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deletee

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  1. What? What??? Amoonguss + Slowbro can be a brutal regenerator core to crack, but I assume in this instance you're referring to Amoonguss + Mienshao given the aforementioned Slowbro not having Regenerator implemented... Not really sure how those two guys are stalling you out for hours unless you're running 6 chanseys lol. Just do away with the timer. I don't see a purpose for that in a competitive environment, especially since recycling berries is not possible.
  2. This times 1000. I think we take for granted how scarce some perfect IV shinies are in a 10-year old game. Keeping the good stuff behind a high barrier is a surefire way to retain a large portion of your player base for a long time.
  3. What is up with the abundance of gimmicky crit-me-not sweepers in randoms? It is seriously detrimental to the ladder and to some has made repeated games borderline unplayable. There are far too many sets that are unviable outside of this hellish randoms meta PokeMMO has birthed. I mean really, we have countless throwaway sets showcasing defense boosting moves with rest, and that's fun? It seems immensely counterintuitive to litter this gamemode with an absurd amount of sets that do not reward good plays, nor predictions, nor even a basic understanding of competitive play (because the sets are uncompetitive)! The cherry on top is how regularly we run into game states that result in mind-numblingly long battles that boil down to whoever can roll better RNG first. Yes, Pokémon will always be heavily influenced by RNG, and this is increased tenfold in a literally random metagame, however this is not the "wild card" factor we should aim for. I'm shocked no one has remarked on how damaging this commonality is in a mode that, by design, is meant for a slightly more fast-paced and casual experience compared to other ladders.
  4. Please please please don't let non random battle matchmaking let you get the same opponent twice in a row... Of course there are only so many players battling at a time, especially on high ELO, but after getting the same opponent 4 times in a row I'm like what the hell! I love rematching familiar trainers, but when the battles are consecutive you end up in practically the same game state after a few turns. Would be better just to not find a suitable match.
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