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YanNewOrigin

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    YanNeO

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  1. Oh, is it more likely a bug then?
  2. I ran exactly onto the same on desktop client. No idea of why it happens, but I like and dare to think it has something to be with some sort of upcoming new features (possibly dungeons/raids). Time will (or may never) tell.
  3. Upvoted. I have been thinking about this too for a while since it may be a solution to make shunting and legendary hunts a lot more engaging. The potential it has to improve PvE is simply outstanding. In fact it would make the game more like an MMORPG than it already is. As you suggest here quest don't need to be something out of the ordinary. Maybe capturing X number of X pokemon, or searching for X item holded by X pokemon. The idea IMO is to create something entertaining which can provide (extra) rewards while you do typical things in the game. This would balance things in an economic matter and would fix what seems to be the major beef here to me. It is really a great idea. Thanks for posting it here!
  4. If that statement were to be true, no one would be complaining about getting their legendaries. No, your odds are always the same no matter how long you walk or bike or whatever you feel or need to do. Legendary lures do increase the odds but personally doesn't feel that much significant. I agree here. It is, but tell that to our man Mkns here. Sadly, awesomeness doesn't mean it's fair.
  5. I got Suicune under 1000 encounters in around 2 hours of search and Entei by mere casualty without even searching for him. You guys are obviously not spamming left and right enough. Legendaries rate is fair! 🤡 Jokes aside, no. It is not fair at all (not to me at least). I don't think the idea of roaming legendaries is bad by itself, but it should not be the only way of earning an OT legendary. Biking left and right is anything but fun, not to mention the excitement on doing so during the next 6 hours just to lose all the Pay Day profit (if by any casualty you use it) into more lures. The main problem here to me is not really the encounter rate nor the biking stuff, but rather the lack of a reward for throwing away those 6 hours if lady luck is not on you. Right now it is pretty much like looking for shiny. Except, you are not looking for a shiny. You are trying to find the freaking Zapdos, a Legendary. Legendaries are ment to be hard to find. The fact is, hard doesn't mean frustrating. Maybe those so long promised dungeons help to balance things a bit. I just hope our beloved devs find a creative solution for this little big beef we all have.
  6. Just because you think something is wrong and needs to be changed it doesn't mean it actually has to. Many players complain about shiny rates while other disagree about it being changed due to their rarity, but that's out of the topic. The fact is sooner or later everyone gets a shiny, and that means the code it's already doing its job. If you don't like the game the way it works you can simply stop playing it, or make a suggestion using more solid arguments about why this is not viable in the game (Spoiler: it is). That being said, here's something my Crud Master used to said frecuently, which also works as a standard for many developers: "If it does the work and it's already optimal. Do not. Touch. It." Perhaps you should try in a circus, seems serious enough. 🤡
  7. I just checked mine and it's still on the bag. Make sure you speak to the elf near the elfbots, he's the one giving the wishing stone. It could also be a bug so do some research. If people keep getting it then it will be a good idea to make a support ticket.
  8. I vaguely remember he wore the same hat during Anniversary Update part 2 on last year, but it's really hard to confirm anything at this point. I strongly believe we'll have Anniversary Event very soonâ„¢ though. Now about this (and mind its merely a supposition) I think that considering our current date, we actually may be getting either Anniversary Event instead of Christmas Event, or sort of a mix of both (which I'm going to call Christmaversary Event :b). We'll see that soonâ„¢.
  9. My bad, you're absolutely right. No date was advertised, rather they were more like insinuations. I'm kinda new at the forums so I don't know how to quote the messages were Kyu and Rache have mentioned "dates". You can find them with some research though. As far as I've seen, I remember at first it was settled on June or July, but Jhoto came on the way. Then it was supposed to be celebrated before halloween, didn't happened either. Finally we arrived at the current state with no ETA.
  10. Devs have not confirmed that officially. They still intend to make aniversary event, and though multiple dates have been insinuated intention it's still the same. We just need to wait patiently and play another game to aleviate how boring Pokemmo gets without events and remarkable content. 😄
  11. As far as I can tell, the main and only difference between those is Razor Claw being used to evolve Sneasel into Weavile. There might be another pokémon using for evolving purposes though. Critical hit ratio boost is exactly the same.
  12. Hammer arm and meteor mash aren't TM moves, so they can't be bought. What you can actually do is speak to the white hair man on any Pokémon Center. He can make your mons' remember any move they can learn by leveling in exchange for some heart scales.
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