skazord Posted June 14, 2013 Share Posted June 14, 2013 Return is an important move on a lot of competitive sets, but if you share your pokemon (with a team mate or friends), Return is now useless and takes a lot of time to come back to 100%. Removing this brings no downsides and doesn't really make anything broken. I don't see a reason why not. Please do it. Jingor, OrangeManiac, jnelson21 and 3 others 6 Link to comment
DopestDope Posted June 14, 2013 Share Posted June 14, 2013 Just happened to me and Plague Link to comment
G0dPower Posted June 14, 2013 Share Posted June 14, 2013 boo hoo edit: i remember how much it sucked when it happened to me. +1 Link to comment
skazord Posted June 14, 2013 Author Share Posted June 14, 2013 Just happened to me and Plague (this has nothing to due with me posting this in this very moment, I swear) Link to comment
Munya Posted June 14, 2013 Share Posted June 14, 2013 Use moves that aren't return if you find this an issue. At least keep it at a 25% happiness loss on trades, i mean your trading your fucking pokemon you can't expect it to be happy with you. CharlesK, XelaKebert, PinkWings and 3 others 6 Link to comment
XelaKebert Posted June 14, 2013 Share Posted June 14, 2013 Use moves that aren't return if you find this an issue. At least keep it at a 25% happiness loss on trades, i mean your trading your fucking pokemon you can't expect it to be happy with you. ^This. How do you know that your Pokemon doesn't feel abandoned when you trade it? Link to comment
Patrick Posted June 14, 2013 Share Posted June 14, 2013 I think the happiness reset should still apply, but how about this: Happiness doesn't reset if the trading partner is on your friendlist. Not saying it's a likely thing, just popped into my head when I read the suggestion. Skeletor, Pokennon, Eggplant and 4 others 7 Link to comment
GymLeaderGreen Posted June 14, 2013 Share Posted June 14, 2013 I actually don't mind it because I use frustration and thats how I drive the happiness down. Link to comment
NaitDawg Posted June 14, 2013 Share Posted June 14, 2013 I actually don't mind it because I use frustration and thats how I drive the happiness down. Oh my Lord, the genius. I can't believe i just found out about this. -1 Link to comment
skazord Posted June 14, 2013 Author Share Posted June 14, 2013 Use moves that aren't return if you find this an issue. At least keep it at a 25% happiness loss on trades, i mean your trading your fucking pokemon you can't expect it to be happy with you. Return is an important move, with 102 base power that is learnt by pretty much everything except a select few. It is always an option for any physical sweeper, even those that don't get any normal move besides Return. So I don't know how you can just say "use something else". It is a big competitive move. The "you can't expect your pokemon to be happy with you" argument is bullshit. You can't expect your pokemon to be happy with you because you fed it berries down his throat. I think the happiness reset should still apply, but how about this: Happiness doesn't reset if the trading partner is on your friendlist. Not saying it's a likely thing, just popped into my head when I read the suggestion. Seems reasonable. At least it would allow me to not have to think twice when I want to lend pokemon that use Return. (which, by the way, is a 6000 GC TM, that takes long enough to get, and when I get it, it pretty much makes my pokemon "bound" to me, since no one else can lend it for a duel or two, or it'll be unreliable) I actually don't mind it because I use frustration and thats how I drive the happiness down. Oh my Lord, the genius. I can't believe i just found out about this. -1 You can't get happiness lower than 20ish with this method though. Not to mention that if this was applied, you'd just need to get it to 100% once and never worry anymore. Also, just by walking with your pokemon, you gain Happiness. While you're moving to the tournament area, unless it's right next to the pokemon center, you'll gain Happiness and lose power on Frustration. Therefore, Frustration is automatically worse than Return. use berries? Takes too long and is rather expensive if you have to do it everytime you trade a pokemon. Why not just change this, which is stupid to begin with? Link to comment
Munya Posted June 14, 2013 Share Posted June 14, 2013 I think the happiness reset should still apply, but how about this: Happiness doesn't reset if the trading partner is on your friendlist. Not saying it's a likely thing, just popped into my head when I read the suggestion. seems easily abusable. Link to comment
skazord Posted June 14, 2013 Author Share Posted June 14, 2013 seems easily abusable. What could be abused? Link to comment
veganatidae Posted June 14, 2013 Share Posted June 14, 2013 +1, happiness drop is pretty pointless Happened to my Flareon when I used it to transfer a TM to a friend, cost me the tourny >:| Link to comment
Munya Posted June 14, 2013 Share Posted June 14, 2013 What could be abused? Adding and deleting friends takes half a second and would save people from ever getting the happiness drop, ever. Link to comment
DopestDope Posted June 14, 2013 Share Posted June 14, 2013 Adding and deleting friends takes half a second and would save people from ever getting the happiness drop, ever. Implying the happiness drop breaks the game Link to comment
skazord Posted June 14, 2013 Author Share Posted June 14, 2013 Yes Munya, that's "abusable", but how is it game breaking? It really isnt. (can't quote posts, I'm on my phone) Link to comment
XJesseX Posted June 14, 2013 Share Posted June 14, 2013 -1 you are trading your partner and friend it takes time for it to get used to its new trainer so its goin to dislike the new trainer for a bit so just give it soothe bell and cycle on cycling road or just give it berries/use items on it or just dont lend the pokemon with return to anyone. Tenebris, CharlesK and MinyBoy5 3 Link to comment
CharlesK Posted June 14, 2013 Share Posted June 14, 2013 I think it's good to stick to more than just the math and competitiveness of this game, and hold true to some of the non-mechanical aspects of pokemon, like a pokemon's feelings. If I were a pokemon, I would feel unwanted if I were traded and therefore be pissed off and somewhat depressed that I was no longer with the trainer I've come to know and love. The new trainer should have to earn the love and respect of the newly acquired pokemon. Besides, it's not like you can't build the traded pokemon's happiness back up. Link to comment
ashanticlan Posted June 14, 2013 Share Posted June 14, 2013 Warning... Do not trade Banette... It will take around 100k worth of berries just to max him out again T_T. Link to comment
Munya Posted June 14, 2013 Share Posted June 14, 2013 Besides, it's not like you can't build the traded pokemon's happiness back up. Pretty much, plan ahead or don't use the move. CharlesK 1 Link to comment
paulotherebel Posted June 14, 2013 Share Posted June 14, 2013 If you got traded to some crappy family that you don't know, would your happiness not drop LMAO CharlesK 1 Link to comment
Rache Posted June 16, 2013 Share Posted June 16, 2013 What if each Pokemon held a record of trainers that had owned it? It doesn't have to be visible to the player or anything. If you think about it, after spending a weekend with a few friends or something you don't return to your family and immediately hate them, do you? In other words, if your Pokemon at 60% happiness is traded to a friend then back, when it's returned to you it's happiness is still at 60%. Perhaps 55% due to the annoyance of being traded. For instance, that Umbreon that loves you? It still loves you. Realistically it wouldn't forget or hate it's trainer at something as silly as being separated from him/her for 5 minutes. If a record of it's previous owners were stored in the Pokemon's data it could "recognize" the people it likes. I'm not sure how difficult this would be to implement, but it would realistically deal with the issue of return. Link to comment
ThinkNice Posted June 16, 2013 Share Posted June 16, 2013 I think it's good to stick to more than just the math and competitiveness of this game, and hold true to some of the non-mechanical aspects of pokemon, like a pokemon's feelings. If I were a pokemon, I would feel unwanted if I were traded and therefore be pissed off and somewhat depressed that I was no longer with the trainer I've come to know and love. The new trainer should have to earn the love and respect of the newly acquired pokemon. Besides, it's not like you can't build the traded pokemon's happiness back up. The "you can't expect your pokemon to be happy with you" argument is bullshit. You can't expect your pokemon to be happy with you because you fed it berries down his throat. All realism arguments invalid, +1 Link to comment
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