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pachima

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Everything posted by pachima

  1. EDIT: (For those who do not understand sarcasm) As I have pointed out months ago, Wobbuffet removes freedom from the opposint team whenever it is sent in the field. A lot of stuff is rendered unusable, and even more can abuse this mon to set up whatever they can set. For this reason bla bla bla, Wobbuffet falls into the category of uncompetitive and should therefore be banned as such. Thanks everyone.
  2. I notice there will be a 256 people tournament soon tm. However, when we speak about 7 rounded tournaments, and now even 8, the amount of time needed to reach final rounds is way too high, and I am pretty sure some players won´t be able to play the whole thing through, even if they keep on winning. Therefore I suggest splitting brackets of those 128/256 players tournaments into 2 smaller tournaments. To make it more fair, we could split the prizes accordingly. (Just an example) Example: Shiny reuniclus tournament Split it into 2x 128 player tournaments, or even 4x 64, but let´s not complicate things right now. Winner of both brackets challenge each other for the shiny reward, and loser will get a non-shiny reward of the same pokémon. Now, for those who may argue that splitting tournaments will just differ from the original thing by 1 round, this is quite not true. With a single huge bracket, the chance of having at least one duel dragging the whole thing for much more than it should quickly increases by a lot, and these tournaments can effectively take almost a third of a day. Also, the longer the tournaments, the less competitive they will become. Plenty of times I watch such monstruosities of plays in later rounds, that I believe would probably not happen if the person behind such a team wasn´t that tired. (Yeh, playing pokemon matches for 4 hours straight gets tiring) This way, people will less available time or the will to play can still reach later rounds, and get some sort of less useful trophy, for reaching there. Discuss please.
  3. Have yet to read the whole thing, so dont take it too linearly. Either way, a) You can use multiple leftovers in here. b) Lanturn is an amazing electric sponge. Finally, stabbed ice is rare. Lanturn can also help with the eventual cloysters.
  4. I know I don´t play this game, so I can´t tell I have faced this exact strategy and it works. So @crbox either a) You are not holding a crit-boosting item, or b) Latest update messed it up.
  5. what do you mean? Forum´s discussion best discussions, period.
  6. 1) Although im not a fan of it, there isnt much rain in UUI and metagross is kinda slow, so I can accept that. 2) New mons dont make it easier to be revenge killed. Agility p-z is a thing. And no, all snorlax does is getting one shotted by some sets. Also no, I dont mean physical sets for the snorlax argument. Dont drop it please. 3) Haxorus 1v1 all ice shard users. And without band, ice shards doesn´t rly massively hurt this particular dragon. Im for a ban on this one. 4) Porygon-z has better wallbreaking power and same speed. Although farfetch´d p-z mixed power is probs as good as lucario, belive it or not. I think that explains it. (Only thing luca outstands against p-z is on the priority) EDIT: To further elaborate the p-z opinion (I can´t decide on lucario) : Pros: 1- Access to nasty plot literally makes it beat every single UU wall, besides Gigalith who is NU for now. 2- Access to agility allows it to outspeed the whole tier (even scarved), and has enough power to ohko most offensive mons. 3- 85-70-75 defenses is actually a respectable bulk, and p-z is able to set up on most walls and non super effective or super strong stabbed moves on offensive enemies. 4- P-z only possess one weakness, with no common priority users as of now. Also all fighting pokes in the tier are outsped by it, ignoring items. Cons: 1- 90 base speed isnt stellar, therefore it might need either tailwind support(meh) or agility to break through more offensive teams. 2- Nasty plot + Agility often lead to several 4mss, so you should only pick one of those.
  7. storyline maybe, but in pvp, not so much. Giving away, for example, a guts machamp for free just cuz storyline shouldn´t happen. ...
  8. As long as you and Sylveon are in Pokemmo world, I think it is fine.
  9. Apparently met at offline I hope you enjoy reading it as much as I did while writing it. ign: pachima words: 1495 On another note, I deeply thank Teddi, and all the other judges for coming up with such a great writing contest idea in this period of confinement.
  10. ikr. Getting Bleach anime was a dream, but getting Burn The Witch manga + anime serialization also is so damn good.
  11. FUCKING HYPEEEEEEEEEEEEEE. Anime is returning boys. https://twitter.com/WSJ_manga/status/1240185003964694528
  12. Nope. Starmie has plenty of more useful coverage/useful moves to choose from.
  13. I am with Lotus. First month usages are far less relevant than subsequent months because tier has not adapted yet. What (most likely happened) was diglett was banned, people assumed clamperl wouldn´t be as good, they stopped using it, they realized they were wrong, they restarted using it again. What I am saying is that diglett, while it affects clamperl, has not that much impact with that mon, and therefore, we should stray away of that topic and focus on the real debate here which is Arena Trap instead of pushing the conversation towards a ban of a pokémon you may/may not like. My input on the OP is pretty simple. Trapping abilities (besides magnet pull, cause much narrower range) are uncompetitive in the sense it removes a lot of control the enemy has, if not all. Therefore, in my opinion, it should be banned. However, since the issue comes from the ability itself rather the mons that possess it ( further proved by the fact Diglett and trapinch are 2 completely different mons, except by typing) if you are to ban it, then you would have to ban it everywhere.
  14. and mantyke. And deep sea scale clamperl. Finally, although at lesser extent, eviolite munchlax. By the way, we are throwing away the "Counters are a meanginless argument" when it suits, is it? Not saying Clamperl isnt banworthy, but by these arguments, there are plenty of other stuff that are in the same boat, and aren´t discussed/banned and I want consistency.
  15. brokeness/uncompetitiveness shouldnt have anything to do with usage. In fact, while its true tickle Wobby is broken af, its usage in OU is super low. The mechanic itself is uncompetitive and should be banned, period.
  16. Either ban trapping abilities everywhere, or don´t at all.
  17. thank you for this. People need to realize evasion boosters cannot be compared to other kind of rng.
  18. That moment when UU gets a plethora of broken stuff and they discuss pleb gallade lmfao. edit: Fun fact, gallade can beat sableye if it desires.
  19. well, its not like they give us any reasoning for not banning them either soo...
  20. I am sorry, but even if we got rampardos in LC it would be irrelevant compared to the sheer powerspike UU would get if everything dropped.
  21. I agree with Umbra. If we just drop everything at once: a) Tier will take too much to adapt b) It is not possible to pinpoint the source of eventual issues in UU because some of the dropped stuff interfere each other way too much. c) a) and b) means we would have to wait too long to get a playable UU. Anyway, what I suggest: Drop everything, but BL mons. But please discuss Zoroark and Staraptor. Note: I would say galvantula can become a problem, but I realized it is pressured between a type of hidden power.
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