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Poufilou

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  1. Laughing
    Poufilou got a reaction from Revz in I am the tallest person in all of PokeMMO   
    Hello, it has been brought to my attention that someone was pretending to be the tallest person in the game. I thought that this person didn't know me and my twin sisters standing at an average of 110 pixels (the eldest without dragon mount!). Here are pics for proof.
     

     

     

  2. Laughing
    Poufilou got a reaction from ty76hj in I am the tallest person in all of PokeMMO   
    Hello, it has been brought to my attention that someone was pretending to be the tallest person in the game. I thought that this person didn't know me and my twin sisters standing at an average of 110 pixels (the eldest without dragon mount!). Here are pics for proof.
     

     

     

  3. Heart
    Poufilou got a reaction from Sergkn in I am the tallest person in all of PokeMMO   
    Hello, it has been brought to my attention that someone was pretending to be the tallest person in the game. I thought that this person didn't know me and my twin sisters standing at an average of 110 pixels (the eldest without dragon mount!). Here are pics for proof.
     

     

     

  4. Like
    Poufilou got a reaction from Jeiseun in I am the tallest person in all of PokeMMO   
    Hello, it has been brought to my attention that someone was pretending to be the tallest person in the game. I thought that this person didn't know me and my twin sisters standing at an average of 110 pixels (the eldest without dragon mount!). Here are pics for proof.
     

     

     

  5. Laughing
    Poufilou got a reaction from IIZapperII in I am the tallest person in all of PokeMMO   
    Hello, it has been brought to my attention that someone was pretending to be the tallest person in the game. I thought that this person didn't know me and my twin sisters standing at an average of 110 pixels (the eldest without dragon mount!). Here are pics for proof.
     

     

     

  6. Laughing
    Poufilou got a reaction from Cheemsito in I am the tallest person in all of PokeMMO   
    Hello, it has been brought to my attention that someone was pretending to be the tallest person in the game. I thought that this person didn't know me and my twin sisters standing at an average of 110 pixels (the eldest without dragon mount!). Here are pics for proof.
     

     

     

  7. Laughing
    Poufilou got a reaction from Axelator in I am the tallest person in all of PokeMMO   
    Hello, it has been brought to my attention that someone was pretending to be the tallest person in the game. I thought that this person didn't know me and my twin sisters standing at an average of 110 pixels (the eldest without dragon mount!). Here are pics for proof.
     

     

     

  8. Laughing
    Poufilou got a reaction from JeanMarc in I am the tallest person in all of PokeMMO   
    Hello, it has been brought to my attention that someone was pretending to be the tallest person in the game. I thought that this person didn't know me and my twin sisters standing at an average of 110 pixels (the eldest without dragon mount!). Here are pics for proof.
     

     

     

  9. Like
    Poufilou reacted to lanhero in I am the tallest person in all of PokeMMO   
    I'm sure of what I'm saying, because I measure nothing more and nothing less than 49 pixels!!! (Hat pilars + Red Lucky Dragon)

     
    I'm the tallest person in PokeMMO because I measure just like a store!!

     
    AND ALMOST AS TALL AS A LIGHTHOUSE!!!

     
    I'm so tall that I find visual bugs with every step I take.

     

     
    Can you outdo me? I'm sure you can't.
  10. Flex
    Poufilou got a reaction from Shadow in Longest Shiny Hunts?   
    My longest was 168k (without any shiny), my shortest was 1 (back to back shinies)
  11. Looking
    Poufilou got a reaction from HumongousNoodle in Longest Shiny Hunts?   
    You can't paint lottery tickets 
  12. Looking
    Poufilou got a reaction from Shadow in Longest Shiny Hunts?   
    You can't paint lottery tickets 
  13. Like
    Poufilou reacted to realmadrid1809 in Make Mods Great Again   
    Hey there, 
    longtime PokeMMO enjoyer and active member of the client customization community here.
    I'm part of the Archetype team which is responsible for the theme and counter of the same name (and contributor to several other mods).
     
    Like for every other Pokemon game the demand for mods is very high in the PokeMMO community.
    However despite this there hasn't been much development in this area of the game in recent times.
    As a matter of fact there have been several regressions that affect our ability to make mods, which have not been fixed in years.
     
    While modifications are supposed to prolong a game cycles and increase the enjoyment of the game, these recent developments have sucked out all the joy for me and many other mod makers.
    As a result I would like to highlight some of these shortcomings that could vastly improve the experience of the whole community if fixed:
     
    Themes:
    Sprites like the type icons used to be part of themes. They were separated in one of the recent big updates. Not only does this make the installation process more complicated for endusers (can only have one sprite atlas at a time; location isn't as clear cut and straightforward as themes; constantly gets overwritten during updates) but it also makes maintaining a theme hell. Updating now takes hours instead of minutes because the whole atlas shifts around if only a single icon was added. These icons should be part of themes, while stuff like particles, that constantly gets updated cause of new additions can be its own thing.
     
    Theme support for android (and now ios) has been a desired feature for a long time. It is currently only possible to edit the mobile theme on pc cause editing it on phones would require repacking the apk. 
     
    Native support for modifying the battle backgrounds + platform are also commonly requested features and would make these mods safer than the current implementation of patching the rom.
     
     
    Music:
    On many systems ogg files cause constant stuttering during gameplay (literally every step). This can be solved by using wav files, but since these are uncompressed you get HUGE mods.
    Another thing people are desperately waiting for is loop point support for non-midi files. There are basically no midi music mods. Not having loop points makes it necessary for mod makers to create super long music files instead, which makes the music mods even larger in size and causes more stuttering once again.
     
    Battle Sprites:
    Probably the most popular mod type. It is hindered by having multiple screens where scaling the sprites doesn't work, e.g. the pokedex and the field move popups. Another problem is that the sprites are anchored to the middle instead of to the bottom. As a result mod makers have to add huge variable empty spaces to the gifs and offset the sprites in the text files. This creates further problems though cause as a result particles and pokeballs go through the floor. Another minor problem is that while the default sprites have random starting points while modded sprites don't. This is noticeable during hordes where modded sprites will have 5 pokemon cyclinc through the animation at the exact same time like they were mirrored.
     
    Follower sprites:
    While ds regions correctly scale follower pokemon depending on the png size, you can only have set size in gba regions. Large pokemon look comically tiny in those regions as a result.
    Also one of the updates in the last years caused followers to "float" in the ds regions. They are a couple pixel higher with a mod than they are without a mod.
     
    Menu Sprites:
    Using anything higher than the default resolution causes the pokemon menu sprites to go out of bounds. However since the menu sprites are scaled up on mobile systems it makes them look extremely blurry. It would be nice to have the option to deviate from the current resolution (36x36px) while still fitting the borders.
     
    Tile and npc sprite mods:
    These 2 areas used to be moddable too. Enabling us to do tile and npc sprite mods again would allow these users to completely overhaul their game feel by redesigning the reason or using higher res versions.
     
     
    I am aware that the devs have other priorities and adding everything stated here is a huge undertaking. This is only an attempt to highlight the deficencies in one very popular area of the game that has constantly been neglected over the years. The current trajectory makes me worry that the mod maker community will decrease in size. Expanding on the mod making functionality would attract more users and extend the playing time of the existing user base.
     
    Sincerely,
    a fan of the game
     
  14. Thanks
    Poufilou got a reaction from Matthzinxl in Revert changes to Trainer Reloging.   
    This is a valid point, also encountering internet/device issues, there are various reasons why a person would want (or be forced) to end the session and I don't get why adding this penalty if you are adding a shortcut anyways that most players that were doing this will use. It just seems like now shortcuts are added, you only punish people that don't profit in any case from relogging. 
  15. Thanks
    Poufilou got a reaction from Doctor in Revert changes to Trainer Reloging.   
    This is a valid point, also encountering internet/device issues, there are various reasons why a person would want (or be forced) to end the session and I don't get why adding this penalty if you are adding a shortcut anyways that most players that were doing this will use. It just seems like now shortcuts are added, you only punish people that don't profit in any case from relogging. 
  16. Laughing
    Poufilou reacted to Cheemsito in How long does it take you to EV train?   
    About 8 years
  17. Heart
    Poufilou reacted to HumongousNoodle in [LCOU] PvP Sample Sets Compendium   
    Hi friends!
    Welcome to the unofficial [LCOU] PvP Sample Sets Compendium guide.
    The purpose of this thread is to provide players an easy-to-understand compendium of sample strategies of Little Cup OU Pokémons.
     
    Notes:
    - This only contains information about sets that I thought would be useful for new players to use.
    - These Pokémon strategies are basic and correspond to probably the most standard things that are used in Little Cup OU.
    - Remember, EV spreads may vary depending on what is most suitable for your own team.
    - Thank you Lumiere for making a post that i could easily copy for formatting.
     
    Special thanks to:
     
    Basic Sets: 
    (listed in Pokédex number order)
     
    037.- Vulpix:  
    063.- Abra:  
     
    077.- Ponyta:    
     
     092.- Gastly:
     
    095.- Onix:  
    109.- Koffin: 
     120.- Staryu:  
      137.- Porygon:  
    170.- Chinchou: 
     177.- Natu:  
     190.- Aipom:   
     
    240.- Magby:  
    276.- Taillow:   
     
    318.- Carvanha:
    328.- Trapinch:  
    366.- Clamperl:  
     
    425.- Drifloon:  
     
    434.- Stunky:  
     
    436.- Bronzor:  
     
    495.- Snivy:  
     
    529.- Drilbur:
     
    590.- Foongus:    
     
    592.- Frillish:  
     
    597.- Ferroseed:   
     
    619.- Mienfoo:  
     
    624.- Pawniard:  
     
    627.- Rufflet:    
     
     629.- Vullaby:  
     
    636.- Larvesta:  
     
  18. Laughing
    Poufilou got a reaction from JaviFX in PokeMMO's Holi & Diwali event   
    I don't mean to be nitpicking about your faith/culture but do you happen to have another one that is between February and August? Lmao 
  19. Laughing
    Poufilou got a reaction from ChihuahuanRaven in PokeMMO's Holi & Diwali event   
    I don't mean to be nitpicking about your faith/culture but do you happen to have another one that is between February and August? Lmao 
  20. Like
    Poufilou got a reaction from Zuladra in PokeMMO's Holi & Diwali event   
    I don't mean to be nitpicking about your faith/culture but do you happen to have another one that is between February and August? Lmao 
  21. Laughing
    Poufilou got a reaction from CanadaSorry in PokeMMO's Holi & Diwali event   
    I don't mean to be nitpicking about your faith/culture but do you happen to have another one that is between February and August? Lmao 
  22. Laughing
    Poufilou got a reaction from CaptnBaklava in PokeMMO's Holi & Diwali event   
    I don't mean to be nitpicking about your faith/culture but do you happen to have another one that is between February and August? Lmao 
  23. Like
    Poufilou reacted to smadagos in Goodbye pokemmo community   
    You made me discover this game and I've learned so much from you spending great times. I wish you to become a legend on Showdown, the legend you are on Pokemmo. See you on twitch 😉
    Merci Madara 
  24. Like
    Poufilou reacted to MadaraSixSix in Goodbye pokemmo community   
    I have been playing pokemon since 2016 I started I had several objectives, I remember that at the beginning I only wanted to be 1st on the ladder,
    then I saw that there were automatic tournaments and again after
    I saw that there were community tournaments
    I personally won full tournamant  (and I no longer have much fun winning this game)
     
    I met great people, friends and rivals with whom I loved playing games or talking about strategy , thank you for that
     
    I will come from time to time to watch what match to see played a little and support my friends
     
    I'm going to continue the strat but especially on showdown because I'm a lover of pokemon strategy and I don't know it well so I'm going to try to be the king on showdowd !
     
     
     
     
  25. Thanks
    Poufilou got a reaction from HumongousNoodle in Boost Roaming Legendary encounter with Donator and / or Charms   
    Ah yes the new content of running in the grass... 
     
    Charms are definitely a better band-aid to this trash implementation than the lures as they are right now. Idk what else could fix it since they are not gonna rework it. Possibility of spawning it via sweet scent maybe ? Even PvP players need to exp or EV train at some point. Everyone use hordes when playing casually. It's fun to encounter a random roaming pokemon when you don't really expect it just like OG. The only player experiences of farming single encounter is hard-core shiny hunt and catching pokemon and Payday/Thief. The 1st one isn't for casual and is frankly boring and the 2nd one makes it slow to find legendary and 3rd one less slow but limited in where to hunt. 
     
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