First off let me say that I love Shedinja, I enjoy attempting to use it and I am aware it is by no means a great pokemon, but it's FUN and honestly having some pokemon like that is nice in the game, I'm sure everyone can agree but there are some issues with how Shedinja is generated currently.
Shedinja is purely a fun gimmick pokemon, Ninjask is not used either due to it's main strength (Baton Pass) being banned off the face of the server, I do not understand why the game randomizes the IV's of shedinja, surely not because you were afraid it would be too strong or that people would sell Shedinja for cheap cash or am I wrong?
Ideally I would like it to be as simple as possible to get a 3x31 IV'd shedinja (Since thats all you need) and I don't see why it has to be so difficult as it is now. No one can reasonably tell me it is fair to have to attempt to roll 3x31's on a pokemon that requires leveling up 12 times to even check if it gets those IV's (And must be the correct nature) when for every other pokemon we have the option to breed for those IV's now.
Also correct me if I am wrong, but i am 99% sure Shedinja is meant to generate AFTER Ninjask evolves and has learned any new moves that Ninjask gets at the level, therefor allowing Shedinja to learn moves Ninjask can learn from level 20 onward (Which for third gen includes Double Team, Fury Cutter, Screech, Agility, Swords Dance, Slash and Baton Pass) however these moves are not available due to when Shedinja is generated in pokemmo which I am unsure if it is a bug or intended.
Also on closer inspection for some reason the move Agility is listed as a level 17 level up move for Ninjask, which is only the case in Omega Ruby/Alpha Sapphire compared to literally every other game where it is level 38 level up move, therefor preventing Shedinja from learning agility. I only bring this point up as I believe that of all the moves Ninjask learns that Shedinja can find useful would be Agility due to it's low speed stat, And it would be greatly appreciated if this was amended in a way allowing Shedinja to have access to Agility
Edit; Also I noticed Shedinja has no "Special Move tutor moves" which I think is a shame as you could have fun with Shedinja. If I could choose something I would pick Shadow Punch and/or Megahorn since shedinja has Leech life as it's only stab physical move, This request is obviously the most unlikely of the ones in this thread, But i can still dream!
Thank you very much for reading, I honestly love Shedinja and do my best to use it but it's quite aggravating just not being able to get the optimal IV's for an already difficult to use pokemon.
Question
Matoka
First off let me say that I love Shedinja, I enjoy attempting to use it and I am aware it is by no means a great pokemon, but it's FUN and honestly having some pokemon like that is nice in the game, I'm sure everyone can agree but there are some issues with how Shedinja is generated currently.
Shedinja is purely a fun gimmick pokemon, Ninjask is not used either due to it's main strength (Baton Pass) being banned off the face of the server, I do not understand why the game randomizes the IV's of shedinja, surely not because you were afraid it would be too strong or that people would sell Shedinja for cheap cash or am I wrong?
Ideally I would like it to be as simple as possible to get a 3x31 IV'd shedinja (Since thats all you need) and I don't see why it has to be so difficult as it is now. No one can reasonably tell me it is fair to have to attempt to roll 3x31's on a pokemon that requires leveling up 12 times to even check if it gets those IV's (And must be the correct nature) when for every other pokemon we have the option to breed for those IV's now.
Also correct me if I am wrong, but i am 99% sure Shedinja is meant to generate AFTER Ninjask evolves and has learned any new moves that Ninjask gets at the level, therefor allowing Shedinja to learn moves Ninjask can learn from level 20 onward (Which for third gen includes Double Team, Fury Cutter, Screech, Agility, Swords Dance, Slash and Baton Pass) however these moves are not available due to when Shedinja is generated in pokemmo which I am unsure if it is a bug or intended.
Also on closer inspection for some reason the move Agility is listed as a level 17 level up move for Ninjask, which is only the case in Omega Ruby/Alpha Sapphire compared to literally every other game where it is level 38 level up move, therefor preventing Shedinja from learning agility. I only bring this point up as I believe that of all the moves Ninjask learns that Shedinja can find useful would be Agility due to it's low speed stat, And it would be greatly appreciated if this was amended in a way allowing Shedinja to have access to Agility
Edit; Also I noticed Shedinja has no "Special Move tutor moves" which I think is a shame as you could have fun with Shedinja. If I could choose something I would pick Shadow Punch and/or Megahorn since shedinja has Leech life as it's only stab physical move, This request is obviously the most unlikely of the ones in this thread, But i can still dream!
Thank you very much for reading, I honestly love Shedinja and do my best to use it but it's quite aggravating just not being able to get the optimal IV's for an already difficult to use pokemon.
Edited by MatokaLink to comment
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