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LordHydra

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  1. Like
    LordHydra reacted to DragoTamer in Optimal PvE Pickup Teddiursa, Munchlax, Meowth, and Pachirisu [with leveling strategies]   
    Optimal PvE Teddiursa Summary
     
     
    Honey Gatherer Ability Explanation
     
    Nature Explanation
     
    Moveset explanation
     
    IVs explanation
     
    EVs explanation
     
    Leveling [My strategy]
     
    Breeding
     
    Why Teddiursa over Meowth or Munchlax?
     
    Relevant Guides
     
    Special Credits
     
    Why Teddiursa over Linoone
     
     
     
  2. Like
    LordHydra got a reaction from Bestfriends in About hidden abilities.   
    Hello, 
     
    There are actually no hidden abilities in the game yet. Not that we can use at least. The only hidden abilities in the game, are the ones npcs have in events like battle frontier.
     
    But poison heal gliscor is amazing, and is hands down the best pokemon ever, so I'm in agreement with the excitement. 
  3. Heart
    LordHydra reacted to Kyu in Changelog: 08/06/2022: PokeMMO's 10th Anniversary, Part 1   
    This is Part 1 of PokeMMO's 10th Anniversary 3-patch series. Click here to see what released in Part 2!
     
    Features
     
    PokeMMO for iOS PokeMMO is now available for iOS 11+ as a 3rd-party IPA package 3rd-party applications on iOS require sideloading for functionality. Please visit this link for installation instructions via Altstore.io 中国用户,请访问此链接 This client is currently in Beta. Several issues are currently known and are being worked on: iOS keyboard changing may be slightly delayed iOS "Display Zoom" mode does not always render correctly Various audio issues are currently present. These may include audio stopping for no apparent reason, and audio being delayed For additional issues, please report them to https://support.pokemmo.eu/ Rotation Battles "Rotation Battles are similar to Triple Battles in that three party members in each team are sent onto each side. However, they are sent out onto a circular platform. The platform can be rotated in either direction without wasting a turn. Strategy revolves around predicting which party member the opponent will select and switching to the appropriate counter on the player's side." Added Rotation Battles to duel/tournament options and enabled the battle type for relevant NPCs Movepools have been updated to Gen 8-5 (including changes from BDSP & LA). New moves are summarized below: Randoms has been updated to include Generation 4 species Some Limited addons now have animated profile sprites Phenomena may now occur more frequently Phenomena and Swarms now last slightly longer when spawned Darmanitan Statues now occasionally reappear in Desert Resort of Unova Honey Trees now allow multiple layers of Honey to be applied, to attract more foes at a time  Using Sweet Scent without enough PP will now prompt to replenish it with an available item (Leppa/Ether/etc.) Unova now includes Rock Smash encounters Unova now has a Rock Smash HM, available where the previous TM was distributed. Players who have already claimed this TM may return to the NPC to claim the HM. Ability Pills now show available selections before changing the ability Rarity flags (e.g. Release date / Event tie-in) for Particles are now shown in the summary too Added an Ice Ball tutor to the Yellow regional move master PokeMMO now allows connections over IPv6 networks This change is seamless, but may result in better networking performance for mobile networks  
    Balancing
    Multi-hit moves no longer have multiple chances to flinch when combined with an item which causes Flinching (e.g. King's Rock).
    Abilities which cause flinching (e.g. Stench) retain the previous multiple chance formula PokeDoll pricing has been reduced from $1,000 to $300 This also fixes a stray mart in Kanto which had an unusually high pricing for this item Honey pricing has reduced from $1,000 to $750 In Randoms Matchmaking, players who lose against opponents which have a ranking at least 75 points lower than them will now have their ELO losses halved The catch rates and pricing for several balls has been updated: Nest Ball: The maximum level for a bonus has been updated to 30. The capture rate is now (7 - (0.2 * (level - 1)) with a maximum value of 4. Pricing was increased from $1,000 -> $1,200 Dive Ball: 2.5x bonus now applies to Water / Fishing as well as Diving Timer Ball: The capture rate is now (1 + (turn count * 0.3) with a maximum value of 4, where the first turn is now counted for its bonus. Pricing was reduced from $900 -> $800 Quick Ball: The capture bonus was increased to 5x if used on the first turn Repeat Ball: Pricing was increased from $1,350 -> $1,500  
    Changes
    Schedules for Season Finale Tournaments for PvP Matchmaking have been adjusted: NU / UU Season Finale tournaments have been moved to 1 week prior the OU/DB tournaments. The schedule is now as follows: NU (2nd to last Saturday of the PvP Season) UU (2nd to last Sunday of the PvP Season) Doubles (Last Saturday of the PvP Season) OU (Last Sunday of the PvP Season) Character deletions are now limited to 5 per 24 hours per account Previously, they were limited if the character was created within the past 2 days Increased the maximum amount of money able to be sent via Mail from 20 Million to 2 Billion The UFO Hat now has a triggerable animation  
    Bug Fixes
    Mobile: Fixed status icons shown in various UIs Mobile: Fixed various sizing / positioning issues with the Dex's mobile UI Mobile: Fixed an issue where the DPAD may disappear if opening / closing menus really quickly Desktop: The in-battle UI for Item Usage has been improved Desktop/macOS: Fixed an issue where the client would stall if opening the file system via the Client Management / Rom Management menu. These options have been re-enabled Android: Fixed a zombie process which would stay in the Recent Tasks menu if exiting the game via the Exit button Android: Fixed an incompatibility with Android 13 which could result in game accounts being temporarily banned for client tampering Android: Fixed an issue where Mods could get stuck when importing if the user closed the application before the import was completed. Improved the import experience for mods Fixed many issues for many scripted NPCs in NDS areas Fixed physics playback issues for particles Fixed an issue where tournament seats would not be loaded correctly in the game client for very large tournaments (128+) Fixed an issue where fishermen would haunt the Distortion World Fixed enemy trainer animations in NDS areas Fixed an issue where TM shop scrolling would occur out of order for controller / keyboard inputs Duplicate items are no longer shown in the Character Customization vanity selection window Sky Drop is no longer affected by Follow Me-type moves Fixed the truck in Littleroot Town rendering backwards Fixed battle types for Charles and "Kumi & Amy" in Unova Fixed an issue where GTL listings were unpurchaseable while rematching Gym Leaders in Unova/Sinnoh Fixed an issue where Mutual Disqualifications could cause tournaments to stop allocating battles Fixed HG/SS ROM status in the Client Management menu Updated battle action priority. Actions are now prioritized as: Fleeing/Resigning -> Disobedience -> Swap -> Item -> Rotation -> Moves Fixed a crash which could occur if 6+ spawn particles played back simultaneously Fixed Plus/Minus abilities boosting when fighting an enemy with Plus/Minus Fixed an issue where, if a move with 90% Accuracy was used with a Wide Lens, it would never miss Fixed an issue where Nature Power, when used by a party member with Prankster, could still call a move against a Dark-type foe Fixed an issue where Aromatherapy/Heal Bell, when snatched by Snatch, would have no effect on its caster Fixed an issue where Aromatherapy, when affecting a target with Sap Sipper, wouldn't correctly broadcast its absorption Fixed an issue where Aromatherapy/Heal Bell which could cause no message to play when the move was cast Fixed many issues with the Battle Arena / Fallarbor Battle Tent battle format (SetKO) Fixed icon sizes for Nidoran ♀ / ♂ in the battle font Improved support for Polish custom ROMs in FireRed/Emerald Fixed an issue where healing animations for Berries would playback in the middle of other animations Fixed an issue where Shiny particle animations would cause a slight delay when sending into battle Improved render speed for character sprites Fixed an issue where Randoms Duels would check for the battle clause validity of players' real teams where they wouldn't apply Fixed Species Preview (e.g. Starter selection in Kanto) widget positioning Fixed an issue where, when fighting alongside Lorelei in Icefall Cave, players could encounter wild encounters while scripts were playing Fixed an issue where players could break their Kanto Mom by unstucking too early Fixed an issue where, when a Fire/Water/Grass Pledge was comboed with another Pledge move, and one of the moves failed due to e.g. Flinch, the entire combo would fail Added Fire/Water/Grass Pledge combo field effect animations Fixed an issue where Transform wouldn't use the correct species name when broadcasting its initial Transformation message Fixed an issue where Transform wouldn't inherit the target's shininess Fixed an issue where Transform would only change to Male variants of species with distinctly gendered sprites After Transforming, the inherited ability from the target is now displayed in battle tooltips Fixed an issue where Wonder Guard users wouldn't be able to be hit by moves which had super effective typing, but static damage (e.g. Shedinja vs Night Shade) Bosses are now immune to Encore Fixed Cursed Mask layer rendering Fixed an issue where Self Destruct / Explosion could broadcast an error if multiple opponents were immune to the Self Destruction Floating sprites in B/W no longer pretend they're hitting the ground when sent out from a ball Fixed an issue where, if Confused, the self-damaging hit could hit a Substitute if one was active Fixed an issue where Download could proc against a fainted opponent Fixed an issue where hotbar slots would not show the current PP / Item Count of a hotbar slot if either no hotkey, or an invalid hotkey, was assigned to the slot Fixed an issue where EV counts shown in multi-item use dialogues wouldn't be correct if exceeding 510, in some cases Fixed inconsistent Porygon pricing in Kanto/Hoenn Game Coin marts Fixed a crash which could occur when consuming all available Mysterious Gems in your inventory Chat History is now cleared when switching accounts The "Mute Audio While in Background" setting now applies to all sound channels, instead of just background music Purchase pricing is now only shown for items which can be purchased from Marts When queuing up item actions in battle with multi-battles, invalid items are no longer offered for selection Fixed an issue where, if interacting with a PC, players could create multiple menus with the NPC, making them stuck until they closed the PC menu Fixed an issue where Sleigh mounts would be half-rendered for players who are quick rendered Removed several illegal moves from Shedinja's learnset: Shedinja may no longer use Swift, Uproar, Air Cutter, Ominous Wind, Attract, Roost, U-Turn, Air Slash, Defog, Captivate, or Acrobatics Users who were affected by this change have been credited $30,000 per move removed Fixed the Giratina form which is written to the Dex during the Sinnoh Distortion World boss Players who have impossible species in their Dex entries have had them removed Fixed an exploit where some Safari Zone actions could have their animations skipped The grace period for berry wilting during server maintenance periods has been increased
  4. Like
    LordHydra got a reaction from SlakingCHAMP in [MOD] Battle Sprites Reloded   
    I'm digging this. Great work! Looks amazing!
  5. Like
    LordHydra got a reaction from KaynineXL in [UNOFFICIAL EVENT] ★☆[AÏR] urCute's Fancy Fashion Contest☆★   
    Congrats everyone ?
  6. Like
    LordHydra got a reaction from petemitchell in [UNOFFICIAL EVENT] ★☆[AÏR] urCute's Fancy Fashion Contest☆★   
    Congrats everyone ?
  7. Heart
    LordHydra got a reaction from xPauu in [UNOFFICIAL EVENT] ★☆[AÏR] urCute's Fancy Fashion Contest☆★   
    Congrats everyone ?
  8. Like
    LordHydra got a reaction from DragoTamer in [UNOFFICIAL EVENT] ★☆[AÏR] urCute's Fancy Fashion Contest☆★   
    Congrats everyone ?
  9. Heart
    LordHydra got a reaction from urCute in [UNOFFICIAL EVENT] ★☆[AÏR] urCute's Fancy Fashion Contest☆★   
    Congrats everyone ?
  10. Heart
    LordHydra reacted to epicdavenport in I've been waiting on hidden abilities so long I got married and had a kid...   
    Thank you! Kid's freaking adorable. Was worried it was going to look like me.
  11. Like
    LordHydra reacted to epicdavenport in I've been waiting on hidden abilities so long I got married and had a kid...   
    While true it's also a shit post about me being excited for our kid. 
     
    Edit: If anyone at all thinks this is some sleazy attempt to use the birth of my child as a way to guilt the devs in to releasing some sliver of information about HA.... You are correct!
  12. Heart
    LordHydra got a reaction from TheTrooper in PokeMMO 10th anniversary   
    Wow this brings back memories.
  13. Like
    LordHydra got a reaction from Reckless in PokeMMO 10th anniversary   
    Wow this brings back memories.
  14. Like
    LordHydra got a reaction from ML in PokeMMO 10th anniversary   
    Wow this brings back memories.
  15. Like
    LordHydra got a reaction from Prande in PokeMMO 10th anniversary   
    Wow this brings back memories.
  16. Heart
    LordHydra reacted to Prande in PokeMMO 10th anniversary   
  17. Like
    LordHydra got a reaction from MrPeruano in Ending a debate ( GDM Vs GTM)   
    I mean, golden dragon mask 110%
  18. Like
    LordHydra got a reaction from sherteminys in Ending a debate ( GDM Vs GTM)   
    I mean, golden dragon mask 110%
  19. Heart
    LordHydra got a reaction from Viziius in Ending a debate ( GDM Vs GTM)   
    I mean, golden dragon mask 110%
  20. Like
    LordHydra got a reaction from MrBlaziken1426 in I love this painting♡   
    The crown is stellar on crobat
  21. Like
    LordHydra got a reaction from leehiii in I love this painting♡   
    The crown is stellar on crobat
  22. Like
    LordHydra reacted to leehiii in I love this painting♡   
    my friend drew this picture for me!!
    thanks for painting♡



  23. Like
    LordHydra reacted to Deliburd in [Unofficial] Shiny Existence Thread [5th Life]   
    After a while without searching much, I'm back and surprise, phase 3 Pinsir Shiny.
    Scyther I'm coming for you!
     
    I still believe that the Nian Hood has powers.
     
    I have no idea how many encounters because I haven't counted them but 456 hours since the last Shiny.
     
     
     
     





  24. Like
    LordHydra got a reaction from DarylDixon in [Unofficial] Shiny Existence Thread [5th Life]   
    Shinies don't exist. about to hit 6 months dry. Thank you.
  25. Like
    LordHydra got a reaction from MrMalz in I accidentally evolved my shiny meowth :)   
    Cause RNGesus allows me to be.
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