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Poufilou

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Everything posted by Poufilou

  1. Take 500k Stark wins 200k deerling wins
  2. I forgive you for the brain freeze, it happens, but any HM use, whether you have Ocarina or pokemon in your party, is the same, you have to press A to Surf, Waterfall, Dive, etc. The incentive of buying any ocarina is to not need a pokemon in your party with those HMs/moves.
  3. You can definitely do that already. You can even have mail + GTL + PC open. Just open PC and use either hotkey or button at bottom right to open GTL and mail.
  4. So this suggestion is just to avoid making 2 clicks ? The incentive of any ocarina aren't the clicks but the ability to not need a pokemon in your party.
  5. I have a very small laptop screen and used to have same issue - I reduced battle screen to minimum (you have that settings) and do 60/40 split instead of 50/50 so the GEC can recognize encounters.
  6. You can't really track bots on item GTL list. If you want to help staff, you can always report the bots of breeders, they are easely noticeable. The people behind them are dumb af and list them all at the same time. Just look for 8-12 1x31 listings of each IV of pokemons from only 1 area, same OT, and catching hours in the span of whole day. Everytime I try to sell anything, I report two or three players, and the listings are gone.
  7. OU: ArtOfKilling vs shuiqing @DarkarArtz UU: Wallarro vs TohnR @DarkarArtz OU: Badbaarsito vs Heichicoda NU: Sebat vs Pablobacas @Sebat LC: YEYOxD vs WarwitoX @DarkarArtz LC: KokenoCastro vs xSparkie @DarkarArtz OU: Elvesssss vs Aerun OU: DoubleJ vs zLumiere 200k each
  8. I've seen a similar suggestion a year ago or so, it's a good one. Fishing outfit too !
  9. Stark win week Cloddy win week Kang win week Deerling win week 300k each void if tie
  10. I don't think a charm item would be a good idea... But I agree waiting without doing anything is boring. If we could do more activities in-game while hatching, like battling, that would be great. We are limited to party slots anyways...
  11. How to make a caoix post : 1) Take material (arguments, sentences, or even just words) by reading other posts and do a selection out of context 2) Choose a vast topic and be vague about the issues you bring up 3) Add randomly onto post material you selected while adding caoi's touch of nonsense and bad english This post was probably made by reading this one. While some points are true (because it's not his points), caoi's true strenght is to make them sound utterly stupid because he can't associate them with coherent thinking. This is a X-RAY rendition of what's going on here :
  12. (0 IV HP and 31/29/0 IV SP DEF) Not Naive change nothing You NEVER get 47% (10 HP) dmg roll in any scenario. @Rachesecond time I show a random calc that is impossible. Can you confirm the damage formula in-game is wrong ?
  13. https://challonge.com/fr/qycrbl64 gz Suneet for the win ! This tournament series is over, I will keep hosting LC tours in the future but not in a moment / not as regularly. Thanks again @YettoDiefor the large donation that helped me a lot. This is the usage I recorded for 9 tournaments and 89 matches : https://docs.google.com/spreadsheets/d/18hhJ59bH1ZQcf6qTIvRYhPEvVj6R4surBbnIfmkoS9I/edit?usp=sharing Until next time !
  14. last tournament of this series in 3 hours
  15. Please don't ever quote me again with useless comment I'm so tired of regretting pressing "show message" everytime you post. Nothing about what they did "fix" the problems I wrote in my post, this is irrelevant once again
  16. LC: Gasyflour vs YEYOxD void LC: Cali vs DridrigoFK LC: xSparkie vs NagaHex @Umbramol LC: TheDH vs KokenoCastro @LeJovi 200k each
  17. Kangaskhan's Golden Horde (0) vs (0) Sweet Child O'Mime OU: ArtOfKilling vs iMat OU: ZioMOJI vs Juanchoqui OU: Azphiel vs AlphaxStriker Absolutely Darkness (0) vs (0) Cloddy Cloud Clodsires OU: CHUCKunso vs shuiqing OU: Lunarck vs ShanQi OU: zLumiere vs Queest Beedrilled (0) vs (0) Fire Force OU: Gabuchox vs Heichicoda OU: Brumoso vs CarolML OU: Aerun vs Pablobacas Stark Tyrants (0) vs (0) My Dress Up Deerling OU: ForFour vs Luke OU: Mkns vs Elvessss OU: Facursa vs LpZ
  18. So this update might seem inconsequential for most of people who do not care about scoring well in the co-op event, but I wanted to explain how the co-op event was handled this year is a complete mess. To explain for everyone here, this is a change that affects completely the basic gameplay of this event, as most of it becomes Double Battles instead of Single Battles. Before that change, having 2 pokemons or more in party triggered Single battles. They simply coded it wrong from "2 pokes or more give double" to "2 pokes or more give single". Now, to explain how incompetent devs were to not notice that sooner, you have to understand that you get 2 pokemons in your party after roughly 10 minutes of event. Anyone in the first day of event, after 10 minutes of gameplay, noticed that you were consistently getting Single Battles. I honestly can't believe not a single dev didn't do 10 minutes of gameplay of their own event and didn't fix that sooner. It took them ONE WEEK. But even worse for me was the decision to fix it. The event was playable as is, surely it wasn't as they intended (a lot of poke with Doubles moveset weren't used at all), but players adapted and invented strategies and found a way to enjoy the event nonetheless. As a top scorer, we actually had a strategy where we would intentionnally trigger Double Battles with a player having only 1 pokemon, and it was a big thing. This mistake was not gamebreaking and created a different but valid event. I have no idea why devs didn't keep it that way and decided to ruin a whole week of players experience (try to get better scores, adapt strategies, etc). Even worse, but it doesn't affect many players, but it did affect me and 3 others during our run, we actually were in a high score run, and the update occurred DURING our run. We suddenly had double battles spawning for no reason and we had no idea why, our score was going down little by little (we really witnessed our score going down in real time after each wave). We scored something like 2380 after boss 7 (2300ish is the usual score after boss 6) while we should have had 2550+ and we lost a potential run for top 1. I don't know if any other players were affected during their run too, but it's basically 12h of gameplay going to the trash can. Tl;dr : worst decision ever to fix that and wtf were you doing for 1 week @Rache
  19. How about both Sunfeet and Wallaro mail me 200k
  20. Q1 : B >= D > A >= C > E Q2 : O >> M > N > J > K > L > I > H > F > G > P So, overall winrate prio, then tier flexibility with the idea that having losses concentrated in 1 tier is better than multiple (since if a player is good and gets W in multiple tiers, that means they could have to take one for the team by playing a tier where there was probably no one better than them).

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