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DoubleJ

Tier Council
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Everything posted by DoubleJ

  1. Sold for 230M, Jack-o-Lantern Mask, Shiny Competitive Lucario, and Secret Shiny Emolga. You may close this post.
  2. In-Game offers have been around 1-1.2B, just FYI
  3. That was very nice of you. Considering that I am now a Mbappe fan and thus a fan of France, I want to wish my good friend @gbwead a happy New Year as well.
  4. We all know this is one of the big ones. I want to sell and be set for the rest of my aged career. Let's get some good offers going.
  5. Modern era forum discussion on tier changes. Obvi. You skipped over the drop Milotic just cuz posts.
  6. Did @Kyu alter my hater @Paul avatar to celebrate the holiday? Goat moves yo.
  7. DoubleJ

    PLEASE CLOSE

    Bumptastic, price just gonna keep going up get it now fam
  8. DoubleJ

    PLEASE CLOSE

    Don't be poor fam. GTL is overpriced.
  9. 10 years and still at it. Kudos Asgard Warriors. LYLE #1
  10. Can't lie, my team is number one. Let's fucking go. Shadose numerous uno.
  11. IGN: DoubleJ Timezone: PST Discord: DoubleJ #1381 Tiers: OU, UU, NU, DUBS, DPP Fluff: Previous champion who won the title in a championship tie breaker. Peep the Hall o' Fame. 3-time host. Best couch. LYLE #1 = )
  12. Doc a cheat. Let's get eeeet bro. #rats5life
  13. @gbwead I proposed 2 sentences, he was anxious he wrote too much. But dang it's beautiful. Mad props.
  14. I'd hope folks don't have the assumption that Salamence is running 252 Attack and 252 SpAtt. It's simply a way to show the primary attacks on different sets with the goal that community members can do the second attack damage on their own. We can't go about having every single possible calc, or completely ignore one set for another.
  15. We proposed a reset but it's too great an undertaking, especially with more HA's on the way (assumptively). Working with the system we currently have, I believe we've done a decent job with the exclusion of having some broken stuff for several weeks waiting for possible answers to drop (Contrary for Infiltrator and Assault Gear as an example). It will be interesting to see how the tiers settle over the next few months. Additionally, community members do have a good point on the negative "yo-yo" effect although personally I appreciate the changes because it births creativity rather than optimizing a stale meta. It's why we gravitate to new gens rather than dwell on things like DPP for ages (*glances at PSL15). The problem comes when common defensive cores are broken up and offensive powerhouses can roam free for a bit. I like the idea of changing cut-offs for lower tiers to prevent things from shooting back up the next month.
  16. I appreciate the immediate responses so far, but as a reminder, this thread is simply a discussion regarding whether the tier changes in the past year have made it viable for P2 to return. This is not a guarantee that it will be introduced.
  17. What is this? This thread is being opened to discuss Salamence being added to the UU tier by usage. Salamence most recently had a usage of 4.19% in OU, below the 4.36% cut-off allowed. Salamence will be considered for a possible ban to Borderline 1 using a suspect test. What to know? As with any pseudo-legendary, Salamence has significantly high stats which automatically positions it as a threat. Its typing and ability (Intimidate) allow for relatively easy defensive switches that allow it to take advantage of its impressive offensive stats and movepool. It can function as a sweeper (Choice Scarf, Dragon Dance), a wallbreaker (MixMence, Choice Band), or a defensive pivot (Defog). Its movepool creates nearly unopposed coverage and it can even heal with Roost. It has very few flaws, although notably a 4x weakness to Ice-type attacks and a weakness to Stealth Rocks. Downsides include a reliance on powerful Special Attacks with mediocre accuracy like STAB Draco Meteor and Hurricane, as well as underpowered Physical Attacks like Dragon Claw, Brick Break, and Rock Slide. UU also has many reliable priority Ice-type attackers like Mamoswine and Donphan, although neither can take a hit from this behemoth. Revenge Kills would need to take advantage of the set and speed of Salamence, but could include priority Ice Shard users, such as Mamoswine or Donphan, Choice Scarf users, faster threats with strong attacks like Zoroark. In OU, Salamence was largely displaced by a faster and more versatile Garchomp. In UU, its speed would be less a problem and more an advantage. It's versatility would be unrivaled and would be considered very dangerous for the tier. Noteworthy sets? Choice Scarf/Choice Band: Dragon Claw, Rock Slide, Brick Break, EQ/Flamethrower/Fire Blast (Jolly or Naive Nature) MixMence: Draco Meteor, Flamethrower/Fire Blast, Brick Break, Roost/Rock Slide/EQ (Naive Nature with Life Orb or Dragon Gem) Defensive: Dragon Pulse, Flamethrower, Roost, Defog (Timid or Bold Nature with Leftovers or Rocky Helmet) Notable Checks or Counters? Bronzong Umbreon Slowbro Tentacruel Gligar Dusclops Vaporeon Jellicent Rhyperior *Life Orb was used most commonly in calcs, although may not be representative of what will be most commonly used. Life Orb damage represents a medium for non-boosted attacks and attacks boosted with a Gem or Choice Band/Specs. Please discuss.
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