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Posts
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Posts posted by Stelian
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Vs Ramirez in 13mins.
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18 hours ago, Stelian said:
Peru A VS Belgium
UU - Thuxs VS Mkns - 100k
SMOU - DioxPro VS LLLLiolae - 1m
No one ?
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Peru A VS Belgium
UU - Thuxs VS Mkns - 100k
SMOU - DioxPro VS LLLLiolae - 1m
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42 minutes ago, Sebat said:
UU - Zenenn VS Souu
NU - Abstractt VS wiriketchup
Doubles - xshadow VS Titoooo with 4 o's
SMOU - xUltraJesus Vs Lkrenz
LC - Aldahirramirez VS Stelian
Dubs - Leviathrian VS Kepzal
OU - KiwiKIdd VS YeYoXD
Dubs - Zigh VS Santiii
NU - Tawla VS Wyqnibaba
Doubles - PoseidonWrath VS Fishcakes
OU - Elevessss VS BrianattackPro
UU - Quakaroto VS enchanteur
NU - JhowCrazy VS JulianFNT
SMOU - Risadex VS Zeldriz
OU - MentalSoft VS Lvke
UU - MamoswineZ VS BlueBreath
Doubles - Blackblak VS Rendi
SMOU - Starmind VS LifeStyleUU - Gbwead VS SweetForU
OU - Zacmorales VS Rynners
UU - DarkCeGn VS Umbramol
NU - Frankiel VS TohnR
LC EpicVerde VS Yettodie
SMOU - tmoi VS Quinn
100k-200k all except red and blue bets ; 100k-500k ; 100k-1m (specifies amount when u take) (void if sub or activitywin, void if timerwin only for venezuela players)
I can take as many as necessary to complete the bet limit (ex: 1bet 500k or 5 bets 100k)
Take Gbwead and Zigh, 200k each.
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Vs LKrenz in 15mins.
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LLLiolae vs BlackHunterX - 300k
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Vs Daniel in 30mins.
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IGN: Stelian
Country: Belgium
Tiers: all
Discord : Steliez#2556- Luke, Kepzal, JasonSparrowX and 6 others
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7 hours ago, gbwead said:
Our PokeMMO population has never been as high as it is now. The capacity of the server has been increased several times and we still have to wait up in queue during the weekend before logging in. With our growing population, our competitive scene is now significantly larger and yet UU/NU matchmaking still does not work. Imo, that's a real shame because UU/NU/Dubs/LC players are ready to compete, but they are not supported properly in game and that needs to change.
When a tournament gets hosted, the number of players is usually decided based on the popularity of the tier. We never see a 128 players bracket for an LC or Dubs tournament, but we have seen 256 players brackets for OU in the past. However, for matchmaking, OU/UU/NU are represented equally. Within a day, there are 8 ranked matchmaking windows lasting 45 mins each for each tier. The OU competitive is insanely larger than any other competitive scene and yet our matchmaking system doesn't take that into account at all. Our OU competitive can sustain 8 ranked matchmaking windows per day, but our UU and NU competitive scenes can certainly not sustain 8 matchmaking windows. It's not realistic at all.
The problem here is that whenever a UU/NU matchmaking window begins and players don't find a match, they stop believing they will ever find a duel and they will stop signing up for all other matchmaking windows. UU/NU players no longer believe in our matchmaking system and that's understandable because the matchmaking system has failed to represent them properly. If I'm a UU/NU player and I want to find a duel on the ladder, I would sign up when I know other UU/NU would also sign up. Therefore, if they were less matchmaking windows per day for UU/NU, the odds of finding a match would be much higher and people will regain faith in the system.
For this reason, I suggest changing our matchmaking rotation. Right now, every day our rotation looks like something like this:
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
Imo, we should have a more representative rotation like:
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> Dubs (45 mins) --> LC (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> Dubs (45 mins) --> LC (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> Dubs (45 mins) --> LC (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> UU (45 mins) --> NU (45 mins) --> Nothing (45 mins)
- OU (45 mins) --> Dubs (45 mins) --> LC (45 mins) --> Nothing (45 mins)
This mean we would go from 8 ranked matchmaking windows for UU/NU to 4 ranked matchmaking windows for UU/NU/Dubs/LC. Imo, each competitive scene would be represented more appropriately and that should lead to greater odds of finding a match.
Great suggestion from @gbwead ! Let's do this, this would increase the competitive scene !
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It's time to ban diglett.
- Zymogen and hannahtaylor
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Vs Madara soon
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Vs Jhowlatezy in 15mins
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Vs RealDevilLegend in 10.
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13 hours ago, LifeStyleNORE said:
Who won game 1
I won game 1, coolio game 2
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Vs Coolio in 30mins
World Cup 3 Week #5
in Competition Archive
Posted
Vs Nallhara in 20mins.