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Pyroface

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  1. Heart
    Pyroface got a reaction from Sawwario in [Unofficial] Shiny Existence Thread [5th Life]   
    EXP grinding, wasted my 10k encounters on Tenta
     

     
    So i had a spite shunt and went for poliwag, and within an hour~ and 365 encounters i got it lmao
     

     

     

  2. Like
    Pyroface got a reaction from Torino in [Unofficial] Shiny Existence Thread [5th Life]   
    EXP grinding, wasted my 10k encounters on Tenta
     

     
    So i had a spite shunt and went for poliwag, and within an hour~ and 365 encounters i got it lmao
     

     

     

  3. Like
    Pyroface reacted to Aerun in [Unofficial] Shiny Existence Thread [5th Life]   
    47k encounters
    35th OT
  4. Like
    Pyroface got a reaction from razimove in I can't access the pts   
    Ever how..
  5. Like
    Pyroface got a reaction from Dibz in DON'T GIVE UP/ shiny rate is actually fair   
    TL;DR
    You will find a shiny if you hunt for it.
  6. Like
    Pyroface got a reaction from WildHodor in Lucky egg, are you kidding me?   
    You should probably drop any and every MMO if this is the case.
  7. Like
    Pyroface reacted to Desu in I bought 4 Fly Ocarinas now what?   
    I gave you a 5 minute ban for being a shitty troll. Thanks for confirming it's actually you.
  8. Thanks
    Pyroface got a reaction from EmoPanda18 in Cross play..   
    Yep.
  9. Like
    Pyroface reacted to Parke in [Unofficial] Shiny Existence Thread [5th Life]   
    Been a while, but I'm back :)
     
    OT shiny number #23 after almost a year
     

     

     
     
  10. Like
    Pyroface got a reaction from AxellBlizard in [Unofficial] Shiny Existence Thread [5th Life]   
    Dead for almost a year, come back and EV train
    great shiny to end the year...
     
    guess ill go RIP again
  11. Like
    Pyroface got a reaction from razimove in [Unofficial] Shiny Existence Thread [5th Life]   
    Dead for almost a year, come back and EV train
    great shiny to end the year...
     
    guess ill go RIP again
  12. Like
    Pyroface got a reaction from WildHodor in [Unofficial] Shiny Existence Thread [5th Life]   
    Dead for almost a year, come back and EV train
    great shiny to end the year...
     
    guess ill go RIP again
  13. Like
    Pyroface got a reaction from EmoDuck in [Unofficial] Shiny Existence Thread [5th Life]   
    Dead for almost a year, come back and EV train
    great shiny to end the year...
     
    guess ill go RIP again
  14. Like
    Pyroface got a reaction from OrangeManiac in [Unofficial] Shiny Existence Thread [5th Life]   
    Dead for almost a year, come back and EV train
    great shiny to end the year...
     
    guess ill go RIP again
  15. Like
    Pyroface reacted to Torinnnnn in NFL Fantasy Football League!   
    Congrats to @aftershocker for winning the first mmo league, ez 6m amirite <3
     
     
     
    SN : im taking bets on my falcons every game thru playoffs, run it
  16. Thanks
    Pyroface reacted to Parke in [Unofficial] Shiny Existence Thread [5th Life]   
    Alright listen up shitheads, I made a quick tutorial on how to get shinies!
     
    You can watch it below!
     

  17. Like
    Pyroface reacted to Kyu in Changelog: 15/11/2017   
    Features
    Generation 5 PokeMMO now requires a Black 1 / White 1 NDS ROM to launch the game. FireRed has been removed as a ROM requirement. GBA areas are now optional content which may be accessed through Castelia City's docks. Unova may be accessed through the existing docks in Vermilion / Slateport. Unova is now a playable region Certain version-exclusive areas, such as Black City, are inaccessible at this time and will be merged at a later date. Added Gen 4/5 species/forms/etc. Movesets are now based on Gen 7-2 Added Triple Battles Added Seasons. Day state changes now reflect Gen 5's: Morning Day Evening Night 4:00 AM-10:59 AM 11:00 AM-5:59 PM 6:00 PM-8:59 PM 9:00 PM-3:59 AM
    LibGDX engine PokeMMO's minimum specifications have been increased, from an OpenGL 1.4+ GPU to an OpenGL 2.0+ GPU. This breaks compatibility with very old chipsets, such as G31/G33, and primarily affects Intel Integrated Graphics/S3 Graphics. Users of these very old chipsets will need to use compatibility mode to play the game on Windows, or may play using a driconf tweak on Linux. For a list of affected GPUs, please visit Intel's website Anti-aliasing is now available for 3D areas in the Settings menu. Up to 16x MSAA is available. MSAA changes requires an application restart to apply. Anti-aliasing may not work on certain Intel Graphics GPUs even though the option is set. This is due to a driver bug which shows MSAA as available, where support doesn't exist. MSAA for Intel iGPUs is limited to 8x, but may only work properly at 4x due to chipset bugs. All regions (NDS/GBA) now use a 3D battle renderer UI Characters now show their cosmetic items in-battle Added Global chat Trade Chat is now a Global chat type Added player-customizable in-battle sprites Added Bag searching Battle actions for Double/Triple Battles can now be reversed before the turn is locked-in Added "Sort by Tiering" in the GTL Added Price Min/Max filtering in the GTL Moves Added Roost, Gyro Ball, Close Combat, Sucker Punch, Toxic Spikes, Defog, Trick Room, Stealth Rock, Hurricane, Last Resort, Hammer Arm, Tailwind, Flare Blitz, Thunder Fang, Ice Fang, Fire Fang, Charge Beam, Fiery Dance, Head Smash, Psyshock, Psystrike, Secret Sword, Venoshock, Quiver Dance, Heavy Slam, Heat Crash, Flame Charge, Coil, Clear Smog, Shell Smash, Hex, Acrobatics, Storm Throw, Frost Breath, Work Up, Cotton Guard, Autotomize, Acid Spray, Simple Beam, Entrainment, Stored Power, Shift Gear, Brine, Trump Card, Wring Out, Crush Grip, Gastro Acid, Power Swap, Guard Swap, Punishment, Aqua Ring, Hone Claws, Copycat, Healing Wish, Feint, Metal Burst, Payback, U-Turn, Volt Switch, Assurance, Bug Bite, Pluck Not all moves are currently supported. Please see the Generation 5 Move Progress announcement for a list of supported moves. General GTL listings now forcibly delist after 10 days from creation GTL fees are now limited to 5% or 25,000, whichever is lower GTL usage is restricted to 4+ badges (in any region) GTL listings are limited to 200 per type (200 species + 200 items) Mailbox sizes have been increased to 250 Fees for mailboxes have been reduced to $100 if no item/species is attached Mail may now be used outside of the PC Claiming/Sending items is still restricted to the PC Default PC sizes have been increased from 420 to 660 Gift Shop Several new items are now available in the Gift Shop: Baseball Cap & Jersey  Basketball Jersey   Business Suit Football Helmet & Jersey Liberty Uniform  Poncho    Restaurant Uniform   Soccer Jersey  Balancing
    General Elite 4 payouts have been increased by ~10% Berry growth times have been rebalanced around 22/46/70 hour timers Move learnsets across evolution trees are now more consistent for Tutor/TM learn types This primarily addresses situations where a species could learn a move via a TM, but not a Tutor, where a Tutor & TM existed for the move. The species can now learn the Move through both methods. Hyper Potion HP gain 200 -> 120 Super Potion HP gain 50 -> 60 Lemonade HP heal 80 -> 70 Soda Pop HP heal 60 -> 50 Fresh Water HP heal 50 -> 30 Kanto/Hoenn Storyline battles have been updated for Generation 5 buildsets Kanto's monetary rewards for tutorial sections are now more inline with Hoenn's/Unova's Gym Leader payouts are now more consistent across all regions The Battle Frontier's Rental builds have been updated for Generation 5 buildsets Added Gym Leader rematches for Kanto gyms 1-7 Levels of wild encounters in these areas are no longer heavily skewed towards lower levels Monetary/EXP scaling of common trainer rematches in Kanto/Hoenn have been rescaled Tier 1 trainers now scale from levels 9~40 Tier 2 trainers now scale from levels 9~48 Tier 3 trainers now scale from levels 9~56 This does not affect instanced / special trainers, such as Gym Leaders or the Elite 4. EXP EXP gain now uses a modified Gen 3 formula with custom values per-species Disobedience is now classified per-region (Badge Count: 0/1/2/3/4/5/6/7/8/Post-E4) Kanto: 20/26/34/38/46/48/50/52/62/100 Hoenn: 20/24/28/32/34/38/44/48/60/100 Unova: 20/24/28/30/34/38/42/46/56/100 Disobedient party members will now exit the battle immediately Gifts no longer obey 100% of the time in their region When a party member has reached the cap for disobedience in their region, they will no longer gain levels until a new badge is obtained. They will retain the EXP gained and level-up after a Gym Leader is defeated. Lucky Egg EXP has been reduced from 1.5x -> 1.1x Hordes are now more common in certain areas Levels of wild encounters are now, on average, higher in most areas, and no longer scale in extremely wide ranges (e.g. {5..40}) Battle Points Ranked PvP base Battle Point gain has been reduced from 4000 -> 3500 Battle Point Move Tutor costs in the Battle Frontier have been rescaled: 35,000 -> 12,000 30,000 -> 11,000 25,000 -> 10,000 15,000 -> 8,000 10,000 -> 7,500 5,000 -> 5,000 Moves Air Cutter Base Power -> 60 Assurance Base Power -> 60 Aura Sphere Base Power -> 80 Blizzard Base Power -> 110 Bubble Base Power -> 40 Chatter Base Power -> 65 Crabhammer Base Power -> 100 Draco Meteor Base Power -> 130 Dragon Pulse Base Power -> 85 Energy Ball Base Power -> 90 Fire Blast Base Power -> 110 Fire Pledge Base Power -> 80 Flamethrower Base Power -> 90 Frost Breath Base Power -> 60 Fury Cutter Base Power -> 40 Future Sight Base Power -> 120 Grass Pledge Base Power -> 80 Heat Wave Base Power -> 95 Hex Base Power -> 65 Hidden Power Base Power -> 60 Hurricane Base Power -> 110 Hydro Pump Base Power -> 110 Ice Beam Base Power -> 90 Incinerate Base Power -> 60 Leaf Storm Base Power -> 130 Lick Base Power -> 30 Low Sweep Base Power -> 65 Magma Storm Base Power -> 110 Meteor Mash Base Power -> 90 Muddy Water Base Power -> 90 Overheat Base Power -> 130 Pin Missile Base Power -> 25 Power Gem Base Power -> 80 Skull Bash Base Power -> 130 Smelling Salts Base Power -> 70 Smog Base Power -> 30 Snore Base Power -> 50 Storm Throw Base Power -> 60 Struggle Bug Base Power -> 50 Surf Base Power -> 90 Synchronoise Base Power -> 120 Techno Blast Base Power -> 120 Thief Base Power -> 60 Thunder Base Power -> 110 Thunderbolt Base Power -> 90 Vine Whip Base Power -> 45 Wake-Up Slap Base Power -> 70 Water Pledge Base Power -> 80 Leech Life Base Power -> 80 Sucker Punch Base Power -> 70 Tackle Base Power -> 40 Outrage Base Power -> 90 Defog now clears away Spikes, Toxic Spikes, Stealth Rock present on both sides of the field. It still only clears away Safeguard, Mist, Reflect, and Light Screen from the target's side of the field. Destiny Bond will always fail if it was successfully executed on the previous turn Sheer Cold no longer affects ice types. Mimicked moves now have 5 PP. Conversion changes the caster's type to match the type of the first move's typing After You, Attract, Bestow, Bug Buzz, Chatter, Conversion 2, Curse, Destiny Bond, Disable, Echoed Voice, Encore, Foresight, Gear Up, Grass Whistle, Growl, Grudge, Guard Swap, Haze, Heal Bell, Heart Swap, Helping Hand, Hold Hands, Hyper Voice, Imprison, Instruct, Metal Sound, Odor Sleuth, Perish Song, Power Swap, Psych Up, Reflect Type, Relic Song, Roar, Role Play, Round, Screech, Sing, Skill Swap, Snarl, Snore, Spite, Supersonic, Taunt, Torment, Uproar, and Whirlwind will now hit a target through Substitute Scald thaws a target on hit Assist / Copycat can not call Roar, Whirlwind, or semi-invulnerable moves such as Dig Body Slam, Dragon Rush, Shadow Force, Steamroller, and Stomp will no longer miss while the target is under the effects of Minimize Water Sport / Mud Sport persist for 5 turns after switching out Nature Power may now call Tri-Attack in PvP Block, Mean Look, and Spider Web now bypass Protect Snatch may now steal Recycle Confusion now has a 33% chance to inflict self-damage Paralysis speed reduction 75% -> 50% Burn damage is now 6.25% of Total HP Cotton Spore targeting has changed from 'Any adjacent' to 'All foes adjacent' Nature Power targeting has changed from 'Self' to 'Any adjacent' Bug Fixes
    Improved handling of network latency during scripted events and certain tile movements Improved client memory management when handling many character customization items Fixed an issue where the Trainer Tower's leveling did not scale upwards. The Trainer Tower has been re-enabled Fixed an issue where, when returning from Matchmaking, teleporting would not respect the world's height  
    Notes
    For species which have gained new evolutions, if they were Level >=96, they have been reduced to Lv 95 so that they may evolve. PvP tiers have been wiped in preparation for the new metagame. For discussion on the temporary tiering, please see the Temporary Update Tier Discussion topic in Competition Alley There were probably a lot more things. We forgot to write them down. Go look in-game
  18. Like
    Pyroface got a reaction from fredrichnietze in Discord Server   
    From joke
     
     
  19. Like
    Pyroface reacted to Blewberry in [Art] [Shop] A blewberry's art.   
    I finished the total is 180k please send it when you get the chance :)
     
  20. Like
    Pyroface got a reaction from MrPopoPants in Team Scavenger Hunt: Typing Edition (Sunday, 1st October)   
    Back from the dead to steal another scavenger hunt win
  21. Like
    Pyroface reacted to Flavawhat in Team Scavenger Hunt: Typing Edition (Sunday, 1st October)   
    @Pyroface @Raptori @InfiniteHeartz
  22. Like
    Pyroface reacted to cchiovitti527 in [VVVV] Veni Vidi Vici Vixi   
    Hullo, dis Cheels. Am ded. 
  23. Like
    Pyroface reacted to Gilan in Pokemon Peewe League (PPL)   
    ok.
     
     
    Since I'm now biased against the proposer of this idea, I don't think too highly of it. So I'm against it.
     
    That's my opinion.
  24. Like
    Pyroface got a reaction from Parke in [VVVV] Veni Vidi Vici Vixi   
    Yoo Happy Birfday bro @Parke
  25. Thanks
    Pyroface reacted to Summrs in [VVVV] Veni Vidi Vici Vixi   
    Thanks
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