Jump to content

epicdavenport

Members
  • Posts

    468
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by epicdavenport

  1. On 6/16/2022 at 12:14 AM, Paul said:

    take

    I should clarify I was betting on it taking longer than 3 days, not sooner. Not sure if we're on the same page there

    I'll send it in the mail when I get on today.

  2. With all of the changes the devs have made to the game to feel more lively ( seasons, night and day differences, etc ) what about populating the world with sprites of pokemon? Places lacking trainers look dead and not lively. Can have Diglett/Dugtrio pop out of the ground momentarily in caves, Zubats and Pidgeys flying over the screen up high in their respective biomes, Gyrados and seakings jumping out of the water. Just some little spurts of life occasionally here and there to make the regions feel inhabited. 

  3. 2 hours ago, Paul said:

    I should clarify I was betting on it taking longer than 3 days, not sooner. Not sure if we're on the same page there

    Didn't even read any comments I just have a gambling addiction. Although I too hope it doesn't take longer than 3 days.

  4. 3 hours ago, DoubleJ said:

    I think we all can agree that Machamp got a huge buff with this update, and is now just a mini-Conk... or even just Conkeldurr with different pixels. Obviously too much for NU and likely so for UU, but we'll leave that to a suspect test. We recognize that with these move changes, there will be a lot of changes happening within the tiers and we don't want to make too many rash decisions. It will take time for there to be stability, but change is good for a defining metagame. I anticipate an exciting Summer and I look forward to the matches ahead.

    If HA's get added in or after this event the TC will have a very fun summer along with the rest of the community.

  5. 33 minutes ago, Zymogen said:

    Scyther getting access to CC is also pretty big

    Scyther needs a lot of support to be useful with its 4x rocks weakness. It would also be best off scarfed otherwise it's frailty will make it one shot from the tiers common threats. Close combat doesn't seem like enough for it to replace some of the premier mons in the tier.

  6. Since there seems to be no interest in adjusting seasonal point gain what about a item pertaining to it in the weekly rewards? Either a sum of points or a kind of xp boost that lasts like the next 3-4 matches.

  7. 3 hours ago, Ofelion said:

    Is it really so hard to do ANYTHING? You can't convince me it takes more then an hour to implement and test basic stuff like Assault Vest or Heavy Duty Boots and put them in BP shop. If they're not going to be dungeon exclusive loot, I don't understand why it's not done.

    They didn't exists in gen 5

  8. 1 hour ago, BaliAds said:

    I don't think blaziken needs to be removed from the tier, but I feel like u-turn on it makes it incredibly frustrating to play against. I'd rather U-turn be removed from its set with that I think even as a revenge killer it won't be as central to the meta would love to hear others' thoughts on this though.

    It could be a potential boon for the tier. No other pokemon in the tier or untiered ( without picking a not fully evolved Mon with low stats) shares Blaziken neutrality to rocks, immunity to burn, and offensive dual stab. Would this lead to a slippery slope though? Removing any moves from mons that is problematic in the lowest tier of play.

  9. 7 hours ago, Ryukaai said:

    Is there a particular reason hidden abilities aren't in game? A particular LEGITIMATE reason? I cannot understand how removing the abilities does anything positive for anyone. Yes, I'm well aware of broken abilities like speed boost blaziken and the like but c'mon.... There are clearly ways and methods around them.

     

    I'm tired of the same meta and I've burned out on it. The same teams and moves and if I were a betting man I'd say most probably have the same EV spread too. If Nintendo themselves allowed the abilities in world championships surely they would not be game breaking here.

     

    I know some will say "it's to make the story more challenging".... well if that's the true reason why not make HAs end game content? Like where you can only use them once you've beaten all regions on a character then you are free to make a new character with full privileges.

     

    At the end of the day I just want some variety in PVP. Removing abilities from pokemon severely limits what teams you can come up with and make the meta utterly repetitive, boring and dull.

     

     

     

    While I agree that HAs are a important addition to the game that should come as soon as they can I also have to ask how many tiers do you play? If you're fighting the exact same teams it has to be OU. NU is hella diverse atm especially after Venusaur got moved up. Unfortunately Blaziken is on almost every single team but it's something you get used to.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.