Laz Posted January 31, 2018 Share Posted January 31, 2018 2 minutes ago, RLotus said: then you dont get to pick leads based on each others team The problem with prior announcement is exactly kamimi’s point, you can just swap items / teach different moves, etc. There is no perfect way, unless if you want everyone to record their battles, which is very tryhard Link to comment
Zymogen Posted January 31, 2018 Share Posted January 31, 2018 (edited) I feel the cons of not being able to choose leads based on the TP are minimal compared to the potential of losing a game to a team that was altered (i.e. from the backpack; TMs, Berries, Vitamins) in the time between preview announcement and the start of the battle. Unless you want gb, zeb and JJ to referee every single game (which would both be unfair on them and would also inevitably confer arrangement issues) and to know every single moveset which, again, would undoubtedly cause concern regarding scouting considering they themselves are participating (not to imply that they actually would cheat, but for the sake of argument) then I would suggest that the best solution is for the team preview to be announced after the battle has started. We do not have anywhere near the means to facilitate a perfect team preview system, so to expect it to work as well as PS’ system is redundant. Edited January 31, 2018 by Zymogen xSparkie, RysPicz, Laz and 4 others 6 1 Link to comment
yangsam Posted January 31, 2018 Share Posted January 31, 2018 me and @Moisesrg Sat 2 PM GMT DoubleJ, Kamimiii, Moisesrg and 1 other 4 Link to comment
Kimikozen Posted January 31, 2018 Share Posted January 31, 2018 actually nvm gunthug is right half the reason why you use team preview is so that lead doesn't completely change the game. imo we just copy paste logs its not that hard or we just don't play this tier DoubleJ 1 Link to comment
DoubleJ Posted January 31, 2018 Author Share Posted January 31, 2018 I hadn't actually thought of announcing teams after the match starts, but then again that erases the "pick your lead" option which is basically half the reason for team previous. Link to comment
gbwead Posted January 31, 2018 Share Posted January 31, 2018 I know it's not perfect, but what if we allow free switches for the first turns until they get on the lead pokemon they want. Switches would reveal some speed stats tho. Link to comment
DoctorPBC Posted January 31, 2018 Share Posted January 31, 2018 Just now, gbwead said: I know it's not perfect, but what if we allow free switches for the first turns until they get on the lead pokemon they want. Switches would reveal some speed stats tho. would have to ban trap leads Link to comment
gbwead Posted January 31, 2018 Share Posted January 31, 2018 (edited) 4 minutes ago, DoctorPBC said: would have to ban trap leads why? the pokemon they lead with is not the real lead. the real lead would be the pokemon they whisper to a third party. Edited January 31, 2018 by gbwead Link to comment
DoctorPBC Posted January 31, 2018 Share Posted January 31, 2018 Just now, gbwead said: why? switch fails vs trap leads Link to comment
gbwead Posted January 31, 2018 Share Posted January 31, 2018 1 minute ago, DoctorPBC said: switch fails vs trap leads look at edit Link to comment
DoctorPBC Posted January 31, 2018 Share Posted January 31, 2018 1 minute ago, gbwead said: look at edit yes, but if your suggestion is to lead with a poke u have to switch turn 1 then it cant b a trapper Link to comment
gbwead Posted January 31, 2018 Share Posted January 31, 2018 (edited) 2 minutes ago, DoctorPBC said: yes, but if your suggestion is to lead with a poke u have to switch turn 1 then it cant b a trapper ya sure, but i don't see how that is a feasibility issue Edited January 31, 2018 by gbwead Link to comment
DoctorPBC Posted January 31, 2018 Share Posted January 31, 2018 Just now, gbwead said: ya sure, but i don't see how that is a feasibility issue enforcing mandatory switches turn 1 Doc vs Gb Doc brings jolteon GB brings dugtrio Doc cant switch out, instead is forced to attack GB switches out If u trying to make team preview with a turn1 switch then this is ure problem Link to comment
Gunthug Posted January 31, 2018 Share Posted January 31, 2018 (edited) I don't like it because it can reveal speeds, but the obvious solution to trap leads is to not lead with a trapper. If you know the rules are leads will be switched, why would you lol Edit: this will also drain the timer Edited January 31, 2018 by Gunthug DoubleJ and gbwead 2 Link to comment
gbwead Posted January 31, 2018 Share Posted January 31, 2018 1 minute ago, DoctorPBC said: enforcing mandatory switches turn 1 Doc vs Gb Doc brings jolteon GB brings dugtrio Doc cant switch out, instead is forced to attack GB switches out If u trying to make team preview with a turn1 switch then this is ure problem It's not really a problem because GB knows the real lead is not the pokemon that is brought first and therefore doesn't bring Dugtrio first, so that this doesn't happen. Gunthug 1 Link to comment
DoctorPBC Posted January 31, 2018 Share Posted January 31, 2018 Just now, gbwead said: It's not really a problem because GB knows the real lead is not the pokemon that is brought first and therefore doesn't bring Dugtrio first, so that this doesn't happen. yes, I am saying u have to ban leading with a trapper to prevent opponent switching gbwead 1 Link to comment
gbwead Posted January 31, 2018 Share Posted January 31, 2018 3 minutes ago, Gunthug said: I don't like it because it can reveal speeds, but the obvious solution to trap leads is to not lead with a trapper. If you know the rules are leads will be switched, why would you lol Edit: this will also drain the timer Ya revealing speed seems difficult to prevent. You can also gain time by switching back and forth if timer becomes an issue. Link to comment
Gunthug Posted January 31, 2018 Share Posted January 31, 2018 Another problem is if you don't want to change leads, you're forced to attack. That might be a deal breaker Link to comment
gbwead Posted January 31, 2018 Share Posted January 31, 2018 1 minute ago, Gunthug said: Another problem is if you don't want to change leads, you're forced to attack. That might be a deal breaker you can just switch twice? Link to comment
Gunthug Posted January 31, 2018 Share Posted January 31, 2018 Just now, gbwead said: you can just switch twice? I suppose. Would also have to ban weather leads too right? Link to comment
gbwead Posted January 31, 2018 Share Posted January 31, 2018 1 minute ago, Gunthug said: I suppose. Would also have to ban weather leads too right? good point Link to comment
Kimikozen Posted January 31, 2018 Share Posted January 31, 2018 (edited) me vs Hxin sometime around 8:00 pm est on saturday sry for weekend game but no other time Edited January 31, 2018 by Kimikozen DoubleJ and gbwead 2 Link to comment
Senile Posted January 31, 2018 Share Posted January 31, 2018 2 minutes ago, gbwead said: you can just switch twice? So, do you then have to announce you're planning on switching twice before you and the enemy switch? If you do this before the enemy picks their new lead, does that not basically tell them what you're going to switch to, influencing their decision of lead? Obviously you can't just switch once and then be like "jaja i'm actually going to lead with this". Then ofc, if you have to switch twice, the enemy will also have to switch twice in an obtuse fashion just to get to their actual lead, because if they switch to their real lead and you have to switch out and in, they'll also have to do an awkward switch dance to get a free turn. So, won't every match need some kind of impartial referee taking both player's suggested leads and coordinating the switch nonsense? Laz and DoubleJ 2 Link to comment
Gunthug Posted January 31, 2018 Share Posted January 31, 2018 Lol yeah that would get absurd Link to comment
DoubleJ Posted January 31, 2018 Author Share Posted January 31, 2018 Yup, definitely not doing that. We're gonna stick to the original game plan this week. Don't be assclowns. JhowCrazy 1 Link to comment
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