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Draekyn

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Posts posted by Draekyn

  1. It would save everyone a significant amount of time to be able to just press a button and generate a pokepaste (https://pokepast.es) straight from our battle boxes.

    Might be unrealistic coding wise as the servers would have to communicate with that website, I guess?
    If it's something that can be done, I and I'm sure a lot of others would appreciate it being a thing.

    Easier way I guess (ty Baki) would be to have it generate plain text, that'd help just as much.

  2. 1 minute ago, Poufilou said:

    Lol I actually thought it was required. Won't gym leaders be spammed and overloaded with battles at some points like 4 weeks into ? I assume rebattling trainers was the way to prevent that from happening. 

    Well as I said above, the idea is that it’s pokemon.
    Realistically after 4-5 attempts anyone is able to win against anyone provided they have access to what challengers have here: a shitload of info on their opponent (playstyle, favored archetypes/mons, even sets & spreads if they pay enough attention). 
    We expect leaders to start dropping games pretty early on so the overload you mention is unlikely to happen. Especially since a large chunk of players are going to think it’s too difficult to learn a tier from scratch and not attempt certain gyms.

  3. 1 minute ago, Poufilou said:

    I am being realistic that losing time fighting 5 trainers in a short time span for a one-time battle against a top player in a tier I never played before is going to result in defeat. 

    Making sure it’s understood, just in case: you don’t have to win against the 5 trainers again if you lose your gym leader fight.

    Doesn’t change anything about your concerns but the « one-time battle » made me doubt it was understood

  4. Give anyone (quick maffs: 8weeks/3days=) 18 attempts to beat any player in the game and it’s pretty likely that after a while they will win a game or two. We’re playing pokemon, not chess.
    If you are confident you can’t win a single game out of 18, I’m not sure why you would attempt to reach the final tournament in the first place.

    It’s meant to be selective, weeding out people who are not able to adapt, otherwise everyone would make it to the final tournament.

    Those who can adapt will discover a new tier and be satisfied with their progression over the 8 weeks.

    Those who are unwilling to adapt are in no way forced to, as they can collect the rest of the badges, those that are attainable for them without having to play the tier(s) they are profoundly allergic to.

     

  5. 2 minutes ago, caioxlive13 said:

    okay... Whatever, LC, on my opinion, need to stay on World Cup. Some players say: Isn't because some countries can't provide a LC player, is reason to remove him. Doubles is a dead tier. After randoms introduction, things get worse. Some teams have lack of players that play Doubles. Even with this, Bearminator simply remove Doubles from TT? No, he don't, and in Last Cup of Year, he don't complain about [BR]Brasil(The imposters. They don't represent Brazil Anymore, only the most riches of country.) select doubles as a 5th tier.

    Doubles is not even remotely comparable and your TT comparison makes absolutely no sense.
    As has been said several times in this very thread, teams are not the same as countries as teams are able to recruit what they lack, tier coverage wise. Countries can’t. They have to roll with whoever lives there, regardless of what tier they main. 

     

    Regarding Doubles, I have more trouble finding UU ladder games than Dubs, that’s anecdotal so let’s bare in mind that it’s the official mons format, we ain’t not playing that.

     

    I don’t care if LC stays or goes one way or another, it doesn’t matter to me. Let’s just not talk out of our ass about things we barely begin to understand.

  6. 3 hours ago, caioxlive13 said:

    If some player only do challenges on Randoms for Regular Trainers in this gym? He will not be able to challenge gym leader?

    Correct. Get good.

     

    Spoiler

    serious response: gym perks, every gym will have its own little rule that doesn't influence much, we approve it so it can't be gamebreaking.
    when it comes to this specific rule, you're going to need to be flexible for the gym leader fight anyway, doesn't hurt that much to start earlier, especially since we allow Randoms.

    If you've got any further questions I'd like to direct you to the main thread, or better yet Kaynine's DMs or my DMs.

     

  7. 2 minutes ago, suigin said:

    Now if you think like a dev, you're just killing the golden goose.

    And that is exactly what I am saying.
    Where we disagree is that I don't believe it's either "there we go, all balanced" or "the pile of dogshit we currently have". To me your argument is a false dilemma, there aren't only two mutually exclusive outcomes in game balance. I'd like the tools to push the balance slider up to a comfortable point. And some of that, in my opinion, is "releasing all the bullcrap the we have gated behind the devs saying no".

  8. 2 minutes ago, Lvkee said:

    While I understand the frustration; I do feel this rant is a bit premature, the event isn't even over yet. They added HA's and drip fed them in update 2, I imagine update 3 is a continuation of this. And who knows, maybe legends? (cope)

    E: I also am not surprised at the "non powerful legends" As it's been clear since day 1, with the roaming legends. Imo the best action to take would be allow keldeo, dogs, birds etc. To be added, keep Zekrom etc as roaming. 

    While your optimism is a breath of fresh air to me, I can't reasonably share it.

    Repeated delays, reskin of old events and swarm mechanics along with a hastily put together red drop shadow & 1.2x size modifier for alpha mons whose purpose is null other than yet another speculative market toy for people with too much time on their hands. That and a few HAs. That is all we got.

    Taking that into account, I personally don't expect phase 3, which bare in mind isn't the main event, to be co-op dungeons + legendaries (stated to be in development in 2014). That would have been the main attraction.

     

  9. 13 minutes ago, suigin said:

    This game won't find balance regardless and Gamefreak is so unbelievably incompetent any semblance of balance by them is purely accidental.

    Also balance is not the top priority in ANY game, this is a bitter truth you learn eventually. The top priority is to sell shit. Do you think Gamefreak had the word balance for a single second enter their heads when they designed Dynamax? No, they just thought about how much money they'd make by selling shitty huge plushies alongside other toys for the new forms of the older more marketable Pokemon much like they are going to do again with SV when they release Charizard (Forma gohan blanco calvo).

    That is correct. I’m not sure how that refutes anything though.

    Are you of the opinion that balance is not something to strive towards? 
    Whether it is by chance or design does not matter, the point is Gamefreak’s PvP design has had peaks and valleys, the peaks I believe we should strive towards.

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