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TohnR

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Everything posted by TohnR

  1. There's no strategies in Pokemmo just make as many encounters as you can and pray, best of luck :)
  2. I sold a bunch of stuff and thanks for all the messages, but do not worry I might as well be back someday (not sure I would resist if they do dungeons or whatever else that would be hype to play) Still got a lot more to sell but I see even my GTL offers all got sold out in 2 days so that's great And I usually sell for whatever is offered to me that seems worth it, of course I'm most of the time selling for breeding cost or under, but I'm not down to get fully scammed either ^^ @Deploic ItsGray I'll send you some mail tomorrow with what NUs I have yet to sell :) Bali I'll hit u up on discords UwU But sleeping time x)
  3. Yo I'm selling all my OU comps before leaving for a while (idk if I'll be back besides seasonals tour spring), could also sell NUs (I have a lot of them just ask) if anyone needs weird mons. Most are going to be typically 2x31 or 3x31 and 27+ defenses, with some being perfect too in the pack (no 5x31 when not needed) If you want to have my OT before I uninstall, don't hesitate to ask for infos and make an offer, I'll accept as long as its fair. Have fun in this game if you still can
  4. You aware of privacy ? :) It's not a solution
  5. Yes and no. Season 1 saw Rhyperior and Roserade drop down and totally destroy the existing tier (especially Rhyp was problematic) then Season 2 was Dugtrio and Electrode and ladder was filled of people abusing screens and now Electrode is gone but Azumarill dropped without a single proper defensive answer for it in the tier (faster mons who can tank jets has been the favored option, so offensive answers) that somewhat reminds me of pre-sinnoh days when people complained about Bibarel and Linoone there X D I agree with all of what was said tho, even if I'm not gonna vouch for any NU bans as I've not been playing for 2 whole seasons now. I also join Zymo in saying dedicated TC would be good to have, especially since current structure will explain their NU tiering decisions with sentences such as : (quoting) "You can't adapt to the tier" "NU has to be fucked by design" This tier doesn't have to be the trash bin of OU/UU and if you think otherwise please leave on your own as you're clueless of what's TC role.
  6. Petition that hosts add Random Battles as a tier instead of whatever irrelevant Showdown tier with non MMO players we usually do.
  7. My post on Porygon-Z discussion thread still sums up my opinion and I'm impressed by myself for saying something relevant over time (for once lol)
  8. Friend of mine sold Electric Storm for 800.000.000 months/years ago, it could even be in the billions now ? And Desu's Labcoat is priceless, it should be way over a billion (you'll never see them on market because it can't reach that much money iirc) @JNVThere was a guy that was selling his Knight Helmet on Trade Chat yesterday, his IGN is "oOKingOo" if I recall correctly
  9. Well Madara is too fast for me, I was preparing a stall team as well, trying to get out of my comfort zone ... and he posted this smh My pick is Gligar because it is the mon I'd be most likely to be using out of the list and I feel like it has plenty of unexplored options left. The team : https://pokepast.es/7e126ddcc7403c6e Gligar + P2 Bronzong Crobat Spiritomb Empoleon Posted fast as I saw that Madara had the same idea for Gligar and Sweet for Empoleon, I'm busy currently might come later to edit and add more thought process. I didn't try to make the strongest team but one that I'd enjoy playing, so I'm sure it will have a lot of flaws, but I tried to keep it coherent to an actual defensive team while having some nice options as a Bulky Offense (which is what I built)
  10. Only one I saw and got to play for was and it was quite literally the best thing I've ever played for in the game. So obviously huge agree
  11. Very nice, might get inspired from this for UU. From this list I learn Arcanine is the fastest "wall" that may run with no/little speed investment ? So tank Mence like it exists in OU isn't a thing?
  12. First I want to say that I'm super grateful for new pvp system that allowed me to actually get games, improve at Pokemon while getting some fun rewards. That's totally the right spirit. I would have surely dropped the game this year without the Sinnoh hype for new comps and all, if not for that system. Warning : Bunch of irrelevant stuff/ideas to come, read at your own risk Now the real talk. I'm 100% with Orange's suggestion and I'm surprised that BP items value didn't drop by a LARGE margin since most competitive players got a bunch of them now with all the BP that are in circulation and the free weekly rewards. Something "useful" for non PvP players has to be purchasable, currently outside crafting ingredients I don't see many options. The PvP economy relies on newer PvP players buying items to start laddering currently. I see an infinite amount of solutions to answer this issue : ›› Biweekly Rewards : Change the "free comp" into a tradable breeder ticket for 3x31 mon of your choice or specific species could be a good start for example. And remove useless items such as heat rock, or at least reduce their frequency, give amulet coins instead for example, since those are required by PvE players idk ›› BP Items : Orange provided a relevant example with shiny charms, but you could also make that catchrate charms that last 12h for instance, that could be used when farming safari, or movement speed charms for people who want to move around faster on the map. Could be seeds "lootboxes" that give you random amounts of seeds to be sold to berry farmers, could be an item or charm that boosts the odds of uncommon/rare encounters in your areas to help hunters. There are unlimited ways to design useful and not gamebreaking items. ›› Higher quality rewards : Items in the same style as "Ocarina" could be designed that improve PvE QoL but are implemented via PvP rewards and harder to obtain (like only top X of each tier at the end of season ? or could be chosen over the seasonal vanity ? Idk there are ways). Some ideas that came to mind are like harvesting tools that never break when used, an item to water more areas at a time, an item that helps avoid trainer encounters for people who have their level cap at level 100 (we don't want scenario skips eheh) I've been playing a "real" MMO past few weeks and that frustrated me to see all of the additional things a game can implement that this game isn't willing to. Hell you could even make guild content with specific items needed to unlock that for some of them you could only obtain via PVP, like having to improve team size for more space (allowing more members basically), having to unlock permanent buffs like 1% gold or exp gains boost for all members, or breeding time reductions etc etc. 1 % shiny rate permanent boost POG If "Team upgrades" really existed and you could get them at Team Tournaments, it would even hype this event further and Luke would stop complaining about TT rewards (maybe) Outside the memes, I think there's really something to be done on the "item" aspect of the game, most consumables in the current state are worthless cause either too expensive (shiny charm is a pure speculation product, net value isn't quite worth 300k for 1h of better odds) OR just being straight up worthless (BP charm when you're not even sure to find matches for a whole hour and barely get you anything for the 25k you payed if you do, unless you manage to get 12 "5 minutes wins" which is impossible) TL;DR Add (new) better QoL or consumable items that the non PvP players would want and give proper rewards to higher ladder rankings / hard grinding (or team content lol)
  13. All rare enough vanities are now untossable, for instance, you can't toss pvp ones or exclusives either now, even if you have multiple of the same :/
  14. I made 3 requests to the devs. They got all fixed. Thank me later for rewards when DQ'ing in tours semis/finals :3 (also thank Rache & Kyu)
  15. 250k each bolded, void if sub/dq/bug/whatever NU: Axellgor vs MadaraSixSix Dubs: OrangeManiac vs Badbaarsito Dubs: Imabetheverybest vs Kamimiii LC: Cali vs TheDH ›› Taken by xMikasaAckerman
  16. TohnR

    Quick Wishlist

    The ingame clock is already there on your screen bro, in the top left corner right under your money count
  17. Kyu >> Congratulations and best wishes
  18. There's a more appropriate thread for value advice somewhere in here. As when it comes to stuff like this, 3x31 with no additional 30s is very likely to be worth between 110k and 140k depending on the egg group. I see you already listed this for 114k tho, which is a fair price :)
  19. 100K bolded, void if the match doesn't happen the proper way (sub/disconnection/dq...) [VVVV] Veni Vidi Vici Vixi (0) Vs [läva] läva (0) OU: Aerun vs Kriliin UU: SweeTforU vs PoseidonWrath NU: Axellgor vs LimbowRed Dubs: OrangeManiac vs Kamowanthere LC: Cali vs MonkeyDMathew (Where Cogeid in the lineup ????) [NORE] NoRematch (0) Vs [SIÂ] Sic Itur Ad Astra (0) Dubs: iJulianFNT vs Azphiel
  20. Thank you HDLM for this great tournament again this year, see you next year :3
  21. Team Name : Sinnoh Speedrunners Members : Artemiseta, TohnR, Cogeid, Axellgor, Lactosoid, Cmawesomee (5 players + 1 sub) Captain : TohnR
  22. 25 is indeed huge trash and I would consider using some of these prizes if they had 27 However, even 2x31 4x27 most likely isn't sufficient for bulky attackers and/or walls anyways There has been many suggestions on this topic and believe me, it won't ever change because that's the standard that was given to shiny rewards for as long as I remember in tournaments, and they have no reason to change it for ladder rewards. Hopefully someday we can re-breed these or do something with them, because right now I'm releasing 2x31 porygons and it hurts me
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