
Posts posted by Juaske
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The idea would be to make it so if people in a link get into the same area and catch the same pokemon a certain amount of times, the enc rate for that pokemon, for the people in the link would increase.
So for example: Myself, Clue, BarackObama, and a random we recruit from global are shiny hunting pawniard, we all get in a link, go to route 9 and we all start catching the pawniards we see to increase our chain, lets say we need 10 pawniards caught each, now as long as no one breaks their chain by catching a different pokemon, we would all have, lets say a 5% increased pawniard spawn rate.
The numbers would be up to devs to decide based on what they think is best for the game, Im just using 10 pokemon caught and 5% boost as an example.
But the idea would be to encourage the MMO part of PokeMMO, getting people to socialize and form shiny hunting groups. It would also encourage single encounter shiny hunting which is probably the least used form of shiny hunting -
If anyone plans to hunt shedinja i can sell them some nincada boxes.
Boxes of dittos with menacing spirit particleHalf a box of Phantom particle
1 Box of mostly field breeders with menacing spirit
Price is negotiable, always less than in gtl so its cheaper for u and for me saving on the gtl fee
Feel free to message me or comment -
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They've used the word character rather than account , and I dont see a reason for 1 character to be able to green light the 2 others in the same account, so its probably decided by character and not account. But also from what they said its not like every character who doesnt have the 8 badges is shiny locked, its just if a character spends excessive amounts of time in early areas of the game hunting without making story progress, and they also havent completed a region before, then the shiny lock could apply. So a normal player probably doesnt have to worry about getting locked
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2 hours ago, Doctor said:
Maybe now with the introduction of EXP Candies it's a bit faster? But of course you'd know better than me x)
I'd imagine you can go faster now with exp candies yea, but spending quite a bit of money, dont know exactly how much faster it is since exp candies werent available when i hunted it so I didnt test it
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On 11/10/2023 at 3:05 PM, SphealTeamSix said:
Let's say I have 1000 Nincada that I level and evolve to produce a Shedinja...if I don't get a shiny out of any of those am I able to breed the Ninjasks back down to Nincada to try again with those same mons or would they have "already rolled for it" and be locked out of producing a potential shiny Shedinja since they already technically rolled for it?
I imagine this is a case that very few people will be familiar with, so if I could get dev confirmation that'd ultimately be the best answer.
Yo just now seeing this, you can do that and the shedinjas produced should have their own shiny roll since they're a separate pokemon and the bred nincada is too, however from my experience I think i found that to be slower than just catching new ones. You can test both and see which one you prefer of course. Good luck on the hunt ^^
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Im hearing some naysayers claim the safari isnt coming to pokemmo please tell me we'll get it
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Official PokeMMO Shiny Wars 2025
in Shiny Wars Event
@Rache I was minding my own business playing my favourite pokemon mmo, Pokemmo, when i stumbled upon an angry mob in slateport clamoring for the war to start on the original date. I was personally touched by this and would implore you listen to their requests, the mob knows no limits to the damage they can do to our port if the war is delayed for the update