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IrboIsMyName

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  1. If there's one thing we can't deny, it's that PokeMMO PvP sucks. Like, why are "weaks" legendary and mythical like the beasts trio only arriving now in 2023? And not only that, but the way to obtain these first Legendaries is pathetic. A Shiny-like chance for a single monster that can simply be purchased from GTL for even a low price? They could have made them appear in a specific place using an item like Ho-oh's ashes to make the legendary appear, or just increase the chance of them appearing, but I really don't know, it's just a frustration I have. I think the devs must have some trauma with legendary Pokémon. "Ah, but the Pokémon would break the metagame" as if there weren't brutal threats in low tiers like Porygon-Z and Venusaur and nobody does anything. I really miss having an Ubers tier in the game, so at least we can use legendary Pokémon and other more powerful Mons in a place with many more powerful Mons. I heard that they wouldn't put Slowbro with Regenerator because it would be too broken, even if it's not really broken for the Tier, and if they really think it is, why don't they test and check if it's really that complicated to deal with a Slowbro that teleports? There are also things that I noticed to be extremely boring in PvP: The battle background is always the same, the music is always the same and the prizes are not very interesting. Seriously, who cares about fighting so hard and winning an unnecessary item? If it give money, TMs or more useful items it would be more attractive to the community. I would also like to criticize some elements in PvP - or in this case, the lack thereof. Why doesn't there have a Cancel Action Button? Why doesn't it have a time counter for Reflect/Light Screen, Sun, Rain, Sand, etc? Why don't the Randoms tier have Unova and Hidden Abilities Pokémon? (The answer to this is more obvious, I know it would be very unbalanced, but what's the problem with having some Unova monsters in the tier?) In general, PokeMMO is an incredible game, but it lacks several simple elements that could be easily changed. I know the Devs are busy with some content that is in development, but if perhaps they paid more attention to these details, they could improve the game, keep the community entertained and work on something bigger.
  2. Self explanatory. Simply a preview of the particle effects in the store so we can evaluate before purchasing
  3. (Sending this suggestion once a month until they add it to the game) Month 2 It's something simple, however, it's an interesting idea to have achievements that can be displayed in pvp or just give players a new objective, and with progress in achievements, new prizes will be unlocked such as alphas, cosmetics and even a shiny at the end that cannot be exchanged or sold It's a simple addition that players would enjoy, in my opinion. Examples of achievements: Complete the Pokedex Complete (Insert a region here) Capture a alpha pokemon Capture a shiny pokemon Beat Red They can also have event achievements, such as: Beat Pumpking on hard mode Capture all event alphas Capture Shaymin Or secret achievements too: Play the game for 1,000 hours Find a Moderator or ADM Win a match in 10 turns without your opponent giving up I like achievements in games, a system like that would be satisfying in a game with so much potential in creating objectives for achievements.
  4. These are great ideas, I have plans to create all the achievements in a list and send them here. In fact, vote for the idea so it can gain recognition :) These are great ideas, I have plans to create all the achievements in a list and send them here. In fact, vote for the idea so it can gain recognition :)
  5. It's something simple, however, it's an interesting idea to have achievements that can be displayed in pvp or just give players a new objective, and with progress in achievements, new prizes will be unlocked such as alphas, cosmetics and even a shiny at the end that cannot be exchanged or sold It's a simple addition that players would enjoy, in my opinion. Examples of achievements: Complete the Pokedex Complete (Insert a region here) Capture a alpha pokemon Capture a shiny pokemon Beat Red They can also have event achievements, such as: Beat Pumpking on hard mode Capture all event alphas Capture Shaymin Or secret achievements too: Play the game for 1,000 hours Find a Moderator or ADM Win a match in 10 turns without your opponent giving up I like achievements in games, a system like that would be satisfying in a game with so much potential in creating objectives for achievements.
  6. sHonestly, having only 3 tiers for so many years is really boring. Adding new tiers like PU, LC, AG or even Ubers would give more variety to PvP and make the community even more interested. Of course, adding this will set PokeMMO above the competition
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