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AwaXGoku

Tier Council
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Posts posted by AwaXGoku

  1. 2 minutes ago, Munya said:

    Do you have any particular reasoning for this statement?

    P2 and PZ are not the biggest problem anymore lol and i prefer to deal with Lucario than the 2 porygon. But Lucario is still too strong for the tier and must be banned after p2

  2. 1 minute ago, Gilan said:

    I, for one, love the addition of Randoms. I'm not a PvP player to begin with (I've always hated stall, it just isn't fun). Randoms are by far more interesting to me and get me to actually play some PvP.

    i can understand this but it just show that with random battle you wont try to (re)put interest in PVP and small tier (you can play NU actually without playing stall and enjoy the tier for exemple). And im pretty sure in some month you wont play random battle at all or only 1 or 2 game/week. But like i said i can understand people like random battle since  all of i said was my opinion.

     

     

    4 minutes ago, Gilan said:

    Also, I think it's completely hyperbolic to say this will kill smaller tiers. People will still play them to practice for those tiered official events, imo. Saying randoms will kill the other formats is like claiming people only play randoms on showdown.

    Difference with showdown and pokemmo is : if you want to play OU on showdown you can just chose 6 random mon and search for a game. Here you will need to put 3-4 days to breed + ev all the comp or put 2m+ in buying comp on gtl or pay breeder and ev service to do it. 


     

  3. 2 minutes ago, Archiver said:

    Random battles is a great way for players who are interested in PvP but don't want to invest time and money on making a competitive team.

    ty bro you resume all i wanted to say : it will kill small tier because people will think this is the real PVP of pokemmo , or it isnt.

     

  4. 20 minutes ago, Imperial said:

    3rd: (on the non-pvp side) : the reward in random battle is meh (worse than in normal pvp ranked where they are already bad. Non-pvp player are waiting for other things than a random battle mode such as legendaries and/or dongeon or even Johto (even if it's useless).

     

    The reason why the rewards are less compared to the other tiers is because there's less skill and teambuilding involved, and because players don't need the resources to breed and invest in comps.

     

    So in theory, if you invest more in comp, the better the rewards.

    but that's only the theory , in fact if you r playing ranked that's better to do random battle than any other tier since you dont have to breed comp at all 
                          Random rewards                                                                        OU rewards
    301129544_randombatttle.PNG.fecef86f9c9f0221615bcb16c2e25e55.PNGOU.PNG.571c8002a07adc6536cedad27ea2f85a.PNG

  5. Yo , here is my thought about the random battle mode.

    1st: I dont get why we have a random battle mode in a MMO game. There is absolutly no reason to add a mode like that in that kind of game since in a MMO the main things we do is : farming ressource to get stuff to get better ressource/money to upgrade stuff or buy new things or organize new event.... or here in this mode you can litteraly create an account rush 4st gym and just spam random battle. It reduce the lifespan of the game a lot.

    2nd (on the pvp side) : it will just kill small tier like UU NU and Dubs. New player wont spent time and money on building a competitive team in these tier they find "fun" to play ladder or tournament since they can just go in random battle without haveing 1 single comp and just spam it like it is the real pvp of pokemmo. Only OU and maybe dubs will survive in some month. Also why deleting LC to add this ? lc had better sens to be in pokemmo than random battle.

    3rd: (on the non-pvp side) : the reward in random battle is meh (worse than in normal pvp ranked where they are already bad. Non-pvp player are waiting for other things than a random battle mode such as legendaries and/or dongeon or even Johto (even if it's useless).

    about the mode itself :
    -i have the feeling rng got boosted in this mode 
    -some matchup are litteraly impossible to win (azumarill bellydrum vs no water resistance xd)
    -rewards lol


    feel free to share your feeling about this 
     

  6. 5 hours ago, BrokenJoker said:

    What if the staff just held auctions regularly where people offered up their rare vanities or pokes? ofc the staff would have to decide on the level of rarity of the stuff they would auction. 

    Nah it will just kill the GTl and trade chat imo and also staff would be spammed by everyone about selling their vanities and mon.

    The idea is really about banned player and not letting their vanities/mon disapear forever with their account and not to help people to sell their vanities because they want cash.

  7. i've discovered this in another game with the same kind of "limited item" than we have in pokemmo. 
    Create a market where stuff from banned people are being put on auction.

    -This take effect only if the banned player already made a ban appeal and this one being rejected and/or being banned for at least 1 month and not appealing the ban.
    -In this case vanities and comp and shinies are being put on an auction market where people can just bid if they want to.
    -Vanities and mon disapear if nobody put an offer on them at the end of the days.
    -Only a limited amount of stuff can be on the black market at the same time and for a limited time only (24h or 7 days)
     

  8. 1 hour ago, Bertolfoso said:

    You might see this and think "wow p2 actually deals crazy damage" and yes, you would be right. But you need to keep in mind this is the best case senario for p2, as it will not have a moveslot for teleport, letting it have the coverage it desires, and it always has the perfect download boost, which it won't have vs a lot of these pokemon.

    ye your 100% right here that's why i said at least 70% and not saying it kills.

     

     

    1 hour ago, Bertolfoso said:

    Even in the case where p2 wins the 1v1, your superbroken mon is now slow and almost dead.

    im not fully agreed with this since some of the opposite mon cant deal enough damage like i show with all the stupid calc i show 1 week ago. And for the one that does enough damage to make p2 almost dead ,that just says you must sacc one of your big damage dealer to deal with a single mon after he already did one kill because most of the time you cant switch in with your offensive mon on p2 for free. I dont think this is normal and that's my opinion.

  9. On 8/20/2021 at 11:14 AM, pachima said:

    Imagine sharing 500 calcs of a Modest p2 with just 25% usage.

    i just replied to someone asking me proof about what p2 modest can wall since he said i was lying 
    and also this is imo the real problem about p2 in UU.
     

     

    On 8/20/2021 at 12:15 PM, Bertolfoso said:

    And the funny thing is that most of the time p2 doesnt kill back and then it's slower

    you can try to calc and before saying things like this since only snorlax and metagross and misma dont take at least 70% damage from p2 (and half of them will probably die if rocks are on since it was an argument for p2)


     

  10. On 8/14/2021 at 2:50 AM, RysPicz said:

     f a noname like yourself puts into my mouth words I didn't say and then additionally calls me out for alleged ignorance, you think I'd just calmly sit and watch a rando blatantly lie on forums and attack me for pretty much no reason?

     

     

    On 8/14/2021 at 12:15 AM, RysPicz said:

    Have you considered joining TC?

     

    I guess in your world Porygon2 magically resists fighting STAB and runs 252 hp def satk sdef and 3 natures at the same time, walls everything and oneshots everything that switches into it. Regardless, flame orb hera is ran 75% of the time so your argument is pretty much irrelevant. It's like saying that "if Pory2 is not eviolite then Yanmega can 2hko it after rocks".

     

    I'm not here to educate you what a mon can do to other mon

     

    Please don't put words I haven't said into my mouth. I have not said a single word or even implied that Pory cannot wall a physical threat (that's actually ignorance, and additionally, hypocrisy, but I digress). 

     

    Trying to use a lie to support your claim of a broken mon instantly makes you look ridiculous and drastically kills all your other arguments.


    If you want to discuss Pory2, then do it the right way.

    Yep i think i attacked you first , maybe you can try to consult someone because you seem to have mental issue.
    Btw i feel honored than the GREAT and STRONG forfiter know better than me what im doing on this game since you remember when i won my first official. Or maybe did you use your precious time to wright my name everywhere on the forum? what a strong level of nerds we have here.

     

     

    On 8/14/2021 at 2:50 AM, RysPicz said:

     

    Lemme help you out, because your calcs are somewhat lacking.

    252 Atk Choice Band Heracross Close Combat vs. 252 HP / 252+ Def Eviolite Porygon2: 152-182 (79.1 - 94.7%) -- 56.3% chance to OHKO after Stealth Rock
     
    252 Atk Heracross Close Combat vs. 252 HP / 4 Def Eviolite Porygon2: 146-174 (76 - 90.6%) -- 25% chance to OHKO after Stealth Rock

    so with your calc you are just validating the fact than p2 can win vs hera in some situation.
    if you r brain works correctly you can see that 25% chance of killing mean you will be killed 75 other %.

     

     

    On 8/14/2021 at 2:50 AM, RysPicz said:

     

     don't give a shit about feeling superior, I'm a man on a mission and I want to get rid of all the bullshit rng that devs included for no reason. And no, that was not a sarcasm, because you keep switching your Porygon's nature and spread with each paragraph to support your claim (fact =/= sarcasm). I'm indifferent about Pory's residence in the tier. 

    if you read my first post again you can see i made different paragraph for each porygon's set so idk what you mean.
     

     

    On 8/14/2021 at 2:50 AM, RysPicz said:

     So we're searching for switch-ins for P2 in the tier right now. Sure- Umbreon, Gigalith, Scrafty, Gastrodon, Dusclops, Snorlax. From both offensive and defensive sides. Also another Pory2 (lololol healthy meta).

    umbreon: ok , giga : come and get toxic+ doesnt have recover move, scrafty : ?? , gastro: get toxic (imagine playing gastro + vapo when p2 + vapo is pretty commun), dusclops: what it does to p after switching ? snorlax : only if it's the rest set but im ok with this. All pokemon you listed are slower than p2 and all of these mon doesnt make any pressure to your team.

     

     

    On 8/14/2021 at 2:50 AM, RysPicz said:

    Sure, Azu, Krooko and Mamo don't come in for free on Pory unless predicted Discharge/ Ice Beam, but Pory is currently used a pivot, similar to Rotom. It switches in to tank a weak hit and either hits itself or teleports to preserve momentum. The thing is, being a pivot means that Pory is highly suspective to U-Turn and Volt Switch itself, giving the mentioned earlier mons easy access to switch in and strike it's weak physical side.

    your speaking like p2 is alone in one team. and will need to come to every uturn and volt switch user. 
    flygon, crobat, staraptor, yanmega are the only common uturn user and if your only answer to the 3 first in your team is p2 it means the teambuild was bad. I say it again even if you dont like it , p2 can wall THE ENTIRE UU METAGAME except 3 or 4 mon and win his 1vs1 againt almost everything so it makes p2 a wincond (or maybe im not allowed to use term like this since i won my first tour 2 week ago?) in almost all the game he is in.
     

     

    On 8/14/2021 at 2:50 AM, RysPicz said:

      Suddenly Krooko doesn't have access to CC and cannot hurt Pory2. I guess it also cannot have CB as held item. Looks like I was wrong for all those years of playing, thanks for helping out fam and thanks for worrying- sorry to disappoint, I'm not drunk.

    252 Atk Krookodile Earthquake vs. 252 HP / 4 Def Eviolite Porygon2: 58-69 (30.2 - 35.9%) -- 31.6% chance to 3HKO
    252 Atk Krookodile Close Combat vs. 252 HP / 4 Def Eviolite Porygon2: 92-110 (47.9 - 57.2%) -- 91% chance to 2HKO
    252 Atk Choice Band Krookodile Close Combat vs. 252 HP / 4 Def Eviolite Porygon2: 138-164 (71.8 - 85.4%) -- guaranteed 2HKO after Stealth Rock

    252+ SpA Porygon2 Ice Beam vs. -1 0 HP / 4 SpD Krookodile: 204-242 (120 - 142.3%) -- guaranteed OHKO


    as you can see krook can kill p2 only if p2 is already cheaped and didnt recover so it means in a situation where p2 killed something or a double switch (it means taking risk) or a teleport user ( we came at bringing p2 to deal with p2).

     

     

    On 8/14/2021 at 2:50 AM, RysPicz said:

    No dude. Saying that "modest pory2 walls entire tier bar mons with fighting moves" is a ridiculously stupid lie full stop. Read it once again and think for yourself, thinking before typing really doesn't hurt.

    How is it a defensive uber? Please post calcs that support your claim, provide us with replays/ specific situations from the game. I will be more than happy to read your post and change my mind if you will be able to present valid, reasonable arguments. Other than that, for now you're just making yourself look really bad.

    +2 252+ SpA Blastoise Aura Sphere vs. 252 HP / 0 SpD Eviolite Porygon2: 120-142 (62.5 - 73.9%) -- guaranteed 2HKO after Stealth Rock
    +1 252 SpA Venomoth Bug Buzz vs. 252 HP / 0 SpD Eviolite Porygon2: 64-76 (33.3 - 39.5%) -- guaranteed 3HKO after Stealth Rock
    252+ Atk Choice Band Arcanine Close Combat vs. 252 HP / 4 Def Eviolite Porygon2: 146-172 (76 - 89.5%) -- 18.8% chance to OHKO after Stealth Rock
    252 SpA Alakazam Focus Blast vs. 252 HP / 0 SpD Eviolite Porygon2: 100-118 (52 - 61.4%) -- guaranteed 2HKO after Stealth Rock
    252+ SpA Life Orb Exeggutor Solar Beam vs. 252 HP / 0 SpD Eviolite Porygon2: 99-118 (51.5 - 61.4%) -- guaranteed 2HKO after Stealth Rock
    252+ Atk Choice Band Snorlax Return vs. 252 HP / 4 Def Eviolite Porygon2: 93-111 (48.4 - 57.8%) -- guaranteed 2HKO after Stealth Rock
    252+ Atk Choice Band Snorlax Superpower vs. 252 HP / 4 Def Eviolite Porygon2: 146-172 (76 - 89.5%) -- 18.8% chance to OHKO after Stealth Rock
    252 Atk Crobat Brave Bird vs. 252 HP / 4 Def Eviolite Porygon2: 58-70 (30.2 - 36.4%) -- guaranteed 3HKO after Stealth Rock
    252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 252 HP / 4 Def Eviolite Porygon2: 93-109 (48.4 - 56.7%) -- guaranteed 2HKO after Stealth Rock
    252+ Atk Choice Band Swampert Superpower vs. 252 HP / 4 Def Eviolite Porygon2: 146-172 (76 - 89.5%) -- 18.8% chance to OHKO after Stealth Rock
    252 Atk Choice Band Flygon Earthquake vs. 252 HP / 4 Def Eviolite Porygon2: 78-93 (40.6 - 48.4%) -- 64.8% chance to 2HKO after Stealth Rock
    252+ Atk Choice Band Metagross Hammer Arm vs. 252 HP / 4 Def Eviolite Porygon2: 140-166 (72.9 - 86.4%) -- guaranteed 2HKO after Stealth Rock
    252+ Atk Choice Band Staraptor Close Combat vs. 252 HP / 4 Def Eviolite Porygon2: 156-184 (81.2 - 95.8%) -- 56.3% chance to OHKO after Stealth Rock
    +2 252 SpA Life Orb Mismagius Hidden Power Fighting vs. 252 HP / 0 SpD Eviolite Porygon2: 125-148 (65.1 - 77%) -- guaranteed 2HKO after Stealth Rock
    252+ Atk Choice Band Rhyperior Earthquake vs. 252 HP / 4 Def Eviolite Porygon2: 108-127 (56.2 - 66.1%) -- guaranteed 2HKO after Stealth Rock
    252 SpA Choice Specs Yanmega Bug Buzz vs. 252 HP / 0 SpD Eviolite Porygon2: 76-90 (39.5 - 46.8%) -- 34% chance to 2HKO after Stealth Rock
    252+ Atk Life Orb Mamoswine Superpower vs. 252 HP / 4 Def Eviolite Porygon2: 143-169 (74.4 - 88%) -- 6.3% chance to OHKO after Stealth Rock
    252+ SpA Choice Specs Adaptability Porygon-Z Tri Attack vs. 252 HP / 0 SpD Eviolite Porygon2: 108-128 (56.2 - 66.6%) -- guaranteed 2HKO after Stealth Rock
    252 SpA Choice Specs Rotom-Heat Overheat vs. 252 HP / 0 SpD Eviolite Porygon2: 108-127 (56.2 - 66.1%) -- guaranteed 2HKO after Stealth Rock
    252 Atk Scrafty High Jump Kick vs. 252 HP / 4 Def Eviolite Porygon2: 126-150 (65.6 - 78.1%) -- guaranteed 2HKO after Stealth Rock
    252 SpA Life Orb Sigilyph Psyshock vs. 252 HP / 4 Def Eviolite Porygon2: 55-66 (28.6 - 34.3%) -- 99.1% chance to 3HKO after Stealth Rock
    +2 252+ Atk Life Orb Bisharp Night Slash vs. 252 HP / 4 Def Eviolite Porygon2: 121-142 (63 - 73.9%) -- guaranteed 2HKO after Stealth Rock

    all of these are calc ONLY for the modest one and without any EV in def or special def.


     

    On 8/14/2021 at 2:50 AM, RysPicz said:

    I didn't miss that fact, of course Pory with support can be a problem. But same thing goes for a lot of mons, for example if you support your PZ with a Dugtrio to remove Gigalith that would otherwise wall it, then PZ becomes a problem.

    you just campare a broken mon in the tier with another broken mon in the tier lmao

     

    On 8/14/2021 at 2:50 AM, RysPicz said:

    Wait, didn't you win your first official tour like, 2 weeks ago? Pretty big mouth for someone with such lackluster discussion/ competitive experience. Maybe you should go back into hunting shinies and playing pve events?

    like i said before i feel so honored you know a lot of things from a no-name like me. Yes i won my 1st official 2 week ago and yes it's more than what you did in 2 last years. Since you telling me you still play the game you must be very bad then for someone with almost a decade of experience. You should probably try to shiny hunt too since they seem to have more knowledge about what they are talking about than you.

    I hope at least you enjoyed all the like from your teammate you should be proud of you. 


     

    On 8/14/2021 at 1:53 AM, Aerun said:

    Why are we acting like there is no hazards in this game? that pokemons are always at 100% health during the whole game ?

    that people can't predict a move from porygon2 ? that you can't force porygon2 to recover to get some poke in freely ?

    and it's not like there are 0 mons that can't revenge kill it or even just kill it. P2 doesn't have leftovers so hazards, status and weather (sand) will make things a bit difficult for its longevity.

    Lanturn, Bronzong, Snorlax, CB Snorlax, Dusclops, Metagross, Porygon2, Scrafty, Spdef Swampert, Gastrodon, Gigalith, all of them can stall/ come in on p2/ can force p2 to recover to finally bring in a more fragile wallbreaker safely. Okay some of them are less useful than others, but most of them are very viable and useful in that meta.

    All I see here is theory and it doesn't mean much in the actual game. Porygon2 isn't a threat in UU, you just gotta be prepared for it like you gotta be prepared for any top tiers pokemons in each tier.

     

    Now on a serious talk you 100% right SR is a big part in the game and calc about hera before was just a "funny" exemple since nobody will use p2 to deal with hera . The real problem is : all answer to p2 are slower than him and doesnt pressure the rest of your team most of the time. We have really few things that can revenge kill a p2 and force it to switch out in UU and most of them have a lot of check really common in UU. I hope you see what i want to say , the tier is already not the best atm and let p2 doing what he want in UU doesnt help to make this tier healthier.
     

  11. 1 hour ago, RysPicz said:

    If you want to discuss Pory2, then do it the right way.

    Is it an offensive uber? Surely not.

    Is it a support uber? I don't think so.

    Is it a defensive uber? Run the calcs and check yourself, it doesn't magically switch in on every attack in the game and soak it up.

    Is it centralizing/ unhealthy? Maybe. That would be the only criteria we could use to actually discuss it.

    I guess I like my CB set too much, it's seriously fun tho (and hammer arm 2hkos Pory even without rocks. Unless you're me and you miss that 90%)

    i agree with p2 isnt an offensive uber 
    i agree with support 
    it is a deffensive uber. 

    Is it centralizing ? yes. It switch on every attack on the game ? except some big sweeper it does 
    you missed the fact that with some support in the team (heal bell , voltswitch user and more) it can easily become a problem for your team especially the modest download set.


    Next time try to play at least some game in the tier before answering like you did. And i dont care about what you win in 2014 or idk. Just play the actual metagame and see by yourself how p2 is unhealthy for UU.

    I hope you wont reply like you do always that's boring 

  12. 52 minutes ago, RysPicz said:

    We should put priority in making the game less rng-reliant so "noob in 400" won't beat a 700 points player by sheer luck through sand veil evasion. Shit like quick claw, bright powder and evasion-boosting abilities are affecting entire game in almost all tiers, while Pory2 resides in UU only, although this is just my own opinion. I can understand that you are mainly a UU player (?) and Porygon affects you more than the other bullshit devs brought upon us not too long ago, though.

    yes i can understand this opinion but like i said quick claw usage is almost irrelevant and im not speaking about bright powder that i faced like 0 time in 3 years.

     

    52 minutes ago, RysPicz said:

    Oh, so CB Heracross cannot KO p2. Or a scarfer after rocks. Right. Good to know. Have you considered joining TC?

    like always you need to answer with sarcasm when you reply on forum because you need to look so cool for your friend but anyway lets make as you never write this.

    cb hera against a full hp def p2 ( you can look at usage , people use it  or at least with +def nature)
    252+ Atk Choice Band Heracross Close Combat vs. 252 HP / 252+ Def Eviolite Porygon2: 168-200 (87.5 - 104.1%) -- 31.3% chance to OHKO
    scarf hera against modeste p2 
    252+ Atk Heracross Close Combat vs. 252 HP / 4 Def Eviolite Porygon2: 158-188 (82.2 - 97.9%) -- guaranteed 2HKO
    with drop spedef on hera :
    +1 252+ SpA Porygon2 Tri Attack vs. -1 0 HP / 0 SpD Heracross: 153-181 (98.7 - 116.7%) -- 93.8% chance to OHKO
     

     

    57 minutes ago, RysPicz said:

    I guess in your world Porygon2 magically resists fighting STAB and runs 252 hp def satk sdef and 3 natures at the same time, walls everything and oneshots everything that switches into it.

    again sarcasm but i feel like you absolutly need to feel superior.

    i didnt say p2 kill everything i just say that's not normal something that can wall almost all the tier is also something without any counter or switch in safe 

     

     

    1 hour ago, RysPicz said:

    I'm not here to educate you what a mon can do to other mon, I mentioned physical attackers (without even mentioning Azumarill, Krooko, or Mamoswine) which can quite easily dispose of Pory2, as the bold natured Pory is used only 20% of the time (mostly calm/ modest).

    as always , azu doesnt come on discharge/tri (i hope you wont they this is like using p2 without eviolite) krook doesnt come on ice beam and dont do anything to p2 (you maybe drunk idk) and mamo need to run CB or life orb and like always doesnt like triattak (you cant do calc if you want)
    i hope you will educate yourself next time before writing things like that.
     

     

    1 hour ago, RysPicz said:

    This is a blatant lie. Modest P2 can wall the entire UU metagame bar CC/ Superpower/ Hjk? Are you trying to lie to yourself or to us? Trying to use a lie to support your claim of a broken mon instantly makes you look ridiculous and drastically kills all your other arguments.

    yeah you will decide what argument are valid or not.

  13. 3 hours ago, PoseidonWrath said:

    Why is Pory2 a problem?

     

    Pory2 is the core of UU which safe switches in alot of stuff

     

    Yanmega

    Mismagius

    Rhyperior

     

    Personally i dont think pory2 is problematic and if there are people who disagree with me, instead of complaining give us viable calcs, examples, etc 

    Yanmega 1st: it has x4 weakness to SR . It always been a big threat in UU even before p2 come to UU and everyone deal with it. It die to every won that are faster than him. We have PZ in UU and last thing dugtrio + any mon is problematic.

    Mismagius : same things than yanmega it can easily be revenge killed even more since krooks is one the most used mon in the tier and doesnt have acces to recover move.

    Rhyperior : since swampert and gastro are UU a lot of bronzong are running grass knot , 0 SpA Bronzong Grass Knot (120 BP) vs. 248 HP / 0 SpD Solid Rock Rhyperior: 180-213 (81.4 - 96.3%) -- guaranteed 2HKO after Leftovers recovery
    if you want to beat bronzong you need to anticipate your opponent switch if you r running smack down and if not you cant beat bronzong. Saying Rhyperior will be a problem in UU if p2 is banned from UU is irrelevant here since they are a lot of check to rhyperior.

    "p2 is the core of UU which safe switches in alot of stuff" yeah it switch on every mon in the tier except 3 of them lmao
    and only 3 of them can switch on p2 if we not incluude p2 itself 

  14. 3 hours ago, RysPicz said:

    There are things that are imo more important than P2. Getting rid of Dugtrio, Quick Claw, evasion-boosting abilities/ bright powder and any other shit that only adds rng to already rng-heavy game should be our priority imo.

     

    dugtrio + quick claw + evasion boosting abilities combined doesnt have p2 usage 

    where should we put priority ? on some item using only by noob in 400 or less elo or a mon spammed by everyone ?

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