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Showing content with the highest reputation on 01/23/19 in all areas

  1. I guess since I'm involved in this tournament now due to my patriotic duty to make America great again, I'll give my input on certain aspects of this event to hopefully give some useful suggestions and give some wisdom to a rookie host (Roxxass). The first thing I noticed about the event is that the matches are 5v5, which means there will be no ties (unless there is a no contest), so there is a huge point differential between wins and losses, even though there is only 1 game differential between a win and a loss (rather than a 2 game differential with an even number of games, e.g. 5-3 or 4-2 in an 8 game series or 6 game series respectively). Challonge's default setting is 3 points for a win, 1 point for a tie, and 0 points for a loss, so there are big opportunities for some big point differences. Personally, I like a system where win=2 points, tie=1 point, and loss=0 points. This system also assumes that there are even numbers of players on a team, so that ties aren't a rare occurrence (hopefully anyways). In my years of playing and observing pokemon tournaments, I've never seen an odd number of tiers used before, and for good reason, as it leads to imbalance in a round robin environment. The second thing I noticed about this event is that there isn't much on any thread about how playoffs work. I imagine the highest point team of each division gets to playoffs (so that 4 teams total are in the playoffs). If this isn't the case, then I have some problems with two teams having already dropped out and 6 teams getting a free 5-0 victory, since that will artificially inflate the score of those teams in comparison to other teams that didn't get a free win (e.g. if you look at the points of all the participating teams as a whole, instead of a group-by-group basis). The fact that two teams have already dropped out within the first 2 days of the event starting is slightly worrying and makes me think more thought should have gone into what teams were chosen for this event. I do understand that a round number like 16 is optimal for this event and the goal of this event seems to be geared toward being inclusive rather than exclusivity. Other numbers of teams such as 12 could also work, such as splitting teams into 4 groups of 3 teams, but I suppose it is too late now for that. Just food for thought for future tournaments. The last thing I noticed (actually probably the first thing I noticed when I read the threads) is that coaching is allowed for the entirety of the tournament. This was already discussed somewhat extensively during the last season or two of PSL, so I'll be brief with my thoughts. I think allowing coaching is a tempting option because people are likely doing it even when they aren't supposed to be doing it, but coaching hurts a lot of the competitive integrity of the game as well. One of the main components of any strategy based game is anticipating what your opponent is planning, and a key aspect of that is to know the skill level of your opponent. If you get matched up vs randoboy42069 who has been first rounded in every tournament he's ever entered, your expectations are going to be different than if you're playing someone who has 20 tournament wins. But with coaching, you don't know what is going on behind the scenes. You have no way of knowing if you're playing randoboy42069, or if you're playing the best player on the opposing team, or if you're playing the best player in the game, since anyone can be making the plays. This makes the players on a team as good as the best player on their team (if they choose to coach). Ultimately, this is me just waxing poetic about my stance on coaching, since there aren't enough systems in place to discourage coaching if it was against the rules for tournaments, compared to Smogon, where ghosting (same thing as what we call coaching here) leads to year long tournament bans for nearly all tournaments on Smogon, as opposed to here, where if you are caught in PSL, you are placed on the very spooky black list, where there's an 85% of you not being on the black list next season. tl;dr: suggestions: 1. Make the matchups 6v6 instead of 5v5 for balancing purposes. Adding a second OU match is the easiest solution most likely. 2. Make wins worth 2 points, ties 1 point, and losses 0 points. 3. Be more verbose in the process of the event, e.g. how playoff teams are decided, tentative schedule, etc. 4. I won't ask that the coaching being allowed thing to be removed, since I think ultimately it is a host preference thing, but my stance is that the aspect of your team helping should be limited to teambuilding, testing, and discussing before the match. Once a match starts, a single player is responsible for their own actions.
    14 points
  2. DaftCoolio

    World Cup Week #1

    dw i will host just send me the yen
    9 points
  3. Gets told people work on dungeons but not as their main focus right now, concludes there won’t be dungeons... How are you even able to breathe with such now brainfunctions?
    8 points
  4. Hi guys, I am Jesrayed / Fixedgaming. I stream on pokemmo every now and then, I also do small giveaways that are most usefull for starters but am planning on bigger giveaways as well! I try to keep the amount of twitch messages in world chat as low as possible but please forgive me if I link my stream every now and then. It is a stream where you can come for a laugh and to relax while hunting on shiny pokemon! Thanks for the support! twitch= www.twitch.tv/fixedgaming If you want a laugh and see me fail to catch a shiny , there you go!
    6 points
  5. Dude relax already
    6 points
  6. gbwead

    World Cup Week #1

    MamoswineZ vs gbwead Wednesday at 1 PM UTC. (9 PM for Mamoswine and 8 AM for me if I understood correctly)
    5 points
  7. isi1993

    World Cup Week #1

    #SPAIN B +1 Lluvvia GOD
    4 points
  8. When you log-in to play with Android, it's slightly awkward when people start to write to you expecting a conversation like you were playing normally on your computer. That's why I'm suggesting that like in Discord you could show in-game whether you're playing on Android device so people would know if you're exceptionally slow to answer or don't answer at all. This probably should be an optional thing because I imagine there's players who don't want others to even know what device they're playing on but what comes to me, I'd be happy if everyone knew this right from the log-in.
    4 points
  9. PinkLabel

    World Cup Week #1

    Let's go AFRICAAAA !!!!
    4 points
  10. Roxxass

    World Cup Week #1

    Im still thinking seriously Why Am I doing this thing for the communnity? Is like nobody deserve it.
    4 points
  11. suigin

    #WeAreAllGigalith

    But he does have Sand Stream
    3 points
  12. We have like 5 mini Xatus nowadays.
    3 points
  13. imagine trying to argue with Xatu 2.0
    3 points
  14. Really good points Zeb. Dw, I read your whole post but I'll just quote to the TL;DR version. 6v6 would indeed be better but I personally was afraid 5v5 would already test it a bit too much. I felt like 2 subs is a minimum that a team should have so that would make it 8 players signed up from each country. I'll be honest, I thought only about 6-10 countries could even do that but I'm pleasantly proven wrong in this regard for this event. While I agree that this makes the most intuitive sense (isn't tie half of a win anyways?) but I thought that this would discourage people avoiding "the 5th game" just to guarantee points from that round. If the reward for a tie isn't good, then it makes most sense to do everything you can to make the last game happen. Now, it's important to note that only 2 teams per group qualifies so to be perfectly fair, no one should ever go for a tie if they want to qualify. So I'd say fair enough in this regard; especially if we would do a 6v6 format I'd say 2-1-0 is probably the most fair. We just thought the people found the PSL's 3-1-0 already fair so what wasn't broken shouldn't be fixed. But I'm glad someone started this conversation. Okay, this is entirely on us. We definitely should have done this and it's our mistake if we didn't do it clearly enough. Or I'm not sure if any of us did post it anywhere in the forums? Anyways. The teams in each group play a round robin, the best 2 teams in each group qualify to the final stage which is a 8 team single elimination bracket. Then each week half of the teams move on and eventually we have the winner. Now, one thing we had not yet even discussed is that how will be the single elimination be formed? It was agreed that the 2nd seed will play 1st seed of another group - but we honestly haven't even decided "which group" yet. I think we need to make an official announcement of this soon. Edit: The best teams in each group are defined by 1. Points (from wins/ties) 2. Individual games 3. Match against the tied team Okay, this is a big one. I'll definitely take the blame for this one and we had a long conversation in this regard. There already was some discussion to allow coaching before PSL but eventually people realized it breaks the whole format because the credit management is so important in that event. Quite frankly it would make the strategy to buy the cheaper players completely obsolete since the select few would control everything. World Cup does not have this element so this is the first time it's really ever discussed whether it's straight up against the integrity of the game to have someone else to help you in a seemingly "single-player" game. The answer is, I don't know. And there's no general consensus about this regard. Take for example the World Cup of Poker, where one player is representing a country at the table but may call time-outs to discuss key decision with their team. In that regard the significance of the "team effort" is always there and it isn't just one player playing for the whole country. But at the same time I definitely understand your point that it isn't fair that you do not know who you are realistically playing. Problem I see is that whether it's allowed or not, people can still do it and proving anything definitely is impossible. Even when you could have the hosts to be in part of the official Discord group, anyone can just start a private call and do the same thing. And even when you see some seemingly new player do exceptionally well, how do you know they didn't just practice their ass off for last 3 weeks? At worst you would have accusations of rule breaking when that really wasn't even there. Double edit: I'd like to also analyze the PokeMMO Team Tournament in this game. Do people consider it unethical if a player gets helped in some regard in a Team Tournament game? I don't think I've ever heard or seen this, it's almost assumed that in MMO Team Tournaments some level of help is going on in the team chat. And people don't really mind that. Now, does that mean it's "right"? Not necessarily. But the way MMO and Smogon approaches this issue is different and will forever be different because Smogon's environment isn't as team-centralized as MMO's and we quite frankly see the whole game of Pokemon different due to the fact that something like "teams" even exist. Different environments create different cultures and morals I guess.
    3 points
  15. Taking ande thinking about implement any of that things, thank you zebra.
    3 points
  16. A simple indication with like a mobile phone should be enough, just to let others know that you're on phone right now :) Something similar to what Discord has:
    2 points
  17. 10m he can't get unban from forum until 2050
    2 points
  18. Lin

    Ban Seismic Move.

    Assuming you are referring to the moves 'Dragon Rage' and 'Seismic Toss'. I figure you may not fully understand how these moves work. Dragon Rage is only banned in LC because Dragon Rage does a fixed 40 HP damage every time and since nothing in LC has more than 40 HP at level 5; not banning Dragon Rage would render the tier pointless. Seismic Toss however deals damage equal to the user's level so at a Level 5 LC game will only deal 5 HP damage (much less than Dragon Rage and not ban worthy). In other tiers, Seismic Toss will be dealing 50 damage which at Level 50 will still on average 3HKO a Pokemon at best if even that and does only slightly more than Dragon Rage which is not banned in OU/UU/NU.
    2 points
  19. Munya

    Ban Seismic Move.

    Seismic isn't a fixed 50 damage, its based on user level. Dragon rage is 40 damage regardless of level and is only banned in little cup where it would oneshot everything.
    2 points
  20. Do we call them Natus?
    2 points
  21. I see you started to see the truth by now and realized the power of exspeed Kiss.
    2 points
  22. yes that is correct
    2 points
  23. 1º time u finish is a level base 55+ 2º +70 3º + 80 4º +90 (= 100)
    2 points
  24. RysPicz

    World Cup Week #1

    Because most people prefer to complain and throw shit rather than pointing out what they see wrong and suggest potential solutions. It's just easier this way. Don't give up Rox. Maybe postphone the tournament and work on some of the details those scrubs are unhappy about.
    2 points
  25. JIceJDragon

    World Cup Week #1

    who said PSL wasn't the only one with shit hosts? still love you though rox
    2 points
  26. España A vs Argentina A Ou: KiiwiKidd vs ACZINO @AurumPegasus Uu: Joalza vs Wiriketchup @kiwi Nu: xMago vs Walerito @kiwi Lc: Navetas vs Nagahex@kiwi Dobles: Zigh vs Titoo @TiToooo Venezuela vs África dobles: Cessy vs Goku @AurumPegasus España B vs Argentina B Ou: Kanimus vs Suigin @AurumPegasus Francia A vs Perú Ou: Rikoudo vs xLuneth @WildHodor Lc: Jaawax vs AngelosRed @AurumPegasus Brasil vs USA Lc: JhowCrazy vs BurntZebra @TiToooo Dobles: ClaytonVale vs Lotus@MaatthewMLG 100k 50k c/u 
    2 points
  27. hahahhaha , at least ur smeargle is now level 77 , worth the exp from that shiny :^)
    2 points
  28. Toast

    World Cup Week #1

    Doubles: Imabetheverybest vs Parke lol
    2 points
  29. 2 points
  30. Big Thank you to @SneakyTeddi for this amazing poster <3 ~Welcome to the Official PokeMMO Team Tournament of January 2019~ These are monthly competitive tournaments where teams can test their skill against each other. Players battle as teams (3 at a time). Teams can switch out which members compete between rounds Aura will be given the opportunity to defend their title from December 2018. They have earned a registration slot. Guaranted spots: AW, ÄURA, RISÉ, SIÂ, RAGE, LAVA 3 players from each team The top spot will be an OU Match The middle spot will be an UU Match Below, there will be NU Match Tiers Rotation for 2019: Hide contents January: OU UU NU February: OU NU LC March: OU UU DUBS April: OU UU LC May: OU NU DUBS June: OU DUBS LC July: OU UU NU August: OU NU LC September: OU UU DUBS October: OU UU LC November: OU NU DUBS December: OU DUBS LC 4 Details:16 Teams | 6v6 | Tournament Mode Duels |Date & Time:Saturday 26th January- 15:00 EST | 20:00 UTC | 20:00 GMT Registration:Date: Thursday 24 January Time: 15:00 EST | 20:00 UTC | 20:00 GMT All the players that are playing must be registered! Only those players are allowed to play for your team.One representative from their own team registers their players (posts edited after the tournament has begun will lead to DQ) Entry must include all information below at least one hour BEFORE team tournament will start. Teams that will fail to do so, will be moved to the last spot on the reserves list. Team Name: Team Tag: Registered Players: Team Captain:(Note: The Team Captain is who I will be contacting if I need to relay information to your team.)If I notice your team is an alt team, when creating the bracket and reserves list I will put that team on the last spot of reserves. Team Players Gap: 15 Location: Battle Frontier, Hoenn, Channel 4 and 5 Clauses: Sleep/OHKO/Pristine/Species/Evasion/Hax Item/Bag Item/Self KO List of Clauses and what they mean. OU Ban List Dugtrio | Wobbuffet UU Ban List Arcanine | Bisharp | Blissey | Breloom | Chandelure | Chansey | Cloyster | Conkeldurr Cofagrigus | Dragonite | Darmanitan | Dugtrio | Excadrill | Ferrothorn | Gengar | Gliscor Gyarados | Haxorus | Hippowdon | Hydreigon | Jolteon | Kabutops | Kingdra Lucario | Magnezone | Mamoswine | Mantine | Metagross | Mienshao Milotic | Pelipper | Porygon-Z | Reuniclus | Salamence | Scizor Skarmory | Starmie | Swampert | Tentacruel | Togekiss Tyranitar | Volcarona | Wobbuffet NU Ban List Absol | Alakazam | Arcanine | Azumarill | Bisharp | Blaziken Blissey | Breloom | Bronzong | Chandelure | Chansey | Clefable | Cloyster Cofagrigus | Conkeldurr | Crobat | Darmanitan | Dragonite | Dugtrio Excadrill | Ferrothorn | Flygon | Forretress | Galvantula | Gengar | Gigalith Gligar | Gliscor | Gyarados | Haxorus | Heracross | Hippowdon | Houndoom Hydreigon | Jellicent | Jolteon | Kabutops | Kingdra | Krookodile | Lanturn | Lucario Machamp | Magneton | Magnezone | Mamoswine | Mandibuzz | Mantine | Medicham Metagross | Mienshao | Milotic | Pelipper | Porygon2 | Porygon-Z Quagsire | Reuniclus | Rhyperior | Roserade | Salamence | Scizor | Scrafty | Sigilyph | Skarmory Slowbro | Snorlax | Starmie | Swampert | Togekiss | Torkoal | Typhlosion | Tyranitar Umbreon | Vaporeon | Venomoth | Venusaur | Volcarona | Weezing | Weavile Wobbuffet | Yanmega Banned Items None Banned Moves Dragon Rage (LC) Sonic Boom (LC) Baton Pass (OU+UU+NU) Prize: The winning team will receive: 1m for each 3 winners Guaranteed spot in next month's Team Tournament Player sprites on next month's tournament poster Entry into the PokeMMO Hall of Fame Notes: Disconnecting during a match will result in a DQ. Do not block the Staff running the Event. If you disregard requests for you to unblock staff members then you will be disqualified. Once your match is called you will have 10 minutes to report to the table. No time extensions will be given. Time clause is in effect for stalemate battles in round 1 and 2. When there is a tie (1-1) and the third match takes over an hour, a decision by the host/GM may be made about the outcome of the duel.
    1 point
  31. Leviticus

    World Cup Week #1

    Rendi v Santiii in 10mins
    1 point
  32. Natsumichan

    #WeAreAllGigalith

    My mistake I did not know was implemented xDDDD thx so all
    1 point
  33. I didn't go through and sub quote anything so it's not terribly clear right away as to what I'm replying to exactly, but shouldn't be too difficult to decipher. I didn't go through and see how many players each team had, I just noticed that some teams had 10+ players, and the fact that OU is the most popular tier in terms of number of players, so slapping on an extra OU slot is definitely the easiest way to reach the 6 games. I guess looking at some of the teams more closely makes me more worried about the competitiveness of the event. IMO some countries that did get a slot probably shouldn't have gotten one. Even if you have 7+ players in your country shouldn't automatically make you eligible to play in this, since I think there might be some "large" skill differentials between some of the teams (I can be very easily be proven wrong since I don't know some of the newer player base now). I guess this is more of a fundamental problem with a world cup with a relatively small sample pool. Even Smogon faces the same issue, where US East has won for the past like 3 years. No real way to solve this problem without artificially manipulating teams or to have more players play this game that are closer to reaching the asymptotic skill ceiling of Pokemon. People could risk and try to no contest to get a tie instead of a loss, but this comes down to sportsmanship of the players to get their games done, and to the hosts for them to be careful with activity win/no contest decisions. This hasn't been *too* much of an issue in PSL for the most part and even when it does occur, there is usually some solution to avoid no contest calls. On the topic of the 3-1-0 scale, obviously teams should go for a win if they want to be the best, but it gets complicated when a team wins 5-3 one week, loses 0-8 the next week, and is then ahead of a team that ties two weeks in a row. Do you value a win with an overall -6 point differential more than two ties with a 0 point differential? If your answer is yes, then the situation is even more extreme in a 3-1 scale, since 3 ties = 1 win, so wins are worth an astronomical amount more than a tie, considering there are only 3 weeks played. If you do end up keeping just 5 tiers, then the 3-1-0 scale is less important since ties will only occur when a no contest occurs, which shouldn't happen too frequently hopefully. I'm still not sure if I agree with the logic involving the world cup aspect and coaching. If anything, the fact that it is a team event should emphasize each individual on the team. If a world cup team is entirely coached by one player, the team essentially becomes that one player, which is the opposite of what we want with a team event. Ideally the team helps before the match and potentially after the match, while letting the individual player still be a valuable part of the team. I think for a while, there was a negative connotation associated with coaching in team tournaments. Best example is Frags+Aw in team tournaments in 2014/2015, where the outside view was that frags was winning the tournaments on his own basically and made the wins less impressive because of that. There is also a division between players on their stance on coaching. Some players don't want to get coached because they feel adequate on their own or feel like it would discount their victories, knowing that someone else is partially responsible for your win, so I wouldn't go out to say that most teams get coached now adays. Also I will disagree with your point about Smogon. Team based events are actually the most popular and hyped events on Smogon. This is true for the large scale tournament scene with the Smogon Premiere League, but it is also true in the microcosm that I am most involved with, which is the LC community. Sure there are individual tournaments that get a lot of players, but the main attraction is the team based formats, because of the exclusivity/higher average skill level of players participating. In an individual tournament, the performance in a lot of the early rounds are diluted out by the masses of players that sign up that don't play at the same level as the top level players, so it's essentially like watching a high school sports game for most of it, while the team tournaments are like the NFL (or insert national sporting association here).
    1 point
  34. Funkykong

    World Cup Week #1

    me vs roxxass in 20 Minutes
    1 point
  35. AxLKGhost

    World Cup Week #1

    Poseidon Vs Me In 10 mins
    1 point
  36. foyone

    World Cup Week #1

    killuminatis and me tomorrow -23hs Spain // 19hs Argentina
    1 point
  37. Kamimiii

    World Cup Week #1

    @Roxxass Can't we just go Verm 4 already ? I'm afraid people will forget to come or be confused in a place as big as Silph Co. btw Gbwead vs MamoswineZ in Silph Co CH4 in 10 minuts
    1 point
  38. not depends for ur level pokes, depends for how much i finish this E4
    1 point
  39. the threard say "all region lvl 100", when u finish 3 o 4 times, kanto for example, the next try to finish this E4, have pokes to lvl 100.
    1 point
  40. KaynineXL

    World Cup Week #1

    Should be like this imo. Having 1 strong player playing multiple tiers is a pretty big advantage, none of us are to judge if they are strong players, I'd say that's besides the point anyway. A similar scenario would be as if you're playing a tag team official as solo, you'd have to play two fights each round - this would be much more fair.
    1 point
  41. Redmirror

    Mewtwo OST?

    Thank you everyone found it.
    1 point
  42. Thanks a lot for streaming and supporting the game as well as lending a hand to other users jesray. I've moved this thread to Creative media where it belongs. Good luck and wish you success!
    1 point
  43. xStarr

    World Cup Week #1

    Yall smell that? It ain't bad decisions but it's that prize amount that I'm smelling.
    1 point
  44. WorldCupMMO

    World Cup Week #1

    DUE SOME ISSUES WITH BATTLE STATION. ALL THE BATTLES WILL BE IN SYLPH CO.
    1 point
  45. 1m argentina b wins this week
    1 point
  46. MathewMat

    [läva] Team läva

    Thanks for hosting another great catching event! We enjoyed hunting as a team and has so much fun. We appreciate all of your effort and look forward to many more to come! Thank you @Linfanz @LeZenor @xKicco @Dibz @DemonicDax
    1 point
  47. RysPicz

    Upcoming Update and Dungeons

    They are making shiny rate more fair On a more serious note, Darkshade has described to you earlier, with details, about how much work and effort it takes AND how focused on details they are about dungeons. You got all the info you asked about, which is super rare to actually appear from devs overall so be grateful and be patient. You even got a note about why they do not want to go into details. Be grateful, because few years back that kind of post that Darkshade made was player's wet dream as all we were getting was a response "Soon (tm)" and the thread was closed. Be patient, and keep in mind that there are players who are waiting for dungeons way longer than you do. I didn't think I will find myself defending staff, the end is near
    1 point
  48. Considering that this is a feature that people have been waiting on for over 3 years and it took them until Summer 2018 to ACTUALLY start working on it only to postpone it again, yeah... high doubts. But I will be fair, it would be much easier to be patient if we actually knew what these "priority" features and implementations were.
    1 point
  49. 1 point
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