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Bertolfoso

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  1. Heart
    Bertolfoso got a reaction from Abnearraya in [MOD] Mystery Dungeon Follower Sprites ( + Sparkling shiny option)   
    This mod aims to change the ingame follower sprites with the sprites of Mystery Dungeon. The mod is not fully finished, but it's going to be posted to be able to get as much feedback as possible.
     
    Screenshots
     
    Download
     
    Future plans / Missing stuff
     
    Credits
     
    Please give feedback on anything you think I should fix (colours, sprites, animations, positioning, particles), it will be taken into consideration.
     
    Good morning
  2. Like
    Bertolfoso reacted to Quinn010 in PSL XVI Feedback and suggestions for next PSL   
    in my opinion the current problem with psl is that it change way to much for a tournament that is once a year. This is like my 4th psl? and every psl is different where the host decide how he will roll with it wich is in my opinion a wierd approach. 

    I Believe that something PSL is missing what it really stand for. I have seen different opions about the tournament. Some people want less teams to make it more elite and some people want more teams to let more people in. we also have gimmicks every psl to make ''fun'? wich kinda defeats the point of a elite tournament? but also sub rules to make sure we get the best competition? We as a community need to make a choice do we want a competitive event or more a entertaining event because right now we have a mix wich clearly is a bit messed up.

    From when I joined the game i always saw PSL as the biggest pokemmo tournament where the best players compete and i hoped i could say its stil is. Right now the chips system is a fun idea but I dont see the point of it. The first time i saw this idea I thought myself what is the idea behind this change? was this something we really needed ? Does it really add something to the tournament? And to awnser that i don't think it does. The week my team used the chip i have seen a 6-0 doubles match where a doubles player played agaisnt someone inexperienced not really what i would have liked to see in a tournament where the best players compete and are aiming to show qaulity matches. I assume the idea was to make it harder for the manager to plan or something in those lines but i believe drafting the right players for the right slots and making sure they win is already hard enough for a manager adding these gimmicks just defeat the purpose of PSL and dont create any "hype'' no one cares about the chip system. 


    Then we also have manager choices wich i think it is a cool idea but on paper doesn't work at all you usually throw someone in that slot hoping he can secure the win and if they lose its not a big problem because its just the opposing manager choice you usually see inexperienced players take this slot or players that dont even want to play the tier but are forced to play it. Having reguluar 6/8 slots is enough i managed myself and altough I didnt win it I know that planning a good manager choice plan is not the only succes to win and doesn't add anything competitive to it. For managing purpose it only lose a competitive spirit and for  playing purpose again it doens't add any 'hype' no one says oh wow PoseidonWrath vs QuinnW in the manager choice slot because no one simply care about it. 


    So my proposal is: To make PSL The same tournament every year with a council For example Gbwead, Imperial and others that want to join make this 1 player per team to avoid other players brining influence and maybe add X amount of psls needed to be played to really let experienced players vote when needed (realistically this council wont have much power they only approve suggestions posted in the feedback and suggestion thread) make a thread like this every end of the season where we recieve feedback and can changes things if needed. And remove Manager choice and other gimmicks wich are supposed to make it fun when the real fun is in players playing in the tier they like to play so that we keep psl more simple just  in a competitve format. 

    2 add my 2 cents to the format from playoffs i have played many tournaments on smogon where top 4 out of 8 advance but they make use of 1 point a tie 2 points for a win and with the many tours i played and many teams i played that didnt make playoffs we usually had a chance till week 6/7 so thats something to consider. Altough I think that psl really improve if we keep it more simple and aim for more qaulity and dont change the event every year so i dont really care that much how playoffs work just make sure we don't get a psl that take months . 
  3. Heart
    Bertolfoso reacted to Luke in PSL XVI Feedback and suggestions for next PSL   
    I agree with the reintroduction of showdown tiers but it should be 6 slots a week. Not more, I swear I watch some games and the quality and standard is fantastic, then I watch others and it's like I'm watching randoms at verm play. I used to be anti smogon tiers but I have to say the high level, hype and amount of viewers the DPP games got every time (60-80) without fail really solidified the need to have this as the format because clearly there is a large interest to watch such games.
     
    I'd advise this being the format:

    OU
    UU
    NU
    LC
    Dubs
    Showdown Tier (voted on by community)
     
    or
     
    OU
    OU
    UU
    NU
    LC
    Dubs
     
    (If democracy votes against a showdown tier)
     
    Fuck manager choice, it adds a lot of random-ness and I think it makes it harder for new managers to run their team well.. I also think Quinn makes a great point that we need to stop messing around with the PSL format. I will be honest, I considered managing this season but after seeing all these weird rules, gimmicks and things that can go wrong I decided not to. I imagine others felt the same way considering we are missing a ton of players in this PSL who usually play.
     
    I also think solidifying the 8 teams to have a specific mascot is a good idea as it brings upon pre established teams and a sort of history for each, the names can be changed but the mascot must remain. Something like this. I also think retains should be considered and managers should always be able to self buy but with a weighted system dependent on a few factors; for example enchanteur can not self buy himself for 10c it would be weighted based upon his overall performance, previous sale price and previous records for something like 23c (example)
     
    Edit: also add SEVERE punishments for coaching / ghosting. No slap on the wrists, don't permit it. MMO culture is soo heavy on coaching I really dislike it and I think we can do something about it in PSL & similar events for sure.
     
    Edit edit: ALSO HOSTS SHOULD GET PAID!!!!! Not some tiny weeny sum im talking 20m for a season. 
     
    TLDR:

    6 Slots a week, stop changing the PSL format. Bring back showdown tiers. Really punish coaching, pay hosts.
  4. Looking
    Bertolfoso got a reaction from Andr3a281093 in [MOD] Mystery Dungeon Follower Sprites ( + Sparkling shiny option)   
    You can have both mods active at a time, in a way that the BW sprites mod fills the holes that MD Followers currently has by having MD Followers below BW. 
     

  5. Like
    Bertolfoso reacted to LeJovi in PSL XVI Feedback and suggestions for next PSL   
    Yeah, I see what you're saying, but that's a manager's job, to know who's good/bad and to investigate so that the manager can pick the best available option based on his/her criteria. At least IMO. 
  6. Laughing
    Bertolfoso got a reaction from Godhelll in Why DerGetrollte is a serious threat to the pokemmo community.   
    Finally. Someone has to put a stop to this dangerous individual.
  7. Heart
    Bertolfoso reacted to Darkfisher in [MOD] Bidoof Fusion Sprites   
    Bidoof Fusion Sprites
    This mod replaces Pokemon sprites with their Bidoof fusion.
    --Presentation--
     
     --Download--
    --Soon™--

     
     --Credits--
     


    Feedback appreciated!
     
  8. Heart
    Bertolfoso reacted to Tsiy in [NU] 'MUUUURICAAA! (Saturday, 13th April)   
    1st Place
    Bertolfoso
     
     2nd Place
    gbwead
     
    3rd-4th Place
    Nestymore & XiaBanWanWan
     
     
    Congratulations to all the winners!
  9. Like
    Bertolfoso reacted to DeusBruno in [UU Seasonals] Danger in Every Corner - Finals (Sunday, 16th June)   
    I thought about raikou and entei alongside snorlax but that would give the winners an hard time choosing 😕
    Even for Seasonals there are limitations, in my opinion these were the best options I had at the moment or close to it, and respecting your opinion, I think they are cool.
  10. Heart
    Bertolfoso reacted to DeusBruno in [UU Seasonals] Danger in Every Corner - General thread   
    The PokeMMO "Danger in Every Corner" Series

    Huge thanks to @KawaiiSofie for the amazing artwork
     
    The PokeMMO "Danger in Every Corner" Series will give players the chance to fight over 9 weeks in this Under Used tournament series.
     
    The Participants will be given the Chance to battle it out for Tickets to the grand finale in June.
    Who will be [Under Used] best Player ?
     
    Schedule
     
    Invitational #1 - Saturday, 20th April
    Invitational #2 - Sunday, 28th April
    Invitational #3 - Sunday, 5th May
    Invitational #4 - Saturday, 11th May
    Invitational #5 - Saturday, 18th May
    Invitational #6 - Sunday, 26th May
    Invitational #7 - Sunday, 2nd June
    Invitational #8 - Saturday, 8th June
     
    Reserves Tournament - Saturday, 15th June
     
    Finals - Sunday 16th June ~ The Final thread
     
    NOTE: Invitationals will not all be at the same time of the day. To check each of the Invitationals' time & date please go to this link
     
    Rules
     
    Players who come in first and second in the Invitational tournaments will win a guaranteed invite to the Finals. Reserves Tournament invites will be awarded to the third and forth place players on the bracket.  Reserve ticket holders will battle in the 9th week, 1 day before the Finals to decide the order of the reserves. Players can enter the Serie with only one account/character. All Invitationals will take place as automated tournaments, with the following format : Automated Tournament | Single Battle | 64 Players | 6v6 UU The Reserve Tournament and the Finals will take place at the Silph. co in Saffron, Kanto, Ch. 4, and will be on the following format : Single Battle | 16 Players | 6v6 UU All Tournaments (Invitationals, Reserves Tournament and the Finals) will follow these clauses : Evasion / Sleep / OHKO / Unique Species / Self-KO - Tournament Clauses Explained Players who already have an invite for the Finales are not allowed to participate in the subsequent invitationals.
     This does NOT include Reserves Invite Holders.   
    Invite Holders
    Reserve Invite Holders
     
    Prizes
                  
     
    SHINY GIFT lv. 100
    Flygon or Snorlax or Jellicent
    Your choice of nature, 2 moves, with 3 selectable IVs + 3x28 IVs
     
     
     1st Place Prize 
    First pick for Shiny and 1250 Reward Points
     
     
     2nd Place Prize 
    Second pick for Shiny and 1000 Reward Points
     
     
     3rd Place Prize 
    Third pick for Shiny and 750 Reward Points
     
    Rewards will be sent to the winners a few days after the Final tournament
  11. Heart
    Bertolfoso got a reaction from Andr3a281093 in [MOD] Mystery Dungeon Follower Sprites ( + Sparkling shiny option)   
    Download links updated thanks to @Darkfisher (he's the beautiful human here!), sorry for the troubles
  12. Heart
    Bertolfoso got a reaction from TayKlor in [MOD] Mystery Dungeon Follower Sprites ( + Sparkling shiny option)   
    This mod aims to change the ingame follower sprites with the sprites of Mystery Dungeon. The mod is not fully finished, but it's going to be posted to be able to get as much feedback as possible.
     
    Screenshots
     
    Download
     
    Future plans / Missing stuff
     
    Credits
     
    Please give feedback on anything you think I should fix (colours, sprites, animations, positioning, particles), it will be taken into consideration.
     
    Good morning
  13. Heart
    Bertolfoso reacted to Sawwario in [Screenshot Contest] Drip or Drown (Monday, 8th April - Monday, 15th April)   
    A family reunion. I wouldn't say a happy one, all they said was "Questa funzione non è stata ancora implementata*" and just stood there gazing menacingly at me... tbh I felt like they were about to stab me or hyper beam or something. A weird Italian parent, hope my lil Rayquaza will grow better than that.
     
    *This function is not implemented
     
     
    IGN: sawwario

  14. Flex
    Bertolfoso reacted to SQ in ONLY LUCKY?   
    Just showcasing my pvp crown
  15. Like
    Bertolfoso reacted to CarolML in [Screenshot Contest] Drip or Drown (Monday, 8th April - Monday, 15th April)   
    ❄️ 𝙁𝙧𝙤𝙨𝙩 𝙀𝙣𝙘𝙝𝙖𝙣𝙩𝙧𝙚𝙨𝙨 ❄️
                                                                                                                                            ɪɢɴ: ᴄᴀʀᴏʟᴍʟ            
                                                                                                                   

     
  16. Like
    Bertolfoso reacted to smadagos in [Screenshot Contest] Drip or Drown (Monday, 8th April - Monday, 15th April)   
    Wings of freedom
     

     
    Location : Route 14, Unova
    IGN : Smadagos
  17. Like
    Bertolfoso reacted to LeZenor in [Screenshot Contest] Drip or Drown (Monday, 8th April - Monday, 15th April)   
    Operation Snake Eater
    LeZenor
     
  18. Like
  19. Like
    Bertolfoso reacted to opmas in [Screenshot Contest] Drip or Drown (Monday, 8th April - Monday, 15th April)   
    Samurai gathering
    IGN: opmas
     

  20. Like
    Bertolfoso reacted to undel in [Screenshot Contest] Drip or Drown (Monday, 8th April - Monday, 15th April)   
    Drip or Drown Submission

     
    IGN: undel
     
  21. Looking
    Bertolfoso got a reaction from ClosedBox in can i swap versions around to get the other legendary?   
    if you bought the physical rom you can still play it via emulator since you extracted the rom for pokemmo. unless you lied and you wouldnt do that, would you?????
  22. Like
    Bertolfoso got a reaction from Ryu in [MOD] Mystery Dungeon Follower Sprites ( + Sparkling shiny option)   
    This mod aims to change the ingame follower sprites with the sprites of Mystery Dungeon. The mod is not fully finished, but it's going to be posted to be able to get as much feedback as possible.
     
    Screenshots
     
    Download
     
    Future plans / Missing stuff
     
    Credits
     
    Please give feedback on anything you think I should fix (colours, sprites, animations, positioning, particles), it will be taken into consideration.
     
    Good morning
  23. Looking
    Bertolfoso got a reaction from Damian in can i swap versions around to get the other legendary?   
    if you bought the physical rom you can still play it via emulator since you extracted the rom for pokemmo. unless you lied and you wouldnt do that, would you?????
  24. Looking
    Bertolfoso got a reaction from R34ct1on in can i swap versions around to get the other legendary?   
    if you bought the physical rom you can still play it via emulator since you extracted the rom for pokemmo. unless you lied and you wouldnt do that, would you?????
  25. Looking
    Bertolfoso got a reaction from kenjimAd in can i swap versions around to get the other legendary?   
    if you bought the physical rom you can still play it via emulator since you extracted the rom for pokemmo. unless you lied and you wouldnt do that, would you?????
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