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Posts posted by Mokujin97
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11 minutes ago, nurver9 said:
@Mokujin97 or others who have questions regarding installation / updating
It worked, thanks
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37 minutes ago, nurver9 said:
Nope, you are not installing the theme correctly. Do not cherry pick anything out of the archive.
You are missing all of the icons stored in the atlas folder.
As per installation instructions, simply extract into the data folder, not the themes folder. Due to the folder structure I packaged the zip with, it installs the theme and the icons at the same time.
https://github.com/ssjshields/archetype#installation
I've extracted the zip into data folder tho i can't select theme from options. What am i doing wrong?
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Deleted previous version from themes folder and extraced beta release zip in, theme doesn't get recognized from client. I can't pick it from options
Edit: nevermind, you have to open the zip, pick archetype sub folder and move it to pokemmos theme folder
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Deftones + tool but better
- Spaintakula and HEARTEATERS
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I like this drop formula from classic MMO like Wow and so on, like it's a raid or something. You may have a chance to drop untradeable vanities depending on how many times you defeated elite 4, healing items used, time and instances score. Developers should take this into account
Edit: how could this be balanced? By changing e4 teams/meta so you'll be forced to make a new strat. Also, a leaderboard as the one you see during events can be added to check how other players are doing
- Strodex and Gengarcello
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- CanadaSorry, ShinyJirachii, Pecaeme and 13 others
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Ye, having a system of equipable titles and rewards linked to achievements could be a good idea. Hope this will be implemented soon
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How could you farm 99 heart scales in 24 hours? Isn't the drop rate lower if compared to the one from original games? Also, most of the time i can't even farm a single amulet coin within a hour. Your statement its too exaggerated and you're underestimating people who grind on phone/whatever 2nd device and sell resources after farming them in bulk in 2-3 days. Bots or not, you can't farm that much because of drop rates. I don’t think people who bot do it 24 hours a day, there could be some botters doing that 24h but we're talking about 10 people max(?) and still don't farm as much as you think. Those numbers u see were prolly made mostly by grinding.
SpoilerEdit: 100 mil in 200hrs????
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Tonight for some reason I dreamed of finding a shiny hoppip so I decided to make a de-hoppip build for my smeargle then after 60k enc or so, I found one but...he killed himself after swapping my imprison smeargle with breloom. GG i guess lol
SpoilerI didn't know that imprison ends after switching out, so dumb
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I've been playing only pokemmo for like...6 months from last break
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For all my fellow sad poketrainers
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On 1/18/2023 at 3:33 AM, MorimotosanIGN said:
We need to talk about this with the devs, either help us out, or let us know the exact encounter rate, you can call me names if you like, but as someone who has invested over 1500 hours maybe even 2000 hours in all charcters ciombined since i started playing back in July 2021. i love this game to bits, i did not even care for the encounter rate until i had to endure this abomination. You have to help us out, help me out, and players who have gone on dry spells like me.
Do you know why this happens? It happens because instead of spending time watching a movie or TV series you focus too much on shiny hunting. Relax, shiny hunting is literally idle game. The more time you spend watching what happens in game, the more tedious it becomes. I guess you spend a ton of hours doing the same activity in game which is wrong if you're not in the right mood. Reduce the hours you spend shunting, do something else and you'll find one in no time, thats it.
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[Unofficial] Shiny Existence Thread [5th Life]
in General Discussion
Posted
Comeback