Seth Posted September 4, 2023 Share Posted September 4, 2023 This is epic. I just loaded the mod and was hit with nostalgic feelings immediately. Thank you for sharing! shamorunner and Darkfisher 1 1 Link to comment
hamizoss Posted September 4, 2023 Share Posted September 4, 2023 (edited) 3 hours ago, Seth said: This is epic. I just loaded the mod and was hit with nostalgic feelings immediately. Thank you for sharing! looks like it brings the memories of GBC Pokemon Games i should try the mod tbh Edited September 4, 2023 by hamizoss shamorunner and Darkfisher 1 1 Link to comment
shamorunner Posted September 6, 2023 Share Posted September 6, 2023 (edited) Just a note to get through the folders and folks wondering about each folder: Instructions: 1. Go to the google drive link: https://drive.google.com/drive/folders/18M0vkxaJpbss5TL5ZmKz4vaSqMK2CwUD?usp=sharing 2. You will then see various folders to download. Each is a seprate version of the mod, make sure you are downloading the version you want based on the following: Ge2-all-neo: All 1-5 gen sprites with animated front sprites (in progress) Gen2-all-no-shiny: all gen 2 sprites (gen 1-5), shinies use normal Gen 5 sprites Gen2-all: All gen 2 sprites including shinies (gen 1-5) Gen2-beta: Gen2-classic-front: All mons recieve the front sprites, reversed front sprites for the back view so there is still full body of the sprite Gen2-classic-no-shinies: Only gen 2 mons have gen 2 sprites, shinies use normal gen 5 sprites Gen2-classic: Only gen 2 mons have gen 2 sprites Edited September 27, 2023 by shamorunner KimoiVT and Darkfisher 1 1 Link to comment
NewOndine Posted September 10, 2023 Share Posted September 10, 2023 😮 <3 Darkfisher and shamorunner 1 1 Link to comment
Darkfisher Posted September 11, 2023 Author Share Posted September 11, 2023 update 1.1 less stretches, better alpha glow animated gen3+ are being made, if you're willing to help contact me or @shamorunner for details placed in sprites-neo folder, need to be added manually for now shamorunner 1 Link to comment
Darkfisher Posted September 18, 2023 Author Share Posted September 18, 2023 little sprite fixes added Gen2-all-neo set with some sprites animated by @shamorunner and Jay, based on rc/prism/other ideas tldr extended Gen2-all set this set will be updated(hopefully) shamorunner and Sawwario 1 1 Link to comment
shamorunner Posted September 27, 2023 Share Posted September 27, 2023 On 9/3/2023 at 7:50 PM, budadeth said: Need help reach me out Im not pro on sprite mods but I know a little We are still looking for more sprite workers for the project. If you are still interested, please let me know. We've been working on cleaning up some things recently to make it easier for folks to understand what we're looking for and to be able to bounce ideas more easily. If you're interested, please let me know Darkfisher and budadeth 2 Link to comment
budadeth Posted September 27, 2023 Share Posted September 27, 2023 37 minutes ago, shamorunner said: We are still looking for more sprite workers for the project. If you are still interested, please let me know. We've been working on cleaning up some things recently to make it easier for folks to understand what we're looking for and to be able to bounce ideas more easily. If you're interested, please let me know Sure Im but recently my work schedule got bigger sorry shamorunner 1 Link to comment
shamorunner Posted September 27, 2023 Share Posted September 27, 2023 2 hours ago, budadeth said: Sure Im but recently my work schedule got bigger sorry If your work schedule eases up some, message me on discord at shamorunner and we'll be able to give you proper channels for sprite development Link to comment
budadeth Posted September 27, 2023 Share Posted September 27, 2023 9 minutes ago, shamorunner said: If your work schedule eases up some, message me on discord at shamorunner and we'll be able to give you proper channels for sprite development Sure I will Link to comment
Darkfisher Posted September 27, 2023 Author Share Posted September 27, 2023 added shamo's download link Link to comment
DemonKingOdio Posted September 28, 2023 Share Posted September 28, 2023 Are there any plans to Implement the Animated loops from crystal? Like this example of Oddish. I am aware that they only did these for the front sprites, but it would be cool nonetheless. Darkfisher 1 Link to comment
Darkfisher Posted September 29, 2023 Author Share Posted September 29, 2023 9 hours ago, DemonKingOdio said: Are there any plans to Implement the Animated loops from crystal? Like this example of Oddish. I am aware that they only did these for the front sprites, but it would be cool nonetheless. Crystal sprites are the ones used in the mod, so all gen1/gen2 front sprites should be animated DemonKingOdio 1 Link to comment
Spiffo Posted October 2, 2023 Share Posted October 2, 2023 I'm so happy to find out this has been updated with sprites up to gen 5, that's amazing! Would you consider posting a guide on how to create an "all front sprites" version of the new Gen2-all-neo? I see the sizes are different so I'm not sure if it's just a case of flipping them and renaming to back sprite etc. Darkfisher 1 Link to comment
Darkfisher Posted October 2, 2023 Author Share Posted October 2, 2023 1 hour ago, Spiffo said: Would you consider posting a guide on how to create an "all front sprites" version of the new Gen2-all-neo? I see the sizes are different so I'm not sure if it's just a case of flipping them and renaming to back sprite etc. For classic version I flipped original front sprite and used 12px bottom margin instead of 4px. Instead of id-front-n name it id-back-n for normal sprites, similarly id-front-s to id-back-s for shiny ones. Size remains 96x96. Link to comment
Spiffo Posted October 2, 2023 Share Posted October 2, 2023 1 hour ago, Darkfisher said: For classic version I flipped original front sprite and used 12px bottom margin instead of 4px. Instead of id-front-n name it id-back-n for normal sprites, similarly id-front-s to id-back-s for shiny ones. Size remains 96x96. Sorry but I'm very stupid. What software are you using to edit these gifs because I see back sprites are 96x96 but front sprites are 65x96, and default windows editing tools don't let you resize and manipulate them as needed. Guessing you need something like Photoshop? Darkfisher 1 Link to comment
YourAngst Posted October 3, 2023 Share Posted October 3, 2023 hi , is there a chance you make a gen2 - all with reversed front sprites for back sprites? doing all 702 by hand is ... well hard ,or perhaps is there a way to edit them in bulk? Darkfisher 1 Link to comment
Darkfisher Posted October 3, 2023 Author Share Posted October 3, 2023 5 hours ago, YourAngst said: hi , is there a chance you make a gen2 - all with reversed front sprites for back sprites? doing all 702 by hand is ... well hard ,or perhaps is there a way to edit them in bulk? just added fronted sprites to google drive, will do set later Axelator, shamorunner and YourAngst 1 2 Link to comment
shamorunner Posted October 3, 2023 Share Posted October 3, 2023 7 hours ago, YourAngst said: hi , is there a chance you make a gen2 - all with reversed front sprites for back sprites? doing all 702 by hand is ... well hard ,or perhaps is there a way to edit them in bulk? Ayo o7 If there is some in the future that you want flipped, Piskelapp can be used to do this, both their website and through running their program on your computer. To do this you'll need to import the GIF. You'll then see a left column, a column with all the panels, the current panel being worked on, and a right column. The right column will have a transform section, click on the the left most icon for flipping vertically while holding down shift to apply to all panels. Then go to the left column and you'll see a move tool (looks like a hand), click it and then move the panel up roughly 8 pixels while holding shift. This will result in all of the panels flipped and moved up to roughly the 12 pixel mark. Then export it and label it as ###-back-n or ###-back-s if it is a shiny and using the respective mon's dex number. This entire process should only take 30 seconds if using a locally ran Piskelapp, potentially 45-60 seconds if using the Piskelapp website (if you have poor internet, download the Piskelapp program, it is roughly 46.5mb and is worth having if doing any type of Gif editing) (I also use Piskelapp for stitching panels together to animate as well as change a normal Gif to a shiny Gif) Tl:dr 1. Import Gif to Piskelapp 2. Flip all panels using the "flip vertically" option while holding SHFT 3. Move all panels up 8 pixels using the move tool while holding SHFT 4. Export as Gif and re-lable as ###-back-n or ###-back-s Darkfisher and YourAngst 2 Link to comment
YourAngst Posted October 3, 2023 Share Posted October 3, 2023 24 minutes ago, shamorunner said: Ayo o7 If there is some in the future that you want flipped, Piskelapp can be used to do this, both their website and through running their program on your computer. To do this you'll need to import the GIF. You'll then see a left column, a column with all the panels, the current panel being worked on, and a right column. The right column will have a transform section, click on the the left most icon for flipping vertically while holding down shift to apply to all panels. Then go to the left column and you'll see a move tool (looks like a hand), click it and then move the panel up roughly 8 pixels while holding shift. This will result in all of the panels flipped and moved up to roughly the 12 pixel mark. Then export it and label it as ###-back-n or ###-back-s if it is a shiny and using the respective mon's dex number. This entire process should only take 30 seconds if using a locally ran Piskelapp, potentially 45-60 seconds if using the Piskelapp website (if you have poor internet, download the Piskelapp program, it is roughly 46.5mb and is worth having if doing any type of Gif editing) (I also use Piskelapp for stitching panels together to animate as well as change a normal Gif to a shiny Gif) Tl:dr 1. Import Gif to Piskelapp 2. Flip all panels using the "flip vertically" option while holding SHFT 3. Move all panels up 8 pixels using the move tool while holding SHFT 4. Export as Gif and re-lable as ###-back-n or ###-back-s Thank you for letting me know , also i love the mod it is beautiful great work Darkfisher 1 Link to comment
Axelator Posted October 3, 2023 Share Posted October 3, 2023 Great mod. I changed the sprites from normal smeargle to the shiny one since Gamefrak originally changed them by accident and they wouldn't fix it until the next generation. There are also others that GF alternated like elekid. Darkfisher and shamorunner 1 1 Link to comment
Darkfisher Posted October 3, 2023 Author Share Posted October 3, 2023 added Gen2-all-front set Axelator, YourAngst, Spiffo and 1 other 2 2 Link to comment
Darkfisher Posted October 30, 2023 Author Share Posted October 30, 2023 updated all-neo set with new animated sprites(thanks to shamo, Slyfer, YoungCabbage, Panotxa, Jay and everyone involved for their effort), about 70 made so far (mostly bugs and ghosts) added all-neo-fronted set Sawwario, Bertolfoso and shamorunner 3 Link to comment
Sawwario Posted October 30, 2023 Share Posted October 30, 2023 Best mod ever highly recommend neeeeeeeeeiigh shamorunner, Darkfisher and Bertolfoso 3 Link to comment
DevilPlays Posted November 14, 2023 Share Posted November 14, 2023 (edited) is there any way to make the size of sprites big i am getting them very small size Edited November 14, 2023 by DevilPlays Link to comment
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