Xatu Posted September 9, 2017 Share Posted September 9, 2017 (edited) Hidden Ability mons within dungeons Legendary Dungeons! Gen 7 abilities if they existed: ie Drizzle pelliper Gen 7 Egg Moves Gen 7 Stat Buffs Multiple Gen TMs TMs still consumable Multiple gens of event moves Multiple gens of tutor moves Pls help to add more instances of originality to be present in the new update. Edited September 11, 2017 by Xatu SodaNaranja 1 Link to comment
pachima Posted September 9, 2017 Share Posted September 9, 2017 We will have Sweaters instead of the standard sweepers. NagaHex, Raederz, Quakkz and 3 others 6 Link to comment
Xatu Posted September 9, 2017 Author Share Posted September 9, 2017 Just now, pachima said: We will have Sweaters instead of the standard sweepers. Lmao i dont get it haha Link to comment
pachima Posted September 9, 2017 Share Posted September 9, 2017 Now seriously. Some moves here have a different power than later gens. Not sure if we will keep it or not. Link to comment
Darkshade Posted September 9, 2017 Share Posted September 9, 2017 18 minutes ago, Xatu said: Gen 7 abilities if they existed: ie Drizzle pelliper Perhaps. 18 minutes ago, Xatu said: No team preview: Team preview kills the fun and mystery of a pokemon battle, hopefully it will remain out. We intend to have Team Preview available on release. 19 minutes ago, Xatu said: Gen 7 Egg Moves Yes. 19 minutes ago, Xatu said: Gen 7 Stat Buffs Yes. 20 minutes ago, Xatu said: Multiple Gen TMs Yes. 20 minutes ago, Xatu said: TMs still consumable Yes. 1 minute ago, pachima said: Now seriously. Some moves here have a different power than later gens. Not sure if we will keep it or not. Some will have different stats, however I can't at this time confirm what those are. FunkPk, Bestfriends and Toupi 2 1 Link to comment
pachima Posted September 9, 2017 Share Posted September 9, 2017 Just now, Darkshade said: Perhaps. We intend to have Team Preview available on release. Yes. Yes. Yes. Yes. Some will have different stats, however I can't at this time confirm what those are. Perhaps too soon, but is it possible to have an option whether we want or not team preview. Link to comment
notmudkip0 Posted September 9, 2017 Share Posted September 9, 2017 Just now, Darkshade said: Some will have different stats, however I can't at this time confirm what those are. Do you know if Hidden Power will be fucked with? SodaNaranja 1 Link to comment
Parke Posted September 9, 2017 Share Posted September 9, 2017 Let them add the fkn region first, jesus christ Noad and Heineken88 2 Link to comment
Takens Posted September 9, 2017 Share Posted September 9, 2017 (edited) Can you just stop making this kind of threads? I mean this information we all already know it. Edited September 9, 2017 by Takens GodofKawaii and notmudkip0 2 Link to comment
notmudkip0 Posted September 9, 2017 Share Posted September 9, 2017 Just now, Takens said: Can you just stop making threads? LuisPocho, Kyokatsu, RysPicz and 2 others 4 1 Link to comment
DrButler Posted September 9, 2017 Share Posted September 9, 2017 32 minutes ago, Darkshade said: We intend to have Team Preview available on release. thats pretty amazing. can you make any comment about hidden abilities yet, or is it too early for that? Link to comment
DeadGorilla Posted September 9, 2017 Share Posted September 9, 2017 1 hour ago, pachima said: Perhaps too soon, but is it possible to have an option whether we want or not team preview. out of curiosity, why would you not want it? it makes comp so much better to play Link to comment
pachima Posted September 9, 2017 Share Posted September 9, 2017 27 minutes ago, DeadGorilla said: out of curiosity, why would you not want it? it makes comp so much better to play it works both sides tbh. Link to comment
Kyokatsu Posted September 9, 2017 Share Posted September 9, 2017 2 hours ago, Darkshade said: We intend to have Team Preview available on release. Will it be an option, or every battle will have the preview? Link to comment
Gunthug Posted September 9, 2017 Share Posted September 9, 2017 Fellas, there's no need to push back on change just because it's change. The introduction of so many new powerful Pokemon and moves will be quite a power creep. At a certain point, playing without team preview is downright uncompetitive, less about skill and more about sheer guesswork. That's not really an opinion when it comes to gen 5. Some even think gens 3 and 4 really needed it too. Again, I know it's different than what we're used to but it will be an overwhelmingly positive change for our competitive scene imo Toupi and DrButler 2 Link to comment
Darkshade Posted September 9, 2017 Share Posted September 9, 2017 10 minutes ago, Kyokatsu said: Will it be an option, or every battle will have the preview? 2 hours ago, pachima said: Perhaps too soon, but is it possible to have an option whether we want or not team preview. For Official Tournaments, it will be enabled by default. For PvE of course, it won't be active. As for smaller PvP battles between players - we may make it an option. As for the other questions in this thread - I'd rather not comment just yet until everything is finalized. mmead, Toupi, aftershocker and 3 others 3 3 Link to comment
Xatu Posted September 9, 2017 Author Share Posted September 9, 2017 3 hours ago, Takens said: Can you just stop making this kind of threads? I mean this information we all already know it. The point of the thread is to inform players of the differences, we don't all know this and all the info isn't in 1 place. Also what other threads are you talking about..? I have never made a thread like this. 2 hours ago, DeadGorilla said: Couldn't delte on phone lol Link to comment
Pacc Posted September 10, 2017 Share Posted September 10, 2017 2 hours ago, Xatu said: The point of the thread is to inform players of the differences, we don't all know this and all the info isn't in 1 place. I for one appreciate this thread. so thank you. also, hype! 2 hours ago, Darkshade said: As for smaller PvP battles between players - we may make it an option. hype again! love you guys either way though Link to comment
Zesurk Posted September 10, 2017 Share Posted September 10, 2017 only survive two months more for this!!!!! Link to comment
Matoka Posted September 10, 2017 Share Posted September 10, 2017 6 hours ago, Darkshade said: ... Darkshade, how's discussion about how you're handling Hidden Abilities going? Link to comment
Kyu Posted September 10, 2017 Share Posted September 10, 2017 7 hours ago, Matoka said: Darkshade, how's discussion about how you're handling Hidden Abilities going? Unfortunately I was told "grandfathering" them in was dumb, so for now, we're intending to assign them as dungeon rewards. This is for a few reasons: So that we can provide more uniqueness to a dungeon's rewards (in addition to both the Legendary and the monetary rewards, certain areas would have certain species with certain HAs under certain conditions) So that we can stagger their release and make sure that we still have new carrots, aside from Legendaries themselves, in order to fuel desire for new dungeons as well as to make PvP's evolution over the years more interesting. We don't believe that the Legendary may be enough of a reward for the end-game PvE I want, and it'll become more clear why when it begins to be shown. This means that, while they may be implemented on release, they won't necessarily be available until our end-game PvE is more properly fleshed out. Suneet, Kornelio, Kyokatsu and 5 others 8 Link to comment
Flavawhat Posted September 10, 2017 Share Posted September 10, 2017 2017 still talking about dungeons Kyokatsu 1 Link to comment
Quakkz Posted September 10, 2017 Share Posted September 10, 2017 (edited) 19 minutes ago, Kyu said: Unfortunately I was told "grandfathering" them in was dumb, so for now, we're intending to assign them as dungeon rewards. This is for a few reasons: So that we can provide more uniqueness to a dungeon's rewards (in addition to both the Legendary and the monetary rewards, certain areas would have certain species with certain HAs under certain conditions) So that we can stagger their release and make sure that we still have new carrots, aside from Legendaries themselves, in order to fuel desire for new dungeons as well as to make PvP's evolution over the years more interesting. We don't believe that the Legendary may be enough of a reward for the end-game PvE I want, and it'll become more clear why when it begins to be shown. This means that, while they may be implemented on release, they won't necessarily be available until our end-game PvE is more properly fleshed out. i actually like the idea to be honest, hopefully we get them rather quick. waiting another year would suck. So just to make sure - we will be able to get hidden abilities on our already existing mons , right? edit: wait actually having to catch and rebreed them sucks -.- would have prepared like ha capsules as a rare drop or something Edited September 10, 2017 by Quakkz Link to comment
DrButler Posted September 10, 2017 Share Posted September 10, 2017 8 minutes ago, Kyu said: So that we can provide more uniqueness to a dungeon's rewards (in addition to both the Legendary and the monetary rewards, certain areas would have certain species with certain HAs under certain conditions) So you gotta catch and rebreed them? When i read you wanna implement them as rewards i thought of "special" ability pills first. Would make us grind the dungeons nonetheless yet we wouldnt have to rebreed the likes of slowbro and breloom. Link to comment
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