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Gilan

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Posts posted by Gilan

  1. 1 hour ago, zinnerzPT said:

    I am running into the exact same issue as SoliDTX since the halloween update.

    gecDebug.log looks like this:

    ERROR:root:gecException:
    Traceback (most recent call last):
      File "GilansEncounterCounter.py", line 1294, in run_app
      File "GilansEncounterCounter.py", line 300, in refresh_font_info
      File "GilansEncounterCounter.py", line 135, in refresh_gui_info
    KeyError: 'is_primary'
    

     

    And in my reply I explained the issue. There is an xml file in your strings folder (./PokeMMO/data/strings/) that has an incorrect heading. If you open up the xml files in notepad you can look at the heading (literally first 2 lines).

     

    For example, the default strings_en.xml file looks like this for me:

    image.png.7b05d718e5006b41a37efd50d19edb0d.png

     

    And the default strings_es.xml file looks like this for me:

    image.png.9e1e60dc66aa6ef09ea537417a8ab07e.png

     

    See how they both have is_primary? You need to go through all your string xml files and check to make sure they have this parameter. Only one of them should be set to "1" (whatever is your main language), the rest should be set to "0".

     

    The GEC program expects this in your strings files because it informs the program what text will show up when you encounter pokemon.

  2. 3 hours ago, Nathanlooms said:

    Since the new update on pokemmo my encounter counter has stopped working i've tried deleting it and reinstalling it but nothing seems to help it's stuck at 0. 

     

    Wondering if you have any ideas on how to fix this? 

     

    Thank you! ❤️

    I’m not aware of the new update being a cause for the tool breaking. Did you have to change anything with Java etc. when updating pokemmo?

  3. 1 hour ago, SoliDTX said:

    That's OK.
    I've quoted because when I looked into the debug I found the same output.

    image.png.bc5f305891531139a726c27f4a5209f4.png

    But I'm not a fan to change things without sufficient knowledge. I did not use any strings things mentioned on the Post I have quoted.

     

    What I did so far:

    - Tried to change UI scaling for 1.5x and 1.25.
    - reinstall Pokemmo and GEC mod,

    - create a new profile on settings

    - Test with all themes.

     

    I'm running Win 10 last update (KB5018410)

     

    I think the problem started in the same time. I'm not so sure, because past days I was just playing pvps.

     

     

     

    Thank you all in advance 🙂

    Go through the custom string files that you have. At least one of them is lacking the “is_primary” key in the header of the xml file (you can look at the standard pokemmo strings file to see). Add the “is_primary” key to the header and set it to 0 (or false I’m not at my pc at the moment).

    Hope this helps you identify the issue.

  4. tbh, with HAs getting tacked onto alpha spawns that occur in the overworld, it seems dubious that dungeons will ever come out? For a while, I think the thought was that HAs were going to be released with dungeons. So, now it seems that the dungeons' only purpose would be to catch non-uber legendary pokemon. Unless some new mechanic is released?

  5. 1 hour ago, Goku said:

    I pretty much knew most players in WOLF. I did a lot of trades with a lot of people and I know what Alphamale had. A lot of people from Tala that time moved to GXNO after it end and split to WOLF among other teams. While he was boasting his many starters there were already players in MR with literally "Boxes" of shinies who still play to this day. Yes he was one of the goats that time but if he is to return right now with what he had he'd be okay and not insane imo. That time "shinies" were just > "limited vanities" and I'm 100% sure he didn't bulk the latter. 

    The nostalgia this brings me is unreal. Tala -> LxV -> GxNO -> WOLF -> Mr  ❤️

  6. 3 hours ago, KaynineXL said:

    As someone with a runescape background and very aware of the limited items and how they increase, it's a damn shame I didn't hold onto all mine...

     

    I was a comp player though, and money wasn't circling around then so I had to sell up 😧

    tbf, you probably had much more fun with the game than I did by just holding onto the vanities, rather than cashing out and having a ton of comp teams.

  7. 1 hour ago, Goku said:

    Don't forget @Gilan or @Tyrone. The desu colorable is indeed the epitome. Much Love.

    Basically all my wealth is summed up in the labcoat. Everything else I have is a rounding error in comparison lol.

     

    Though, probably the best 15m pokeyen investment ever in PokeMMO history lmao (yes that’s how much I originally paid for the colorable labcoat). Fun fact, the colored labcoat was less desirable than the regular white labcoat. This was because pure white as a color was desired and you couldn’t achieve it with the colored version, and dyes did not yet exist. However, I had the foresight to know dyes would eventually be added and things would change such that the colored labcoat would become the runescape partyhat of PokeMMO.

  8. 52 minutes ago, Gekkeke said:

    Yeah, I tested out properly edited strings and that seems to have fixed the issue. Now, what happened to the Electric Blue Theme that was available before the redisign to Archetype's style? Is it still possible to use it?

    Thanks in advance 😉

    by request of the creator of the theme, I replaced the old style with the new Archetype style. If you do not have the old style saved on your device, I suggest reaching out to the creator of the theme to see if they can provide you with it.

     

    I merely include that theme in the download package because it is the one I personally use, and thus give it favoritism.

  9. On 9/24/2022 at 10:09 AM, Gekkeke said:

    I'm facing this problem after booting the Encounter mod, where it pops up but doesn't register any wild poke encountered. There is no black window whatsoever.

    ERROR:root:gecException:
    Traceback (most recent call last):
      File "GilansEncounterCounter.py", line 1294, in run_app
      File "GilansEncounterCounter.py", line 300, in refresh_font_info
      File "GilansEncounterCounter.py", line 135, in refresh_gui_info
    KeyError: 'is_primary'

    Use custom client strings that have actually been edited properly.

  10. On 9/21/2022 at 8:41 PM, dreamydevil said:

    how do you change the font color for the theme?

    In the guiconfig.json file of the theme, there is an attribute called "expanded_text_color". This is assigned an array of 3 integers from value 0-255 and represent the rgb color code used for the text of the numbers on the panel of the GEC (you can also change the widget_text_color, which would affect the top total number of the GEC).

     

    For example: "expanded_text_color": [255,0,0]

    would give you red text.

  11. Refer to this post for rules on getting staff review / approval for your application.

     

    A simple encounter counter is quite easy to code across the 3 platforms. But, doing anything complex (like ignoring windows in front of HP bars, determining encountered pokemon's species, and determining if the battle is a wild battle vs a pvp battle) is exponentially more difficult. Best of luck! 

  12. On 6/16/2022 at 8:54 PM, BoltBoy said:

    It stopped working after I changed the content of strings_en.xml about watering
     

    ERROR:root:gecException:
    Traceback (most recent call last):
      File "GilansEncounterCounter.py", line 1294, in run_app
      File "GilansEncounterCounter.py", line 300, in refresh_font_info
      File "GilansEncounterCounter.py", line 133, in refresh_gui_info
      File "xml\etree\ElementTree.py", line 1196, in parse
      File "xml\etree\ElementTree.py", line 597, in parse
      File "<string>", line None
    xml.etree.ElementTree.ParseError: reference to invalid character number: line 37659, column 53


    image.png.cc9e3b95e8386fa6a9d179666bd16096.png

    what did you change the strings to?

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