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Mxrtina

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  1. Heart
    Mxrtina got a reaction from lioyifan in [MOD] Maid's Moemon Mod! (MMM!) v0.9.5 (+Icons Mod!)   
    10/10
  2. Upside-Down Face
    Mxrtina reacted to Kyu in Changelog: 19/10/2023   
    Look forward to PokeMMO's Halloween event next week(-ish)!

    中国用户,请访问此链接
     
    Features
     
    Gen 9-2 Move Changes
     
    Move additions can be found below: New TMs have been added for Charge, Haze, Spite, Gravity, Knock Off, Bug Bite, Super Fang, Vacuum Wave, and Uproar These items can be purchased in the large TM shop found in each region after their completion Shiftry's second ability is now Wind Rider Wind Rider provides immunity to Wind-based moves, boosting Attack when it absorbs a Wind move or when Tailwind takes effect on the allied field Moves which are absorbed by Wind Rider include Gust, Whirlwind, Blizzard, Icy Wind, Sandstorm, Twister, Heat Wave, Air Cutter, Tailwind, Hurricane. Piplup, Prinplup, and Empoleon's hidden ability is now Competitive Illuminate now prevents Accuracy drops and ignores a target's Evasion NPC trainer builds have been updated for Gen 9-2  
    Ho-Oh Rematch
     
    A more powerful version of Ho-Oh may now be challenged at the top of Bell Tower after a player has defeated the Johto storyline Once defeated, Ho-Oh will drop a bundle of Rainbow Quills and Legendary Lures, increasing the chance to encounter a roaming legendary for a short time. Ho-Oh will disappear for 1 week. The remaining time is shown in the Instance Info widget  
    Red Rematch
     
    Red now uses additional rematch teams with special effects Once defeated, Red will disappear for 1 week. The remaining time is shown in the Instance Info widget  
    New iOS Beta General Availability
     
    Previously, we released a new iOS Beta as an optional download for testing. This beta is now the standard release. This change improves general performance and stability on iOS. If you experience issues, please report them via https://support.pokemmo.com/  
    Halloween Seasonals returned to the Gift Shop
     
    Ghostly Hats & Hex Cloak Seasonal items have returned for Halloween 2023. Get them while you can!
     

     
    General
     
    The Quick Party Summary used in PvP & other item restricted battle modes has received a refresh. It now responds to the current battle's state, representing changed moves, held items, and abilities of your party In PvE battles, consumed held items are now automatically re-equipped after the battle ends if the player has another This change also affects some Battle Frontier instances where, previously, items couldn't be re-equipped at all between fights
    Balancing
     
    Draco Meteor is now enabled for Deino/Zweilous/Hydreigon Sharpness' damage modifier for Slicing moves has been increased from 1.3x to 1.4x The Beldum line's middle and final evolutions (Metang/Metagross) & Starter monsters' middle and final evolutions' catch rates have been reduced slightly This does not change base monsters encountered through Lures Luvdisc's held item chance for Heart Scales has been reduced A Meowth horde in early Kanto was removed The amount of damage dealt by Rough Skin, Iron Barbs, Rocky Helmet, Jaboca Berry, and Rowap Berry against boss monsters has been reduced Aftermath now only activates once per battle per monster  
    Bug Fixes (GameServer)
     
    Fixed an issue where, when searching for abilities on the GTL, some recent listings wouldn't show up for a while Fixed several battle crashes which could occur during Ho-Oh's initial fight Fixed an issue where Sandstorm's damage could skip Ho-Oh's phase change during its boss battle Fixed Johto's E4 mart items Fixed an issue where hordes, when lured by Sweet Scent, would not have their odds weighted correctly Previously, all hordes had an equal chance of being encountered. Now, they're weighted as-if the player encountered them through walking Added some Rock Smash rocks to Johto's Rt 40 Fixed an issue where, when a Field of Fire effect is active on a team's field (e.g. through Fire Pledge), its damage could be cancelled for some monsters if one was immune Fixed an issue which could cause Toxic Orb / Flame Orb damage to not apply correctly during end of turn damage application Sacred Fire☆ now applies Field of Fire forever Fixed an issue where, when Ho-Oh's phase changed to phase 2, pending boss statdown reversals / status ailment reversals would still occur Fixed an issue where, in Johto, the Cut HM could be used without its HM item being unlocked Fixed an issue where the Golduck Alpha Swarm in Village Bridge could not have its secondary spawns interacted with Fixed an issue where some moves (e.g. Future Sight) could violate boss damage limits Fixed the Larvitar species line not showing up in the Alpha Dex Fixed an issue where Daycare EXP accumulated in Johto would not be applied The Red Gyarados in the Johto storyline now plays its shiny particle Knockoff no longer removes items when the target has a Substitute before using the move Fixed the warp coordinates for Johto's Safari Zone Swamp location during entrance Purification no longer bypasses Substitute Lures can no longer boost Rock Smash encounter sizes AI is now aware of Damp Eggs can no longer be registered to Battle Boxes Fixed the breeding brace shop's item list ordering to match stat display ordering Fixed Metal Burst's damage multiplier (1.5x) Fixed an issue where multi-form monsters (e.g. Unown) would not show the correct form when used as a follower Fixed an issue where, when capturing an overworld legendary (Mewtwo/etc.) with a full party & PC, the encounter could get stuck Fixed an issue where bike skin hotkeys (e.g. Xmas Sleigh) wouldn't enable the bike Fixed an issue where Encore wouldn't show the correct move restrictions in the battle UI until a player relogged while in-battle Fixed an invisible wall found in Johto's Route 47 Fixed an issue where, if a wild monster stole an item from a player then Flung it, the item could be permanently destroyed Fixed an issue where Johto's Gym Leader money rates were lower than other regions'  
    Bug Fixes (Client)
     
    Fixed a crash which could occur when feeding EXP Candy to Lvl 100 monsters Fixed a crash which could occur in the PC menu when attempting to release multiple eggs Fixed a crash which could occur when activating multiple hotkeys in the PC menu Fixed a crash which could occur when navigating the PC UI with a controller Desktop UI: Fixed the Bag button's subtext string during battle Desktop UI: Fixed an issue where, when rebound to an alternate key, the B key would close the current Advanced Search tab in the PC when typing Mobile UI: Move selection UI when interacting with NPCs (e.g. Move Deleters) is now less ugly Mobile UI: Fixed an issue where right click menus would cover party UI elements if party / hotkey widget positions were swapped Android: Fixed an issue where Samsung keyboards would auto-correct the password field on logging in Desktop: The controller backend has been updated, improving performance and fixing various compatibility issues with many controllers This includes Xbox / Switch Pro controllers on macOS Known issues: A compatibility issue with Switch Pro controllers has been noted for Windows when plugged in via USB which caused the game client to lag significantly. Where possible, we recommend using a Bluetooth connection for this platform instead For more information related to controller compatibility, consult SDL documentation for versions 2.28.0~2.28.4 Mobile: Fixed an issue where, if a player was under the A/B onscreen buttons while pressing them, it could popup the player selection menu Fixed an issue where the Voltorb Flip reward screen could be deselected Fixed an issue where players could not crush stacks of berries greater than 128 Fixed Johto's Elite 4 level scaling in the Instance Info widget Locked instances are no longer shown in the Instance Info widget Fixed an issue where Unova's Dex entries would reference the Old Rod Fixed an issue where, when spectating a Ho-Oh boss battle, the wrong music track could be played Roaming Legendary capture status is now shown in the Dex Fixed Suicune's Dex spawn locations Fixed an issue where the Forfeit button could disappear in PvP matches when cancelling a queued action Fixed an issue where, when selling items to a Mart, sell buttons (Max) could select a wrong number of items to sell Fixed an issue where the Voltorb Flip dialogue would not interact correctly with disconnection / notification dialogues Fixed an issue where, when calling additional foes, bosses would not always display the correct name when showing <Foe called for help!> Fixed an issue where, when an NPC used an item in-battle, the items remaining count for the player would be updated to an incorrect value Fixed the music used when fighting against a player with Lugia Fixed an issue where, when evolving a monster in-battle and being prompted to learn new moves, the monster's sprite and name wouldn't update to its newly evolved form Fixed an issue where, when challenging another player in Matchmaking, the opponent's sprite shown during the battle intro would not render correctly compared to the Trainer Card's sprite Particle icons are no longer shown for Eggs Fixed an issue where dragging monsters from the party to a non-open PC Box wouldn't work Fixed an issue where Rock Smash could not be called via the monster frame's clickable buttons in Unova & Johto Fixed an issue where battle animations could be incorrectly halted by UI animations Fixed an issue where Johto's Safari would not render strings correctly without FireRed installed Fixed more issues where tooltips / certain UI elements could render text out of bounds when UI scaling was set to >1 & High DPI fonts were enabled Fixed an issue where X/Y keys would become unbound on client restart Fixed an issue where the Auction UI would pretend you could drop monsters from your party / PC into auction listings The EXP. Reamplifier now shows its XP breakdown in battle chat Fixed a rendering issue in Unova where mart counters wouldn't render correctly Fixed an issue where, when consuming the final item of a stack of items in PvP and attempting to replace one, a ghost item would be shown as equipped to a monster Weather Ball now responds correctly to battle weather in the battle UI Fixed various shadow rendering issues seen in certain models, such as the Driftveil Gym building Fixed an issue where Sinnoh's Solaceon Ruins would be rendered too brightly Fixed flower tiles in Eterna Forest not rendering correct colors  
    Changes
     
    Players can only purchase one EXP Reamplifier per character Added a confirmation when purchasing really large stacks of items (>99) Rock Smash is no longer available as a TM Players who had this item in their inventory during this server maintenance will have it removed & their item refunded Spooky Candy & Special Candy from previous years has been removed. Players with removed items have been refunded
  3. Crab
    Mxrtina reacted to Palafo in Block Mails   
    I would like them to add the option to block mails just as you can with whispers, team invitations, etc.
     
    ES
    If someone has already made this suggestion, I apologize.


     
     
  4. Heart
    Mxrtina got a reaction from MaidLulia in [MOD] Maid's Moemon Mod! (MMM!) v0.9.5 (+Icons Mod!)   
    10/10
  5. Like
    Mxrtina reacted to QuantumShift in Add Route Info tab   
    I think adding a tab somewhere on the screen that shows what pokemon are available in a route would be beneficial for dex completion and just hunting for pokes in general. There is currently no easy way to check what pokemon are available in any given route other than trying to look at the wiki which is outdated. The pokedex only shows routes for a specific pokemon but does not show a list of pokemon available by route. The tab would be able to be maximized and minimized by the player to take a quick look to see what is available. And the pokemon would be shown as a they would in the pokedex so either a sillouette, a sprite with no box, a sprite with blue box, or a spite with a green box. I hope this suggestion makes sense and I think it would be a huge quality of life improvement.
  6. Crab
    Mxrtina reacted to OfficialDarku in Shiny Eggs.   
    As We've asked and also been told before,
    the shiny chance happens when you receive the egg.

    So, I'd love to suggest adding a shiny egg icon. (picture attached for example)
    (an option you can turn on/off)
     
    Would just be nice to know if i've got lucky
    so i can hatch the eggs with excitement!
    More than, wasting my time hatching them all
    only for disappointment.

    Helps me manage time IRL too, like if i have a ton of non-shiny eggs,
    I can hatch them when i'm bored/free time
    Rather than missing out on excitement on streams or just in general
    would rather the non-shiny disappointment be fast lol.
     
    I think this would be a great feature for those that shiny egg hunt like myself.
    Please and thank you ❤️
    -Darku
     

  7. Heart
    Mxrtina got a reaction from Quinn010 in [Unofficial Event] Heart's High Fashion Contest   
    theme: plants vs zombies
    ign: Mxrtina

  8. Like
    Mxrtina got a reaction from Pcoookie in [Unofficial Event] Heart's High Fashion Contest   
    theme: plants vs zombies
    ign: Mxrtina

  9. Like
    Mxrtina got a reaction from Tear in [Unofficial Event] Heart's High Fashion Contest   
    theme: plants vs zombies
    ign: Mxrtina

  10. Like
    Mxrtina got a reaction from Plbbrt in [Unofficial Event] Heart's High Fashion Contest   
    theme: plants vs zombies
    ign: Mxrtina

  11. Like
    Mxrtina got a reaction from NiceRNGbro in [Unofficial Event] Heart's High Fashion Contest   
    theme: plants vs zombies
    ign: Mxrtina

  12. Like
    Mxrtina got a reaction from Appable in [Unofficial Event] Heart's High Fashion Contest   
    theme: plants vs zombies
    ign: Mxrtina

  13. Heart
    Mxrtina got a reaction from HEARTEATERS in [Unofficial Event] Heart's High Fashion Contest   
    theme: plants vs zombies
    ign: Mxrtina

  14. Like
    Mxrtina got a reaction from Requi in [Unofficial Event] Heart's High Fashion Contest   
    theme: plants vs zombies
    ign: Mxrtina

  15. Heart
    Mxrtina got a reaction from kniLwodahS in [Unofficial Event] Heart's High Fashion Contest   
    theme: plants vs zombies
    ign: Mxrtina

  16. Heart
  17. Heart
    Mxrtina got a reaction from Pexilius in [CLOSED] Pex' EV Training Service   
    Finished my order upon an hours, would recommend and hire again 10/10
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