Popular Post Munya Posted January 21, 2015 Popular Post Share Posted January 21, 2015 (edited) Since nobody else will, i guess I am going to, and its going to be bad, and you will still like it. Show exact IV's in the summary window, quite simple. With the new breeding system it is almost a required change. Especially when breeding hidden power, we can't spend hundreds of hours narrowing iv's on tons of catches looking for that one exact pokemon with the very specific iv's needed to ensure a specific hidden power. Actually its a change that should have been made long ago as a trading patch to prevent scams or people just miscalculating and selling bad things. This all began https://forums.pokemmo.eu/index.php?/topic/49263-new-breeding-system-megathread-discussion/?p=982065 Edited January 21, 2015 by Munya Ronax, Gunthug, Platoons and 30 others 33 Link to comment
SamuraiHunter Posted January 21, 2015 Share Posted January 21, 2015 how about when we are narrowing IV that we get 1 guess..if we guess the correct IV in the spot then it stays permanent if not it stays as ranged. Link to comment
DaftCoolio Posted January 21, 2015 Share Posted January 21, 2015 i think its because of the ways the iv is calculated, because a certain stat can be attained with different ivs is why teh range is given. As for hidden powers, just breed hidden power onto it and test it, easier than narrowing ivs Instagramlol 1 Link to comment
Gunthug Posted January 21, 2015 Share Posted January 21, 2015 i think its because of the ways the iv is calculated, because a certain stat can be attained with different ivs is why teh range is given. As for hidden powers, just breed hidden power onto it and test it, easier than narrowing ivs Yeah but for breeding a certain hidden power, you have to know the exact ivs of both parents or else you risk wasting two breeders if the hidden power doesnt come out like you want it Munya 1 Link to comment
Munya Posted January 21, 2015 Author Share Posted January 21, 2015 (edited) i think its because of the ways the iv is calculated, because a certain stat can be attained with different ivs is why teh range is given. As for hidden powers, just breed hidden power onto it and test it, easier than narrowing ivs Um, people don't want to waste 2 good breeders and get the wrong HP, they wan't to be able to take there 2 breeders and calculate the hp beforehand and know what exactly they are breeding, and actually breed for the HP they want. EDIT: beaten to it. Edited January 21, 2015 by Munya Link to comment
fredrichnietze Posted January 21, 2015 Share Posted January 21, 2015 im going to agree with this but for a different reason. atm the system we have for a market isnt that good. for selling, it's either spam trade 24/7 and hope someone who wants to buy what you have pops up and offers the price you are looking for. or set up a forums shop that few players in game use and have a small percentage of the market maybe see what you have. if you are buying a specific pokemon with specific iv's/moves/nature it's very difficult to find what you want and even more difficult to weed out the scammers. if we had both exact iv's and a in game mail system, a grand exchange type system would be possible here in pokemmo. link for those who dont know what the grand exchange is http://runescape.wikia.com/wiki/Grand_Exchange Link to comment
Munya Posted January 21, 2015 Author Share Posted January 21, 2015 (edited) im going to agree with this but for a different reason. atm the system we have for a market isnt that good. for selling, it's either spam trade 24/7 and hope someone who wants to buy what you have pops up and offers the price you are looking for. or set up a forums shop that few players in game use and have a small percentage of the market maybe see what you have. if you are buying a specific pokemon with specific iv's/moves/nature it's very difficult to find what you want and even more difficult to weed out the scammers. if we had both exact iv's and a in game mail system, a grand exchange type system would be possible here in pokemmo. link for those who dont know what the grand exchange is http://runescape.wikia.com/wiki/Grand_Exchange Actually its a change that should have been made long ago as a trading patch to prevent scams or people just miscalculating and selling bad things. It was there, sort of. Just not in as much detail as yours(I asked someone other than myself to make the thread). The thread was mainly to get the discussion going though so regardless yeah. Edited January 21, 2015 by Munya Link to comment
Barrage Posted January 21, 2015 Share Posted January 21, 2015 (edited) As cool as it is to be able to make Pokemon in an MMO, it is just that -- an MMO. If I wanted needle-point accuracy in my ability to manipulate the outcome of a Pokemon IV-wise, I would go play a battle simulator. In any good MMORPG, there are good and bad pieces of equipment. If you have played any MMO, you will know that a lot of equipment will come from boss drops. It's usually completely based on RNG, and in some games, stats of the equipment that gets dropped vary. It is incredibly unlikely you'll get that "godly" piece of equipment. The new breeding system is great, because it allows you to mix and match Pokemon you have caught to try to obtain something useable.If we didn't have those incredibly awesome breeders from before, it'd be a perfectly balanced system. And as time goes on, we will have less and less godlies since the resources to produce them will go away. So we will have to use the system as intended: go catch the things and try your best to patch up that "almost" catch you got. We already have it extremely easy in terms of HP because we have a flat 70 base power. The rest should be completely up to RNG, as things were pre-breeding (initially, from like a year and a half ago), when we could only catch and pray. Also, you can still do that (yes it's long, and yes it's a grind - as it should be). I would also like to point out that hidden power is special now, so not as many Pokemon will benefit from it, and we will probably get access to gen IV moves eventually, which will again decrease the importance of hidden power. So if you want that one special Pokemon that has the best hidden power available, I think you need to just try your luck. No need for any mechanics to be introduced that would make obtaining desirable HP any easier. Edited January 21, 2015 by Barrage Link to comment
Munya Posted January 21, 2015 Author Share Posted January 21, 2015 (edited) As cool as it is to be able to make Pokemon in an MMO, it is just that -- an MMO. If I wanted needle-point accuracy in my ability to manipulate the outcome of a Pokemon IV-wise, I would go play a battle simulator. In any good MMORPG, there are good and bad pieces of equipment. If you have played any MMO, you will know that a lot of equipment will come from boss drops. It's usually completely based on RNG, and in some games, stats of the equipment that gets dropped vary. It is incredibly unlikely you'll get that "godly" piece of equipment. The new breeding system is great, because it allows you to mix and match Pokemon you have caught to try to obtain something useable.If we didn't have those incredibly awesome breeders from before, it'd be a perfectly balanced system. And as time goes on, we will have less and less godlies since the resources to produce them will go away. So we will have to use the system as intended: go catch the things and try your best to patch up that "almost" catch you got. We already have it extremely easy in terms of HP because we have a flat 70 base power. The rest should be completely up to RNG, as things were pre-breeding (initially, from like a year and a half ago), when we could only catch and pray. Also, you can still do that (yes it's long, and yes it's a grind - as it should be). I would also like to point out that hidden power is special now, so not as many Pokemon will benefit from it, and we will probably get access to gen IV moves eventually, which will again decrease the importance of hidden power. So if you want that one special Pokemon that has the best hidden power available, I think you need to just try your luck. No need for any mechanics to be introduced that would make obtaining desirable HP any easier. In those other mmos when you grind for a piece of gear, you know what gear you are getting, you don't then have to go and grind with that gear after you get it to find out what exactly the gear is. This doesn't make it easier, it takes out an unnecessary part of the grind, and removes a potential way of scamming. You still have to do the math to figure out if breeding this with that will get you your hidden power, you still have to go out and catch hundreds of pokemon until you get that special pokemon to breed with. This isn't an assault on the new breeding, I am probably the person most in favor of the new breeding, I was defending it before anyone else practically. Edited January 21, 2015 by Munya Link to comment
Jate Posted January 21, 2015 Share Posted January 21, 2015 self narrowing iv's would be cool Pidgeysaurus 1 Link to comment
Gilan Posted January 21, 2015 Share Posted January 21, 2015 self narrowing iv's would be cool at the bare minimum, yeah, this would be cool. I hate having word/notepad open all the time when breeding Link to comment
Munya Posted January 21, 2015 Author Share Posted January 21, 2015 (edited) It fixes nothing though, also that is a whole lot of information for the server to have to store for each individual pokemon in existence. How much you have narrowed each of your pokemon instead of just telling us what it already knows with an exact IV. Edited January 21, 2015 by Munya Gilan 1 Link to comment
Gunthug Posted January 21, 2015 Share Posted January 21, 2015 (edited) As cool as it is to be able to make Pokemon in an MMO, it is just that -- an MMO. If I wanted needle-point accuracy in my ability to manipulate the outcome of a Pokemon IV-wise, I would go play a battle simulator. In any good MMORPG, there are good and bad pieces of equipment. If you have played any MMO, you will know that a lot of equipment will come from boss drops. It's usually completely based on RNG, and in some games, stats of the equipment that gets dropped vary. It is incredibly unlikely you'll get that "godly" piece of equipment. The new breeding system is great, because it allows you to mix and match Pokemon you have caught to try to obtain something useable.If we didn't have those incredibly awesome breeders from before, it'd be a perfectly balanced system. And as time goes on, we will have less and less godlies since the resources to produce them will go away. So we will have to use the system as intended: go catch the things and try your best to patch up that "almost" catch you got. We already have it extremely easy in terms of HP because we have a flat 70 base power. The rest should be completely up to RNG, as things were pre-breeding (initially, from like a year and a half ago), when we could only catch and pray. Also, you can still do that (yes it's long, and yes it's a grind - as it should be). I would also like to point out that hidden power is special now, so not as many Pokemon will benefit from it, and we will probably get access to gen IV moves eventually, which will again decrease the importance of hidden power. So if you want that one special Pokemon that has the best hidden power available, I think you need to just try your luck. No need for any mechanics to be introduced that would make obtaining desirable HP any easier. But we're not asking for better equipment. Just a better way of knowing exactly what equipment we have. I've never won a piece of loot on WoW that had stat "ranges" that I had to narrow to figure out how it affected my character, or if another piece of loot was better or worse. Really poor analogy, IMO I agree that the significant of hidden power has decreased, but that doesn't mean it isn't still extremely important in some circumstances. And let me assure you - breeding for hidden power wouldn't get ALL that much easier if this suggestion were to happen. We can already narrow the IVs of the pokes we catch/trade for, it just takes some time. You still gotta align the damn stars in order to have 100% certainty that you'll breed the HP poke you want. Without that certainty, it's a massive risk to take edit: this time, munya beat me to the punch Edited January 21, 2015 by sloppyj24 Munya 1 Link to comment
ThinkNice Posted January 21, 2015 Share Posted January 21, 2015 I don't think it makes the game too easy it just takes some, in my opinion, unnesecary grinding out of the game. To breed a decent Pokemon from scratch (like 25+ all 31 speed) you'll have to catch a few hundred Pokemon. Then you need to grind money for braces and then you need to grind everstones. If on top of that I need to narrow like ~60 pokemon for tjeir exact IVs or at least the 31s I'll be busy for another 6 hours. While half od them turn out to be unusable, not even accounting breeding for Hidden Power that requires allexact IVs. All for the change. I don't like the 'grind to grind' conxept we have now. (Catch and narrow). TheRealPhatiman, caughtem, parachu and 7 others 10 Link to comment
codylramey Posted January 21, 2015 Share Posted January 21, 2015 (edited) +1 support. There is a lot, and i mean A LOT, of grinding in this game already. Now that we have to know the Ivs of many many more pokes there is no need to force us to grind for that. The game gains absolutely nothing from it, instead it just makes breeding more painful than it has to be. Edited January 21, 2015 by codylramey karimologia 1 Link to comment
OldKeith Posted January 22, 2015 Share Posted January 22, 2015 Finding the exact IVs on a pokemon does not take more than 10 minutes, 15 if you need to level it up. Just macho brace it and take it through every stat. Sorry but I love narrowing pokemon and I grew a passion which turned into addiction out of it. Please do not take this from me. 0.5/10 suggestion Link to comment
Munya Posted January 22, 2015 Author Share Posted January 22, 2015 Is he actually serious? Link to comment
Shaniqualela Posted January 22, 2015 Share Posted January 22, 2015 Is he actually serious? He needs to narrow them so max stat is the min in stat screen to sell in tard chat :/ Ex) if it's 25 showing 25-31 instead of 19-25 I'm tired of seeing 30-31 in tard chat and sellers claiming 31 :/ sweendog, IndigoElite, Pidgeysaurus and 2 others 5 Link to comment
Gunthug Posted January 22, 2015 Share Posted January 22, 2015 I actually think the trading benefits of this suggestion even outweigh the help it provides to hidden power breeding. Dishonesty in trade chat has probably never been higher, and with exact Ivs displaying, buyers will know exactly what they're getting That being said, I would be really surprised if this is implemented. I'm not sure why, but I feel like we're missing something, and even if we aren't, devs will likely still shoot this down. Link to comment
Robofiend Posted January 22, 2015 Share Posted January 22, 2015 That being said, I would be really surprised if this is implemented. I'm not sure why, but I feel like we're missing something, and even if we aren't, devs will likely still shoot this down. I definitely agree that there is a piece missing when it comes to HP. I don't think this suggestion really solves the problem, however: even with totally knowledge of your ivs, 3 are still going to be randomized, making predicting which HP you're getting really impossible. The only real suggestion I have to make HP better is to either make it inheritable (if your pokemon has HP grass confirmed with a shard then so will your offspring) or to invent some other mechanic that gives players a slightly less RNG-y way of getting HP comps. Link to comment
Shaniqualela Posted January 22, 2015 Share Posted January 22, 2015 I definitely agree that there is a piece missing when it comes to HP. I don't think this suggestion really solves the problem, however: even with totally knowledge of your ivs, 3 are still going to be randomized, making predicting which HP you're getting really impossible. The only real suggestion I have to make HP better is to either make it inheritable (if your pokemon has HP grass confirmed with a shard then so will your offspring) or to invent some other mechanic that gives players a slightly less RNG-y way of getting HP comps. they arent random, it either inherits it from a parent, or its the average of the two. so if you want an even number in a stat, brace it, or have both parents use an even number, where the average is also even. for example, 30 and 26. the average would be 28 and either inherited would be even. axx 1 Link to comment
Gilan Posted January 22, 2015 Share Posted January 22, 2015 they arent random, it either inherits it from a parent, or its the average of the two. so if you want an even number in a stat, brace it, or have both parents use an even number, where the average is also even. for example, 30 and 26. the average would be 28 and either inherited would be even. if you brace one parent, and then give an everstone to the other, then two IVs are still going to be randomly chosen to be directly passed down. What your saying is that if you have one parent with the right HP but maybe the wrong nature, you will need another pokemon with the right nature but just 1 IV deviation from the other parent. That scenario, and the scenario where both parents have the exact same even/odd spread (where averages still result in the same even/odd spread), are the only two where you can ensure the right HP and the right nature, and potential 31 speed, or what have you. Robofiend 1 Link to comment
Shaniqualela Posted January 22, 2015 Share Posted January 22, 2015 if you brace one parent, and then give an everstone to the other, then two IVs are still going to be randomly chosen to be directly passed down. What your saying is that if you have one parent with the right HP but maybe the wrong nature, you will need another pokemon with the right nature but just 1 IV deviation from the other parent. That scenario, and the scenario where both parents have the exact same even/odd spread (where averages still result in the same even/odd spread), are the only two where you can ensure the right HP and the right nature, and potential 31 speed, or what have you. its possible to breed any iv's you want. in reference to your guide (which is very nice btw) you start with a 31/x/x/x/x/x and x/31/x/x/x/x if you need 30 atk for the HP youre breeding for, just breed a 31/x/x/x/x/x and x/30/x/x/x/x repeat for the rest of the stats/nature etc good HP pokemon will be about as rare as perfect pokemon since this is the only reliable way to get them imo Link to comment
Gunthug Posted January 22, 2015 Share Posted January 22, 2015 its possible to breed any iv's you want. in reference to your guide (which is very nice btw) you start with a 31/x/x/x/x/x and x/31/x/x/x/x if you need 30 atk for the HP youre breeding for, just breed a 31/x/x/x/x/x and x/30/x/x/x/x repeat for the rest of the stats/nature etc good HP pokemon will be about as rare as perfect pokemon since this is the only reliable way to get them imo I pretty much agree, but some people will also randomly land themselves a great Hp poke completely by chance. Ex: forfi's beldum came out hp grass. Link to comment
Feari Posted January 22, 2015 Share Posted January 22, 2015 I am in favour of this. Saves a lot of time. We're going to find out anyway. Or at least confirm if it's 31 Link to comment
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