This way players do not have to active forum readers to take part of these events and they can get the information of events already from in-game client.
I do also recognize having custom rulesets have become less implementable because the average playerbase of PokeMMO doesn't speak just English anymore. But these events could be hosted to all kinds of language groups in the game. Even just a couple of custom ruleset tournaments per month would keep this game far more interesting than it is now, in my opinion.
Also, I am aware this requires effort from staff members to happen. In order to have these events, there would be staff members to have willingness and time to host all of this and I recognize it isn't small work. But just come up with any event idea you as staff members consider fun and different and I'm sure it will be well received by the playerbase because as I said, I think we really need something new and different to this game. That's all really, thank you for reading.
P.S. You don't have to link me "event suggestion thread", I know it exists. This post isn't just about specific event suggestions but about far broader topic - the whole philosophy behind current event system which I think could use some of the aspects from "the old PokeMMO".
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OGRUB reacted to awkways in What happens to your brain when you play video games?
Commenting for the free crabs
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OGRUB reacted to Kristy in What happens to your brain when you play video games?
What happens to your brain when you play video games?
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OGRUB got a reaction from MrBlaziken1426 in Please Expand the Friends List
It is a good idea, in addition to the fact that sometimes we eliminate very close people who do not connect much, to add others
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OGRUB got a reaction from Kyukee in [ES] Entrenamiento de EVs y zonas para subir de nivel
Buena guia recopilando los spam de hordas mas usuales del game, buen detalle agregar las bayas
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OGRUB reacted to BrokenJoker in Return the Seasonal Torch vanity
The torch along with the pitch fork were some of last year's "halloween seasonal gift shop items" this means if they were to come back it will probably be next year. Its too late to bring them back now.
If they don't bring them back next year you will most likely regret not buying them for 4.4m
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OGRUB got a reaction from Diano in [PEGI 16] Arcane - A League of Legends tale
Without a doubt, a very good series based on a video game?