LifeStyle Posted April 1, 2017 Share Posted April 1, 2017 1 minute ago, Toupi said: Or you had Hydreigon on your team nope, just shit computer problems, fatal error every time I make a move/switch Link to comment
Toshley Posted April 1, 2017 Share Posted April 1, 2017 Tfw you really wanna mess around on the PTS but work is a thing :'( GBush and Perry 2 Link to comment
Shu Posted April 1, 2017 Share Posted April 1, 2017 34 minutes ago, LifeStyle said: nope, just shit computer problems, fatal error every time I make a move/switch Console log? Link to comment
LifeStyle Posted April 1, 2017 Share Posted April 1, 2017 3 minutes ago, Shu said: Console log? Spoiler [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - Starting PokeMMO Client. Client revision: 8552 [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - https://pokemmo.eu [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - Java Version: 1.7.0_67 [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - Java Home: C:\Program Files (x86)\Java\jre7 [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - LWJGL Natives location: C:\Nuno\Pokemmo PTS\./lib/native/windows [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - MemoryInfo: Heap Memory Usage: 8/494 MB [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - MemoryInfo: NonHeap Memory Usage: 13/118 MB [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OS name Windows 7 [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OS version 6.1 [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OpenGL vendor Intel [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OpenGL renderer Intel(R) HD Graphics [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OpenGL version 2.1.0 - Build 8.15.10.2622 [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OpenGL extensions GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_framebuffer_object GL_EXT_texture_array GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_de.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_en.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_es.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_fr.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_it.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_ko.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.B:? - Populating primary string container: en [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.B.oOOO:? - LWJGL version 2.9.3 [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.B.oOOO:? - Shader ARB Support: true [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.B.oOOO:? - MSAA Max Samples Support: 0 [INFO 2017-04-01 12:26:58] com.pokeemu.A.void.B:? - Loaded GBA ROM BPRE v1.0 [INFO 2017-04-01 12:26:58] com.pokeemu.A.void.B:? - Loaded GBA ROM BPEE v1.0 [INFO 2017-04-01 12:26:58] com.pokeemu.A.void.O0OO.E.o0OO:? - Loaded DS ROM POKEMON HG (IPKE) [INFO 2017-04-01 12:26:58] com.pokeemu.A.void.O0OO.E.o0OO:? - Loaded DS ROM POKEMON B (IRBO) [INFO 2017-04-01 12:26:59] com.pokeemu.client.return.A.B:? - Populating primary string container: en [INFO 2017-04-01 12:27:04] com.pokeemu.client.null.J.A:? - Loaded addons in 3571 milliseconds [INFO 2017-04-01 12:27:06] com.pokeemu.client.I.A.A:? - Synthesizer loaded 9 out of 9 instruments from 2 #1159 soundbank [INFO 2017-04-01 12:27:15] com.pokeemu.client.D.OoOO.O0OO:? - Starting controller setup [INFO 2017-04-01 12:27:16] com.pokeemu.client.I.A.A:? - Synthesizer loaded 6 out of 6 instruments from 2 #1018 soundbank [INFO 2017-04-01 12:27:58] com.pokeemu.client.I.A.A:? - Synthesizer loaded 7 out of 7 instruments from 2 #1037 soundbank [INFO 2017-04-01 12:28:01] com.pokeemu.client.I.A.A:? - Synthesizer loaded 15 out of 15 instruments from 2 #1128 soundbank [INFO 2017-04-01 12:28:03] com.pokeemu.client.I.A.A:? - Synthesizer loaded 7 out of 7 instruments from 2 #1037 soundbank [INFO 2017-04-01 12:28:22] com.pokeemu.client.I.A.A:? - Synthesizer loaded 15 out of 15 instruments from 2 #1128 soundbank Link to comment
Shu Posted April 1, 2017 Share Posted April 1, 2017 3 minutes ago, LifeStyle said: Reveal hidden contents [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - Starting PokeMMO Client. Client revision: 8552 [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - https://pokemmo.eu [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - Java Version: 1.7.0_67 [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - Java Home: C:\Program Files (x86)\Java\jre7 [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - LWJGL Natives location: C:\Nuno\Pokemmo PTS\./lib/native/windows [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - MemoryInfo: Heap Memory Usage: 8/494 MB [INFO 2017-04-01 12:26:57] com.pokeemu.client.Client:? - MemoryInfo: NonHeap Memory Usage: 13/118 MB [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OS name Windows 7 [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OS version 6.1 [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OpenGL vendor Intel [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OpenGL renderer Intel(R) HD Graphics [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OpenGL version 2.1.0 - Build 8.15.10.2622 [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.oOOO:? - OpenGL extensions GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_framebuffer_object GL_EXT_texture_array GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_de.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_en.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_es.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_fr.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_it.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_ko.xml [INFO 2017-04-01 12:26:58] com.pokeemu.client.return.A.B:? - Populating primary string container: en [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.B.oOOO:? - LWJGL version 2.9.3 [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.B.oOOO:? - Shader ARB Support: true [INFO 2017-04-01 12:26:58] com.pokeemu.client.null.K.B.oOOO:? - MSAA Max Samples Support: 0 [INFO 2017-04-01 12:26:58] com.pokeemu.A.void.B:? - Loaded GBA ROM BPRE v1.0 [INFO 2017-04-01 12:26:58] com.pokeemu.A.void.B:? - Loaded GBA ROM BPEE v1.0 [INFO 2017-04-01 12:26:58] com.pokeemu.A.void.O0OO.E.o0OO:? - Loaded DS ROM POKEMON HG (IPKE) [INFO 2017-04-01 12:26:58] com.pokeemu.A.void.O0OO.E.o0OO:? - Loaded DS ROM POKEMON B (IRBO) [INFO 2017-04-01 12:26:59] com.pokeemu.client.return.A.B:? - Populating primary string container: en [INFO 2017-04-01 12:27:04] com.pokeemu.client.null.J.A:? - Loaded addons in 3571 milliseconds [INFO 2017-04-01 12:27:06] com.pokeemu.client.I.A.A:? - Synthesizer loaded 9 out of 9 instruments from 2 #1159 soundbank [INFO 2017-04-01 12:27:15] com.pokeemu.client.D.OoOO.O0OO:? - Starting controller setup [INFO 2017-04-01 12:27:16] com.pokeemu.client.I.A.A:? - Synthesizer loaded 6 out of 6 instruments from 2 #1018 soundbank [INFO 2017-04-01 12:27:58] com.pokeemu.client.I.A.A:? - Synthesizer loaded 7 out of 7 instruments from 2 #1037 soundbank [INFO 2017-04-01 12:28:01] com.pokeemu.client.I.A.A:? - Synthesizer loaded 15 out of 15 instruments from 2 #1128 soundbank [INFO 2017-04-01 12:28:03] com.pokeemu.client.I.A.A:? - Synthesizer loaded 7 out of 7 instruments from 2 #1037 soundbank [INFO 2017-04-01 12:28:22] com.pokeemu.client.I.A.A:? - Synthesizer loaded 15 out of 15 instruments from 2 #1128 soundbank That log doesn't look like after the crash tho. Link to comment
LifeStyle Posted April 1, 2017 Share Posted April 1, 2017 Just now, Shu said: That log doesn't look like after the crash tho. hmm was the only log I had there, gimme a sec Link to comment
LifeStyle Posted April 1, 2017 Share Posted April 1, 2017 (edited) @Shu Just logged in to spectate a tournament battle, imeddiately crashed the game, here's the log Spoiler [INFO 2017-04-01 13:23:00] com.pokeemu.client.Client:? - Starting PokeMMO Client. Client revision: 8552 [INFO 2017-04-01 13:23:00] com.pokeemu.client.Client:? - https://pokemmo.eu [INFO 2017-04-01 13:23:00] com.pokeemu.client.Client:? - Java Version: 1.7.0_67 [INFO 2017-04-01 13:23:00] com.pokeemu.client.Client:? - Java Home: C:\Program Files (x86)\Java\jre7 [INFO 2017-04-01 13:23:00] com.pokeemu.client.Client:? - LWJGL Natives location: C:\Nuno\Pokemmo PTS\./lib/native/windows [INFO 2017-04-01 13:23:00] com.pokeemu.client.Client:? - MemoryInfo: Heap Memory Usage: 8/494 MB [INFO 2017-04-01 13:23:00] com.pokeemu.client.Client:? - MemoryInfo: NonHeap Memory Usage: 13/118 MB [INFO 2017-04-01 13:23:00] com.pokeemu.client.null.K.oOOO:? - OS name Windows 7 [INFO 2017-04-01 13:23:00] com.pokeemu.client.null.K.oOOO:? - OS version 6.1 [INFO 2017-04-01 13:23:00] com.pokeemu.client.null.K.oOOO:? - OpenGL vendor Intel [INFO 2017-04-01 13:23:00] com.pokeemu.client.null.K.oOOO:? - OpenGL renderer Intel(R) HD Graphics [INFO 2017-04-01 13:23:00] com.pokeemu.client.null.K.oOOO:? - OpenGL version 2.1.0 - Build 8.15.10.2622 [INFO 2017-04-01 13:23:00] com.pokeemu.client.null.K.oOOO:? - OpenGL extensions GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_framebuffer_object GL_EXT_texture_array GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object [INFO 2017-04-01 13:23:01] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_de.xml [INFO 2017-04-01 13:23:01] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_en.xml [INFO 2017-04-01 13:23:01] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_es.xml [INFO 2017-04-01 13:23:01] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_fr.xml [INFO 2017-04-01 13:23:01] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_it.xml [INFO 2017-04-01 13:23:01] com.pokeemu.client.return.A.C:? - Loading possible string container: strings_ko.xml [INFO 2017-04-01 13:23:01] com.pokeemu.client.return.A.B:? - Populating primary string container: en [INFO 2017-04-01 13:23:01] com.pokeemu.client.null.K.B.oOOO:? - LWJGL version 2.9.3 [INFO 2017-04-01 13:23:01] com.pokeemu.client.null.K.B.oOOO:? - Shader ARB Support: true [INFO 2017-04-01 13:23:01] com.pokeemu.client.null.K.B.oOOO:? - MSAA Max Samples Support: 0 [INFO 2017-04-01 13:23:01] com.pokeemu.A.void.B:? - Loaded GBA ROM BPRE v1.0 [INFO 2017-04-01 13:23:01] com.pokeemu.A.void.B:? - Loaded GBA ROM BPEE v1.0 [INFO 2017-04-01 13:23:01] com.pokeemu.A.void.O0OO.E.o0OO:? - Loaded DS ROM POKEMON HG (IPKE) [INFO 2017-04-01 13:23:01] com.pokeemu.A.void.O0OO.E.o0OO:? - Loaded DS ROM POKEMON B (IRBO) [INFO 2017-04-01 13:23:02] com.pokeemu.client.return.A.B:? - Populating primary string container: en [INFO 2017-04-01 13:23:08] com.pokeemu.client.null.J.A:? - Loaded addons in 3551 milliseconds [INFO 2017-04-01 13:23:09] com.pokeemu.client.I.A.A:? - Synthesizer loaded 9 out of 9 instruments from 2 #1159 soundbank [INFO 2017-04-01 13:23:15] com.pokeemu.client.D.OoOO.O0OO:? - Starting controller setup [INFO 2017-04-01 13:23:16] com.pokeemu.client.I.A.A:? - Synthesizer loaded 7 out of 7 instruments from 2 #1037 soundbank [INFO 2017-04-01 13:23:40] com.pokeemu.client.I.A.A:? - Synthesizer loaded 1609 out of 1976 instruments from 1 #-1 soundbank [ERROR 2017-04-01 13:24:32] com.pokeemu.client.Client:? - Fatal render error. com.badlogic.gdx.utils.GdxRuntimeException: Error loading pixmap. at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:123) at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:121) at com.badlogic.gdx.graphics.g2d.PixmapPacker$Page.<init>(PixmapPacker.java:349) at com.badlogic.gdx.graphics.g2d.PixmapPacker$GuillotineStrategy$GuillotinePage.<init>(PixmapPacker.java:497) at com.badlogic.gdx.graphics.g2d.PixmapPacker$GuillotineStrategy.pack(PixmapPacker.java:436) at com.badlogic.gdx.graphics.g2d.PixmapPacker.pack(PixmapPacker.java:158) at com.pokeemu.A.void.O0OO.ooOO.Object.Ó00000(Unknown Source) at com.pokeemu.client.E.ooOO.ooOO.Object(Unknown Source) at com.pokeemu.client.E.ooOO.ooOO.ô00000(Unknown Source) at com.pokeemu.client.null.o0OO.B.ÖO0000(Unknown Source) at com.pokeemu.client.null.K.B.oOOO.super(Unknown Source) at com.pokeemu.client.null.K.oOOO.render(Unknown Source) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) Edited April 1, 2017 by LifeStyle Link to comment
ZoroarkH Posted April 1, 2017 Share Posted April 1, 2017 I wonder how the devs will handle dream world, I hope they use it to give us gen 4 pokes Link to comment
n0vylif3 Posted April 1, 2017 Share Posted April 1, 2017 Never played any pokemon game after platinum, im quitting this digimon BS Telf 1 Link to comment
pachima Posted April 1, 2017 Share Posted April 1, 2017 46 minutes ago, ZoroarkH said: I wonder how the devs will handle dream world, I hope they use it to give us gen 4 pokes Why? Why? Why? That avatar made me cry. lFrankiel 1 Link to comment
lFrankiel Posted April 1, 2017 Share Posted April 1, 2017 24 minutes ago, pachima said: Why? Why? Why? That avatar made me cry. That sceptile looks like he's up to something evil. Link to comment
pachima Posted April 1, 2017 Share Posted April 1, 2017 1 minute ago, lFrankiel said: That sceptile looks like he's up to something evil. Dont u dare to judge lord grovyle. Link to comment
lFrankiel Posted April 1, 2017 Share Posted April 1, 2017 Oh , it is a grovyle? My bad then.. still evil tho. Link to comment
Gilan Posted April 1, 2017 Share Posted April 1, 2017 30 minutes ago, n0vylif3 said: Never played any pokemon game after platinum, im quitting this digimon BS bye. So I went to sleep at 3am cause of this pts. Woke up just now (5hours later) and am so freaking thankful that it wasn't a dream. I'm so excited for gen 5 and the nds integration, cause it looks sick af. Link to comment
LifeStyle Posted April 1, 2017 Share Posted April 1, 2017 @RacheLucario Heard you like Pidgey xXBlu3BreathXx, Jeiseun, PikachuKetchum and 4 others 7 Link to comment
Rache Posted April 1, 2017 Share Posted April 1, 2017 1 minute ago, LifeStyle said: @RacheLucario Heard you like Pidgey I guess you could say that. I was hoping that one of them would have a Pidgey prize (they're chosen at random), but no such luck. Gilan 1 Link to comment
Laz Posted April 1, 2017 Share Posted April 1, 2017 8 hours ago, Kyu said: & run the PTS client via the PokeMMO.sh shell script provided in the zip How to do that ? this script opens on Textastic, should I type a command to open the PTS client in there ? if so, what is it ? Link to comment
Shu Posted April 1, 2017 Share Posted April 1, 2017 Just now, Lazaro23 said: How to do that ? this script opens on Textastic, should I type a command to open the PTS client in there ? if so, what is it ? Run terminal, go to the path you extracted the files to. And write "bash PokeMMO.sh" Link to comment
notmudkip0 Posted April 1, 2017 Share Posted April 1, 2017 1 hour ago, RacheLucario said: I guess you could say that. I was hoping that one of them would have a Pidgey prize (they're chosen at random), but no such luck. hi Zigh, Suneet and PikachuKetchum 3 Link to comment
Laz Posted April 1, 2017 Share Posted April 1, 2017 (edited) 6 minutes ago, Shu said: go to the path you extracted the files to I mean, my path is /users/unoma/downloads/Pokemmo-client-PTS-8552 But how do i assign that path in terminal, and then do bash pokemmo.sh from there ? Edited April 1, 2017 by Lazaro23 Link to comment
Shu Posted April 1, 2017 Share Posted April 1, 2017 Just now, Lazaro23 said: I mean, my path is /users/unoma/downloads/Pokemmo-client-PTS-8552 But how do i assign that path in terminal, and then do bash-pokemmo.sh from there ? cd /users/unoma/downloads/Pokemmo-client-PTS-8552 then bash PokeMMO.sh bare in mind the upper/lowercase matter. Laz 1 Link to comment
Laz Posted April 1, 2017 Share Posted April 1, 2017 1 minute ago, Shu said: cd /users/unoma/downloads/Pokemmo-client-PTS-8552 then bash PokeMMO.sh bare in mind the upper/lowercase matter. Working great, thanks! Link to comment
Laz Posted April 1, 2017 Share Posted April 1, 2017 8 minutes ago, Shu said: So the battles seem to run smoothly ( I disabled " show overworld in battle " ), but the gameplay is like 8.54 FPS, I do have core i7 2.0ghz 4GB ram and 512MB AMD Radeon HD Anyway to make the game run on higher FPS ? or does it have to do with my mac's specs being low ? or maybe will it run better on bootcamp windows 7 x64 ? Link to comment
LifeStyle Posted April 1, 2017 Share Posted April 1, 2017 So huh, if you don't queue for a tourney match and get dq'd, you don't get the prize. lmao so gay @Raptori nabb hax how u dad :v xXBlu3BreathXx and Raptori 2 Link to comment
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