So the first season has finished, not a good thing imo that the system awarded activity over skill, people with less win rate but 1000+ battles got the big prize in some tiers.
Since is the first one, some things were not going to be perfect, so as far as i can see these are some points to take into consideration.
. Increased rating win with a long streak
. Increased rating lose if the elo difference is high
. Less sensitive queue, making the search for better players a bit longer
. Improved ivs for the mon prize
Feel free to discuss.