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EricRasp

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  1. Like
    EricRasp got a reaction from Razachu in EricRasp’s Breed/EV Shop   
    Thanks to @Fixedgaming for this amazing banner! ❤️
    EV/LV Shop [Open]
     
    Full EVs: 20k Full EVs+lvl 50: 30k LC Training: 20k   I didn't think I had to mention this, but please understand that I have a life beyond this game. All bulk EV orders will be returned within 48 hours. Unless and until I specify that I can deliver it earlier, please do not rush me. 

    I can do orders faster during the weekend so that's the best time to contact me. During the weekday, my productivity will plummet as I have to focus on my job.   
    Completed orders[Stopped Updating since July 2020]: 
     
     
    Breed Shop (Open)
     
    I have decided to make my breed shop permanent. I also do perfects now. There will be fixed prices from now on:
    [Happiness breeds cost 50k more. For Magby, Elekid and Smoochum it will be 50k extra. Thanks ^^]
     
    2x31 3x25+ : 330k
    2x31 3x27+: 380k
    2x31 3x30+: 580k
     
    3x31 2x25+ : 430k
    3x31 2x27+ : 480k
    3x31 2x30+ : 620k
    3x31 3x30+ : 1.4m
     
    5x31 : 1.1m
     
    [These prices are not final. They are my old prices. Right now, I do them quite a bit cheaper. I'm not going to fix any prices, so just DM me and we can take it forward from there.]
     
    For gender-less breeds, PM me with your build and I'll quote you a price and we can move forward from there.
     
    All breeds are natured of course. 2 egg moves are free, anything above that will carry a cost of 15k per egg move.
    9k gender Pokemon cost 20k extra
    21k gender Pokemon cost 50k extra
     
    I DO NOT OFFER MALE ONLY BREEDS
     
    For any custom orders, feel free to dm me about it and we can settle on a price together. 
     
    Completed Orders [Stopped updating a long time ago]:
     
     
     
    IGN: EricRasp
    Discord: @ericrasputin
     
    Disclaimer:
    To avoid scams I will need the cash upfront. For your safety you can
    post down below the requested poke and take screen shots for the Devs if you don't trust me.
     
    Cheers!
     
  2. Laughing
    EricRasp reacted to razimove in Find Smoochum   
    Cant you just breed a jynx down?
  3. Flex
    EricRasp reacted to RysPicz in OT Kyu Exclusive MVP Prizes   
    That's right
  4. Thanks
    EricRasp reacted to Imperial in PSL XVI Feedback and suggestions for next PSL   
    Hello,
     
    I appreciate that it's the middle of the regular season of PSL XVI as I write this but I thought it would be a good idea to gather feedback from the community regarding this PSL edition and also look at suggestions for the next one (whoever would be keen to host it).
     
    I'll share my views:
     
    Pros
    I thought it was nice to have a variety of managers involved, including giving a debut to managers like NecasInTrouble and Wallarro - it shows that the competitive community is willing to continue giving new people a chance to showcase their managerial skills in the biggest unofficial tournament Drama was identified and dealt with pretty quickly (e.g. the Brumoso incident), although it could have potentially been dealt with more smoothly (e.g. Not suspending Necas) New players were able to debut in their first PSL season (e.g. LiveLaughHate amongst others) The chips were a nice incentive and had that surprise factor against opposing teams  
    Cons
    I believe that Doc doing most of the stuff on his own wasn't a good idea considering his commitments - these sort of events always need help as it's incredibly time-consuming Although the chips were a good incentive, I believe that this alongside the point above caused line-ups to be submitted and weekly line-ups to be posted slightly late The fact that players could leave a team that was eliminated during the regular season and join a team to increase their chances at winning seems a bit unfair - I believe you should stick with your team until the very end unless a midseason draft occurs, as it's the player and manager's responsibility to motivate the team. Although both managers had to agree to the trade, I feel players should stick with that team regardless Some of the draft picks weren't the best compared to previous seasons PSL is starting to lose its identity as the years go on. It used to be known as the competition for only the most elite and top players in the game but admittedly the quality has been decreasing over time. Although there are still some great quality matches, the overall quality has definitely reduced.  
    To be updated as the season progresses.
     
    Now onto my suggestions for a future PSL...
     
    Timeline
    General Thread to be posted at the beginning of October (enough time to collect donations and build hype) Manager/Player registrations to be posted on the second week of November (Manager sign-ups open for one week, player sign-ups open for two weeks) Auction to take place on the last Saturday/Sunday of November Regular season to take place from the first week of December, with one of the following formats: Seven week round-robin, each team will play each other once. A team will receive 3 points for a win, 1 point for a tie and 0 points for a loss. 6 teams would qualify for the playoffs. Two groups consisting of four teams each (the teams will be chosen at random) - each team will play each other twice, lasting for six weeks. A team will receive 3 points for a win, 1 point for a tie and 0 points for a loss. The top two teams from each group would qualify for the playoffs (4 in total), or the top three from each group qualifying (6 in total) but the teams finishing top automatically receiving a bye until the semifinals. Playoffs would take place from January and conclude in February (around CNY event time)  
    Manager selection
    There would be a variety of managers picked varying from those who have gained multiple tournament wins, competed in PSL or those who haven't managed before but may have the skills required to take on the role  
    Player selection
    One of the following options:
    All players who signed up regardless of quality will be considered for the draft Implement a certain criteria for players to be drafted to ensure consistent high-quality matches - credit to @LeJovi for the suggestion  
    Tiers
    Reintroduce showdown tiers, with a vote between: SV OU, SM OU, ORAS OU, DPP OU, ADV OU, VGC If this is not possible then potentially a separate tournament where MMO players would exclusively participate in showdown tiers to prove their skills (e.g. A Smogon based PSL purely aimed at MMO players) Regular Season 8 Tiers - OU, OU, UU, NU, DUBS, LC, MC, MC 10 Tiers - OU, OU, UU, NU, DUBS, LC, MC, MC, Showdown tier, Showdown tier 6 Tiers - OU, UU, NU, DUBS, LC, Showdown Tier - Credit to @Luke There is a consideration to get rid of Manager Choice for future PSL's as there are no great benefits and it risks inexperienced players being slotted in that spot instead of being able to showcase their full potential. Playoff Season Same as above, but in the event of a tie managers will battle in the following tiers (OU, MC, MC)  
    General
    Chips would be abandoned Introduce a co-host and PSL Council to ensure that the event runs smoothly throughout, line ups/deadlines are handled quicker and to help if any incidents/drama occurs Disable trades during the season as teams that are already eliminated (e.g. RDL's team) can put other teams at an advantage/disadvantage, since in theory, RDL's team may not need to try anymore compared to previous weeks Allow a midseason draft from week 5/6 onwards to give undrafted players or players who missed the original deadline to join if they want. Managers would be given a certain number of credits unrelated to the original draft to bid on these players. Managers to potentially battle each other to decide potential tiebreakers during playoffs (assuming they are not allowed to play again). Having pre-established teams with a consistent mascot for each PSL - Credit to @Luke Removing Manager Choices as a tier and replacing this with Showdown tiers or removing these altogether - Credit to @Luke @Quinn010 Make sure that coaching, if caught, is severely punished to try and deter players from attempting to do so.  
    Betting
    Betting threads to be reintroduced in the Unofficial Tournaments section for PSL, due to a number of people not realising about the Club section and engagement being lower than previous years  
    Additional
    Try and bring back Kyu OT Pokemon or other staff prizes as an extra incentive for MvPs and media recorders - Credit to @Axelgor for the idea  
    This just came to my head right now so wanted to share, but I'd like to emphasise that this does not mean I'm planning to host the next PSL, more that I thought it would be good to get feedback and ideas in as soon as possible so that we can avoid any delays like this year.
  5. Thanks
    EricRasp got a reaction from ClosedBox in LF a Breeding service   
    A piece of advice. You're better off searching in GTL for perfects than a breeder. Breeders often take like 1m for 5x31s and you can find ones for cheaper on GTL. 

    If you still can't find it, then breeders are the way to go lol 

    Anyway, GL! 
  6. Like
    EricRasp got a reaction from MightyBoxer in Berry Farming Assistant   
    Time to get completely flamed for this suggestion 😫

    Have you ever played one of those idle games? Almost every single one has a subscription based "assistant" that would take care of your idle farming business while you sleep. 

    Bring that to this game. 

    Having to keep alarms at odd times just to water these plants is just tiring asf. For a small monthly fee, let an assistant take care of that. You can configure when it gets to water your plants. This suggestion is only for watering. For planting, this would need manual intervention like we have now. 

    Its a win for the devs, win for the berry farmers, win for the consumers. ❤️ 
  7. Like
    EricRasp got a reaction from Queza in Berry Farming Assistant   
    Time to get completely flamed for this suggestion 😫

    Have you ever played one of those idle games? Almost every single one has a subscription based "assistant" that would take care of your idle farming business while you sleep. 

    Bring that to this game. 

    Having to keep alarms at odd times just to water these plants is just tiring asf. For a small monthly fee, let an assistant take care of that. You can configure when it gets to water your plants. This suggestion is only for watering. For planting, this would need manual intervention like we have now. 

    Its a win for the devs, win for the berry farmers, win for the consumers. ❤️ 
  8. Like
    EricRasp got a reaction from Gruul in PokeMMO Type Ranklist   
    Everyone would be happy if they'd just block him over here like I did several years ago. He'd just be talking with himself. 😄 
  9. Like
    EricRasp got a reaction from RysPicz in PokeMMO Type Ranklist   
    Everyone would be happy if they'd just block him over here like I did several years ago. He'd just be talking with himself. 😄 
  10. Laughing
    EricRasp reacted to Transendence in Item Clause   
    if that's the case, f no
  11. Heartbroken
    EricRasp reacted to TechnoVortex in [Unofficial] Shiny Existence Thread [5th Life]   
    6 phases on ralts after 98k encounters. I don't think I'll keep hunting it seeing as it's now extremely rare to actually find a ralts horde. I think it's been 3 years since I've started this hunt and I've been hunting on and off because I kept phasing.

  12. Heart
    EricRasp reacted to Imperial in PokeMMO Type Ranklist   
    I think the issue is that you've built a negative reputation for yourself where you only want to be heard, ignoring whatever comments and feedback other people have directly responded to you in the past, derailing threads and continuously quoting people (even when requested to stop), so you can't really complain when people do the same to you and automatically disregard points you make.
     
    The main tier I've seen you play is OU and sometimes NU, yet you make points on subjects related to UU. It's probably best to do your research, look at statistics in game and actively get involved in those tiers instead of just playing hypothetical scenarios. Theorycrafting can only get you so far...
  13. Like
    EricRasp reacted to Gurbb in [Unofficial] Shiny Existence Thread [5th Life]   
    After 14 months of shunting staryu everynight with dono & shiny charm & after getting 5 wingulls....... I finally managed to get staryu. Took me 14 months but, its worth it 
  14. Like
    EricRasp reacted to LeZenor in PokeMMO Type Ranklist   
    When you share your opinion on public forums, you have to expect that people will disagree with you, that’s just how it is on the internet man. You can’t just expect people to agree with you every single time you share your thoughts on a topic. And if people see a flaw in a specific part of your argument (which they did), they will point it out. I don’t particularly agree on the way they did but regardless, you are entitled to your opinion and so are they and nothing compels them to answer all of the 84 other lines of your post. Maybe they agree with the rest or maybe they don’t or maybe they just don’t bother to reply to everything in any of your post. Nobody is out to get you
     
    Bug-type resisting to Psychic-type was part of your argument. You were proven wrong. That’s it
  15. Heart
    EricRasp got a reaction from CaptnBaklava in LF a Breeding service   
    A piece of advice. You're better off searching in GTL for perfects than a breeder. Breeders often take like 1m for 5x31s and you can find ones for cheaper on GTL. 

    If you still can't find it, then breeders are the way to go lol 

    Anyway, GL! 
  16. Like
    EricRasp reacted to OrangeManiac in PLEASE Update Knock Off   
    There's just so much wrong with this. You clearly have no clue how chess A.I. works and why it isn't applicable to a game like Pokemon. In chess, A.I. can use raw calculating power to calculate every reasonable line to come up with "the best possible move". In Pokemon, there's way too much variability from RNG damage ranges to secondary effects to actually playing the psychological mindgames against your opponent, which they can more easily beat if they know they are playing against a predictable computer. There is rarely in Pokemon such a thing as "undeniable best play" because you always have to make assumption of EV spreads, movesets, opponent's strategy and so on. I have no clue why you went on such a weird tangent about chess A.I. in Pokemon but please stop going any further with this, as you are not making any sense.
     
    Then on the other point of discussion. Assessing random move powers to things that has no resemblance to canon games is an awful idea. It just makes the whole game look like a hissy-fit thrown by 15-year-old because in their subjective mind something in the original game wasn't right so now thousands of players have to suffer through it, while majority of the playerbase wants to play Pokemon games that at least some way resemble the original games they grew up with. That's why keeping a move with older gen mechanic is much better option than randomly coming up with your own customized power and effect that makes the whole other community just scratching their head.
  17. Heart
    EricRasp reacted to Transendence in EricRasp’s Breed/EV Shop   
    welcome back
  18. Like
    EricRasp reacted to Rache in can i swap versions around to get the other legendary?   
    The reason that we don't allow permanent ownership of "uber" legendaries like Zekrom is the impact they would have on difficulty balancing. Some legendaries are so powerful that they would warp the game around themselves, and banning them from PvP would not resolve this at all.
     
    When it comes to the most difficult postgame content, PokeMMO is a strategy game in disguise. You have hundreds of options to choose from which bring something unique to teams built to handle that difficult content. Choice is emphasized and important as each mon is better at some things and worse at others, giving you a reason to prepare and use different teams in different situations.
     
    If content difficulty is balanced under the assumption that players are all using the strongest legendaries, it becomes too difficult for players who don't have them. If it's not balanced around them, it becomes too easy for players who do. Both of these outcomes are extremely negative for the game as it strips away the value of choice. You would always auto-include them to play anything optimally.
  19. Like
    EricRasp reacted to Quakkz in Money Storage System   
    In parts flex, in parts serious suggestion. Im aware this is a first world problem, but give us a way to store money without forcing to use alts if we are at the money cap.
     

     

     
    Could use the system from your mom in Johto to store more money.
  20. Like
    EricRasp reacted to DarylDixon in Legendary battles   
    Hello since for johto we have the ho-oh rematchs that gives x10 rainbow qwills and x3 legendary lure, id would suggest to give an addiction of x10 elemental orbs ,  (as counting kanto and johto a unique one, because there are no other legendaries in gen 1 aside of mewtwo that you can find it in the wild for war battles to contest it.)
     
    Also if possible for the future would be nice to add legendary battles/rebattles in other regions for example:
     
    Hoenn: a battle against kyogre and groudon. that can give still x3 legendary lures and x10 of the future items to increase/decrease ivs of the future regis/duolati that will come.
    Sinnoh:  Giratina rematch in his world? that can give the lures and the future items for ivs for the trio lakes?
    Unova:  in the giant chasm there's a locked zone that you could find kyurem, would be amazing if that spot one day would be opened and battling  the kyurem with the same rewards as i said before
    for the trio sword masters or the genius.
     
    Ideas for item ivs set up for legendaries:
    Kanto/Johto: Rainbow Qwills/Elemental orbs.
    Hoenn: Dew Drops/Eon Tears if duo latis.
                 ancient rocks (if trio regis)
    Sinnoh:  Lakes psychic orbs (?)
    Unova: Pieces of swords (for the trio sword masters) 
       
     
    having more legendaries battles/rebattles would be a nice weekly grind.
     
    Guess you staff are enough smart to find out a way how to make em as battle.
     
    sorry for my english.
  21. Heart
    EricRasp reacted to CaptnBaklava in EricRasp’s Breed/EV Shop   
    Hype 
  22. Heart
    EricRasp reacted to Elizn in EricRasp’s Breed/EV Shop   
    @EricRasp Its Open 😄 
  23. Like
    EricRasp reacted to Znooz in Pseudo-Random distribution for shiny rates?   
    Short answer: No, shiny rate is fair.
     
    Longer answer (probably only questions):
    Look at it this way: Why do you suggest this idea? What impact would it have on the current shiny economy? Would people really get happy catching a shiny with 1/3k chance insteed of 1/30k? How would you compensate people that already own a few shinies, that have spent thousands of hours hunting them if those shinies got a higher shiny probability?
     
    Just because you said "a more reliable method for catching shinies", imagine if tenta-cool/-cruel had a shiny rate of 1/3k, the avrage price for a shiny tenta-C would be around 120-150k, you would have to catch around 8shiny tentas to afford a 5x31 natured not shiny comp pokemon.
     
    I'm gonna state the obvious, you just want an easy way to get a shiny because you dont want to spend hours & hours grinding to get one, then just maybe an grinding mmo game aint for you.
    You have to think outside the box of your own interests and consider the whole playerbase when thinking about in idea.
     
    So my answer stil stands as: No, shiny rate is fair.
     
  24. Like
    EricRasp got a reaction from Matarazo in Teleport Ocarina   
    Petition to make a teleport ocarina for all the grinders out there. 
  25. Like
    EricRasp got a reaction from NullBit in History tab in GTL   
    Can we get a history tab in GTL? A place where we can see all our past purchases and how much we paid for them. The usefulness of this feature is self-explanatory. Cheers. :) 
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