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OrangeManiac

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  1. Like
    OrangeManiac reacted to RubyLuna in Breedable PvP Reward mons but untradeable afterwards   
    PvP reward mons start becoming less and less valuable for long time players, eventually they just start clogging up box space at some point. It would be great if we could use them as breeding fodder. So those of us who have been playing for long time can actually benefit from them, as right now they are essentially useless unless you are a newer player getting into PvP.
     
    How this would work is the "PvP Reward" OT will have priority when breeding, and make the newly hatched Pokemon untradeable.
     
    EDIT: This could also help bring in more players for PvP tiers other than OU, incentivising players to try and go for all the reward mons. As of right now they look like barren wastelands in comparison to OU
  2. Like
    OrangeManiac reacted to Razachu in PSL XVI - Player signup thread   
    IGN: Razachu
    Time Zone (UTC Format): UTC+11 (AEDT)
    Discord: razachu
    Preferred Tiers: DB > Other Tiers
    Fluff: Im one of NecasInTrouble’s homies trust the process this is my time to win..
    Donation: TBD
  3. Like
    OrangeManiac reacted to RysPicz in Legendary sink   
    I'm thinking about creating some kind of an NPC which can help us "get rid" of our legendaries which are useless, working in a similar way as that shiny collecting baron.
    That NPC could consume our legendary for:
    -Rainbow Quills
    -Elemental Orbs
    -Nature Herbs
    -Legendary lures
    -Battle points?
     
    Opinions?
  4. Like
    OrangeManiac got a reaction from Obvi in Pokemmo's economy   
    Sounds like you're the one trying to control the market. The sales of vanities work based on free market principles. The old vanities are expensive because people are willing to pay a lot of shit for those so people can ask high prices for them.
  5. Like
    OrangeManiac got a reaction from Poufilou in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  6. Like
    OrangeManiac got a reaction from HumongousNoodle in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  7. Like
    OrangeManiac got a reaction from vaguelylistless in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  8. Like
    OrangeManiac got a reaction from xLari in Pokemmo's economy   
    Sounds like you're the one trying to control the market. The sales of vanities work based on free market principles. The old vanities are expensive because people are willing to pay a lot of shit for those so people can ask high prices for them.
  9. Like
    OrangeManiac got a reaction from razimove in Pokemmo's economy   
    Sounds like you're the one trying to control the market. The sales of vanities work based on free market principles. The old vanities are expensive because people are willing to pay a lot of shit for those so people can ask high prices for them.
  10. Like
    OrangeManiac got a reaction from Summrs in Pokemmo's economy   
    Sounds like you're the one trying to control the market. The sales of vanities work based on free market principles. The old vanities are expensive because people are willing to pay a lot of shit for those so people can ask high prices for them.
  11. Like
    OrangeManiac got a reaction from Doctor in Pokemmo's economy   
    Sounds like you're the one trying to control the market. The sales of vanities work based on free market principles. The old vanities are expensive because people are willing to pay a lot of shit for those so people can ask high prices for them.
  12. Like
    OrangeManiac got a reaction from Jgaw in Pokemmo's economy   
    Sounds like you're the one trying to control the market. The sales of vanities work based on free market principles. The old vanities are expensive because people are willing to pay a lot of shit for those so people can ask high prices for them.
  13. Like
    OrangeManiac got a reaction from JurassicMick in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  14. Like
    OrangeManiac got a reaction from Gruul in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  15. Like
    OrangeManiac got a reaction from Necroze in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  16. Like
    OrangeManiac got a reaction from VadimEmpoleon in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  17. Like
    OrangeManiac got a reaction from razimove in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  18. Like
    OrangeManiac got a reaction from YourAngst in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  19. Like
    OrangeManiac got a reaction from Doctor in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  20. Like
    OrangeManiac got a reaction from RysPicz in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  21. Like
    OrangeManiac got a reaction from TohnR in March 2024 Movement Discussion   
    The fact people are even talking about 1,3x / 1,4x Sharpness already shows the kind of awful precedent this has set for competitive discussions, instead of agreeing that arbitrarily throwing a random number is just fundamentally a bad idea.
     
    Edit: Ok fine, I'll elaborate this a bit further. Why do we must insist Gallade has to be an OU Pokemon no matter what? I have no opinion whether Gallade in OU is too much, I'm not too deep in the metagame to have a good opinion about that. This whole conversation to me just seems stupid. One day, the devs just decided we are going to give Gallade Sharpness. Maybe for their great surprise, OU metagame was not quite ready for that power and coverage just like that. If we are to decide that Gallade with Sharpness is too much for the game, why can't we revert back to the time when Gallade didn't get Sharpness? We already decided we are not going to update everything (looking at you 90 power Outrage). The problem for devs has always been "nothing should be out of use in competitive play". Removing Sharpness from Gallade would still allow Gallade to do its old usual thing in NU.
     
    So, can someone explain to me why do we need Gallade in the OU tier? The point of topic seems to be is Gallade too strong or not. If it is, remove Sharpness from it. If it isn't, leave it as it is. I've already disliked when we need to forcefully keep Pokemon from going Ubers, with SD Garchomp and Draco Hydreigon. But at least, with those Pokemon the question is "Does this solve a problem, yes or no?". With Gallade, the question isn't currently "yes or no", it is "how much?". And from tiering discussion point of view, question of "how much" is just an awful discussion to have. You can move the goalposts pretty much endlessly in that discussion and there's never going to be an agreed multiplier where Gallade is supposedly okay for everybody. Also doing such weird numerical adjustments for things opens up a whole can of worms, especially if there ever is going to be another thing supposedly broken. How are we going to numerically adjust multiple points of discussion at the same time?
     
     
  22. Like
    OrangeManiac reacted to Doctor in March 2024 Movement Discussion   
    caio can you please stop mentioning me and get over it already, I have already stated that there's no use in trying to prove anything to you as you don't care to read any argument that doesn't resonate with whatever you made up your mind on, like you just went on and proved by mentioning Vadim dismissing everything he said and proceeded to once more talk about King's Rock Cloyster
  23. Like
    OrangeManiac reacted to Parke in [Doubles Seasonal] Steven's Big Steel Doubles Invitational (22nd December - 17th February)   
    Hey guys!
     
    Just wanted to post a quick update to let you guys know that I've rescheduled the finals for the seasonal for 9th March at 20:00 UTC | 15:00 EST | 17:00 BRT | 04:00 CST (Sunday, 10th) | Time Zone Converter
     
    This gives suffice time for any issues to be resolved etc. & also is the most suitable time for all referees involved etc. for hosting the event - I'm going to update the original post also to reflect the new times & will mail everyone whos participating ingame also.
     
    Thank you!
  24. Like
    OrangeManiac reacted to lanhero in I am the tallest person in all of PokeMMO   
    I'm sure of what I'm saying, because I measure nothing more and nothing less than 49 pixels!!! (Hat pilars + Red Lucky Dragon)

     
    I'm the tallest person in PokeMMO because I measure just like a store!!

     
    AND ALMOST AS TALL AS A LIGHTHOUSE!!!

     
    I'm so tall that I find visual bugs with every step I take.

     

     
    Can you outdo me? I'm sure you can't.
  25. Like
    OrangeManiac reacted to Kyu in Devs editing in changes after changelog has been posted   
    Piss off bro, sometimes I forget stuff
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