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JasperDraven

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    JasperDraven got a reaction from lottebug in Gun vanity   
    Would be great for all the player in the military to have a gun back vanity
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    Would be great for all the player in the military to have a gun back vanity
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    JasperDraven got a reaction from HEARTEATERS in 4x31 1x30 Comp Alpha Particle Celfable   
    Hello Everyone!
     
    I am here to sell an Alpha Clefable. It is 4x31, 1x30, 1x22 and a screenshot is below. Alpha Clefairy was released into the game on July 1st, 2022 and I bred this that same day so this Clefable will hold collectible value. As you can see, it is level 50, EV trained, and has both the boss particle and cake particle.
     
     
     
    I will interact with the comments, but I will respond to offers through forums mail, discord in-game whispers, and in-game mail.
     
    IGN: FoxyBatmans
     
    Discord: FoxyBatman#5649
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    Would be great for all the player in the military to have a gun back vanity
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    Would be great for all the player in the military to have a gun back vanity
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    Would be great for all the player in the military to have a gun back vanity
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    JasperDraven got a reaction from Japidoy in 4x31 1x30 Comp Alpha Particle Celfable   
    Hello Everyone!
     
    I am here to sell an Alpha Clefable. It is 4x31, 1x30, 1x22 and a screenshot is below. Alpha Clefairy was released into the game on July 1st, 2022 and I bred this that same day so this Clefable will hold collectible value. As you can see, it is level 50, EV trained, and has both the boss particle and cake particle.
     
     
     
    I will interact with the comments, but I will respond to offers through forums mail, discord in-game whispers, and in-game mail.
     
    IGN: FoxyBatmans
     
    Discord: FoxyBatman#5649
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    Would be great for all the player in the military to have a gun back vanity
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    JasperDraven got a reaction from SacredDiver in Your Guide to Safer and Faster Shiny Hunting (WIP)   
    Thanks for the advice!
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    JasperDraven reacted to SacredDiver in Your Guide to Safer and Faster Shiny Hunting (WIP)   
    Your Guide to Safer and Faster Shiny Hunting

     
    Hi! I'm Sacred and Shiny hunting is my passion. Although it hasn't happened to me before, it pains my heart when I see someone lose a Shiny Pokémon. I am extremely paranoid and double-check the moves, abilities and held items of any Shiny that I am going after. I was a bit bored and have decided to make this guide in order to share my nerdiness and help you safely capture your Shiny Pokémon, and avoid a situation in which you would fail to catch it, leaving you in a deep state of sorrow and despair. I will also be including strategies that will speed up some of your Shiny hunts even if they aren't necessarily dangerous. I have tried to be as clear and detailed as possible, perhaps more than necessary. This guide addresses hordes but you can also apply the strategies to your single-encounter hunts as you see fit.
    I will be dividing the Pokémon into categories. Each of those categories will include the Pokémon in question along with a strategy that will help you catch it.
     
    Miscellaneous Tips:
    If possible, lead with a Cute Charm or Synchronize Pokémon in order to increase your chances of finding your desired gender or nature. Always carry enough Pokéballs, in order to avoid a situation in which you would find yourself in front of a Shiny Pokémon without any to throw at it. Carry multiple high-level Pokémon in your party that can take multiple hits from the Horde Pokémon without fainting and knock them out in return, especially if the Horde Pokémon are high-level. Carry HP-restoring items and revives just in case something goes wrong.  
    Intimidate/Forewarn/Illusion/Unnerve/Mold Breaker
    As you may already know, the addition of the Reactive Gas ability has made Shiny hunting Zorua a lot easier. In the past, you would have to waste multiple turns figuring out whether there was a Zorua in the horde, which one of the Horde Pokémon it was and whether it was Shiny or not. Thanks to Reactive Gas, you can just get all of that information immediately when you encounter the Horde without wasting any turns. This ability is also useful when Shiny hunting Pokémon with abilities such as Intimidate which takes so much time displaying multiple messages one at a time before you can run away from the Horde.
    Target Pokémon:

    Arbok, Growlithe, Drowzee, Hypno, Jynx, Stantler, Mightyena, Mawile, Staravia, Shinx, Luxio, Herdier, Sandile, Krokorok, Scraggy, Zorua, Joltik, Axew Required Pokémon:
    /
    Koffing/Weezing Ability: Reactive Gas  Strategy:
    Simply lead with your Koffing or Weezing and save yourself some precious time during your Shiny hunt. Be very careful when it comes to Zorua, even if the shiny gets revealed by Reactive Gas, your client will still recognize it as the Pokémon it's disguised at, which will most likely be a non-shiny Venipede/Petilil/Cottonee. This means that it will not display a warning message if you try to run away from it or knock it out. There will also not be a shiny particle sound effect.  
    Follow Me/Rage Powder
    Follow me and Rage Powder have a priority of +2 and make the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target for the rest of the turn. Extreme Speed inflicts damage and has a priority of +2. You are finally facing your target Shiny Pokémon after possibly tens of thousands of encounters. You attempt to knock-out the non-Shinies in the horde before catching it as usual, just to be caught off guard by that sneaky little bastard of a Shiny using one of those two moves to draw your damaging move towards itself, making you knock it out instead.
    Target Pokémon:

    Clefairy, Skiploom, Amoonguss Required Pokémon:
    //////
    Arcanine/Dragonite/Smeargle/Zigzagoon/Linoone/Lucario/Togekiss Make sure your Pokémon is faster than your target Shiny. Moveset: - Extreme Speed
    Strategy:
    Extreme Speed has the same priority as Rage Powder and Follow Me, meaning that, as long as you're faster, you're safe to knock out the non-Shinies as usual before the Shiny has the chance to direct your attack towards itself. Credit goes to my dear friend and teammate @ZwoeleAnjer for informing me of this strategy. Notes:
    Feint is another damaging move with a priority of +2 that you can use. Extreme Speed is preferred however as it has a base power of 80 compared to Feint's base power of 30. You can also prevent Rage Powder and Follow Me with Taunt. Keep in mind however that it might take you multiple tries to taunt the Shiny successfully as Taunt can also be redirected with those moves. Also keep in mind that you will need to keep track of whether Taunt's effect has worn out or not before using a damaging move, making this method all the more tedious. A Grass-type Pokémon or a Pokémon with the ability Overcoat would be immune to the effects of Rage Powder and would not have its attacks redirected by it. This means that it can safely attack and knockout the rest of the horde without fear of knocking out the Shiny. This is only viable for Amoonguss however as Skiploom can carry Worry Seed which removes the Overcoat ability.
    Arena Trap/Shadow Tag
    Arena Trap prevents all grounded adjacent opponents from fleeing fleeing or switching out as long as the user remains in battle. Shadow Tag prevents all adjacent opponents from fleeing or switching out while the Pokémon with this Ability is on the field. Ghost-type Pokémon are immune to effects that prevent recall or escape, and they are also guaranteed to flee from any wild battle regardless of Speed. These abilities can annoyingly trap your usual lead. Luckily, there's an easy workaround.
    Target Pokémon:

    Diglett, Dugtrio, Wobbuffet, Trapinch Required Pokémon:
    Any Ghost-type Pokémon Strategy:
    Lead with the Ghost-type Pokémon. It will be able run away normally. Notes:
    Flying-type Pokémon, Pokémon with the ability "Levitate" and Pokémon holding an Air Balloon are not considered grounded. They are in consequence also immune to the effects of Arena Trap. Pokémon with the ability "Run Away" are also guaranteed to flee successfully, they are however not guaranteed to switch out and are therefore not recommended.  
    Trick
    The Trick user switches held items with the target. If only one of them is holding an item, the item is moved to the other. At the end of the turn, the Toxic Orb badly poisons its holder. Something to be wary of when Shiny Hunting Kadabra in Cerulean Cave. Breloom is a popular choice as a catcher, with Toxic Orb as a held item in order to take advantage of its Poison Heal ability. The Shiny Kadabra might use Trick on your Breloom and poison itself, possibly leading to it knocking itself out.
    Target Pokémon:

    Kadabra Strategy:
    Do not send out your catcher Breloom that is holding a Toxic Orb into battle  
    Selfdestruct + Reactive Gas
    Selfdestruct inflicts damage and causes the user to faint. Reactive Gas suppresses the effects of Abilities of other Pokémon currently in battle. This is a special case because you would normally simply use a Damp Pokémon in order to prevent the Shiny Koffing from using Selfdestruct but in this case, Damp will just get suppressed by Reactive Gas which would allow the Shiny Koffing to still be able to use Selfdestruct.
    Target Pokémon:

    Koffing Required Pokémon:
    ///////////
    Grimer/Muk/Gengar/Smeargle/Baltoy/Claydol/Drifblim/Vanillite/Vanillish/Vanilluxe/Golett/Golurk Moveset: - Imprison (As long as the user remains in battle, opponents cannot use any move which is also known by the user.) 
    - Selfdestruct
    - Any damage-dealing move (In a Horde Encounter, a Trainer cannot throw a Poké Ball unless there is only one wild Pokémon remaining.) 
    - False Swipe or any status move that puts the target to sleep or paralyzes it (Optional) 
    Strategy:
    Lead with your Imprison Pokémon and do not switch out under any circumstances. Use Imprison in the first turn to prevent the Shiny Koffing from using Selfdestruct. Proceed to knock out the rest of the horde with your damage-dealing move until only the Shiny Koffing remains. Proceed to catch the Shiny Koffing. Notes
    If the Shiny Koffing is Level 27, you won't need to use this strategy. You can just proceed to catch it normally as it won't know Selfdestruct at that Level and will not be affected by other Koffings using Selfdestruct. If you're not using a False Swipe Smeargle, something you can do to bring the Shiny Koffing down to 1 HP before catching it is to run Trick and a Focus Sash on your Imprison Pokémon. You can Trick the Focus Sash onto the Shiny Koffing then safely hit it with your damage-dealing move even if it would otherwise faint, making it survive with 1 HP and increasing its catch rate. Keep in mind however that the Shiny Koffing needs to have full HP in order for this to work. This is viable if you're using Gengar, Baltoy, Claydol, Drifblim or Golurk. Credit goes to @essigessenz for pointing this out.  
    Transform
    Transform changes the user's current species, form, gender differences, type, stats, stat modifications, moves, and Ability to that of the target's. Something can easily go wrong when you're Shiny hunting Ditto. You may end up facing a Horde of the most powerful Pokémon in your party and helplessly watch as they proceed to knock out your whole team.
    Target Pokémon:

    Ditto Required Pokémon:
    Any low-level Pokémon that knows four moves that cannot deal damage to their user or make it faint, and that are preferably weak or useless. Strategy:
    Lead with your low-level Pokémon or switch it in on the first turn so that the Dittos transform into it, making them unable to deal considerable damage to your team. Safely switch out your low-level Pokémon and proceed to catch the Shiny Ditto normally. Notes:
    Be wary that all moves copied by Transform will initially have 5 remaining PP. This is why you would want to run four moves on the low-level Pokémon to give you as many turns as possible before the Shiny Ditto runs out of PP and starts using Struggle and taking recoil damage. Thank you @repposh for pointing this out! Transform will fail if targeting a Pokémon behind a substitute, or targeting a Pokémon under the effect of Illusion. This means that you can also use either Substitute or a Zorua/Zoroark to prevent the Dittos from transforming. You will need to lead with your Substitute user and use Substitute in the first turn and you will need to switch in your Zorua/Zoroark in the first turn. Keep in mind that the Dittos will transform if you decide to switch out. Also keep in mind that each of the dittos, including the shiny, will only have 5 PP on Transform, and will start struggling as soon as they run out, making this method not very reliable.  
    Rage Powder + Bounce + Memento
    Rage Powder has a priority of +2 and makes the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target. Memento causes the user to faint and in return lowers the Attack and Special Attack stat of the target by two stages each. Ah, Hoppip. These little shitheads have more than one way of knocking themselves out. You would think that you can prevent both Rage Powder and Memento with Taunt but another Hoppip can just make you taunt it instead of the Shiny one so that the Shiny one can use Memento successfully.
    Target Pokémon:

    Hoppip Required Pokémon:

    Smeargle Moveset: - Imprison (As long as the user remains in battle, opponents cannot use any move which is also known by the user.) 
    - Smack Down (Smack Down can hit Pokémon during the semi-invulnerable turns of Fly, Bounce, and Sky Drop.) 
    - Rage Powder 
    - Memento 
    Strategy:
    Lead with your Smeargle and do not switch out under any circumstances. Use Imprison on the first turn to prevent any of the Hoppips from using Rage Powder or Memento. Proceed to knock out the rest of the horde with Smack Down even if they're in the semi-invulnerable stage of bounce until only the Shiny Hoppip remains. Proceed to catch the Shiny Hoppip. Notes:
    You can use Gust instead of Smack Down as it can also hit Pokémon during the semi-invulnerable turns of Bounce, it will even deal double the damage if it does. If the Shiny Hoppip is Level 43-48, you won't need to use this strategy. You can just proceed to catch it normally as it won't know Rage Powder nor Memento at that Level and you won't have to worry about the rest of the Horde using those moves. If the Shiny Hoppip is Level 40, it will only know Rage Powder and not Memento. This means that you can just keep using Taunt until you taunt the Shiny Hoppip successfully then proceed to knock out the rest of the hordes before catching it. Keep in mind that the duration of Taunt is three turns only. Hoppip cannot know both Rage Powder and Memento at the same time. Memento will fail if it is blocked by substitute. However, I think that this method is risky and do not recommend it because there is the possibility that a Hoppip will break your substitute with a damage dealing move and that the Shiny Hoppip will use Memento in the same turn before you can create another substitute. You can also get paralyzed by one of the Hoppips using Bounce in the same turn that your Substitute is broken. You won't be able to create another substitute if you get fully paralyzed and the Shiny Hoppip might use Memento in the same turn. You can use a Pokémon that knows Imprison, Taunt, a damage-dealing move and Memento. You can use Grimer, Muk, Ralts, Kirlia, Gardevoir, Duskull, Dusclops, Spiritomb, Gallade, Dusknoir, Gallade, Dusknoir, Zorua, Zoroark, Litwick, Lampent or Chandelure. The strategy is the same except you have to use Taunt after using Imprison. Grass-type Pokémon and Pokémon with the ability Overcoat are immune to Rage Powder, such that their attacks are not diverted by it. This means that it is possible to use any of those Pokémon that can also learn Taunt and taunt the Shiny Hoppip to prevent it from using both Rage Powder and Memento without worrying about Taunt being diverted to another Hoppip. You can use Snivy, Servine, Serperior, Pansage, Simisage, Cottonee, Whimsicott or Overcoat Vullaby/Mandibuzz. This Method however is unreliable as the Grass-type Pokémon are weak to Bounce and the Hoppips can carry Worry Seed which cancels Overcoat. You also have to worry about getting paralyzed with Bounce and failing to taunt the Shiny Hoppip the second time. In the event that you would opt to run a bulky Grass-type Pokémon, you can have it hold a Flame Orb to remedy the latter problem. Thank you @Poufilou for pointing this out!  
    Perish Song + Grudge (Obsolete)
    The behavior of the move "Perish Song" in hordes has been intentionally changed to make all Pokémon in the horde immune to its effects, this makes shiny hunting said Pokémon completely safe. This means that you do not need to use this strategy anymore, it is merely kept around in this guide for educational purposes. Do be aware however that the move will still behave normally and make its user faint outside of hordes, i.e. single encounters.

    Credit goes to @Sherlocke for clearing this out.
     
     
    Sketch
    Sketch allows the user to learn the target's last move permanently, replacing Sketch in the process. Your Shiny Smeargle will only know Sketch which only has 1PP. This means that in the event that Sketch fails, your Smeargle will struggle to death without leaving you enough time to knock out the rest of the Smeargles in the horde and catch it.
    Target Pokémon:

    Smeargle Strategy:
    All you need to do is use a move, any move on the first turn, and allow the Shiny Smeargle to sketch it. You can use a non-damaging move such as Sweet Scent, Haze, etc... You can also knock out one of the non-Shiny Smeargles with a damaging move. Your Shiny Smeargle won't struggle to death as long as it sketches a move successfully. Opt for a move with a high number of PP. Avoid taunting the Shiny Smeargle as this will prevent it from using Sketch and make it struggle, using Substitute as Sketch cannot bypass substitutes or, obviously, knocking it out with a damaging move. Also avoid using a move that switches its user out such as Volt Switch and U-Turn, and moves with negative priority.  
    Trace + Teleport
    In wild battles, the user of Teleport flees and the battle ends. Quite simple, this strategy consists of trapping your Shiny Pokémon and preventing it from fleeing. Ralts can also have the ability "Trace" which displays a time-wasting message when it activates. It might be tempting to lead with a Reactive Gas Weezing in order to skip the messages, this however makes your hunt slower by displaying the Reactive Gas message in front of Bibarel hordes too. Leading with Zoroark skips the Trace messages without displaying a message of its own.
    Target Pokémon:

    Ralts Required Pokémon:
    //
    Dilgett/Dugtrio/Trapinch Ability: Arena Trap (prevents all grounded adjacent opponents from fleeing (including Teleport) as long as the user remains in battle.) Moveset: - One single-target damage dealing move that is used to knock out the non-shiny Ralts in the horde.
    /
    Zorua/Zoroark Ability: Illlusion (cannot be copied by Trace) Strategy:
    Lead with your Zorua/Zoroark in order to skip the Trace messages Switch in your Arena Trap Pokémon on the first turn and don't switch it out under any circumstances. Proceed to knock out the two non-Shiny Ralts then proceed to catch your Shiny Ralts. Notes:
    You can use trapping moves such as "Block", "Mean Look" or "Spider Web" as well. Keep in mind however that this requires you to lead with the Pokémon that knows the move and to use it on the first turn. The effect of those moves ends when the user switches out, do not switch out under any circumstances. The reason I have opted for Arena Trap instead is that it allows you to use a different lead such as one with the "Cute Charm" or "Synchronize" abilities. You can also lead with something like Synchronize Gardevoir with Imprison and Teleport. The ability "Shadow Tag" would normally be viable as well. It is unreliable on PokeMMO however, as its effects only last two turns. It's a good idea to carry an Arena Trap Pokémon with you at all times just in case, or if you're doing single-encounters in an area with Pokémon that know Teleport such as Ralts and Abra.
      Sticky Barb
    At the end of the turn, the Sticky Barb damages the holder by 12.5% of its maximum HP each turn. Some Pokémon have a chance of holding this item in the wild, the Shiny will get knocked out if it takes damage from the item after getting false-swiped for example. You also have a limited number of turns (8-9) to catch it even if you don't use False Swipe.
    Target Pokémon:

    Cacnea, Ferroseed Required Pokémon:
    /////////////
    Slowpoke/Slowbro/Chansey/Slowking/Smeargle/Blissey/Ralts/Kirlia/Gardevoir/Chimecho/Lucario/Gallade/Audino/Alomomola Moveset: - Heal Pulse (restores up to 50% of the target's HP)
    Strategy:
    Do not use False Swipe on the Shiny Pokémon Switch in your Heal Pulse Pokémon and heal the Shiny Pokémon as necessary. Notes:
    Another strategy would be to steal the Sticky Barb with Trick or Switcheroo. This is less reliable when it comes to Cacnea however because they can have the ability "Sand Veil" which boosts their evasiveness. They can also lower your Pokémon's accuracy with Sand-Attack. Heal Pulse is more reliable because, unlike Trick and Switcheroo, it bypasses accuracy checks and always hits.  
    Frisk + Curse / Frisk + Trick
    Frisk allows the Pokémon to see the opponent's held item upon entering battle. If the foe is holding an item, a message identifying the item will be shown right after the Pokémon with Frisk enters the battle. If the foe is not holding an item, no message will appear. Upon using Curse, a Ghost-type Pokémon will lose half of its maximum HP while a non-Ghost type Pokémon will have its Speed stat drop and its Attack and Defense stats rise. The Trick user switches held items with the target. If only one of them is holding an item, the item is moved to the other. At the end of the turn, the Toxic Orb badly poisons its holder. Banette gets its own category because it shares traits with Pokémon from multiple other categories.
    Target Pokémon:

    Banette Required Pokémon:
    ////////////////////
    Psyduck/Golduck/Goldeen/Seaking/Remoraid/Octillery/Pelipper/Surskit/Masquerain/Wailord/Luvdisc/Buizel/Floatzel/Finneon/Lumineon/Oshawott/Dewott/Samurott/Basuclin/Alomomola Moveset: - Soak (changes the target's type to pure Water-type)
    Strategy:
    Remove your lead Pokémon's held item in order to skip Frisk messages. Proceed with either Option 1 or Option 2 depending on your location. Option 1: Sinnoh Route 226 & Route 227 Night Hordes (Curse): Switch in your Soak Pokémon on the first turn. Use Soak on the Shiny Banette, turning it into a water-type and preventing it from knocking itself out with Curse. Option 2: Hoenn Sky Pillar Hordes (Trick): No need to worry about Curse, just avoid switching in your Toxic Orb Breloom, so that the Shiny Banette doesn't steal the item with Trick and poison itself.  
    Destiny Bond + Selfdestruct
    When Destiny Bond is used, until the user moves again, if the user faints as the direct result of an attack the attacking Pokémon also faints. Selfdestruct inflicts damage and causes the user to faint. What can go wrong here is having your Damp Pokémon faint as a result of knocking out one of the Drifblims that has previously used Destiny Bond, then having your Shiny Drifblim use Selfdestruct on the same turn without your Damp Pokémon on the field to prevent it.
    Target Pokémon:

    Drifblim Required Pokémon:
    ////////////
    Paras/Parasect/Psyduck/Golduck/Poliwag/Poliwhirl/Poliwrath/Politoed/Wooper/Quagsire/Mudkip/Marshtomp/Swampert Ability: Damp (prevents all Pokémon from using Self-Destruct and Explosion; if a Pokémon attempts to use one of these moves, it will fail and the user will not faint or take damage) Moveset: - One single-target damage dealing move that is used to knock out the non-shiny Drifblims in the horde
    - One useless move that cannot deal damage and that will be used to stall, such as Sweet Scent, Stealth Rock, Recover, Protect, etc...
    Strategy:
    Switch in your Damp Pokémon on the first turn and don't switch it out under any circumstances. Proceed to knock out the non-Shiny Drifblims in the horde while avoiding the ones that had used Destiny Bond on their previous turn. If all of the remaining non-shinies have used Destiny Bond, use your useless move to stall the turn then proceed to only knock them out when they haven't used Destiny Bond on the previous turn. Notes:
    Another strategy you can use is leading with a Gengar, Smeargle, or Drifblim of your own with the moves "Imprison, Destiny Bond, Selfdestruct" and a single-target damage-dealing move. You can use Imprison on the first turn then proceed to knock out the rest of the horde with disregard to any of the dangerous moves that can compromise the catching of your Shiny Drifblim.  
    Soak + Take Down + Final Gambit + Thrash + Double-Edge
    Soak changes the target's type to pure Water-type. Take Down and Double-Edge are recoil moves, meaning they cause the user to take recoil damage. Final Gambit causes the user to faint, and the target receives damage equal to the user's remaining HP before using Final Gambit. If Final Gambit doesn't hit the opponent due to missing, type immunity, or protection, then Final Gambit will fail, and the user will not faint. After Thrash is finished, the user becomes confused. Confusion causes a Pokémon to sometimes damage itself in its confusion instead of executing a move. God knows why you would hunt this abomination of a Shiny in hordes. It's your party though, so here's a strategy that lets you safely capture it without fear of it knocking itself out. All of the problematic moves mentioned above can be remedied by carrying a Ghost-type that is immune to them, causing them to fail. All of them except Soak. Soak will turn your Ghost Pokémon into a pure Water-type, taking away its immunity to all of those moves, and allowing the Shiny Basculin to instantly knock itself out with Final Gambit. Jellicent, on top of being a Ghost-type Pokémon that is immune to those moves, has the ability Water Absorb which also makes it immune to Soak.
    Target Pokémon:

    Basculin Required Pokémon:
    /
    Frillish/Jellicent Ability: Water Absorb (When a Pokémon with Water Absorb is hit by a Water-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon) Moveset: - One single-target damage dealing move that is used to knock out the non-Shiny Basculins in the horde.
    Strategy:
    Switch in your Frilish/Jellicent on the first turn and don't switch it out under any circumstances. Proceed to knock out the non-Shiny Basculin then proceed to catch your Shiny Basculin. Notes:
    Dragonspiral Tower is a popular Shiny-hunting spot for Dratini. It has encounters of Basculins that carry some of these problematic moves. A safe strategy would be to carry two ghost-types and switch between them accordingly if one of them gets soaked. That is however risky if you're using a lure as there is a possibility that you will run into a double-encounter with a shiny Basculin in it. You can use the Jellicent strategy in order to remedy that. Be extremely careful however as in the event that both encounters are Basculins, there is a possibility that then non-Shiny one will use Soak first then have the Shiny one use Final Gambit on the same turn. Either carry two Jellicents to be completely safe or carry a Jellicent and two other ghost-types that you can switch in between in case one of them gets soaked. In the event that you are not carrying two Jellicents, make it a priority to knock out the non-shiny Basculin as fast as possible, as having only one Basculin on the field would make it easier to manage.  
    I hope that this guide has been helpful. Feel free to ask any questions, point out any mistakes that I might have made, or even share your own strategies. Good luck on your Shiny hunts!
  12. Like
    JasperDraven reacted to Rache in Particles Guide - Previews and Release Information [Last updated Feb 2021] [Discontinued]   
    A particle is a visual effect that plays upon entering battle. As of right now, there are 22 unique effects.
     
    Anything that has a particle (excluding the "Shiny" one) will have this little blue icon displayed next to it in places like the PC and GTL.

     
    When breeding, all particles from both parents are passed to the egg. This is often the cheapest (and in some cases the only) way to obtain a specific particle on a specific mon. Most are available in item form too though, and are attached upon use.
     
    A preview of each of them can be found below. Note that some sound effects break when two particles are using the same one at the same time - these play back correctly under normal circumstances.
     
    ______________________________________________________________________
     
    Shiny
    Unique to shiny Pokémon.
     
    All shinies come with this particle pre-attached. It cannot be obtained on non-shinies through any method.
     
     
    Hitodama
    Spirits dance around you.
     
    Exclusive to Halloween 2018. Found in Pumpking Goodie Bag (2018) and pre-attached to special swarms found during the event.
     
     
    Bats
    Summons flying bats.
     
    Seasonal Halloween item first introduced in 2018. Purchasable from the gift shop for 250RP during each Halloween event.
     
     
    Ghosts
    Haunted by the ghosts.
     
    Exclusive to Halloween 2018. Found in Pumpking Goodie Bag (2018) and pre-attached to special swarms found during the event.
     
     
    The Eye
    Nothing escapes the eye.
     
    Exclusive to Halloween 2018. Found in Pumpking Goodie Bag (2018) and pre-attached to special swarms found during the event.
     
     
    Pumpking's Delight
    Pumpking shares the spoils.
     
    Seasonal Halloween item first introduced in 2018. Can be found in each year's Pumpking Goodie Bags.
     
     
    Rising Star
    A dancing star glitters around you.
     
    Seasonal Christmas item first introduced in 2018. Purchasable from the gift shop for 250RP during each Christmas event.
     
     
    Snowflake
    Snow falls gently.
     
    Exclusive to Christmas 2018. Found in Santa's Present (2018) and pre-attached to special swarms found during the event.
     
     
    Present
    What could be inside?
     
    Exclusive to Christmas 2018. Found in Santa's Present (2018) and pre-attached to special swarms found during the event.
     
     
    Paper Lantern
    Paper lanterns float into the sky.
     
    Exclusive to Lunar New Year 2019. Found in Lucky Red Envelope (2019).
     
     
    Fireworks
    A celebratory Firework.
     
    Seasonal Lunar New Year item first introduced in 2019. Purchasable from the gift shop for 250RP during each Lunar New Year event.
     
     
    Pungent Stench
    Your stench overwhelms the enemy.
    And everything else.
     
    Exclusive to Halloween 2019. Found in Pumpking Goodie Bag (2019) and pre-attached to special swarms found during the event.
     
     
    Black Hole
    The beginning, or the end?
     
    Permanent gift shop item first introduced in 2019, purchasable for 200RP.
     
     
    Witch's Haze
    A fateful ceremony.
     
    Exclusive to Halloween 2019. Found in Pumpking Goodie Bag (2019) and pre-attached to special swarms found during the event.
     
     
    Pumpkid's Treat
    Twirling treat tornadoes tantalize the tastebuds.
     
    Exclusive to Halloween 2019. Attached to all party members defeating Pumpking on hard mode. Can only be attached by breeding now.
     
    Witch's Cat
    Wait, where'd you come from?
     
    Seasonal Halloween item first introduced in 2020. Purchasable from the gift shop for 250RP during the event, expected to return next time.
     
     
    Pumpcat
    Pumpking's favorite pest.
     
    Exclusive to Halloween 2020. Attached to all party members defeating Pumpking on hard mode. Can only be attached by breeding now.
     
     
    White Kitty
    Wait, where'd you come from?
     
    Permanent gift shop item first introduced in 2020, purchasable for 200RP.
     
     
    Spinning Scythe
    Incoming!
     
    Exclusive to Halloween 2020. Found in the undated Pumpking Goodie Bag and pre-attached to special swarms found during the event.
     
     
    Spider's Web
    Don't get bit.
     
    Exclusive to Halloween 2020. Found in the undated Pumpking Goodie Bag and pre-attached to special swarms found during the event.
     
     
    Zombie's Grip
    Watch your step.
     
    Exclusive to Halloween 2020. Found in the undated Pumpking Goodie Bag and pre-attached to special swarms found during the event.
     
     
    Zodiac
    Celebrating the new year.
     
    Exclusive to Lunar New Year 2021. Found in undated Red Envelope and Lucky Red Envelope.
     
     
    Random
    Chooses a different particle every battle.
     
    This isn't an actual particle effect. Included to make this clear.
     
    ______________________________________________________________________
     
    Gaps in the releases are due to:
     
    -Christmas 2019 did not receive an event.
    -Lunar New Year 2020 had no new particles.
    -Christmas 2020 had no new particles.
     
     
     
  13. Flex
    JasperDraven got a reaction from urgedburrito in 4x31 1x30 Comp Alpha Particle Celfable   
    Hello Everyone!
     
    I am here to sell an Alpha Clefable. It is 4x31, 1x30, 1x22 and a screenshot is below. Alpha Clefairy was released into the game on July 1st, 2022 and I bred this that same day so this Clefable will hold collectible value. As you can see, it is level 50, EV trained, and has both the boss particle and cake particle.
     
     
     
    I will interact with the comments, but I will respond to offers through forums mail, discord in-game whispers, and in-game mail.
     
    IGN: FoxyBatmans
     
    Discord: FoxyBatman#5649
  14. Flex
    JasperDraven got a reaction from ToastyJim in 4x31 1x30 Comp Alpha Particle Celfable   
    Hello Everyone!
     
    I am here to sell an Alpha Clefable. It is 4x31, 1x30, 1x22 and a screenshot is below. Alpha Clefairy was released into the game on July 1st, 2022 and I bred this that same day so this Clefable will hold collectible value. As you can see, it is level 50, EV trained, and has both the boss particle and cake particle.
     
     
     
    I will interact with the comments, but I will respond to offers through forums mail, discord in-game whispers, and in-game mail.
     
    IGN: FoxyBatmans
     
    Discord: FoxyBatman#5649
  15. Like
    JasperDraven reacted to FlareBlitzz in [Unofficial] Shiny Existence Thread [5th Life]   
    Generation 3 Pokemon :
     
     
    Treecko - CONFIRMED Grovyle - CONFIRMED Sceptile - CONFIRMED Torchic - CONFIRMED Combusken - CONFIRMED Blaziken - CONFIRMED Mudkip - CONFIRMED Marshtomp - CONFIRMED Swampert - CONFIRMED Poochyena - CONFIRMED Mightyena - CONFIRMED Zigzagoon - CONFIRMED Linoone - CONFIRMED Wurmple - CONFIRMED Silcoon - CONFIRMED Beautifly - CONFIRMED Cascoon - CONFIRMED Dustox - CONFIRMED Lotad - CONFIRMED Lombre - CONFIRMED Ludicolo  - CONFIRMED Seedot  - CONFIRMED Nuzleaf - CONFIRMED Shiftry - CONFIRMED Taillow - CONFIRMED Swellow - CONFIRMED Wingull - CONFIRMED Pelipper - CONFIRMED Ralts - CONFIRMED Kirlia - CONFIRMED Gardevoir - CONFIRMED Surskit - CONFIRMED Masquerain - CONFIRMED Shroomish - CONFIRMED Breloom - CONFIRMED Slakoth - CONFIRMED Vigoroth - CONFIRMED Slaking - CONFIRMED Nincada - CONFIRMED Ninjask - CONFIRMED Shedinja - CONFIRMED Whismur - CONFIRMED Loudred - CONFIRMED Exploud - CONFIRMED Makuhita - CONFIRMED Hariyama  - CONFIRMED Azurill - CONFIRMED Nosepass - CONFIRMED Skitty - CONFIRMED Delcatty - CONFIRMED  Sableye - CONFIRMED Mawile - CONFIRMED Aron - CONFIRMED Lairon - CONFIRMED Aggron - CONFIRMED Meditite - CONFIRMED Medicham - CONFIRMED Electrike - CONFIRMED Manectric - CONFIRMED Plusle - CONFIRMED Minun - CONFIRMED Volbeat - CONFIRMED Illumise - CONFIRMED Roselia - CONFIRMED Gulpin - CONFIRMED Swalot  - CONFIRMED Carvanha - CONFIRMED Sharpedo - CONFIRMED Wailmer - CONFIRMED Wailord - CONFIRMED Numel - CONFIRMED Camerupt - CONFIRMED Torkoal - CONFIRMED Spoink - CONFIRMED Grumpig - CONFIRMED Spinda - CONFIRMED Trapinch - CONFIRMED Vibrava - CONFIRMED Flygon - CONFIRMED Cacnea - CONFIRMED Cacturne - CONFIRMED Swablu - CONFIRMED Altaria - CONFIRMED Zangoose  - CONFIRMED Seviper - CONFIRMED Lunatone - CONFIRMED Solrock - CONFIRMED Barboach - CONFIRMED Whishcash - CONFIRMED Corphish - CONFIRMED Crawdaunt - CONFIRMED Baltoy - CONFIRMED Claydol - CONFIRMED Lileep - CONFIRMED Cradily - CONFIRMED Anorith - CONFIRMED Armaldo - CONFIRMED Feebas - CONFIRMED Milotic - CONFIRMED Castform - CONFIRMED Kecleon - CONFIRMED Shuppet - CONFIRMED Banette - CONFIRMED Duskull - CONFIRMED Dusclops - CONFIRMED Tropius - CONFIRMED Chimecho - CONFIRMED Absol - CONFIRMED Wynaut - CONFIRMED Snorunt - CONFIRMED Glalie - CONFIRMED Spheal - CONFIRMED Sealeo - CONFIRMED Walrein - CONFIRMED Clamperl - CONFIRMED Huntail - CONFIRMED Gorebyss - CONFIRMED Relicanth - CONFIRMED Luvdisc - CONFIRMED Bagon - CONFIRMED Shelgon - CONFIRMED Salamence - CONFIRMED Beldum - CONFIRMED Metang - CONFIRMED Metagross - CONFIRMED
  16. Like
    JasperDraven reacted to FlareBlitzz in [Unofficial] Shiny Existence Thread [5th Life]   
    Shout-out to MSCKM, Naitdawg, Archinix & Flavajabari
     
     Shiny Existence Thread
    This list is a compilation of the community's knowledge on which shiny pokemon exist. The old thread died, then NaitDawgs Edition, then  Archi's Edition & then Flava's Edition died as well.
     
    Credits to MSCKM for the general framework.
     
     

     
     
    Generation 1 Pokemon :
     
    Bulbasaur - CONFIRMED Ivysaur - CONFIRMED Venusaur - CONFIRMED Charmander - CONFIRMED Charmeleon - CONFIRMED Charizard - CONFIRMED Squirtle - CONFIRMED Wartortle - CONFIRMED Blastoise - CONFIRMED Caterpie - CONFIRMED Metapod - CONFIRMED Butterfree - CONFIRMED Weedle - CONFIRMED Kakuna - CONFIRMED Beedrill - CONFIRMED Pidgey - CONFIRMED Pidgeotto - CONFIRMED Pidgeot - CONFIRMED Rattata - CONFIRMED Raticate - CONFIRMED Spearow - CONFIRMED Fearow - CONFIRMED Ekans - CONFIRMED Arbok - CONFIRMED Pikachu - CONFIRMED Raichu - CONFIRMED Sandshrew - CONFIRMED Sandslash - CONFIRMED Nidoran♀ - CONFIRMED Nidorina - CONFIRMED Nidoqueen - CONFIRMED Nidoran♂ - CONFIRMED Nidorino - CONFIRMED Nidoking - CONFIRMED Clefairy - CONFIRMED Clefable - CONFIRMED Vulpix - CONFIRMED Ninetales - CONFIRMED Jigglypuff - CONFIRMED Wigglytuff - CONFIRMED Zubat - CONFIRMED Golbat - CONFIRMED Oddish - CONFIRMED Gloom - CONFIRMED Vileplume - CONFIRMED Paras - CONFIRMED Parasect - CONFIRMED Venonat - CONFIRMED Venomoth - CONFIRMED Diglett - CONFIRMED Dugtrio - CONFIRMED Meowth - CONFIRMED Persian - CONFIRMED Psyduck - CONFIRMED Golduck - CONFIRMED Mankey - CONFIRMED Primeape - CONFIRMED Growlithe - CONFIRMED Arcanine - CONFIRMED Poliwag - CONFIRMED Poliwhirl - CONFIRMED Poliwrath - CONFIRMED Abra - CONFIRMED Kadabra - CONFIRMED Alakazam - CONFIRMED Machop - CONFIRMED Machoke - CONFIRMED Machamp - CONFIRMED Bellsprout - CONFIRMED Weepinbell - CONFIRMED Victreebel - CONFIRMED Tentacool - CONFIRMED Tentacruel - CONFIRMED Geodude - CONFIRMED Graveler - CONFIRMED Golem - CONFIRMED Ponyta - CONFIRMED Rapidash - CONFIRMED Slowpoke - CONFIRMED Slowbro - CONFIRMED Magnemite - CONFIRMED Magneton - CONFIRMED Farfetch'd - CONFIRMED Doduo - CONFIRMED Dodrio - CONFIRMED Seel - CONFIRMED Dewgong - CONFIRMED Grimer - CONFIRMED Muk - CONFIRMED Shellder - CONFIRMED Cloyster - CONFIRMED Gastly - CONFIRMED Haunter - CONFIRMED Gengar - CONFIRMED Onix - CONFIRMED Drowzee - CONFIRMED Hypno - CONFIRMED Krabby - CONFIRMED Kingler - CONFIRMED Voltorb - CONFIRMED Electrode - CONFIRMED Exeggcute - CONFIRMED Exeggutor - CONFIRMED Cubone - CONFIRMED Marowak - CONFIRMED Hitmonlee - CONFIRMED Hitmonchan - CONFIRMED Lickitung - CONFIRMED Koffing - CONFIRMED Weezing - CONFIRMED Rhyhorn - CONFIRMED Rhydon - CONFIRMED Chansey - CONFIRMED Tangela - CONFIRMED Kangaskhan - CONFIRMED Horsea - CONFIRMED Seadra - CONFIRMED Goldeen - CONFIRMED Seaking - CONFIRMED Staryu - CONFIRMED Starmie - CONFIRMED Mr. Mime - CONFIRMED Scyther - CONFIRMED Jynx - CONFIRMED Electabuzz - CONFIRMED Magmar - CONFIRMED Pinsir - CONFIRMED Tauros - CONFIRMED Magikarp - CONFIRMED Gyarados - CONFIRMED Lapras - CONFIRMED Ditto - CONFIRMED Eevee - CONFIRMED Vaporeon - CONFIRMED Jolteon - CONFIRMED Flareon - CONFIRMED Porygon - CONFIRMED Porygon2 - CONFIRMED Omanyte - CONFIRMED Omastar - CONFIRMED Kabuto - CONFIRMED Kabutops - CONFIRMED Aerodactyl - CONFIRMED Snorlax - CONFIRMED Dratini - CONFIRMED Dragonair - CONFIRMED Dragonite - CONFIRMED  
  17. Laughing
    JasperDraven reacted to Vorred in PokeMMO's Official Discord Server   
    oh man there's some childish behaviour going on in this thread
  18. Thanks
    JasperDraven reacted to DoubleJ in PokeMMO's Official Discord Server   
    Uhhhhh first post of 2018?! 
  19. Upside-Down Face
    JasperDraven reacted to Squirtle in PokeMMO's Official Discord Server   
    Welcome to PokeMMO's Official Discord Server
     

    We have created a public Discord server specifically for PokeMMO Trainers! 
    You will now be able to join and chat with other trainers via chat to enhance your experience here at PokeMMO. You will need to wait 10 minutes before you can participate. While you wait, please take some time to read through the rules.
     
    Invite Link:
    https://pokemmo.eu/discord
     
    Discord Rules:
     
    While using the Discord server, the Code of Conduct (https://pokemmo.eu/code_of_conduct/) and Terms of Service (https://pokemmo.eu/tos/) will still be in effect. Breaking any of these rules will result in your removal from the server, and if it is deemed necessary, the consequences of your actions may also affect your in-game character. Do not use inappropriate usernames or impersonate other users. There are different channels for different languages. Please use them appropriately. Anything that doesn't belong in the right channel will be removed. If you continue to use the incorrect language in any channel, this may result in your removal from the server. Do not spam or harass other users or staff members. Although staff members are usually available on Discord, it is not an ideal place to seek support for issues you may encounter while playing the game. Please instead use the forums.    If you are having difficulty with the game client (freezes, crashes, etc), please post in Support Request (https://goo.gl/VgUGmH).  If you have found a bug, please post in Bug Reports (https://goo.gl/j2Uiwe).  Reporting players breaking the rules can be done in Player Reports (https://goo.gl/aSB1Pr).  If you believe that you have been wrongfully banned in-game, please post in Ban Appeals (https://goo.gl/ss8RJ6).  
    Channel Usage:
     
    #welcome - The landing page, where you will be greeted and given instructions on how to proceed. #language - For selecting which language(s) you would like to use. #rules/règles/reglas/regras/规则 - A channel for viewing and accepting the rules. #announcements - For important announcements such as links to game change-logs or important changes made on forums etc. #event-schedule - For announcements or reminders of Official Events. #events-chat - Can be used for event-related discussion. #support - A place that you can post in if you need help with trade evolution etc. or have questions regarding the game. #chat-english/chat-français/chat-español/chat-português/聊天-中文 - The general text chat channels. These will be used to chat with other players and members of staff. These are available upon accepting the rules of your respective language(s). #trade - A place where you can negotiate and trade with other players #competitive - A place for discussion related to competitive battles. #multimedia - A place for posting images or media related to PokeMMO. #support - For receiving help and quick support on game-related issues you might have. #discord-suggestions - This channel can be used for suggesting features/text channels to make the server more enjoyable. Please do not suggest in-game features here - please instead post them in the Suggestion Box. #voice-english-text/voix-français-texte/voz-español-texto/voz-português-texto/声音-中文-文字 - A channel used for communicating or posting things related to that languages respective voice chat. #Voice-English/Voix-Française/Voz-Español/Voz-Português/声音-中国人 - The general voice chat channels. These will be used to chat with other players and members of staff. These are available upon accepting the rules of your respective language(s).  
  20. Like
    JasperDraven got a reaction from DragoTamer in 4x31 1x30 Comp Alpha Particle Celfable   
    Hello Everyone!
     
    I am here to sell an Alpha Clefable. It is 4x31, 1x30, 1x22 and a screenshot is below. Alpha Clefairy was released into the game on July 1st, 2022 and I bred this that same day so this Clefable will hold collectible value. As you can see, it is level 50, EV trained, and has both the boss particle and cake particle.
     
     
     
    I will interact with the comments, but I will respond to offers through forums mail, discord in-game whispers, and in-game mail.
     
    IGN: FoxyBatmans
     
    Discord: FoxyBatman#5649
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