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Rache

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Everything posted by Rache

  1. This is a cute idea, but I'm afraid it won't be happening. The game doesn't revolve around us and the majority of the community know nothing about us. This would be both an unnecessary and difficult to convey feature. Some staff members may not enjoy the amount of attention this would draw to them either, and the roster changes frequently, which could lead to some confusion when a shiny day doesn't happen or one happens that players don't expect. We're happy enough being here as we are and don't need a special mechanic like this dedicated to each of us.
  2. Life Ball has been unbanned now that the issue with it has been resolved.
  3. No, the Johto starters don't count as part of your owned/caught dex total. They're only part of the "seen" total, as they can be fought in the Battle Frontier.
  4. These Pokemon can be seen, but not obtained. Most of them can be fought at the Battle Frontier. You may notice that the seen and owned/caught totals at the bottom of the Pokedex aren't the same.
  5. They look quite different in the default GUIs, particularly the darker one.
  6. The attack drop from being burned still affects critical hit damage. Crits previously ignored this, but that bug has long since been fixed. We will not be altering critical hit mechanics unless something turns out to be bugged. The chance of a critical hit adds a much-needed element of risk to buffing your defenses and can prevent a Calm Mind/Curse war from becoming a guaranteed PP stall. RNG is a part of the game, whether it's appreciated or not.
  7. This won't be happening. You'll have to pay to remove them, and you'll still profit from reselling them regardless.
  8. The problem with this is that it would allow you to convert a common OT such as Rattata into a rare OT such as Eevee. It was very likely done this way to prevent that from occurring. With that being said though, maintaining your OT if you breed an OT male Persian with a non-OT Female Meowth/Persian might not be a bad idea, although it does take away from a shiny Ditto's breeding usefulness.
  9. Congratulations to ArfArf for first place, DestructX for second place, SirVector for third place, and BlueBreath for fourth place! We hope you all had fun, and a huge thank you to everyone who helped out~ Bracket
  10. Rache replied to OmegaDragon91's topic in Trash
    These changes were made for the sake of balance and a healthy economy. Previously all of the systems mentioned were extremely unbalanced and had enormous negative effects on the economy and/or game as a whole. Easier doesn't mean better, and harder doesn't mean worse. These changes will not be reverted.
  11. Rache replied to Goku's topic in Trash
    Account trading is explicitly against the terms of service. It's more severe than account sharing as it's literal ownership being given rather than access. As for the thread title, you're correct. Fixing.
  12. Rache replied to Goku's topic in Trash
    In order for this to be allowed, it must be done with name change tickets. No selling of accounts is to take place or there will be extreme consequences for both the buyer and seller.
  13. As others have stated, you need BP to teach the move. It's the only way.
  14. Nothing will happen to your account. Everything should still be there when you return, provided that you haven't given anyone your password.
  15. Congratulations to Gutina for first place and Schuchty for second place~ We hope to see you at the next leaderboard tournament~ Keep battling hard until then!
  16. As there is no good reason to implement this and because of how inconsistent it would be (all key items stay in the region they were obtained in) as well as potentially resulting in the player having a bike early if they started in Hoenn, this won't be happening.
  17. Nope, this won't be happening. Sorry to see that it got away though.
  18. The Pokemon are randomly generated at the moment. IVs and nature will vary, EVs are always 0.
  19. The exp gain is arguably far too high already. In Kanto, you're gaining 280% (100% + 60% per Pokemon) exp if you're using both daycares and it's even higher if you're using non-OT Pokemon and a Lucky Egg in battle. Increasing it to 200% per Pokemon in the daycare would bring that to an absurd 700% not including extra gains. If anything, it should be reduced from what it is rather than increased.
  20. Thanks to xSkyy for the poster! Explanation: 1. All Pokemon must hold either Choice Band, Special Choice band, Swift Choice Band, or nothing. 2. A Pokemon that is not holding an item is only allowed to use a single move until it switches, the same as if it were holding a Choice Band. 3. The moves THIEF, COVET, TRICK, KNOCK OFF, TORMENT, DISABLE may not be used in this tournament. Details: 32 Players Single Battle 4v4 OU Tournament NON-AUTOMATED Date + Time: Date: Thursday April 28th Time: 9pm BST | 4pm EDT Registration: Registration will open 10 minutes prior to the tournament. To register post an In-Game name in this thread. You may only register one person per user. Edited posts will NOT be accepted as a valid registration. Location: Silph CO, Channel 7 Clauses: OHKO/Species/Hax Item/Evasion/Self KO List of Clauses and what they mean Banned Pokemon: Salamence Dragonite Wobbuffet Snorlax Gengar Blissey Dugtrio Tyranitar (Ban list is subject to change pending the tier council's decision) Banned Moves: Baton Pass Trick Covet Thief Knock Off Torment Disable First Prize: Gift Competitive Shiny Medicham Your choice of nature, two moves, 2x31 IVs, 4x25 IVs + 1,000,000 Pokeyen Second Prize: 500,000 Pokeyen Third Prize: 300,000 Pokeyen Fourth Prize: 200,000 Pokeyen Notes: After your match has been called, do not start battling until asked to by the staff running the event. Disconnecting during a match whill result in a DQ. Do not block the Staff running the Event. If you disregard requests for you to unblock staff members then you will be disqualified. Once your match is called you will have 10 minutes to report to the table. No time extensions will be given. Tournament mode must be used for all battles. Host: RacheLucario Referees: Noad, Pereiraa Original event credit: Tranzmaster
  21. https://forums.pokemmo.eu/index.php?/topic/63360-trade-corner-purge/?p=1257607
  22. Rache replied to Gilan's topic in Trash
    I'm not sure who did it, but I imagine that this was caused by a simple mistake. I've moved the threads back to trade corner, PM me if I've missed yours. It wasn't Munya, that much I can confirm.
  23. On paper this sounds like an okay suggestion, but it poses some problems. If players can withdraw a full party of Pokemon or claim them from the mail before they get their starter, they can end up in a stall battle with the wild Zigzagoon or their rival's starter. Players generally don't expect their Pokemon to disobey them at the start of a new region. With that being said, this suggestion won't be implemented. It applies only a minor convenience in exchange for a huge annoyance for players stuck in the above situation.
  24. Overall, it's an interesting and original concept, but it wouldn't be a positive change and won't be happening for a variety of reasons; 1: This would be an extremely complicated and unnecessary implementation. I can see players having difficulty understanding it and searching the right place on the wrong channel and vise versa. 2: This would completely defeat the purpose of having channels to begin with. This would spread players out, making the crowded channels less crowded and the quiet ones more active. While this sounds like a good thing on paper, channels currently allow players to choose whether they want to be in a crowded or quiet world, depending on personal preference and especially connection speed. Spreading people out would also negatively impact people who still use trade chat, while making it difficult for the people who like stick to a single channel to spend time with the other regulars as a group. 3: Encounter and Pickup rates are currently quite carefully balanced. If you want a Pokemon or item, you can find it if you go to the right place and spend some time there. 4: "Different Pokemon and Pickup items" is the same effect of going somewhere else to farm. Giving each channel on each route a separate encounter/Pickup table is pointless when each location is already different from each other location in that regard. 5: Diversity in a location is both natural and a positive to game feel. It's not a problem in the slightest that you can find both Growlithe and Vulpix on a route where only one would exist on the handhelds, or that a large variety of Pokemon appear on a single route.

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