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Queza

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Posts posted by Queza

  1. IGN: zKupo

    Time Zone: AEST +11

    Discord: kupokun

    Preferred Tiers: LC > NU > DUBS > OU

    Fluff: Im one of NecasInTrouble’s homies trust the process this is my time to win.. + (i'll just post gif, we get the idea) #ProfessionalScammer #BlamedForDoxing #QuinnToldMeToChangeToDidDoDoxing

     Donation: i'll donate 5M if selected otherwise 500k

  2. 6 hours ago, Doctor said:

    First I just want to say that it's so funny how some people in here were pushing hard for absolutely broken stuff like Draco Meteor Hydreigon but apparently a 3% usage, gimmick more often than not mon is "unhealthy" for the metagame. Makes you wonder if people actually want to improve the competitive scene or they just complain about what they lose against and push for the stuff that wins them games.

     

    Now, let's be honest for a moment, because this entire thread is full of half truths or just straight up lies. How exactly does Dugtrio limit teambuilding any more than any other popular threat in OU? How is it any different from considering the existance of rain teams, of Mamoswine to give an example of a solid offensive threat, of Chansey in balance and stall, etc. If your ENTIRE TEAM is weak to Dugtrio with its absolute steaming hot garbage stats, then it's probably weak to every single ground type in the game. Not to mention that, yeah, there's no such thing as a perfect team, you're not supposed to match perfectly vs every Pokémon in the tier. Speed oriented teams lose to Trick Room, double weather teams have the upper hand vs single weather, and that's FINE. It's part of the game. A 3% usage 100 base attack ground type is not breaking the entire format just because it can trap and kill one Pokémon, then maybe set up Stealth Rock and die.

     

    Also, how is Dugtrio enabling other Pokémon any different from other mons filling a similar role? Tyranitar Pursuit trapping Psychics and Ghosts does the same for a lot of the teams it's involved in, Magnezone very famously is the -mag part of dragmag to get rid of steel-types. And unlike Dugtrio, those aren't wasted slots in a lot of matchups: both can hit so much more than their specific niches/targets. Those two (or other trappers/enablers) aren't automatically useless if your opponent sets up Stealth Rock, they don't automatically lose to priority moves, they aren't dead weight vs. teams they don't specifically counter or check.

     

    The only argument I can see being somewhat relevant is that it has no counterplay (although it does), in the sense that it can just come into something if only to chip it for it to be put in range of a OHKO from something else. But multi-hit moves, stealth rock, u-turn from faster mons, and in general playing around it (much like you would against a Magnezone having a steel type in your team) are all options. Let's stop pretending it kills everything it traps when the reality is it's only good at trapping very specific things and sometimes it even struggles KOing them.

     

    All in all, sorry, but I can't see this image of a metagame-warping, absolute broken menace some of you are trying to paint here. Similarly with stall discussions, I get the feeling that you just don't like to play vs. it and would rather get it banned than actually engage in playing around it, but that's just my subjective take on this thread, so feel free to boo at me.

    Finally someone came and said the truth, Dugtrio can nearly be slotted in almost every archetype especially stall so no shape or form does it limit teambuilding ever, infact it's quite the opposite, my guy doesn't even need teleport/baton pass support most of the time. While i'm not exactly on the "ban" train but i can agree it's incredibly strong, but that ain't our fault you guys decide to keep it around and then proceed to give it access to Swords dance and other tools, only to start crying now once zapdos got released.

     

    With access to rock tomb you actually make it have less counterplay or at the very least put yourself in a better position to win, and that's just the sash method. 

     

    I saw some comments about the togekiss + dugtrio & espeon + dug teams, these are by far the worst examples to go by for reasoning behind teambuilding or being "broken" since quite frankly those teams are straight up trash examples. Rain zapdos + Dug or Gallade + Dug are far better examples to go by.. jesus people, it's incredibly strong but it shouldn't warrant a ban on it when we allow other gen9 related abilities/move pools or just straight up debuff/gut other mons in the last year. 

     

     

  3. 58 minutes ago, caioxlive13 said:

    I'm talking that Zapdos is more common in Rain than paired with Suicune, you can see it checking Zapdos's common allies.

    But still is uncommon yet, and will stay both below 8% usage for a long time....

    I'm telling you, as a abuser of the double pressure ZapCune that i've only face zapdos 3 times so far,  only one has been in rain and they were terrible. Do. Your. research. play. The. Game. And. Let. Community. Adapt. Before. Spewing. Nonsense.

  4. 10 hours ago, caioxlive13 said:

    Currently though people are exploring less Suicune + Zapdos and Zapdos are founding himself more often in Rain teams.

    This is how i know you haven't played a single match this season, just watched one game and went "yup this a problem." there's no argument that zapdos cant be good on rain given it's got a favourable mu.

     

    What Doctor said was to the T accurate, Zapdos is also great for most lead mu's, Garchomp with Orb SEdge has to scout for HP ice if their zapdos has some spatk invest + speed creeping, Excadrill once people adapt will learn that spdef is the way to go, Ttar or porygon is another great mon to answer these but positioning that can be difficult since they can just pivot and go into their answer. 

     

    so far, this change is amazing and i'm so grateful to not be restricted with teambuilding. 

  5. Team Tag: [ENIX]

    Team Name: Phoenix

    Team Captain: zKupo

     

    Players:

    1. zKupo 2022- 06-20

    2. PolarPallas 2023-07-02

    3. GoldenNovember 2023-10-15

    4. DOKIgood 2023-08-04

    5. LunaDarkrose 2022-07-26

    6. GautSamm 2022-08-31

    7. Michielleus 2023-04-06

    8. Renpai 2023-03-01

    9. CDomS 2023-05-16

    10. LyanDawn 2023-05-14

    11. CIaudy 2023-08-10

    12. NuraRikko 2022-12-11

    13. pongusjunior 2023-07-23

    14. YoungAzio 2023-08-27

    15. BackpfeifenBodo 2033-09-09

  6. Can we get a bloody answer already so we don't have to keep cringing at particular posts made from people, it's actually frustrating to see new replies to only find its certified AI garbage thats been through google translator about 5 times. 

     

    On the topic of outrage, i'm not against it either. This hopefully helps haxorus/flygon by a small margin, Banded/Dragon gem dragonite would also be really fun with that addition.

  7. 16 hours ago, caioxlive13 said:

    I'm also on doubt about Empoleon with Competitive, the main topic of this thread. Ok, competitive boosts their Sp Atk if you get a drop on status, but i see no use on singles for it, unless the same use as Serperior Contrary, to hard switch on defog for the boost, that also is a bad idea because Empoleon can't switch on top deffoger of tier, Rotom-W.

    ????

     

    Also caio though

     

    16 hours ago, caioxlive13 said:

    Now for doubles, given the abundance of status dropping due to speed control, and intimidates, Empoleon has a lot of potential to be explored.

     

    ... bro.

    On 9/19/2023 at 8:24 AM, caioxlive13 said:

    Knock off is back as a TM. Also, is irrelevant here, since it's Gen 4 knock off. Unless you're using on some mon that doesn't care to do direct dmg, like Ferrothorn, a mon getting knock off is pretty irrelevant

    ??? XD

  8. What a lovely event 😍

     

    My appreciation goes to @Tear& @DarkarArtzfor welcoming me into the spanish community! (tear wtf wheres my thanks for supporting your art, tkm) 

    @DemonicDaxfor being one of my oldest friends from this game, never a dull moment with you ♡

    @Bunnaiiifor holding me captive in her house while i was in america.

     

    The old version of my team for developing me as a leader, couldnt of done it without you! ;) 

    Speaking of.. my final shoutout goes to the amazing staff of team Phoenix @GautSam @RexRuin @Bunnaiii @Blackjaw and others, it's been a pleasure working with you guys and heres to many more years. 😎

     

     

    IGN: zKupo

  9.  

    1 hour ago, caioxlive13 said:

    That registered. What about others? From last World Cup to this, Philiphines did not sign up. Taiwan did not signup. UK didn't signed up. one more didn't signed but i don't recall who(Ik because last world cup we had 22 nations and this world cup we have 18 nations) What ensures that they don't registered because of lack of LC players? UK and Philiphines have both 1 player LC each on last world cup.

     

    Edit: I recalled: It was France who failed to enter World Cup 6.

    Bro who even cares about past WC, that's completely irrelevant. Willing to bet that they didn't signup for other reasons then LC smfh.

  10. 7 minutes ago, caioxlive13 said:

    Even with anyone having the option to play LC, according to unnefable prior to World Cup 5 we have teams losing 1-0 due to not having a single LC player. Some countrys have more than enough players to compete, other not and that' s why the rule entered. The reason behind it was good. Problem is the execution that was horrible.

    Well your argument is invalid, just checked every donator + captain and all of them have/can play LC including my own, cheers for worrying mate.

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