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suigin

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Posts posted by suigin

  1. On 10/9/2023 at 8:41 PM, razimove said:

    Also, idk if off topic but, why do you guys review stuff like gallade nerf which is pretty recent, but never even test 120 bp outrage? yes yes its broken, but so is gallade and here it is, getting buffed again

    In the current dev mandated competitive hellscape I'm surprised they haven't buffed it.

  2. 16 hours ago, VadimEmpoleon said:

    Why can't Blaziken get Speed Boost and get its stats and movepool nerfed so it's OU too? 

    This is an excellent question

    The official story was that they didn't want to add stuff that could potentially make a pokemon uber because that'd remove a lot of player effort hence why, when gen 5 was being developed, the devs consulted the tc and got advice on what to remove, including Hydrei's draco, SB Blaziken, ST Gothitelle.

    Obviously this changed and they no longer follow the TC's guidance and now follow Gamefreak's changes nilly willy without any second guesses, removing half of the defensive meta game without caring about player effort. So when are we getting Speed Boost Blaziken with 1.3 boosts each turn?

     

  3. On 2/18/2023 at 1:07 PM, caioxlive13 said:

    Likke i sayed several times. Problem is regen cores, not Regen users by itself(Slowbro could even be a thing for Bulky Offense teams to enter with certain mons not fearing a Amoongus out of nowhere(Because if it dares to enter it wiill be a target to Future Sight), Mien never become a problem, amoongus could be a answer to serperior, mentioning the obvious examples), this nerf was unexpected but basically solved the problem, because before they could slap any wall option that they wish to fill the core, now they need to use certain cores to have longevity needed and once you have the mon to shutdown it entirely, is GG.

     

    #StallersPleaseDoNotCry

    Then don't add more regen mons until countermeasures are added.

  4. 8 hours ago, caioxlive13 said:

    Yea but we should agree: One more regen in game(aka Slowbro) and the matchmaking would be self-destructed. Like a domino effect: Players would built teams with the new toy, match become slower and slower, having a lot of 1h time limite abusing, and players that couldn't play slow matches "for nothing"(kept 1h in match for earn nothing because loss on tiebreak) would quit. Nerfing PP makes a battle of Stall vs any team that aren't Balanced, Semistall or Stall, more faster so even if comes slowbro, 1h abusing would be more hard to do(People would need to rely on same cores to get enough longevity to hit 1h limit, and eventually counters for those cores would be discovered), and MM would not self-destruct.

     

    Also, maybe this could save UU/NU? Slow tiers, maybe on there the matches would be faster and you'll not get too bored on a match, incentiving players that doesn't enjoy slow matches to come back

    Don't add Slowbro then? Or ban it? Clearly that excuse that banning is bad because it throws player effort into the trash is complete bullshit if they decided to undo 80% of the metagame. Maybe remove the stupid time limit that shouldn't even be there to begin with? Maybe people should use wallbreakers or stallbreakers in their offensive teams?  Instead of

    of course.

     

  5. My post was deleted because it went against the narrative lol.

    Fact is it will never get rolled back unless a massive amount of people stop playing because of it. But it won't happen, devs will continue to incompetently fuck their game up and keeping it half assedly up to date with nerfs and buffs meant for things that aren't even out in MMO yet but affect the official games.

  6. At this point there's no solution without either massively speeding up the release of certain Pokemon, namely legendaries or rolling back several additions such as AV and regenerator Amonogus.

    This is what happens when the programmers and artists have the final say over people who actually play the game. I guarantee boots will be added because a dev heard that hazards were strong and Stealth Rock overpowered back in 2009 and it stuck in their head and now want to add every nerf possible to it.

  7. 4 hours ago, pachima said:

    Funny. MMO balancing has always buffed a more defensive playstyle to the point MMO meta is by far the stalliest of most gen5 metas out there.

     

    Funnier. Most were so hyped to see stall further buffed with hazards slapped on most walls, because apparently MMO isn't stally enough for those people.

     

    But God forbid them to actually balance the game and for the first time in ages giving a buff to offense, when compared to official counterparts.

     

    Besides, some people completely forget the fact Pokemon is a game and are willing to spend 1 hour of their life per match, mindlessly clicking recovery buttons, just because they are either unable to think, or simply refuse to. This, while not being necessarily a bad thing, is not fun, and happens WAY too often, the the point most tournaments are dragged to hell because of a few matches that delay the whole thing. Most people don't have 5-6 hours to invest straight in each tournament, and honestly, neither should anyone. Again, I am not saying it shouldn't happen at all. Just that it happens way too often.

     

    Does this completely kill defensive styles? I don't know. I can't know, and neither can anyone. We have never tested similar changes, and any comparison between this and other metagames outside this game are irrelevant. And while it may indeed unbalance this game and turn into an issue, it's a risk at least I would be willing to take. If it works, we may be able to turn tournament into a much more enjoyable experience. If it doesn't, then they'll find a way to mitigate it somehow if deemed necessary.

     

     

    Difference is stall was complete dogshit even with those perceived buffs and our meta was still pretty damn offensive. I'd tell you to try less Taunt Conkeldurrs and try some actual stallbreakers but there's no point in the current state of the meta.

    Team versatility is good, it's fun and allows for creative and diverse builds, gen 5 in its rawest state was considered dogshit because it was nothing but weather spam much like what we are gonna have on greater quantities.

     

    3 hours ago, RysPicz said:

    I can understand the argument that it's inveitable at some point, but is this the moment to do it?

    This is the thing that pisses me off the most. For years we were lied to with stuff like "Oh we can't have Ubers because we want as many options as possible to be playable and banning stuff would throw player effort down the drain" Then they pull this shit rendering many more walls, wallbreakers and stallbreakers completely pointless, all time money and effort gone down the drain. 

     

    Only because "Oh we wanna stay close to the main games" by also doing idiotic changes like Cursed Body Gengar (Whose change makes sense in a meta where it can turn into Mega Gengar and there's a buffed Ghost and Poison type). OK then add Fairy, Draco Hydrei and 120 BP Outrage then, you clearly didn't care about wasting player effort to begin with so why even ignore this at this point? Hell I'm actually unironically proposing this because Clef wouldn't be broken anymore with this PP change. Fuck it, bring back OG Shadow Tag and give Dugtrio Swords Dance, it gets it now, buff Knock Off and Dark/Ghost as well, you wanna get as close to the main games as possible after all and banning Conk is always an option without caring about player effort.

    Add legendaries too, we don't care about dungeons, "Broken in PVP means it's broken in PVE" is a complete lie you convinced yourselves of and continue to tell yourselves despite adding fanfic boss fights with hard capped damage rolls so they don't get oneshotted and moves/abilities more effects than a Yu Gi Oh card.

     

    Wanting to stay close to the main games is also something that only affects PVP. The moment a fun, effective method of making money using stuff like Baton Pass or Shedinja are found they'll fanfic that shit to oblivion, they'll fuck with prices because It's an mmo, muh economy, we can't have players grinding the same place constantly, we need them to slowly grind something else instead of having FUN.

    I can't wait for Moody to be abused in PVE stuff like league runs to see how people like Rache or Squirtle claw their faces off trying to find a solution to a problem everyone told them NOT to implement while "keeping it close to the original games :)".

     

    Before Platinum was implemented the TC had more agency in things. You had a group of fairly knowledgable or good players who cared about your game and had the full intention to make it better. Given the fact that they didn't have the power to ban things from normal play, they still managed to create a fairly balanced OU meta, with a Conk that maybe was a smidgeon too strong but nothing insane. After that the devs took the reins and fucked everything up by ignoring comp players and deciding themselves despite having zero knowledge of comp. I suggest you go back to the old ways unless you want your playerbase to just be casuals roleplaying as Gym Leaders spamming rain teams in the ladder.

  8. On 1/7/2023 at 9:02 PM, gbwead said:

    @Munya @TC    

     

    The recent addition of Regenerator on Amoongus has severely increased the amount of abuse of the 1 hour time limit clause. Would it be possible to ask TC to amend the 1 hour time limit clause?

     

    Imo, a simple solution would be to not take into account Regenerator mons when the timer reaches 1 hour. For instance, if player A is stalling with 4 mons and player B is stalling with 5 mons (including 2 regenerator mons), player A should be the winner because, if we don't consider regenerator mons, player A is stalling with 4 mons and player B is stalling with 3 mons.

    I believe this would be fair since player B by playing 2 regenerator mons is forcing the duel to last longer and therefore should be penalized for doing so. It's insanely easy to stall for hours with multiple Regenerator mons and this should be consider an exploit.
     

    Agreed, that time limit was idiotic anyways.

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