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Paul

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Everything posted by Paul

  1. To celebrate 10 years I am expecting more bug fixes, followed by a second update to fix the bugs that were caused by the original bug fixes
  2. both of these ideas are good so we should combine them AI vs. AI and you can bet on which AI will win. they'll rig it so the AI we bet on loses 70% of the time and it'll be glorious
  3. You can have a set price such as $100 & only allow one entry per person. I think that's a good option because it allows a lot of people to enter while staff choose someone at random. Good way to give a lot of people a chance
  4. thank goodness nobody is forced to buy a ticket
  5. The forums are inactive enough, we don't need to turn away every single new player while we're at it
  6. I agree, which is why I'm disappointed they seem OK with not making the game better. Again, they have all the tools needed at their disposal, and this game has so much potential to be more than what it is currently, but they seem content with where the game is & don't see any real reason to make changes.
  7. Excusing a lackluster game with poor decision making from the development team doesn't make any sense either. Also, this game is 8 years old & we have no idea how much they earn from donations. They have had time & resources to improve the game, but they are content with having an average product so long as those donations continue to come in.
  8. You would fit in great with the rest of the staff team. Have you considered applying?
  9. I've been unhappy with PokeMMO for a long time now, and I'll just share my personal reasons for no longer playing. The base game will give you around 200~ hours of actual gameplay before it relies on you creating your own playstyle. Whether you want to spend hundreds/thousands of hours hunting with the horrendous shiny rate, or grinding money & playing PvP will little reward, we should all agree the base game is VERY lacking in actual content to play. Due to this, the game relies very heavily on the social aspects of an MMO, but for whatever reason, moderation had escalated over the past few years. So much so that the majority of active English players are almost exclusively in team chat/private discords. This makes it VERY difficult to have a good social experience in my opinion. Global chat/discord have just become hubs for asking for help/helping others. Very rarely will you find any actual conversation or activity. The forums were once a place where shitposters could have their fun, competitive players could discuss/argue every day, new players could find new friends/help, and teams could have a hub where everyone was available at any time. The forums today are merely a shell of what they were a few years ago. My next biggest killer is probably the largest; the economy. I'm sure we all remember April of 2018/19? when we had such a large influx of new players. Things seemed to be fine for the main part, actually GREAT for the game to have such a large influx on new players. Unfortunately, these players found a VERY good way to earn money; berry farming. If you maximized your time, you could spend one (yes, 1) hour worth of planting/watering to earn 1 Million dollars in 3 days. The method then becomes creating 3 accounts, and planting on altering days. This way, instead of earning 1M every 3 days, you are earning 1M every day, per account. A lot of players found this method, and decided to create 6+ alt accounts to abuse this method, earning literal MILLIONS every single day. The price of the Blue Flaming Skull Mask went from 20~ million to around 70~ million in the matter of a few months, and hit a peak around 100M later that year. This is just one example of how much money was being generated in the game. Vanities SKYROCKETED in price while every other item dropped significantly. (Everstones 21k to 6k within 3 months) This method of earning money was not patched for months, and the economy has still not recovered from it 2 years later. Every month or so, I talk myself into coming back to play PvP, until I am then reminded why I left in the first place. The amount of time, effort, and recourses required to play effectively is not even close to the worth of the 'rewards' given to you. The developers are not PvP players, so they do not see the issue with the current systems. Every single PvP player has complained about how bad being a PvP player is here, yet they still refuse to address this issue seriously, citing 'economy' as the reason for not wanting PvP players to be rewarded adequately. The same people who allowed us to farm MILLIONS from a broken PvE system for months, will not throw us a bone to make our experience even remotely worth the time. The things we have asked for are not outrageous in the slightest. We have asked for: -- Better than 25 IVs on tournament prizes -- Shiny prizes for tournaments -- Seasonal tournaments w/ exclusive rewards -- Seasonal vanities (that don't suck) -- Scale value of prizes, MM and tournaments, to that of PvE (1 hour of gym running should not be more profit than 1 hour of a competitive ladder) I'm sure I'm forgetting some, but these are not absurd requests that would break the game. These are simple things, some that we've been asking for for YEARS now, that would make PvP more appealing to not just us, but casual players as well. I'm sure I could find much more to complain about, such as being teased about dungeons for 5 years, no hidden abilities, no true end-game content, no true team-based content, a GTL system that has made socializing even less common, etc. but I am bored of screaming into an endless pit where developers will not address any of these issues so long as they continue to earn donations from a certain group of people. I put over 5,000 hours of my teenage life into this game, because I met some incredible people & had some incredible experiences, but the developers & game itself have sucked every bit of enjoyment I once was able to have here. This game boils down to; Grind money/Breed/Grind Money/Invest Money/Breed/Shiny Hunt -- repeat, repeat, repeat. I'm sure I'll still check in, I haven't quit entirely, but please believe me it is only because I care about the people who play this game, not the game itself. This game is mediocre at best & completely carried by the friends you make while you play.
  10. Paul

    RIP LC

    Hasn't Kyu himself said he doesn't even enjoy playing Pokemon? I don't remember what his exact words were, but something in regards to the turn-based combat boring him? If the lead dev of the game has zero interest or understanding of the competitive side of the game, why are we surprised that he doesn't value any of the time/effort/money that goes into it? The only thing that surprises me more than LC being removed, is that people still take this game seriously and expect these people to make good decisions. We have years of evidence that they do not care about this side of their game and that will never change. As long as China continues to feed their wallets, nothing we say or want will ever matter, and the game has been dead since we were invaded in 2018
  11. people think they aren't recycling the same event for the 5th year? optimistic
  12. economy was destroyed 2 years ago, nothing will change
  13. This MM system is really good in my opinion, and we saw lower tiers receiving a lot more love during season 1. But when you have squirrel headbands as the grand prize of investing a few million on teams & hours of playing every day, it completely ruins a good system. I built 4 different UU teams a few months ago, with the intention of learning the tier & making it my main. Then I see Season 1's reward is a Sylveon hat, and season 2 is a copy/paste of the Pig Hood but without the ears. I sold those teams and instead bred more rain teams for OU, and put the rest of the money into the Halloween event. You cannot tell me the way to solve this is not directly tied to the fact that GymRunner556 is making more money per hour than someone who invests all of their time/money into a competitive game.
  14. If I'm someone who only plays OU, how does this incentivize me to play other tiers? We have already established you can earn more money playing PvE, so why wouldn't I use this time to do my gym runs & berry farm so I can make more OU teams? This doesn't promote other tiers or make them any more appealing to OU players. We need to find unique ways to make these tiers stand out & reward players for investing millions & learning a completely new tier. As an OU player there is literally no reason to try anything else.
  15. now I understand why the tier council is in shambles
  16. That's the exact opposite of the reason. 90% of people are introduced to OU as their first tier, and because rewards are similar for every tier, they have no reason to venture out & try anything new.
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