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Showing content with the highest reputation on 11/27/20 in all areas

  1. This is going to be another edition of me providing constructive criticism on a game. Incase you want to say, "Who asked?," the answer is no one did but I'm doing this so as to help players learn from their mistakes rather than immediately tilting from hax and blaming it. Totally not because I want to find a way to stay relevant. Tawla said "Hax won," and admittedly hax did influence the way the game was played, but it was not completely determinative of the outcome. Let's look at what plays could've been done better. Turn 21: https://youtu.be/yFNh_yQEi7A?t=594 Steelix vs Serp. I don't really see the purpose of rocking here. It's not likely that the opponent has a Sash user in the back because I think Sash Espeon is unheard of, and Absol wants Scope Lens. Toxicroak also doesn't seem like the kind to run sash (it revealed Lum later, however, that is hindsight benefit), but nonetheless, rocks are always useful. So, I can give one the benefit of the doubt there, and since no damage was taken that turn by Steelix from Serp, as Serp glared that turn, it wasn't a punishing turn. ------------- Turn 22: https://youtu.be/yFNh_yQEi7A?t=616 I don't get staying in with Steelix. A paralyzed Steelix is probably not beating Serp, so the best play there is to go to Clefable and teleport to Blaziken. Flare Blittz smashes everything there. Also keeping Steelix at full health is always nice for sturdy, which would've then later helped against something like Absol. -------------- Turn 28: https://youtu.be/yFNh_yQEi7A?t=776 I would've been greedy and SD'd again with Toxicroak. But cj decided to kill the Rotom there. -------------- Turn 29: https://youtu.be/yFNh_yQEi7A?t=792 Why not go to Blaziken after Rotom died and Toxicroak was at +2? Blaziken was literally at full health, so I didn't see the purpose of going to Slowbro. Blaziken also resists sucker punch so it would've killed Toxicroak there, which would've then left you with a healthy Slowbro (although given that Slowbro sucks against Espeon / Absol, it wasn't that much of a problem.) The benefit of this though would've been that Blaziken would've only taken a +2 Sucker Punch instead of a +4 Sucker Punch. --------------- Turn 32: https://youtu.be/yFNh_yQEi7A?t=1025 Instead of staying in with Blaziken against Absol, Tawla went to Clefable, which then gave Absol a FREE SD. Staying in with Blaziken would've forced Absol to Sucker Punch that turn, which means that when Specs Vanilluxe came in, it would've been facing a non-boosted Absol. Those are all that I could find, and of course I'm willing to hear criticisms on the above plays that I suggested too. Shoutouts to Mago for providing the community with recordings of the battle with enjoyable music to go along with it.
    15 points
  2. Exactly 5 months since my last shiny.
    10 points
  3. Still not full after consuming rufflet- I will be having swan too omgomgomg shiny fricking pheno. !!!!!!
    9 points
  4. Making comps and keeping them updated and relevant in fluctuating metagames is already hard enough as it is. One of the worst offenders of this is that changing moves on Pokemon is costly because you often are replacing a PP Maxed move and need to PP Max that slot AGAIN. So a simple move change will cost you around 50k. Now that might not seem like much, but if you want your comps to stay relevant you have to update their movesets quite often. Experimenting is also heavily discouraged because of the extra costs. I suggest that you create some ways to perma pp max moveslots on Pokemon. So for example you have moveslot 1, 2, 3 and 4. If moveslot 1 is perma maxed you can change any move in that slot and keep that maxed. An idea could be to have this as a reward at the end of E4 runs, with the Pokemon having to be in the party. Or maybe they can be rewards for the Battle Frontiers. This would make these places a bit more relevant again and maybe open up some more services people can offer.
    7 points
  5. 6 points
  6. regardless, i gotta say something: its easy to look from the side or after the game and criticize all of tawla's misplays. but the truth is tawla played pretty perfect until hax kicked in. we all know how irritating rng can be and how it can throw us off so easily. as far as i see it, i honestly cant blame tawla for his plays at the endgame cuz i know how easily i misplay when im getting haxed to shreds so before yall go blame him id take a moment to think about what i said off topic tawla ur bad
    5 points
  7. gonna slaughter this rufflet for thanksgiving dinner
    5 points
  8. either unban mienfoo or ban Porygon. Porygon comes in +1 and goodluck saccing 1 mon lol really balanced
    4 points
  9. Empoleon1994

    Black City/White Forest

    Dear Team, Thank you very much for the installation of black and white. Please implement the Black City and the White Forest with their two facilities. I played a lot of White Tree House games myself and trained a lot of Pokemon and made a lot of money from it. I think it is the most important feature in all Unova. It captivated me for hours and was great fun. If you think that this is too much money, give a moderate amount of GP instead or an extra currency for it with which you can only buy nice and useful items in the shops of this city. I think that also has a lot of potential for events. You could raise it similar to Halloween, so that you will encounter strong opponents with individual items. I think it's gonna be a big hit.
    4 points
  10. I vote to unban Mienfoo in LC. If Mienfoo remains banned, I vote to ban Porygon from LC.
    4 points
  11. Kyu

    Changelog: 25/11/2020

    Features Updated movesets to Gen 8-3 This change encompasses several thousand changes and can not be summarized in the changelog. Please consult the in-game Dex for lists of moves Added a client setting to show damage percentages dealt by moves in battle By default, this option is only enabled for PvP matches. It may be changed in the Settings menu Players can now click the ball in the Summary window to change a party member's ball type Particle searches in the GTL/PC Advanced Search menus are now able to select from individual particles Particles can now be previewed from the Inventory if you own the associated item Normal duels now include options for: Level Scaling, Team Preview, and Turn Timers under the Advanced Options of duel creation Level scaling in normal Duels now applies both upwards and downwards to the target level Team Leaders may now customize the rank names of their Teams Balancing Draco Meteor has been removed from Hydreigon Nasty Plot has been added to Hydreigon Antidote, Burn Heal, Ice Heal, Awakening, and Parlyz Heal have had their 20HP healing effects removed Antidote cost has been reduced from 600 to 200 Burn Heal, Ice Heal, Awakening, and Parlyz Heal costs have been reduced from 600 to 300 Changes Desktop: Item hotkey bars can now always be moved around General Bug Fixes Fixed a client crash related to inventory screens Fixed an issue where some NPCs would not render directionals (East/West) properly Fixed an issue where, if spectating a matchmaking game while the spectator disconnected, they would not be able to reopen the matchmaking window after reconnecting Fixed an issue where, if you blocked the current owner of an Overworld Legendary, you wouldn't be able to fight them Fixed an issue where Sinnoh's early Elite 4 rematches would use Hoenn's E4 teams Battle Bug Fixes Fixed a battle crash related to Wonder Guard This was previously hotfixed by making Wonder Guard fail in conditions which would lead to a crash. This change re-enables Wonder Guard for all usage Fixed Sky Drop cancellation for Gravity // This change re-enables Sky Drop for use Fixed an issue where, in Multi-Battles, if all other targets of a move fainted, the last target would receive damage as-if it were the only target Multi-Battles modify damage by 0.75x when attacking multiple targets, meaning the last target was receiving an extra 25% damage Fixed an issue where, in Multi-Battles, when casting a move using a Gem, the Gem would not apply its power boost against all targets of the move Fixed an issue where negative stat stage value modifiers would not round correctly For example, Previously a non-Boss monster with 200 Speed, if affected by a -1 Speed stat stage, would calculate its stat as (200 * 0.67)=134 Speed. This change results in (200 * 0.6667)=(133.34(truncated) -> 133) Speed When replacing fainted targets in Multi-Battles, ability activation is now queued until all have been replaced Trick Room now affects the Speed stat, instead of action ordering This was primarily an issue when handling actions which would have been sorted by Speed, such as the above change with ability activation queueing Role Play will no longer trigger ability swap-in effects (e.g. Intimidate) if the move failed Fixed an issue where Magic Coat would allow a Sleep Clause violation in some scenarios Players are now forbidden from casting multiple non-Rest Sleep Effects (e.g. Spore) against their own team. This primarily affects Triple Battles, but manifested in Doubles with Magic Coat and an extreme edge case with Sleep Talk Rocky Helmet / Sticky Barb will no longer proc against moves which had just broken a Substitute (but will still activate on subsequent hits in multi-hit moves) Substitutes are now rendered in front of battle sprites instead of replacing them Fixed an issue where, during Multi-Battles, Nature Power would pick a default target after cast instead of the requested target Updated Nature Power's move map to Gen 6+. The move map for Nature Power is now: Caves -> Power Gem Sand/Dirt -> Earth Power Grass -> Energy Ball Swamp -> Mud Bomb Water/Underwater -> Hydro Pump Default -> Tri-Attack Copycat/Assist now share the same blacklist of moves which may be called. Also, these moves may no longer call Fling Me First now maintains a less restrictive blacklist of moves. This previously referenced Copycat's blacklist Wonder Guard / Power Trick now respect stats modified by Power Split/Guard Split Fixed Wonder Guard / Power Trick application ordering Previously, Wonder Guard / Power Trick would always proc in the order of Wonder Guard -> Power Trick. This ordering is now dynamic and leads to different results if using Wonder Guard->Power Trick vs Power Trick->Wonder Guard Stat traversal now behaves as follows: // Start->Power Trick->Wonder Room Attack->Defense->SPDef Def->Attack->Attack SPDef->SPDef->Def // Start->Wonder Room->Power Trick Attack->Attack->Def Def->SPDef->SPDef SPDef->Def->Attack Poison Touch no longer broadcasts its presence if the target would have been immune to poison Tinted Lens no longer broadcasts its presence when modifying damage Fixed an issue where excessive amounts of "Awaiting other player(s) actions..." broadcasts would occur during multi-battles Fixed an issue where untradeable Toxic/Flame Orbs would render as {STRING_XXXXXX} during broadcasts Fixed an issue where Ether-type items would give an error message when used in battle despite being used successfully Fixed an issue where, during PvP which affects underlying parties (e.g. Overworld Legendary fights), if a player had fainted party members, their battle status ball displays would not reflect the fainted status Inner Focus's ability display trigger will now only trigger against 100% chance Flinch moves
    3 points
  12. in 10 vs cjmystogan
    3 points
  13. Yamanishi

    Maintenance

    There seems to be a maintenance right now and i cant seem to find any forum topics about it. How long is it expected to take?
    3 points
  14. Empoleon1994

    Clan Bank

    Dear Team, Thanks for allowing multiple accounts in the game. I find a Clan Bank with individual rights (for deposit and withdrawal) makes all clans easier in their everyday life. So that all business no longer has to be conducted via 2 accounts of other members and unnecessary commands and bookings can be eliminated. This allows clans to respond more quickly to donations and other incidents.
    3 points
  15. Riesz

    Dig Ocarina

    Use "/unstuck" It's free, non restricted, just takes 2 minutes of ur life
    3 points
  16. Team Name: NoRematch Team Tag: NORE Registered Players: LeJovi LeButler LifeStyle Luke EYL xLuneth Axoa Frags NikhilR iJulianFNT Pablobacas kiwikidd abstractt Haazuu Rendi Zymogen iMat DocPBC Team Captain: LeJovi
    3 points
  17. Empoleon1994

    Pokeradar

    Dear Team, Thank you for implementing Sinnoh this year. Do you also want Sinnoh to become the main region for Breeder and Hunter? Then listen to this recommendation. Do you know the feeling that after how many hours of grinding you won't meet a shiny? Shiny Charm doesn't help either? These times are over with this basic item. Walk in the grass and watch the bushes. Build a long chain with your desired Pokemon. And you got a fair chance at a shiny. You'll see for yourself. What other Shiny Hunter can say no to that?
    2 points
  18. Dear Team, Cool that you have implemented the secret bases in Hoenn. This feature also has interesting potential. Makes it like in HG/SS that you can challenge your friends/rivals in the bases in the form of NPCs. I think many will then like to travel through Hoenn and experience exciting fights. Please adapt the LVL of the NPC to that of your own team. And as soon as 1 monster reaches Lvl 100, the NPC should have only 100s in his team. I'm very happy if you can challenge these NPCs as often as you like, so that Hoenn becomes a place of challenge. The GP or the money does not have to be big for this. Please also give B. by codes) to add the bases of other players. This strengthens community and offers a lot of potential for competitions/events. The player with the best base wins a great prize.
    2 points
  19. 18.3k since last shiny. 3k Smeargle encounters
    2 points
  20. RLotus

    PSL XIII - Preliminaries

    Tbf, it makes it hard to sympathize with someone who blames their misplays on hax
    2 points
  21. espeon doesnt lose to clef if psychok + calm mind and how could you say that vanilluxe kills absol , are you sure he was adamant? and trust me , its not like you're watching the situation like playing it , its not the same.
    2 points
  22. oh i didnt see that, still, the play for me is always to go slowbro and future sight turn 1, that way u either get future sight safely if he doesnt sucker, and if he does sucker, u get rocky dmg
    2 points
  23. Poufilou

    Zoroark Bug

    Just don't shout "Zoroark go" when you send him ez
    2 points
  24. Breeding is one of the most used features in the game and I think these changes could make the process feel less clunky. A typical 5x31 natured breed requires 56 bracers to be placed. Players who have accumulated a lot of items have an even harder time scrolling through the list every time they need to place a bracer. The current process is time consuming and can easily lead to mistakes. Why not be able to right click an IV and place the bracer that way? This change will save a lot of headaches and stop punishing players for, or pushing them to avoid, accumulating a lot of items. The same could be done for everstones: Wow, so much easier, cleaner, and less susceptible to mistakes! Finally, if you multi-select two pokemon in your PC and open their summary, they should open directly to the IV tab and side-by-side. It may seem small, but this will easily eliminate several hundred redundant clicks and drags from the breeding process. I hope these suggestions can help make placing those 56 bracers (and 6 everstones) feel better than ever before!
    2 points
  25. EricRasp

    Clan Bank

    I would only be supportive of this suggestion on specific terms. The boss or executive (the next highest authority) or any one person for that matter should not have the power to make a withdrawal. Shit happens, people leave and we don't want one person to just run off with millions even if it means they will get banned regardless. It's just a tedious process of waiting as the staff can't just give you the money back as soon as you report it iirc. Withdrawals should be unanimously allowed. So, one person can raise a request to withdraw a certain amount of money for some specified reason and the other executives and/or the boss should give their approval and only then should the money be allowed to withdraw. With this suggestion, I would also like to add a team log that keeps a track of the proceedings of the team bank. There should be a record of who did what and for what reason. This is just basic for any organized structure.
    2 points
  26. DarkiuzMaximuz

    Maintenance

    Maybe a farming with Frisk it's broken
    2 points
  27. wiriketchup

    Maintenance

    KALOS CONFIRMED!!!!
    2 points
  28. Yes, this is completely fine. I need players and team info to know team is ready and who is playing. Adding a player before tournament its alright, as long as original entry is made according to rules. I will shortly post full list and clear the confusion
    2 points
  29. 1st Place Prize mengzhui  2nd Place Prize Augmoon 3rd-4th Place Prize ljyxc dreamkangya I'd like to thank my refs for helping out: @LeZenor, @MPDH, @Sethsen, @Deviluke and @Mikyii! Congratulations everyone! See you next time!
    2 points
  30. Quakkz

    Clan Bank

    id already be thankful for a storage system where all your characters on one account have access to
    2 points
  31. Empoleon1994

    Game Corner

    Dear Team, Thank you for installing the Game Corner. Here too, I have allowed some time for relaxation. If possible, please install the Piepi mini-game in the slot machine. In this mini-game Piepi shows her fingers, which indicate which button to press. If you do this in the right rhythm you get bonus coins. This mini-feature is very funny. Please also install the Voltorb minigame again. A game of a mixture of Minesweeper and Nonogram. Maybe you can implement games like Black Jack, Chicago (a 3 Dice Game) or Yatzy (a 5 Dice Game) in Pokemon style.
    2 points
  32. Empoleon1994

    Quests

    Dear Team, I think it's great that you have already built 4 different regions into PokeMMO. Many players know the feeling that the game loses its appeal after the main story. Therefore implements a quest system. Let the community catch Pokemon for various rewards [Money, Items, EXP] (Catch Quests), breed (Breed Quests), train (Level Quest) or defeat opponents [NPC/PC] (Fighting Quests). With this, you will banish boredom with old-established players. And attracts many players for longer in-game times. This makes your offers (e. g. Donator) more interesting for the players of the server. Since they will see how important your offers are and are willing to invest money for the server.
    2 points
  33. 1st Place Poketurve  2nd Place WendyG 3rd-4th Place AAGN tiyamikatto Huge thanks to my amazing refs! See you next time! @Sethsen, @MPDH, @Revz
    2 points
  34. BRING BACK SCRAGGY MIENFOO MISDREVOUS MAKE THE LC TIER FUN AGAIN!!!!1
    2 points
  35. Empoleon1994

    Underground

    Dear Team, Thank you for having the Sinnoh fossils found by shredders. It would not be better if there were these fossils in the underground, so that one again does the good hard work as a miner. Finding treasures and growing spheres? Or steal other people’s flags and design and expand your own base? Set traps and run into traps? That is what many connoisseurs want. Please fulfill this wish. Please accept this feature in other regions, if possible. So that the adventure and the excitement becomes great.
    2 points
  36. Bronzor deserves a ban from LC as much as Butterfree deserves a ban from UU.
    2 points
  37. Quakkz

    Vanity Suggestion Thread

    Id think some new limited hairstyles would be great - afaik we only have the electric storm so far.
    2 points
  38. This guy uses picture's so I agree with him
    2 points
  39. lyricterr

    这是为嘛呀?

    是头带不是披带
    1 point
  40. MDZA

    问一下关于举报

    你好,帮助他人举报不违规。(举报时请提供证据以便管理员处理)
    1 point
  41. Love this! I noticed that Accelgor's icon is replaced by Munna though.
    1 point
  42. noomuch

    I am running for moderator

    gotta wait, you've already submitted your form after all. now depends whether it gets approved or shut down
    1 point
  43. 2968994906

    神兽图鉴大全

    不好意思我问一下,帖子里那些精灵的gif在哪整,给个地址,谢谢
    1 point
  44. Not mine. (I've been informed that the Dratini fled. F)
    1 point
  45. Xanivary

    EXP SHARE

    Dear PokeMMO team. Would it be possible to give the entire EP to the Pokemon, that carries the EP share, if the Pokemon you are attacking with, is already lvl 100?
    1 point
  46. Changelog: 06/11/2020 Balancing (PvE) Wonder Guard will now fail after absorbing 2 attacks Bug Fixes The Matchmaking Service will no longer select the same species as the last reward pool when generating new monster rewards Only one cry per species in a fainted horde will now play Fixed an issue where players could become stuck if evolving a fainted monster while losing a trainer battle Fixed shiny particle playback for monsters which only had that particle
    1 point
  47. ID:RNGive 携带道具:剧毒宝珠精灵特性:毒疗精灵性格:慎重(+特防 -特攻)努力分配:76HP/60攻击/4防御/252特防/116速度技能选择:蘑菇孢子 健美 吸取拳 种子炸弹/尖石攻击 配置分析: 从种族值上可以看出,斗笠菇的亮点基本上就在那130的物攻上,虽然它的三围(60-80-60)以及70的速度看起来略显平庸,但草斗双属性也给斗笠菇带来了6个2倍抵抗,配合常用的毒疗特性(剧毒状态下每回合回复1/8HP),携带剧毒宝珠在其中毒后使它有着不错的站场回复能力并且无惧烧伤麻痹这些负面效果,于是慎重健美流的玩法也因此应运而生。 努力值方面这里选择了细拉5项,76的HP努力使得50级的斗笠菇刚好145HP,达到8N+1的毒疗血线,252的极限特防保证了斗笠菇在正对位一些对手时可以稳定吃下一发非本克制技能,速度拉了116努力,为了超速拉了20努力的美纳斯,还有60努力给了物攻,让斗笠菇在没健美之前也有一战之力,最后4点给到了剩下的防御。 下面来谈谈技能,MMO最恶心的技能之一蘑菇孢子对斗笠菇来说显然是必不可少的,能够让大部分(部分特性和全部草系精灵不吃)的精灵睡1到3回合,健美让斗笠菇在睡到对手或者逼换对手后进行物攻和防御向的双强化,本系吸取拳更是让斗笠菇在健美后拥有强大的对攻能力,最后一个技能可以选择草本种子炸弹或者尖石攻击,前者提供了稳定输出,后者给予了斗菇对飞行系以及热门幽灵系(水晶灯火灵、耿鬼)的打击能力。 细节描述:极限特防的斗笠菇的承伤情况,比如↓↓↓ 252 特攻 三首恶龙 喷射火焰 vs. 76 HP / 252+ 特防 斗笠菇: 98-116 (67.5 - 80%) -- 确定2次攻击击杀 252+ 特攻 生命宝珠 乐天河童 冰冻光束 vs. 76 HP / 252+ 特防 斗笠菇: 114-135 (78.6 - 93.1%) -- 确定2次攻击击杀 252+ 特攻 讲究眼镜 洛托姆-冲洗 觉醒力量-冰 vs. 76 HP / 252+ 特防 斗笠菇: 96-114 (66.2 - 78.6%) -- 确定2次攻击击杀 需要注意的是在面对不明道具的对手时还是得换上队友进行试探,避免给斗笠菇带来被一击击杀的风险。
    1 point
  48. When you go to your PokeDex, you can see where said pokemon via Wild Locations Tab. I think a cool feature to add to the location tab is to add a function where if you click on the Location it will tell you ALL the pokemon in that map/location. Example Pictures:
    1 point
  49. rain abusser if possible u can add a swampert, with waterfall + rain is very nice damage
    1 point
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