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pachima

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  1. Laughing
    pachima got a reaction from TohnR in May 2024 Movement Discussion Thread   
    medicham 2.0. 
    Surely yanmega won't be a problem this time.
  2. Laughing
    pachima got a reaction from razimove in May 2024 Movement Discussion Thread   
    medicham 2.0. 
    Surely yanmega won't be a problem this time.
  3. Laughing
    pachima got a reaction from Shadow in May 2024 Movement Discussion Thread   
    medicham 2.0. 
    Surely yanmega won't be a problem this time.
  4. Like
    pachima got a reaction from IcyGlacier in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  5. Like
    pachima got a reaction from Whated in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  6. Like
    pachima got a reaction from gbwead in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  7. Like
    pachima got a reaction from Imperial in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  8. Flex
    pachima got a reaction from Shadow in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  9. Like
    pachima got a reaction from YourAngst in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  10. Like
    pachima got a reaction from suigin in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  11. Like
    pachima got a reaction from Luke in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  12. Like
    pachima got a reaction from VadimEmpoleon in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  13. Like
    pachima got a reaction from LeJovi in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  14. Like
    pachima got a reaction from Makarovs in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  15. Like
    pachima got a reaction from TohnR in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  16. Like
    pachima got a reaction from RysPicz in April 2024 Movement Discussion Thread   
    We have finally reached a point when, in the very rare situation where Caio is right and Sweet is wrong, some hiveminded people brainlessly side with Sweet, dismissing Caio, not because it is the logical thing to do, not because the argument tells them to do so, but simply because in their minds the argument is less important than whoever claims it. (Tip: It isn't)
     
    Weavile IS a Serperior check. I don't care what gimmicks you want to extrapolate, or whatever you want to say or imply or claim. There is proper terminology in the Pokemon world and instead of actually fighting for or against the actual arguments, we loop between semantics where some have no idea what they are talking about. 
     
    Thank you VadimEmpoleon for going through it properly. 
     
    Regarding Dugtrio, and, most specifically, Gb's post on it. It is true some of Dugtrio's targets can dodge. Some can pivot, others have enough bulk. Yada yada. But you missed the fundamental point. Dugtrio is not supposed to hard switch against them. It is supposed to gain free momenum beforehand so it can then trap its target. There is only one way (Barring the very irrelevant Shed shell), to prevent this, which is to never play the Pokemon before Dugtrio is taken down. Congratulations! Dugtrio has successfully pressured their threats without even being on the field. This is unhealthy. 
     
    Or, is it? Magnezone and Tyranitar can, in a way, accomplish the same. So what is the difference between these two and Dugtrio? The amount of targets they possess. The first two have very limited choices, while Dugtrio is able to delete a very significant part of the format. This is the main reason why the Pokemon was chronically banned in most formats. It is very easy and worthy trading a death so Dugtrio can then safely delete the threat you want to get rid of.
     
    But what is the unhealthy part? Is it Dugtrio? Is it Arena Trap? The issue with this question is you cannot completely separate the Pokemon from their ability (Or whatever else they possess). Afterall, Diglett and Trapinch are not an issue. Does this mean Arena Trap is inherently unhealthy? Both yes and no. 
     
    Since this is probably hard to grasp at first glance, let me find something else: Wonder Guard. Is it broken, or unhealthy? Not necessarily. Afterall, Shedinja is harmless with it. Let's see another harmless Pokemon in OU: Jolteon (Yes, irrelevant enough so it is not even OU). Jolteon with Wonder Guard would be both broken and unhealthy. This is interesting because Jolteon by itself isn't an issue, and neither is Shedinja with the ability. It is the combination of the two that would make it a problem. 
     
    Maybe you can argue Arena Trap isn't unhealthy. You can definitely argue Dugtio isn't broken. But you can't simply state that because A and B are not an issue and share an ability with C, then C isn't an issue either.
     
    To answer the question. What is the unhealthy part? Not one or the other separately, but simply the combination of the two. 
     
    (Yes, I understand Wonder Guard Jolteon doesn't exist. The argument is still the same)
     
     
     
     
  17. Like
    pachima reacted to VadimEmpoleon in April 2024 Movement Discussion Thread   
    From Forums Tiering Definitions:
     
    What is a Check?
    A pokemon that under normal conditions can beat the opposing pokemon before it is itself beaten. Switching into the opposing pokemon should usually be costly, risky or impossible depending on the situation.
     
    252 SpA Serperior Leaf Storm vs. 0 HP / 4 SpD Weavile: 88-105 (60.6 - 72.4%) -- guaranteed 2HKO
     
    252 Atk Weavile Icicle Spear (2 hits) vs. 0 HP / 4 Def Serperior: 88-108 (58.6 - 72%) -- approx. 2HKO after Leftovers recovery
    252 Atk Weavile Icicle Spear (3 hits) vs. 0 HP / 4 Def Serperior: 132-162 (88 - 108%) -- approx. 37.5% chance to OHKO
    252 Atk Weavile Icicle Spear (4 hits) vs. 0 HP / 4 Def Serperior: 176-216 (117.3 - 144%) -- guaranteed OHKO
     
    252 Atk Choice Band Weavile Icicle Spear (2 hits) vs. 0 HP / 4 Def Serperior: 132-156 (88 - 104%) -- approx. 6.3% chance to OHKO
    252 Atk Choice Band Weavile Icicle Spear (3 hits) vs. 0 HP / 4 Def Serperior: 198-234 (132 - 156%) -- guaranteed OHKO
     
    Edit 1: Weavile is a Serperior check by definition, at least in most situations, but this still has nothing to do with Gallade.
    Edit 2: Added CB Weavile calcs too.
  18. Laughing
    pachima reacted to SweeTforU in April 2024 Movement Discussion Thread   
    Listen, a check means a safe switch in. Weavile doesnt safely switches in vs serp but chansey does. It doesnt matter whether chansey can beat it in return or not.
  19. Heart
  20. Like
    pachima reacted to caioxlive13 in Daily Memes   
    @darkkrakgamer I have a good one, credits to author @pachima, was on 35-36th page of OU discussion thread.
     
    Context: On July 2023 TC voted to ban Gallade as a Offensive Uber. Devs alongside with TC decided to nerf Sharpness to 1,3x boost and allow it back on OU. People accepted and Gallade losed lot of usage. They buffed it to 1,4x Sharpness and still wasn't claimed to be broken. People complained about bad precedent, but nothing else. Then this meme was posted because the difference in damage from 1,4x Sharpness to 1,5x Sharpness is 6,7% and the first was considered utter garbage while the other was considered an offensive-uber. Nowadays Gallade has 1,5x Sharpness and people are again claiming that the mon is broken.
  21. Like
    pachima got a reaction from CanadaSorry in Why DerGetrollte is a serious threat to the pokemmo community.   
    Nothing goes over his head. He is too fast. He would catch it.
  22. Looking
    pachima got a reaction from LeZenor in Why DerGetrollte is a serious threat to the pokemmo community.   
    Nothing goes over his head. He is too fast. He would catch it.
  23. Like
    pachima reacted to RysPicz in Introducing More Legendaries to Doubles   
    Deoxys-D and Deoxys-S are B tier along with Celebi and Phione? In which universe? xd
  24. Heart
    pachima reacted to Bertolfoso in [UU Discussion] Entei   
    33% of Entei are played with Ninetales support, it's in bad faith to discuss it outside of sun. You can't really ignore it unless there is a really good reason (and i doubt there is)
  25. Laughing
    pachima reacted to Bertolfoso in UU Tier Discussion Request Thread   
    im so sorry i will never make that mistake again, please dont be angry at me
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