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Dazuzi

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Posts posted by Dazuzi

  1. 2 hours ago, Bestfriends said:

    Mayor, one of my goals were to lower down the poverty rate on PokeMMO (and when I was elected, the poverty rate was low, but thanks to the How to Make Money video on the Mayor Bestfriends YouTube channel, this rate was decreased much further and I am proud of the progress on this goal).

    You did not reduce poverty, you are just dumb enough to think you did. Since you just literally copy pasted your 'achievements' from Dusty's thread and clearly either don't read or don't care about feedback, I will just copy paste my reply to you as well.

     
     
     
    Spoiler

    There are no empiric data that support this claim other than your own assumption. Unless you can legitimately prove this by showing a graph of average player's wealth over time and then pinpointing a spike around the time you uploaded that video, you have no right to spread such claims. When it comes to the video itself, a person only needs to watch a fraction for it to count as a view and even if somebody did watch the whole thing, it still doesn't mean that they actually used the information in it. The most widely used and the most profitable double account berry farming method is not even covered in it for example.

    2 hours ago, Bestfriends said:

    4. Took a more active role on Forums by liking and commenting in some important debates. Debate 1 ; Debate 2

    Lmao, you liked and commented on an 'important debate', you must be really grasping for straws if you thought this was worthy of mentioning.

    2 hours ago, Bestfriends said:

    1. Translating transcripts for the Mayor Bestfriends YouTube channel for viewers that may not speak English. (Shoutout to the council members involved with helping me reach out to people from parts of the globe).

    2 hours ago, Bestfriends said:

    2. Publish more Self Help Videos on my Mayor Bestfriends YouTube channel.

    Can you at least try and make it look like your Youtube analytics are not the most important thing in your life?

    2 hours ago, Bestfriends said:

    Less Words, MORE ACTION!

     

    - Bf

    Lol, who thought this would be a good slogan for you? Empty rhetoric/self-bragging is what you do, if anything, this slogan applies to ProfesorEinsteinnn way more than it does to you and I wouldn't be surprised if it gets stolen.

  2. I don't think staff members and a banned player should even be included, staff has their own responsibilities and it undermines the whole 'community' aspect. Also, why use strawpoll as a voting system? I could have voted 200 times already just by switching my VPN.

  3. On 6/22/2019 at 5:47 PM, Bearminator said:

    I must also notify you, that if someone loans 1m with an agreement to pay back with a percental increment, by the rules of trades we will restore only the 1m from the initial trade. Ofc scamming here is always a rule, and brings punishments. 

    On 6/22/2019 at 5:03 PM, Bearminator said:

    Any question about service should be answered here too.

    Question, how will you recover their money if let's say someone borrows 1+ million and:

    a) they bounce it off multiple alts and never pay it back - can you track email history?

    b) they buy unspecified amount of items and never pay it back?

  4. 1 hour ago, Matoka said:

    "Monetary Value" from things which are not yen itself cannot be generated in the same way as the raw currency, their monetary value adjusts based on how many of something there are perceived to be. Yen is different because it is tied to things directly, for instance 200 yen can never be worth less than 1 Pokeball because you could just turn the 200 yen into 1 Pokeball.

     

    1 hour ago, razimove said:

    Problem is, the second isn't being done with player-player transactions, but player-npc transactions, generating a new cash influx. Buying RP forces you to directly interact with players in order to sell your items

    Yeah, fair point, I got that mixed up. I understand that the distinction is that it's the item(assuming it's consumable) or the pokemon being sunk in this scenario, the money is just being redistributed.

     

    What I was mostly alluding to though is that nerfing berries straight to 0 would tank the berry market altogether and possibly cause a deflation.

  5. 50 minutes ago, Matoka said:

    I'm sorry, you seem to have failed to understand the difference between player-player trading and player-NPC trading.

    My point is that both of these extremes, one being buying items from the gift shop, second one being selling berries to an NPC, both create monetary value out of 'thin air' using a 3rd party in the first place and both can be used in player-to-player transactions on the market.

    52 minutes ago, Matoka said:

    Items being traded to other players and pokemon themselves involved money moving from one player to another, a completely net neutral transaction for the amount of yen in circulation.

    Yes, but if the amount of yen in circulation becomes static or drastically lower, everything will fall in value, as yen becomes more valuable, thus causing deflation. The money has to come from somewhere in the end.

    1 hour ago, Matoka said:

    Berries are problematic because players have the option to trade them to NPC's for a fair price per unit and receive many individual units.

    In the end it's just money generated, similar to gym runs, farming nuggets or paydaying, this one is just more efficient in regards to time spent, which is why further nerfs wouldn't be unjustified to preserve fairness.

     

    If there wasn't this baseline set for each berry, most of them would be straight up worthless, I guess Nintendo is to blame for their poor individual design. If this baseline got removed, there would only be a handful of berries farmed and they would all tank in price very quickly as you mentioned earlier, whether this would be good or bad for the game is hard to say.

    1 hour ago, Matoka said:

    Player-Player trading does not generate any yen from thin air, in fact trading through the GTL for pokemon is 100% yen removal from the economy because of the listing fees etc.

    I agree.

    1 hour ago, Matoka said:

    Purchasing any item with RP generates absolutely 0 Yen in the server, nothing from the Gift Shop has an in-game sell price to NPC's, and is not comparable to berries.

    That's not what I said. I said that purchasing a trade-able item with RP generates millions in monetary value, not yen. I can understand why someone would think that it's not comparable to berries as you said, but I think there's a distinct connection.

  6. One thing people are not taking into consideration is that this whole 'generating yen from thin air' goes both ways. The same way someone can print money into existence through berries, the same way someone can create value through items and/or caught pokemons. This then goes to the extreme when someone drops a big amount of money on RP and creates millions in monetary value in form of gift shop items in seconds - and this honestly happens a lot(mostly in the chinese community). This is why completely nerfing the berry yen generation is not optimal either and I firmly believe that if NPC sell prices went to 0 we would just shift into a severe deflation, some might say that they wouldn't mind this but I disagree.

     

    I think the best solution is to look at the empiric data of average yen created from all sources and compare it to the average amount of value created from items from all sources over the same timeframe. If they're balanced the prices should be stable and if they're not the prices will reflect that. If you look at the prices over the months all gift shop items went down, meaning the current yen generation couldn't sustain the item generation @ their previous prices.

     

    If your goal is, however, to stabilize the old limiteds, this will indeed do nothing.

  7. 7 hours ago, Matoka said:

    but if everything was infinitely easy to catch every pokemon would become worthless as you wouldn't need to spend time taking turns to false swipe + spore

    But over the course of the last several years breeders didn't become worthless and people are indeed taking turns to false swipe + spore?

    8 hours ago, Matoka said:

    Look at Scyther on the GTL (currently 20k+), then compare that to Larvitar (7k+), and then compare that to Timburr (1k+).
    
    These are all incredibly prevalent OU Pokemon families, so their demand is arguably equivalent yet their prices on the GTL are drastically different. Scythers are 2,000% the price of Timburr.
    Why is this? Because Scyther is "Tedious" to catch by comparison to Larvitar, and Larvitar is more "Tedious" to catch than Timburr as it is rarer.

    You're ignoring crucial details such as difference in availability and obtainability, nobody really hunts scythers in safari for profit, because of the inability of influencing the outcome other than by using rocks or bait, which both have a downside and don't guarantee anything. Scythers also technically have an artificially fixed 25k price tag on them by the game corner, so their minimal market value won't fluctuate much from that point downwards.

    8 hours ago, Matoka said:

    If you want to turn around and tell me that the Timburr market is "Flourishing" you are free to do so of course, but I am free to disagree and say it is a dead market that will never feasibly hold value.

    Most of individual's pokemon value comes from it's IVs, nature, egg group, gender or a combination of these factors, if a catch doesn't fit any of this criteria why should it hold any value if there is none to begin with? It feels to me like pushing value onto a worthless market for the sake of pushing value.

  8. 2 hours ago, Munya said:

    but as he has also said the ball rates are modified here so using the vanilla ball rates in the formula may not net you accurate results

    2 hours ago, Munya said:

    It was broken, however, we weren't aware that it was at the time, and since we weren't, we couldn't exactly inform anybody that there was a fix in the works

    3 hours ago, Matoka said:

    As I said before I am very confident Dusk Ball has been intentionally nerfed, along with the other Pokeballs. If It hasn't and this is a mistake I will return and address this, but I am quite confident on my memory regarding this.

    I am confused, so were the balls such as dusk balls intentionally nerfed or was the catch rate broken since 2012?

  9. 17 minutes ago, Matoka said:

    Please do mention examples which you believe to be incorrect in terms of catch rate calculations, just remember to factor in any catch rate multiplier changes to Pokeballs and the fact that we use the gen III / gen IV catch rate calculations (last I checked, could be misremembering).

    If you find discrepancies while taking these both into account I'd be genuinely interested to hear them.

    For example according to gen III/IV catch rate calculations catching a 1HP/asleep ditto with a dusk ball should be pretty much 100%, which is not the case.

     

    https://gyazo.com/1abd128dd18453aa3c2fb6303de755d3

    17 minutes ago, Matoka said:

    And to anyone who complains that a Pokemon-themed MMO has MMO style changes I don't know what to tell you, we don't exactly hide the fact this is an MMO. It's in the name.

    I wouldn't have a problem with this change if it was simply explained to be altered from the original games in order to make it harder since it's an MMO. The whole argument about it being 'broken' for several years is my personal issue and I suppose that's why others are debating this as well.

  10. 3 hours ago, Fixedgaming said:

    it was a cool movie, but they shouldn't have made the feature to pick another option instead the one you chose in the first place on the end.. It became confusing and I didn't know what I picked and what not xD

    Most choices branch out into new and/or alternate outcomes so it had to be done that way.

  11. 1 hour ago, TJXD said:

    I feel you, the only episode that had promise was the uber one.

    I agree. I also saw potential in the Ashley O episode , but it ultimately turned into a very cliche and predictable story, none of the episodes really did it for me or gave me the usual 'black mirror' experience. The first episode also felt like a dumbed down version of the episode 'Playtest' from season 3.

    1 hour ago, TJXD said:

    Shut Up and Dance is still on top for me - the one where the kid gets text prompts to do stuff

    Interesting, not my personal favorite but definitely a good episode.

  12. 7 minutes ago, Matoka said:

    Too strong, as they are not in line with hand-held catch rate multipliers anymore

    Meaning in line with the most recent 3DS hand-held game(s)?

    12 minutes ago, Matoka said:

    Going through the old updates this is all I could find written about currently, so me thinking Dusk Ball was nerfed may have been a fever dream of mine.

    Yeah those were nerfed too from 3.5 to 3.

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