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DarylDixon

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Posts posted by DarylDixon

  1. On 3/29/2024 at 12:41 PM, caioxlive13 said:

    Quinn can only abuses match ping if you decline to duel. If you just accept, even if you lose, he doesn't get Match ping perms. Just accept, if you win you can also won some money from that.

    stop giving headaches to people jesus christ

  2. Hello since for johto we have the ho-oh rematchs that gives x10 rainbow qwills and x3 legendary lure, id would suggest to give an addiction of x10 elemental orbs ,  (as counting kanto and johto a unique one, because there are no other legendaries in gen 1 aside of mewtwo that you can find it in the wild for war battles to contest it.)

     

    Also if possible for the future would be nice to add legendary battles/rebattles in other regions for example:

     

    Hoenn: a battle against kyogre and groudon. that can give still x3 legendary lures and x10 of the future items to increase/decrease ivs of the future regis/duolati that will come.

    Sinnoh:  Giratina rematch in his world? that can give the lures and the future items for ivs for the trio lakes?

    Unova:  in the giant chasm there's a locked zone that you could find kyurem, would be amazing if that spot one day would be opened and battling  the kyurem with the same rewards as i said before

    for the trio sword masters or the genius.

     

    Ideas for item ivs set up for legendaries:

    Kanto/Johto: Rainbow Qwills/Elemental orbs.

    Hoenn: Dew Drops/Eon Tears if duo latis.

                 ancient rocks (if trio regis)

    Sinnoh:  Lakes psychic orbs (?)

    Unova: Pieces of swords (for the trio sword masters) 

       

     

    having more legendaries battles/rebattles would be a nice weekly grind.

     

    Guess you staff are enough smart to find out a way how to make em as battle.

     

    sorry for my english.

  3. 48 minutes ago, OrangeManiac said:

    There's a difference between restricted legendaries (the really powerful ones like Kyogre, Mewtwo, Lugia, Palkia, Reshiram, etc) and your average legendaries like Articuno-Zapdos-Moltres or Entei-Raikou-Suicune. In regards to VGC, they have never been treated the same way just for being legendaries. VGC usually calls the restricted legendaries "Special Pokemon", you can see which Pokemon count as such from here https://bulbapedia.bulbagarden.net/wiki/Special_Pokémon

     

    Also VGC has (almost always) banned mythical Pokemon but that's arguably more due to accessibility than "balance". Point is that these three categories (legendaries/restricteds/mythicals) have been always treated separately and there has never been restrictions on the less powerful legendaries (unless it is due to Pokedex-restrictions).

     

    I think Scarlet & Violet was the first game to begin with no legendaries as it had banned Chi-Yu/Chien-Pao/Wo-Chien/Ting-Lu from Series 1 but you could argue their power level was so significantly higher than the non-Paradox Pokemon that it was justified. But historically looking at VGC, something like legendary birds or legendary dogs have been never banned. (Only maybe Pokedex-restricted as part of a new update but not due to their power)

     

    Also calling Articuno broken in MMO environment just isn't right. Articuno is absolutely awful in PokeMMO environment. The metagame is against it, it doesn't have Terastalization option. There's literally nothing to be worried about it. Zapdos is the only legendary in Top 20 most used Doubles Pokemon and even Zapdos is far away from being broken.

     

    I think the only one to be canonically banned from VGC would be Shaymin as it is a Mythical Pokemon. But even for that, Mythical Pokemon have been generally banned due to being unaccessible outside of distributions events rather than being overpowered (as regular Shaymin is mid af).

     

    id agree on articuno ban, because the daryl's set won a regional ez

  4. i do not know if it's my trash luck that i have to waste all the times more tha 30 timer balls against a 1hp sleepy alpha mon with the spinda trick thing, i do not find fair that someone all the times have to waste 50k+ money in timer balls to a unworth mon,  couldnt be a bit easier the catch rate for them? or if you wanna keep that stupid no sense rate at least we can have masterballs in to BP shop? so at least to end the torture to catch em we can use this item directly without losing the mind  for an alpha, also can keep the masterball untradeable too.

     

    i know the post gonna be no sense but it's so tiring and fucking unfair .

  5. Curret evs done:

    Spoiler

    Wolfangt x3

    Captnbaklava x4

    LeJovi x3

    Dithyrambique : x1

    Money made from evs to donate to PSL XVI:

    Spoiler

    Week 1: total: $ 300,000

     -------------------------

    Week 2: $ 120,000

     

  6. image.png.ef1cec63c29d11e56fa9422c356645e6.png

     

    Yo guys, since i didnt got drafted for this PSL season i decided to open the evs service for the players that Will participate on this event.

     

    -Whats the cost of the ev services?

     The cost of the ev service Will be 40k for each Pokémon, included the level 50/59/64.

     

    -What you Will do with the Money made from PSL players that sent you the pokemons?

    All the Money i Will get from ev service Will be donated for the PSL tournament each week.

    Mostly Id would love to get a donator status for myself only for the exp. boost.

     

    i already evtrained alot of Pokémon For Many players. Im trusteable , and i wont show off the pokemons, don't worry 🙂😑

     

    Rules:

    Mail me the pokemons with the cash and the follow reqs:

    -Evs needed to train

    -Moves to learn

    -if i can evolve and over pass te level 50.

    Ign: EverDaryl

    Discord: Todoroki_97

  7. 4 hours ago, RysPicz said:

    I got 4 warning points and you think this thread's name will stop me from posting here?

    i have more than you ez who care

     

    ovvio , ti pare che mi sia dimenticato di te?

     

    translation:

    Spoiler

    of course, do you think that i forgot you?

     

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