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Showing content with the highest reputation on 04/27/23 in all areas

  1. Zeus3080Ti

    CAPTCHA FFS

    This has to stop... 2 in one day im doing my berry's, i'm doing my meowth payday in dragonspiral tower I get one Captcha during the payday farm, then the same hour i go try to do the magmortar swarm and i walk in i GET THIS SHIT AGAIN!!!.. This is the type of stuff that makes me quit games...
    7 points
  2. Rache

    The only reason

    It hasn't been added yet, but will be sometime in the future when we're not focusing on other features.
    6 points
  3. 6 points
  4. I think new legendaries should be usable only if you have donator status. People with donator status should also have a super bike that goes faster. Using your mouse to play pokemmo on pc/laptop should also be a donator status only bonus
    5 points
  5. prdl

    Eevee Expedition

    This events OPEN to anyone to join. (cross post from club for more eyes) Date Thursday, 27th April 2023 Time ET 3PM | BST 8PM | IST 12:30AM Time Zone Converter Location Route 17 Kanto, Channel 1 Duration 1 hour for catching another 10 minutes for players to submit entries Scoring Total Sum of IVs + Nature Bonus = Total Score Pokémon accepted as valid entries -Eevee Nature Bonus Jolly + 5 Timid +5 Rules To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to Puddle via whisper to submit it In the event of a tie, the winner will be determined by earliest catch time 1st Place Prize 2x Shiny Charm + Soothe Bell 2nd Place Prize 400k Pokéyen + Soothe Bell 3rd-4th Place Prize 200k Pokéyen + Soothe Bell
    4 points
  6. Team Tag + Name: [Mîko] Tokiwadai Registered Players: zMisaka Huargensy Necroze Team Captain: zMisaka
    4 points
  7. X-Ray Vision for PokeMMO's Gym Leaders, Elite Four Members, and Much More (Story Mode Only) Good day everyone, I hope you are enjoying PokeMMO so far! This guide idea started all the way back in late 2022 when I was experimenting with an Imposter Ditto while fighting Iris in Unova. Once this happened, a lightbulb suddenly came on... "what would happen if people knew the sets?" As a result of this, I decided to make Shuppets and Duskulls with Frisk, Kirlias and Porygon2s with Trace, and Dittos with Imposter (before Level 13 Dittos could spawn in the wild, I would make Low Leveled Smeargles with Transform). This is to ensure the accuracy of the information being recorded. Once all the information was documented, then I could start publicly disclosing my findings. My goal with this guide is to help newer players who may be stuck at a certain Gym Leader, Elite Four Member, or any other Story Related NPC. @MightyBoxer's Statement in a PM: If you are looking for guidance as to what pokemon you can equip for a region, then here are some suggestions... And I have some advice pertaining to your story run... Without further ado, lets dive straight into the sets I have documented! Guide Key (Region Name) (Map of Region) 0. Dale's Team (If the trainer has a number beside him/her, then this represents a badge number.) = Hidden Ability If you need guidance as to Ability mechanics on PokeMMO, then feel free to check out the PokeMMO Ability Index! If you need a list of each Pokemon's Base Stats, then feel free to check out the Pokemon Base Stat Index for PokeMMO! Colors for different types Normal Electric Grass Bug Fire Water Ice Flying Ground Rock Steel Fighting Poison psychic Ghost Dark Dragon Type Chart
    3 points
  8. Details Automated Tournament | Single Battle | 64 Players | 6v6 NU Date Friday, 5th May 2023 Time 10 PM UTC | 7 PM BRT | 6 PM EST | Time Zone Converter Registration Registrations will open 15 minutes prior to the tournament. You can register by clicking on the PvP menu option (Masterball icon) and then select "Tournament Signup". You may only enter on one account. Clauses Evasion / Sleep / OHKO / Unique Species / Self-KO Tournament Clauses Explained NU Banlist: Pokemon in the NeverUsed and Untiered tiers are valid. Pokemon in the Ubers, OverUsed, and UnderUsed tiers cannot be used. The in-game Pokedex contains filters for competitive tiers. You can view any additional bans by opening the PvP menu -> Matchmaking Signup -> Bans. 1st Place Prize GIFT Shiny Taillow Lv.1 Your choice of gender, nature, 2 moves, with 3 selectable IVs & 3x28 IVs & 1,000 Reward Points 2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points
    3 points
  9. Tag : NORE Team : No Rematch Players: Umbramol zLumiere iYaseer EYL Alaniz Pablobacas LeJovi QuinnW axoa stairway Team Captain: LeJovi
    3 points
  10. Michelle

    CAPTCHA FFS

    I've yet to see a single captcha personally, can't say it's a common issue, are you using macros or something?
    3 points
  11. Team Name: Brasil Team Tag: BR Registered Players: makarovmaster, Elvessss, Deadwind, Shentiger, Jhowteon, Rafapallet, ZeVaqueiroo, Boyscap, Shiforinfulas, Kepzal, Belegado, fefeco, Sagalicious, Yoxihn. Team Captain: Jhowteon
    3 points
  12. RysPicz

    CAPTCHA FFS

    how do you do this, I play this game for 10 years and I never had a single captcha
    3 points
  13. Extra shiny chance: "Yea nice ill take it" Extra colors and 100% cosmetic changes: "Nah bro, thats pay to win" logic just left the chat
    3 points
  14. morradii

    2v2 ranked pvp

    will 2v2, two players against two players, pvp ever be added?
    3 points
  15. Shadow

    I'm soo sad! Where is he?

    10 years going for lunch tho? I hope he's having fun in Mars or something
    3 points
  16. Date Thursday, 4th May 2023 Time 13:00 UTC | 09:00 EDT | 10:00 BRT | 15:00 CEST | 21:00 CST | Time Zone Converter Location Artisan Cave, Hoenn, Channel 1 (Catching is allowed on any channel) Duration 1 hour for catching another 10 minutes for players to submit entries Scoring Total sum of IVs + Nature Bonus = Total Score Pokemon accepted as valid entries Smeargle Nature Bonus Adamant +5 Jolly +3 Rules To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry Players can enter the event with only one account/character. All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to any participating staff member via whisper to submit it Keep the pokemon in your team till results. In the event of a tie, the winner will be determined by earliest catch time Rules Translation Participating Staff BBAADDE Aybel CathyPlays AustinMMO 1st Place Prize GIFT Shiny Smeargle Lv. 1 Your choice of nature, 2 moves, with 3 selectable IVs & 3x28 IVs & 1,000 Reward Points 2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points The prizes will be sent to the winners a few days after the event
    2 points
  17. Ryuto

    CAPTCHA FFS

    Congrats you are almost close to a bot level
    2 points
  18. Team Name: Soul Society Team Tag: SLSY Registered Players: DanielZF, BlackSerge, TristanCoronado, Nipitochi, Phantomlord, Gabuchox, Yemsil, Shiroecchi, DvGv, Alvaroangu, zDeviljho, Wolfangt, MartinGza, MakroO, Zenolf Team Captain: zDeviljho
    2 points
  19. Team Name: läva Team Tag: läva List of all players: PoseidonWrath, Aerun, Krilliin, xSparkie, Artofkilling, Zymogen, thenavarro, GodXebec, Lactosoid, Taystee, Meltdown, HiddenTrainerJ, Stolenplayer, Mobuto, DrTylerGrey, Captain: ArtOfKilling
    2 points
  20. [ENIX] Phoenix Registered Players: xGula, LunaDarkrose, Livati, dithyrambique, Michielleus, RexRuin, GautSamm, Renpai, GoldenNovember, PRINCESUYASH, joshuagabriel, PinkmonsGoated Team Captain: xGula
    2 points
  21. My gut is telling me that Articuno flew off. I am sure that @Rache has a nice home for it.
    2 points
  22. Donator only chat tab would also be cool.
    2 points
  23. L idea + idk why you would want to keep saving outfit QoL behind paywall Don't ruin others suggestions with dumb shit like that pls ty
    2 points
  24. Unova's Elite Four and Post Story Shauntal's Team (Day Documented: 11/16/2022) Grimsley's Team (Day Documented: 11/16/2022) Caitlin's Team (Day Documented: 11/16/2022) Marshal's Team (Day Documented: 11/16/2022) Your Zekrom's Moveset (Day Documented: 11/16/2022) Natural Harmonia Gropius (N)'s Team [Day Documented: 11/16/2022] Ghetsis Harmonia Gropius' Team (Day Documented: 11/16/2022) Cheren's Team (If you pick Snivy as a Starter) [Day Documented: 4/17/2023] Cheren's Team (If you pick Tepig as a Starter) [Day Documented: 4/17/2023] Cheren's Team (If you pick Oshawott as a Starter) [Day Documented: 4/17/2023]
    2 points
  25. Unova's Main Storyline Bianca's Team in Nuvema Town (If you pick Snivy as a Starter) - Thank you @MightyBoxer for your assistance. Bianca's Team in Nuvema Town (If you pick Tepig as a Starter) - Thank you @MightyBoxer for your assistance. Bianca's Team in Nuvema Town (If you pick Oshawott as a Starter) - Thank you @MightyBoxer for your assistance. Cheren's Team in Nuvema Town (If you pick Snivy as a Starter) - Thank you @MightyBoxer for your assistance. Cheren's Team in Nuvema Town (If you pick Tepig as a Starter) - Thank you @MightyBoxer for your assistance. Cheren's Team in Nuvema Town (If you pick Oshawott as a Starter) - Thank you @MightyBoxer for your assistance. Natural Harmonia Gropius (N)'s Team at Accumula Town - Thank you @Strodex for your assistance. Bianca's Team in Route 2 (If you pick Snivy as a Starter) - Thank you @MightyBoxer for your assistance. Bianca's Team in Route 2 (If you pick Tepig as a Starter) - Thank you @Strodex for your assistance. Bianca's Team in Route 2 (If you pick Oshawott as a Starter) [Day Documented: 2/29/2024] Cheren's Team in Striaton Town (If you pick Snivy as a Starter) - Thank you @MightyBoxer for your assistance. Cheren's Team in Striaton City (If you pick Tepig as a Starter) - Thank you @Strodex for your assistance. Cheren's Team in Striaton City (If you pick Oshawott as a Starter) [Day Documented: 2/29/2024] 1. Chili's Team (If you pick Snivy as a Starter) [Day Documented: 12/12/2022] 1. Cilan's Team (If you pick Oshawott as a Starter) [Day Documented: 1/9/2023] 1. Cress' Team (If you pick Tepig as a Starter) [Day Documented: 1/19/2023] Cheren's Team in Route 3 (If you pick Snivy as a Starter) - Thank you @MightyBoxer for your assistance. Cheren's Team in Route 3 (If you pick Tepig as a Starter) - Thank you @Strodex for your assistance. Cheren's Team in Route 3 (If you pick Oshawott as a Starter) [Day Documented: 2/29/2024] Natural Harmonia Gropius (N)'s Team at Nacrene City - Thank you @Strodex for your assistance. 2. Lenora's Team (Day Documented: 12/13/2022) 3. Burgh's Team (Day Documented: 12/13/2023) Bianca's Team in Route 4 (If you pick Tepig as a Starter) - Thank you @Strodex for your assistance. Bianca's Team in Route 4 (If you pick Oshawott as a Starter) [Day Documented: 3/3/2024] Cheren's Team in Route 4 (If you pick Tepig as a Starter) - Thank you @Strodex for your assistance. Cheren's Team in Route 4 (If you pick Oshawott as a Starter) [Day Documented: 3/3/2024] Natural Harmonia Gropius (N)'s Team at Nimbasa City - Thank you @Strodex for your assistance. 4. Elesa's Team (Day Documented: 12/15/2022) Cheren's Team in Route 5 (If you pick Tepig as a Starter) - Thank you @Strodex for your assistance. Cheren's Team in Route 5 (If you pick Oshawott as a Starter) [Day Documented: 3/3/2024] 5. Clay's Team (Day Documented: 12/16/2022) Bianca's Team in Driftveil City (If you pick Tepig as a Starter) - Thank you @Strodex for your assistance. Bianca's Team in Drifveil City (If you pick Oshawott as a Starter) [Day Documented: 3/3/2024] Natural Harmonia Gropius (N)'s Team at Chargestone Cave - Thank you @Strodex for your assistance. 6. Skyla's Team (Day Documented: 12/18/2022) Cheren's Team at Route 7's Twist Mountain Entrance (If you pick Tepig as a Starter) - Thank you @Strodex for your assistance. Cheren's Team at Route 7's Twist Mountain Entrance (If you pick Oshawott as a Starter) [Day Documented: 3/3/2024] 7. Brycen's Team (Day Documented: 12/18/2022) Bianca's Team in Route 8 (If you pick Tepig as a Starter) - Thank you @XanarchyNL for your assistance Bianca's Team in Route 8 (If you pick Oshawott as a Starter) [Day Documented: 7/5/2023] 8. Iris' Team (Day Documented: 11/9/2022 [One of my first Documentations]) Cheren's Team in Route 10 (If you pick Tepig as a Starter) - Thank you @XanarchyNL for your assistance Cheren's Team in Route 10 (If you pick Oshawott as a Starter) [Day Documented: 7/5/2023]
    2 points
  26. Sinnoh's Elite Four and Post Story Aaron's Team (Day Documented: 12/20/2022) Bertha's Team (Day Documented: 12/20/2022) Flint's Team (Day Documented: 12/20/2022) Lucian's Team (Day Documented: 12/20/2022) Cynthia's Team (Day Updated: 12/19/2023) Flint's and Volkner's Teams (Double Battle) [Day Documented: 12/20/2022] Commander Mars' Team at Stark Mountain (Day Documented: 4/30/2023) Commander Jupiter's Team at Stark Mountain (Day Documented: 4/30/2023) Barry's Team at the Survival Area (If you picked Turtwig as a Starter) (This Battle can only be done once. Also this battle can only be done on an in game Sunday) [Day Documented: 12/24/2023] Barry's Team at the Survival Area (If you picked Chimchar as a Starter) (This Battle can only be done once. Also this battle can only be done on an in game Sunday) [Day Documented: 1/18/2024] Barry's Team at the Survival Area (If you picked Piplup as a Starter) (This Battle can only be done once. Also this battle can only be done on an in game Sunday) [Day Documented: 1/18/2024]
    2 points
  27. Sinnoh's Main Storyline Barry's Team at Route 201 (If you picked Turtwig as a Starter) - Thank you @MightyBoxer for your assistance Barry's Team at Route 201 (If you picked Chimchar as a Starter) - Thank you @MightyBoxer for your assistance Barry's Team at Route 201 (If you picked Piplup as a Starter) - Thank you @MightyBoxer for your assistance Barry's Team at Route 203 (If you picked Turtwig as a Starter) - Thank you @MightyBoxer for your assistance Barry's Team at Route 203 (If you picked Piplup as a Starter) - Thank you @MightyBoxer for your assistance 1. Roark's Team (Day Documented: 12/9/2022) Commander Mars' Team at Valley Windworks - Thank you @MightyBoxer for your assistance. 2. Gardenia's Team (Day Documented: 12/13/2022) Commander Jupiter's Team at Team Galactic Enterna Building - Thank you @MightyBoxer for your assistance. 3. Fantina's Team (Day Documented: 12/14/2022) Barry's Team at Route 209 (If you picked Turtwig as a Starter) - Thank you @MightyBoxer for your assistance Barry's Team at Route 209 (If you picked Piplup as a Starter) [Day Documented: 4/15/2024] 4. Maylene's Team (Day Documented: 12/15/2022) Barry's Team at Pastoria City (If you picked Turtwig as a Starter) - Thank you @MightyBoxer for your assistance Barry's Team at Pastoria City (If you pick Piplup as a Starter) - Thank you @XanarchyNL for your assistance 5. Crasher Wake's Team (Day Documented: 12/18/2022) Galactic Boss Cyrus' Team at Celestic Town - Thank you @MightyBoxer for your assistance Barry's Team at Canalave City (If you picked Turtwig as a Starter) - Thank you @MightyBoxer for your assistance Barry's Team at Canalave City (If you pick Piplup as a Starter) - Thank you @XanarchyNL for your assistance 6. Bryron's Team (Day Documented: 12/19/2022) 7. Candice's Team (Day Documented: 11/9/2022 [One of my first Documentations]) Commander Saturn's Team at Valor Cavern (Day Documented: 3/14/2024) Commander Mars' Team at Lake Verity (Day Documented: 3/14/2024) Galactic Boss Cyrus' Team at Galactic HQ (Day Documented: 12/14/2023) Commander Saturn's Team at Galactic HQ (Day Documented: 12/14/2023) Team Galactic Commanders Mars' and Jupiter's Teams (Double Battle) [Day Documented: 12/14/2023] Galactic Boss Cyrus' Team in the Distortion World (Day Documented: 12/14/2023) Giratina (Origin Form) Battle in the Distortion World (Day Documented: 12/14/2023) 8. Volkner's Team (Day Documented: 12/20/2022) Barry's Team at Pokemon League (If you picked Turtwig as a Starter) [Day Documented: 12/17/2023] Barry's Team at Pokemon League (If you pick Piplup as a Starter) - Thank you @XanarchyNL for your assistance
    2 points
  28. Hoenn's Elite Four and Post Story Sidney's Team (Day Documented: 11/17/2022) Phoebe's Team (Day Documented: 11/17/2022) Glacia's Team (Day Documented: 11/17/2022) Drake's Team (Day Documented: 11/17/2022) Wallace's Team (Day Documented: 11/17/2022) Wally's Team at Victory Road (After the Elite Four Fight) [Day Documented: 5/23/2023] Note: This is one of two battles listed in this guide where you can fight again after you win this duel. However, you will have to wait on a Cooldown Timer until it expires. Steven's Team (Day Documented: 11/27/2022)
    2 points
  29. Hoenn's Main Storyline Brendon's or May's Team at Route 103 (If you picked Treecko as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Route 103 (If you picked Torchic as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Route 103 (If you picked Mudkip as a Starter) - Thank you @MightyBoxer for your assistance 1. Roxanne's Team (Day Documented: 11/13/2022) Brendon's or May's Team at Rustboro City (If you picked Treecko as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Rustboro City (If you picked Mudkip as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Rusboro City (If you picked Torchic as a Starter) - Thank you @MightyBoxer for your assistance 2. Brawly's Team (Day Documented: 11/14/2022) Brendon's or May's Team at Route 110 (If you picked Treecko as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Route 110 (If you picked Mudkip as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Route 110 (If you picked Torchic as a Starter) - Thank you @MightyBoxer for your assistance Wally's Team at Mauville City - Thank you @MightyBoxer for your assistance 3. Wattson's Team (Day Documented: 11/20/2022) Team Magma Admin Tabitha's Team at Mt. Chimney - Thank you @MightyBoxer for your assistance. Team Magma Leader Maxie's Team at Mt. Chimney - Thank you @MightyBoxer for your assistance. 4. Flannery's Team (Day Documented: 11/20/2022) 5. Norman's Team (Day Documented: 11/21/2022) Team Aqua Admin Shelly's Team at the Weather Institute - Thank you @MightyBoxer for your assistance. Brendon's or May's Team at Route 119 (If you picked Treecko as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Route 119 (If you picked Mudkip as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Route 119 (If you picked Torchic as a Starter) [Day Documented: 5/8/2023] 6. Winona's Team (Day Documented: 11/23/2022) Brendon's or May's Team at Lilycove City (If you picked Treecko as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Lilycove City (If you picked Mudkip as a Starter) - Thank you @MightyBoxer for your assistance Brendon's or May's Team at Lilycove City (If you picked Torchic as a Starter) [Day Documented: 5/9/2023] Team Magma Admin Tabitha's Team at Magma Hideout - Thank you @MightyBoxer for your assistance. Team Magma Leader Maxie's Team at Magma Hideout - Thank you @MightyBoxer for your assistance. Team Aqua Admin Matt's Team at the Aqua Hideout - Thank you @MightyBoxer for your assistance. 7. Tate's & Liza's Team (The only Double Battle Story Gym Leaders as of now) [Day Documented: 11/24/2022] Team Magma Admin Tabitha's and Leader Maxie's Teams (Double Battle) - Thank you @MightyBoxer for your assistance Team Aqua Admin Shelly's Team at the Seafloor Cavern - Thank you @MightyBoxer for your assistance. Team Aqua Leader Archie's Team at Seafloor Cavern - Thank you @MightyBoxer for your assistance. 8. Juan's Team (Day Documented: 11/16/2022) Wally's Team at Victory Road (Before the Elite Four Fight) [Day Documented: 5/21/2023]
    2 points
  30. Kanto's Elite Four and Post Storyline Lorelei's Team (Day Documented: 12/25/2022) Bruno's Team (Day Documented: 12/25/2022) Agatha's Team (Day Documented: 12/25/2022) Lance's Team (Day Documented: 12/25/2022) Champion Gary's Team (If you picked Bulbasaur as a starter) [Day Documented: 12/25/2022] Champion Gary's Team (If you picked Charmander as a starter) [Day Documented: 4/11/2023] Champion Gary's Team (If you picked Squirtle as a starter) [Day Documented: 4/21/2023] Female Team Rocket Executive's Team (Day Documented: 4/23/2023) Male Team Rocket Executive's Team (Day Documented: 4/23/2023) Scientist Gideon's Team (Day Documented: 4/23/2023)
    2 points
  31. Hello pokemmo players! I hope my walkthrough guide will help you know what to do during the story and where you can find all the items and hidden items. This guide has all the items and hidden items written.Each hidden item has a blue text and a picture if you click on it. Optional trainers who give 800$ per poke in a battle are also included.Those trainers i wrote to fight and those who give less i wrote to avoid. To avoid a trainer you have to walk when he is not looking at you. You can do ctrl+f to find a specific item.There is no space in the item name.For example : rarecandy ppup amuletcoin. This guide was written mostly as a way to complete the story fast while getting all the items and hidden items. Some areas are not visited early game because you have to visit them more than once and i did not want to waste time going there many times. For example i dont visit north of island1 after gym7.I visit it after e4 so i dont have to go there 2 times. Make sure to read the guide from start to end as some early events need to be completed for some future events to be done. Enjoy the guide ! Last time this guide was updated = 15 september 2023 Important notes *** johto walkthrough is finished. Items that have the color purple means that there was never an item there in the original games. For kanto story because there is some items that you need to own certain amount of pokemon to get I have put them at the end of the walkthrough. Those items are oldamber , everstone , itemfinder , leftovers , leftovers , amuletcoin , exp.share , machobrace , ppmax , soothebell. Make sure you look at the end of the walkthrough for kanto right away if you would like to get them as soon in the story as possible. For hoenn story if you would like to get soothebell as soon as possible in the story make sure to check at the end of the walkthrough as well. If you want to get amuletcoin as soon as possible you need to get 5th badge in petalburg city and talk to your mom. If you want to get exp.share as soon as possible you need to give the letter to steven in dewford town and then talk to president of pokenav in rustboro city. If your doing the story on your main character you should fight all story trainers that might get in your way in the future. Avoiding trainers in the guide is realy the effective thing to do if your doing a story run on alternative characters to skip them due to low money. If you want to know the complete list of important trainers moves and held items during story you can look up @Bestfriends guide with all that info. HOENN COMPLETE WALKTHROUGH KANTO COMPLETE WALKTHROUGH JOHTO COMPLETE WALKTHROUGH SINNOH COMPLETE WALKTHROUGH UNOVA COMPLETE WALKTHROUGH
    1 point
  32. Your Guide to Safer and Faster Shiny Hunting Hi! I'm Sacred and Shiny hunting is my passion. Although it hasn't happened to me before, it pains my heart when I see someone lose a Shiny Pokémon. I am extremely paranoid and double-check the moves, abilities and held items of any Shiny that I am going after. I was a bit bored and have decided to make this guide in order to share my nerdiness and help you safely capture your Shiny Pokémon, and avoid a situation in which you would fail to catch it, leaving you in a deep state of sorrow and despair. I will also be including strategies that will speed up some of your Shiny hunts even if they aren't necessarily dangerous. I have tried to be as clear and detailed as possible, perhaps more than necessary. This guide addresses hordes but you can also apply the strategies to your single-encounter hunts as you see fit. I will be dividing the Pokémon into categories. Each of those categories will include the Pokémon in question along with a strategy that will help you catch it. Miscellaneous Tips: If possible, lead with a Cute Charm or Synchronize Pokémon in order to increase your chances of finding your desired gender or nature. Always carry enough Pokéballs, in order to avoid a situation in which you would find yourself in front of a Shiny Pokémon without any to throw at it. Carry multiple high-level Pokémon in your party that can take multiple hits from the Horde Pokémon without fainting and knock them out in return, especially if the Horde Pokémon are high-level. Carry HP-restoring items and revives just in case something goes wrong. Intimidate/Forewarn/Illusion/Unnerve/Mold Breaker As you may already know, the addition of the Reactive Gas ability has made Shiny hunting Zorua a lot easier. In the past, you would have to waste multiple turns figuring out whether there was a Zorua in the horde, which one of the Horde Pokémon it was and whether it was Shiny or not. Thanks to Reactive Gas, you can just get all of that information immediately when you encounter the Horde without wasting any turns. This ability is also useful when Shiny hunting Pokémon with abilities such as Intimidate which takes so much time displaying multiple messages one at a time before you can run away from the Horde. Target Pokémon: Arbok, Growlithe, Drowzee, Hypno, Jynx, Stantler, Mightyena, Mawile, Staravia, Shinx, Luxio, Herdier, Sandile, Krokorok, Scraggy, Zorua, Joltik, Axew Required Pokémon: / Koffing/Weezing Ability: Reactive Gas Strategy: Simply lead with your Koffing or Weezing and save yourself some precious time during your Shiny hunt. Be very careful when it comes to Zorua, even if the shiny gets revealed by Reactive Gas, your client will still recognize it as the Pokémon it's disguised at, which will most likely be a non-shiny Venipede/Petilil/Cottonee. This means that it will not display a warning message if you try to run away from it or knock it out. There will also not be a shiny particle sound effect. Follow Me/Rage Powder Follow me and Rage Powder have a priority of +2 and make the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target for the rest of the turn. Extreme Speed inflicts damage and has a priority of +2. You are finally facing your target Shiny Pokémon after possibly tens of thousands of encounters. You attempt to knock-out the non-Shinies in the horde before catching it as usual, just to be caught off guard by that sneaky little bastard of a Shiny using one of those two moves to draw your damaging move towards itself, making you knock it out instead. Target Pokémon: Clefairy, Skiploom, Amoonguss Required Pokémon: ////// Arcanine/Dragonite/Smeargle/Zigzagoon/Linoone/Lucario/Togekiss Make sure your Pokémon is faster than your target Shiny. Moveset: - Extreme Speed Strategy: Extreme Speed has the same priority as Rage Powder and Follow Me, meaning that, as long as you're faster, you're safe to knock out the non-Shinies as usual before the Shiny has the chance to direct your attack towards itself. Credit goes to my dear friend and teammate @ZwoeleAnjer for informing me of this strategy. Notes: Feint is another damaging move with a priority of +2 that you can use. Extreme Speed is preferred however as it has a base power of 80 compared to Feint's base power of 30. You can also prevent Rage Powder and Follow Me with Taunt. Keep in mind however that it might take you multiple tries to taunt the Shiny successfully as Taunt can also be redirected with those moves. Also keep in mind that you will need to keep track of whether Taunt's effect has worn out or not before using a damaging move, making this method all the more tedious. A Grass-type Pokémon or a Pokémon with the ability Overcoat would be immune to the effects of Rage Powder and would not have its attacks redirected by it. This means that it can safely attack and knockout the rest of the horde without fear of knocking out the Shiny. This is only viable for Amoonguss however as Skiploom can carry Worry Seed which removes the Overcoat ability. Arena Trap/Shadow Tag Arena Trap prevents all grounded adjacent opponents from fleeing fleeing or switching out as long as the user remains in battle. Shadow Tag prevents all adjacent opponents from fleeing or switching out while the Pokémon with this Ability is on the field. Ghost-type Pokémon are immune to effects that prevent recall or escape, and they are also guaranteed to flee from any wild battle regardless of Speed. These abilities can annoyingly trap your usual lead. Luckily, there's an easy workaround. Target Pokémon: Diglett, Dugtrio, Wobbuffet, Trapinch Required Pokémon: Any Ghost-type Pokémon Strategy: Lead with the Ghost-type Pokémon. It will be able run away normally. Notes: Flying-type Pokémon, Pokémon with the ability "Levitate" and Pokémon holding an Air Balloon are not considered grounded. They are in consequence also immune to the effects of Arena Trap. Pokémon with the ability "Run Away" are also guaranteed to flee successfully, they are however not guaranteed to switch out and are therefore not recommended. Trick The Trick user switches held items with the target. If only one of them is holding an item, the item is moved to the other. At the end of the turn, the Toxic Orb badly poisons its holder. Something to be wary of when Shiny Hunting Kadabra in Cerulean Cave. Breloom is a popular choice as a catcher, with Toxic Orb as a held item in order to take advantage of its Poison Heal ability. The Shiny Kadabra might use Trick on your Breloom and poison itself, possibly leading to it knocking itself out. Target Pokémon: Kadabra Strategy: Do not send out your catcher Breloom that is holding a Toxic Orb into battle Selfdestruct + Reactive Gas Selfdestruct inflicts damage and causes the user to faint. Reactive Gas suppresses the effects of Abilities of other Pokémon currently in battle. This is a special case because you would normally simply use a Damp Pokémon in order to prevent the Shiny Koffing from using Selfdestruct but in this case, Damp will just get suppressed by Reactive Gas which would allow the Shiny Koffing to still be able to use Selfdestruct. Target Pokémon: Koffing Required Pokémon: /////////// Grimer/Muk/Gengar/Smeargle/Baltoy/Claydol/Drifblim/Vanillite/Vanillish/Vanilluxe/Golett/Golurk Moveset: - Imprison (As long as the user remains in battle, opponents cannot use any move which is also known by the user.) - Selfdestruct - Any damage-dealing move (In a Horde Encounter, a Trainer cannot throw a Poké Ball unless there is only one wild Pokémon remaining.) - False Swipe or any status move that puts the target to sleep or paralyzes it (Optional) Strategy: Lead with your Imprison Pokémon and do not switch out under any circumstances. Use Imprison in the first turn to prevent the Shiny Koffing from using Selfdestruct. Proceed to knock out the rest of the horde with your damage-dealing move until only the Shiny Koffing remains. Proceed to catch the Shiny Koffing. Notes If the Shiny Koffing is Level 27, you won't need to use this strategy. You can just proceed to catch it normally as it won't know Selfdestruct at that Level and will not be affected by other Koffings using Selfdestruct. If you're not using a False Swipe Smeargle, something you can do to bring the Shiny Koffing down to 1 HP before catching it is to run Trick and a Focus Sash on your Imprison Pokémon. You can Trick the Focus Sash onto the Shiny Koffing then safely hit it with your damage-dealing move even if it would otherwise faint, making it survive with 1 HP and increasing its catch rate. Keep in mind however that the Shiny Koffing needs to have full HP in order for this to work. This is viable if you're using Gengar, Baltoy, Claydol, Drifblim or Golurk. Credit goes to @essigessenz for pointing this out. Transform Transform changes the user's current species, form, gender differences, type, stats, stat modifications, moves, and Ability to that of the target's. Something can easily go wrong when you're Shiny hunting Ditto. You may end up facing a Horde of the most powerful Pokémon in your party and helplessly watch as they proceed to knock out your whole team. Target Pokémon: Ditto Required Pokémon: Any low-level Pokémon that knows four moves that cannot deal damage to their user or make it faint, and that are preferably weak or useless. Strategy: Lead with your low-level Pokémon or switch it in on the first turn so that the Dittos transform into it, making them unable to deal considerable damage to your team. Safely switch out your low-level Pokémon and proceed to catch the Shiny Ditto normally. Notes: Be wary that all moves copied by Transform will initially have 5 remaining PP. This is why you would want to run four moves on the low-level Pokémon to give you as many turns as possible before the Shiny Ditto runs out of PP and starts using Struggle and taking recoil damage. Thank you @repposh for pointing this out! Transform will fail if targeting a Pokémon behind a substitute, or targeting a Pokémon under the effect of Illusion. This means that you can also use either Substitute or a Zorua/Zoroark to prevent the Dittos from transforming. You will need to lead with your Substitute user and use Substitute in the first turn and you will need to switch in your Zorua/Zoroark in the first turn. Keep in mind that the Dittos will transform if you decide to switch out. Also keep in mind that each of the dittos, including the shiny, will only have 5 PP on Transform, and will start struggling as soon as they run out, making this method not very reliable. Rage Powder + Bounce + Memento Rage Powder has a priority of +2 and makes the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target. Memento causes the user to faint and in return lowers the Attack and Special Attack stat of the target by two stages each. Ah, Hoppip. These little shitheads have more than one way of knocking themselves out. You would think that you can prevent both Rage Powder and Memento with Taunt but another Hoppip can just make you taunt it instead of the Shiny one so that the Shiny one can use Memento successfully. Target Pokémon: Hoppip Required Pokémon: Smeargle Moveset: - Imprison (As long as the user remains in battle, opponents cannot use any move which is also known by the user.) - Smack Down (Smack Down can hit Pokémon during the semi-invulnerable turns of Fly, Bounce, and Sky Drop.) - Rage Powder - Memento Strategy: Lead with your Smeargle and do not switch out under any circumstances. Use Imprison on the first turn to prevent any of the Hoppips from using Rage Powder or Memento. Proceed to knock out the rest of the horde with Smack Down even if they're in the semi-invulnerable stage of bounce until only the Shiny Hoppip remains. Proceed to catch the Shiny Hoppip. Notes: You can use Gust instead of Smack Down as it can also hit Pokémon during the semi-invulnerable turns of Bounce, it will even deal double the damage if it does. If the Shiny Hoppip is Level 43-48, you won't need to use this strategy. You can just proceed to catch it normally as it won't know Rage Powder nor Memento at that Level and you won't have to worry about the rest of the Horde using those moves. If the Shiny Hoppip is Level 40, it will only know Rage Powder and not Memento. This means that you can just keep using Taunt until you taunt the Shiny Hoppip successfully then proceed to knock out the rest of the hordes before catching it. Keep in mind that the duration of Taunt is three turns only. Hoppip cannot know both Rage Powder and Memento at the same time. Memento will fail if it is blocked by substitute. However, I think that this method is risky and do not recommend it because there is the possibility that a Hoppip will break your substitute with a damage dealing move and that the Shiny Hoppip will use Memento in the same turn before you can create another substitute. You can also get paralyzed by one of the Hoppips using Bounce in the same turn that your Substitute is broken. You won't be able to create another substitute if you get fully paralyzed and the Shiny Hoppip might use Memento in the same turn. You can use a Pokémon that knows Imprison, Taunt, a damage-dealing move and Memento. You can use Grimer, Muk, Ralts, Kirlia, Gardevoir, Duskull, Dusclops, Spiritomb, Gallade, Dusknoir, Gallade, Dusknoir, Zorua, Zoroark, Litwick, Lampent or Chandelure. The strategy is the same except you have to use Taunt after using Imprison. Grass-type Pokémon and Pokémon with the ability Overcoat are immune to Rage Powder, such that their attacks are not diverted by it. This means that it is possible to use any of those Pokémon that can also learn Taunt and taunt the Shiny Hoppip to prevent it from using both Rage Powder and Memento without worrying about Taunt being diverted to another Hoppip. You can use Snivy, Servine, Serperior, Pansage, Simisage, Cottonee, Whimsicott or Overcoat Vullaby/Mandibuzz. This Method however is unreliable as the Grass-type Pokémon are weak to Bounce and the Hoppips can carry Worry Seed which cancels Overcoat. You also have to worry about getting paralyzed with Bounce and failing to taunt the Shiny Hoppip the second time. In the event that you would opt to run a bulky Grass-type Pokémon, you can have it hold a Flame Orb to remedy the latter problem. Thank you @Poufilou for pointing this out! Perish Song + Grudge (Obsolete) The behavior of the move "Perish Song" in hordes has been intentionally changed to make all Pokémon in the horde immune to its effects, this makes shiny hunting said Pokémon completely safe. This means that you do not need to use this strategy anymore, it is merely kept around in this guide for educational purposes. Do be aware however that the move will still behave normally and make its user faint outside of hordes, i.e. single encounters. Credit goes to @Sherlocke for clearing this out. Sketch Sketch allows the user to learn the target's last move permanently, replacing Sketch in the process. Your Shiny Smeargle will only know Sketch which only has 1PP. This means that in the event that Sketch fails, your Smeargle will struggle to death without leaving you enough time to knock out the rest of the Smeargles in the horde and catch it. Target Pokémon: Smeargle Strategy: All you need to do is use a move, any move on the first turn, and allow the Shiny Smeargle to sketch it. You can use a non-damaging move such as Sweet Scent, Haze, etc... You can also knock out one of the non-Shiny Smeargles with a damaging move. Your Shiny Smeargle won't struggle to death as long as it sketches a move successfully. Opt for a move with a high number of PP. Avoid taunting the Shiny Smeargle as this will prevent it from using Sketch and make it struggle, using Substitute as Sketch cannot bypass substitutes or, obviously, knocking it out with a damaging move. Also avoid using a move that switches its user out such as Volt Switch and U-Turn, and moves with negative priority. Trace + Teleport In wild battles, the user of Teleport flees and the battle ends. Quite simple, this strategy consists of trapping your Shiny Pokémon and preventing it from fleeing. Ralts can also have the ability "Trace" which displays a time-wasting message when it activates. It might be tempting to lead with a Reactive Gas Weezing in order to skip the messages, this however makes your hunt slower by displaying the Reactive Gas message in front of Bibarel hordes too. Leading with Zoroark skips the Trace messages without displaying a message of its own. Target Pokémon: Ralts Required Pokémon: // Dilgett/Dugtrio/Trapinch Ability: Arena Trap (prevents all grounded adjacent opponents from fleeing (including Teleport) as long as the user remains in battle.) Moveset: - One single-target damage dealing move that is used to knock out the non-shiny Ralts in the horde. / Zorua/Zoroark Ability: Illlusion (cannot be copied by Trace) Strategy: Lead with your Zorua/Zoroark in order to skip the Trace messages Switch in your Arena Trap Pokémon on the first turn and don't switch it out under any circumstances. Proceed to knock out the two non-Shiny Ralts then proceed to catch your Shiny Ralts. Notes: You can use trapping moves such as "Block", "Mean Look" or "Spider Web" as well. Keep in mind however that this requires you to lead with the Pokémon that knows the move and to use it on the first turn. The effect of those moves ends when the user switches out, do not switch out under any circumstances. The reason I have opted for Arena Trap instead is that it allows you to use a different lead such as one with the "Cute Charm" or "Synchronize" abilities. You can also lead with something like Synchronize Gardevoir with Imprison and Teleport. The ability "Shadow Tag" would normally be viable as well. It is unreliable on PokeMMO however, as its effects only last two turns. It's a good idea to carry an Arena Trap Pokémon with you at all times just in case, or if you're doing single-encounters in an area with Pokémon that know Teleport such as Ralts and Abra. Sticky Barb At the end of the turn, the Sticky Barb damages the holder by 12.5% of its maximum HP each turn. Some Pokémon have a chance of holding this item in the wild, the Shiny will get knocked out if it takes damage from the item after getting false-swiped for example. You also have a limited number of turns (8-9) to catch it even if you don't use False Swipe. Target Pokémon: Cacnea, Ferroseed Required Pokémon: ///////////// Slowpoke/Slowbro/Chansey/Slowking/Smeargle/Blissey/Ralts/Kirlia/Gardevoir/Chimecho/Lucario/Gallade/Audino/Alomomola Moveset: - Heal Pulse (restores up to 50% of the target's HP) Strategy: Do not use False Swipe on the Shiny Pokémon Switch in your Heal Pulse Pokémon and heal the Shiny Pokémon as necessary. Notes: Another strategy would be to steal the Sticky Barb with Trick or Switcheroo. This is less reliable when it comes to Cacnea however because they can have the ability "Sand Veil" which boosts their evasiveness. They can also lower your Pokémon's accuracy with Sand-Attack. Heal Pulse is more reliable because, unlike Trick and Switcheroo, it bypasses accuracy checks and always hits. Frisk + Curse / Frisk + Trick Frisk allows the Pokémon to see the opponent's held item upon entering battle. If the foe is holding an item, a message identifying the item will be shown right after the Pokémon with Frisk enters the battle. If the foe is not holding an item, no message will appear. Upon using Curse, a Ghost-type Pokémon will lose half of its maximum HP while a non-Ghost type Pokémon will have its Speed stat drop and its Attack and Defense stats rise. The Trick user switches held items with the target. If only one of them is holding an item, the item is moved to the other. At the end of the turn, the Toxic Orb badly poisons its holder. Banette gets its own category because it shares traits with Pokémon from multiple other categories. Target Pokémon: Banette Required Pokémon: //////////////////// Psyduck/Golduck/Goldeen/Seaking/Remoraid/Octillery/Pelipper/Surskit/Masquerain/Wailord/Luvdisc/Buizel/Floatzel/Finneon/Lumineon/Oshawott/Dewott/Samurott/Basuclin/Alomomola Moveset: - Soak (changes the target's type to pure Water-type) Strategy: Remove your lead Pokémon's held item in order to skip Frisk messages. Proceed with either Option 1 or Option 2 depending on your location. Option 1: Sinnoh Route 226 & Route 227 Night Hordes (Curse): Switch in your Soak Pokémon on the first turn. Use Soak on the Shiny Banette, turning it into a water-type and preventing it from knocking itself out with Curse. Option 2: Hoenn Sky Pillar Hordes (Trick): No need to worry about Curse, just avoid switching in your Toxic Orb Breloom, so that the Shiny Banette doesn't steal the item with Trick and poison itself. Destiny Bond + Selfdestruct When Destiny Bond is used, until the user moves again, if the user faints as the direct result of an attack the attacking Pokémon also faints. Selfdestruct inflicts damage and causes the user to faint. What can go wrong here is having your Damp Pokémon faint as a result of knocking out one of the Drifblims that has previously used Destiny Bond, then having your Shiny Drifblim use Selfdestruct on the same turn without your Damp Pokémon on the field to prevent it. Target Pokémon: Drifblim Required Pokémon: //////////// Paras/Parasect/Psyduck/Golduck/Poliwag/Poliwhirl/Poliwrath/Politoed/Wooper/Quagsire/Mudkip/Marshtomp/Swampert Ability: Damp (prevents all Pokémon from using Self-Destruct and Explosion; if a Pokémon attempts to use one of these moves, it will fail and the user will not faint or take damage) Moveset: - One single-target damage dealing move that is used to knock out the non-shiny Drifblims in the horde - One useless move that cannot deal damage and that will be used to stall, such as Sweet Scent, Stealth Rock, Recover, Protect, etc... Strategy: Switch in your Damp Pokémon on the first turn and don't switch it out under any circumstances. Proceed to knock out the non-Shiny Drifblims in the horde while avoiding the ones that had used Destiny Bond on their previous turn. If all of the remaining non-shinies have used Destiny Bond, use your useless move to stall the turn then proceed to only knock them out when they haven't used Destiny Bond on the previous turn. Notes: Another strategy you can use is leading with a Gengar, Smeargle, or Drifblim of your own with the moves "Imprison, Destiny Bond, Selfdestruct" and a single-target damage-dealing move. You can use Imprison on the first turn then proceed to knock out the rest of the horde with disregard to any of the dangerous moves that can compromise the catching of your Shiny Drifblim. Soak + Take Down + Final Gambit + Thrash + Double-Edge Soak changes the target's type to pure Water-type. Take Down and Double-Edge are recoil moves, meaning they cause the user to take recoil damage. Final Gambit causes the user to faint, and the target receives damage equal to the user's remaining HP before using Final Gambit. If Final Gambit doesn't hit the opponent due to missing, type immunity, or protection, then Final Gambit will fail, and the user will not faint. After Thrash is finished, the user becomes confused. Confusion causes a Pokémon to sometimes damage itself in its confusion instead of executing a move. God knows why you would hunt this abomination of a Shiny in hordes. It's your party though, so here's a strategy that lets you safely capture it without fear of it knocking itself out. All of the problematic moves mentioned above can be remedied by carrying a Ghost-type that is immune to them, causing them to fail. All of them except Soak. Soak will turn your Ghost Pokémon into a pure Water-type, taking away its immunity to all of those moves, and allowing the Shiny Basculin to instantly knock itself out with Final Gambit. Jellicent, on top of being a Ghost-type Pokémon that is immune to those moves, has the ability Water Absorb which also makes it immune to Soak. Target Pokémon: Basculin Required Pokémon: / Frillish/Jellicent Ability: Water Absorb (When a Pokémon with Water Absorb is hit by a Water-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon) Moveset: - One single-target damage dealing move that is used to knock out the non-Shiny Basculins in the horde. Strategy: Switch in your Frilish/Jellicent on the first turn and don't switch it out under any circumstances. Proceed to knock out the non-Shiny Basculin then proceed to catch your Shiny Basculin. Notes: Dragonspiral Tower is a popular Shiny-hunting spot for Dratini. It has encounters of Basculins that carry some of these problematic moves. A safe strategy would be to carry two ghost-types and switch between them accordingly if one of them gets soaked. That is however risky if you're using a lure as there is a possibility that you will run into a double-encounter with a shiny Basculin in it. You can use the Jellicent strategy in order to remedy that. Be extremely careful however as in the event that both encounters are Basculins, there is a possibility that then non-Shiny one will use Soak first then have the Shiny one use Final Gambit on the same turn. Either carry two Jellicents to be completely safe or carry a Jellicent and two other ghost-types that you can switch in between in case one of them gets soaked. In the event that you are not carrying two Jellicents, make it a priority to knock out the non-shiny Basculin as fast as possible, as having only one Basculin on the field would make it easier to manage. I hope that this guide has been helpful. Feel free to ask any questions, point out any mistakes that I might have made, or even share your own strategies. Good luck on your Shiny hunts!
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  33. Doubles Roles Compendium Hi Everyone! Welcome to the Doubles Roles Compendium! This guide is the fourth installment to my doubles guides, the rest of which you can access here: This guide aims to outline the various functions which each viable Pokemon has within the metagame. This will help new and experienced players to find the right Pokemon to fit their team when looking for specific roles, or to spice up your team with non-standard options. Use this in conjunction with the Teambuilding Frameworks to optimise your team! Threat-Specific Roles These Pokemon are necessary to deal with high-tier threats to your team. Without these Pokemon, your team will struggle against the threat they check. Tyranitar Checks Scizor/Metagross Checks Reuniclus Checks Rotom Wash Checks Togekiss/Blastoise/Crobat Checks Hitmontop/Mienshao/Hariyama Checks Porygon2 Checks Trick Room Checks Team-Specific Roles These Pokemon are necessary to fill out the remaining roles in your team. Pokemon are generally listed by the standard which they fulfill the required role. Speed Control Tailwind Trick Room Icy Wind Thunder Wave/Glare Priority Attacks Weather Setters/Abusers Sand Rain Hail Sun Set Up Redirection Follow Me Rage Powder Utility Moves Fake Out+Feint Taunt Haze Imprison+Follow Me Damage Control Intimidate Will-O-Wisp Scald Snarl Let me know what you think! Hope this helps with your team building :))
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  34. Date Thursday, 27th April 2023 Time 21:00 UTC | 17:00 EDT | 18:00 BRT | 5:00 CST (Friday) | Time Zone Converter Location Route 22, Kanto, Channel 1 (Catching is allowed on any channel) Duration 1 hour for catching another 10 minutes for players to submit entries Scoring Total sum of IVs + Species Bonus + Nature Bonus = Total Score Pokemon accepted as valid entries Nidoran ♂ +3 Nidoran ♀ +3 Mankey Spearow Rattata Nature Bonus Brave +3 Calm +3 Rules To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry Players can enter the event with only one account/character. All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to any participating staff member via whisper to submit it Keep the Pokémon in your team till results. In the event of a tie, the winner will be determined by earliest catch time Rules Translation Participating Staff Tsiy Cosmooth DeusBruno 1st Place Prize GIFT Nidoking OR Nidoqueen Lvl. 50 Your choice of nature, 4 moves, with 6 selectable IVs & 1,000 Reward Points 2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points The prizes will be sent to the winners a few days after the event.
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  35. Currently the Donator Status is wonderful, but I feel it is lacking something crucial. Recognition. A typical perk of being a supporter, is making it known to the community in some form that you also contribute. While this is only visual, it also serves to gather more supporters. Below are just a few ideas for how this could be acheived. Exclusive Cosmetic Changes: Donator Status unlocks the usage of unique cosmetic changes, but only while donator status is active. For example, a few additional eye types or 'emotes' could be selected that are only visible through donator status. Unique Chat/Overhead Tag Prefix: Similar to CM/GM/SGM/DEV, donators would receive a far more subtle and less colorful tag before their name. Unique Overhead Name Color: Give players with Donator Status a unique coloring for their name, nothing too jarring, just a near-white yellow, etc. Saving Vanity Outfits: Players with donator status can save/change outfits on the fly, allowing for some unique interactions and a nice QoL reward for supporters. These are just some ideas, though I would be happy with something like this in any form. Thanks for reading!
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  36. Team Name: LabËxperents Team Tag: [ LÂB ] Players: GabrielAZ, SecretPlayerZ, WarriorPast, rroonniiee, TiburoncinDS, zVelociRaptor, Paramore, xBasaraTojo, XxFreezersamaxX, ClayClover, Puggi Team Captain: zVelociRaptor
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  37. I don't mind if the people who are willing to donate to the game get a little extra to their character like a name symbol or chat color, emojis or time limited outfit - Ive seen that in other games as well. You always get Special Stuff in all sort of games if you are willing to pay more e.g. In WOW, you can buy Limited editions that get you something special In LoL, you can get Items and currency through the event pass In Rocket league, you can get special items through battle pass Fortnite, Dead by Daylight, Genshin, ToF and 1000 other games they integrated battle passes as sort of donation, you give something you get something back. Implemented to hook the player to keep playing the game, and that's IMO a great Idea for a Company I also wouldn't say that's pay2win, I´ve never won Catch or Hide and Seek events, x)) you also don't have to pay real life money to buy donator status-you can win or earn RP through Pve/Pvp Events, farming, or maybe community events from player or even your own Team. Since I'm spamming month by month the D-status for the shiny hunts, and I'm obviously always successful kappa, I really would appreciate more than 10% faster eggs 10% SRIF or 25% EXP.
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  38. Michelle

    Donator Status Denotations

    I understand that stance, but I also have seen such a situation result in being gifted more often by friends. Should someone visibly be without a donator status, you might receive a random piece of mail from a friend that can afford it, through in-game currency or real currency. Ultimately the only thing resembling 'pay to win' here is the social/mental implications that can have an effect on interactions. There are far more direct examples of 'pay to win' already existing in the Gift Shop, especially considering you can quickly convert real money to pokeyen with vouchers and the GTL. So I don't think that's much of a factor here. Thanks for the feedback, your point was certainly something I hadn't considered.
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  39. LucasLyn5

    Need help

    1 point
  40. BiuBiv

    help farming rates

    The best way to obtain eternal stones is thiefting boldore hordes in unova, pickup is not efficient, rock smashing is now trash
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  41. 哟,这不AQJ嘛?还没闪老婆呢!
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  42. Oh my beautiful steel samurai, you're HOME!
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  43. And then you sacrifice... THE QUEEN!!
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  44. Doubles Teambuilding Frameworks Welcome to the new and updated Doubles Teambuilding Frameworks! This guide aims to suggest common structures to successful teams. The teams listed are from recent tournament finals. Please let me know if you want your team removing or adding. - Disclaimer - As PokeMMO Doubles doesn't have many over-centralising Pokemon, this guide focuses on team archetypes that do have centralising Pokemon at their core, for example weather setters and Trick Room users. Frameworks will tend to over-generalise, so take this guide with a pinch of salt! Please let me know if you have any suggestions or criticisms! I'd love to know if you have had tournament/ladder success with any of these frameworks! Rain @OrangeManiac - CC #222; Doubles Season #3 Finale - East @Imabetheverybest1 - Doubles Season #1 Finale - East @Kamowanthere - Martial Rapidity Corazones - Clash of Supercomputers Paramore - CC #235 1: Pelipper - Often runs tailwind, in case opposing tailwind users try to remove swift swim boosts. Choice Scarf sets are also quite common. 2: Swift Swim - Kingdra and Ludicolo are the usual suspects. Kingdra is more popular here, as it has a high SpA stat, and access to STAB Draco Meteor 3: Electric Type/Swift Swim #2 - Electric types deal with opposing Pelipper and flying types like Togekiss, which can otherwise be a real pain for rain teams without a strong electric STAB. Usually runs Thunder. 4: Steel Type - As rain reduces damage done by fire type moves by 50%, steel types are a staple in most rain teams. 5: Rain Abuser / Filler - The next two slots are really up to you. Aim to round out the team against potential weaknesses, such as Trick Room. OrangeManiac uses Ludicolo as a secondary swift swim user, while Corazones uses Gastrodon to abuse its ability Storm Drain, which gives it a +1 SpA boost every time its partner uses Surf. 6: Filler Sand @HALOTT - CC #237 Fermie - CC #225 @Baneadito - CC #218; Pachanga Said the Changa Javierrrrrr - CC #215 Queest - Did someone say Party? 1: Tyranitar 2: Excadrill 3: Speed Control / Ground Immune - Typically, most sand teams tend to run 2-3 ground immune Pokemon, so that Excadrill can freely spam earthquakes. Crobat and Salamence are excellent partners: Crobat can take out many of the common fighting types that threaten both Tyranitar and Excadrill, and Salamence can also provide a Draco Meteor nuke. Fast tailwind users are the go-to choice here due to the gen 8 speed mechanics, so Javierrrrrr uses Whimsicott for priority Tailwind. Notice that Queest uses a full trick room sand team. 4: Fake Out - 4 out of 5 teams listed use fighting type Pokemon with access to moves like fake out and wide guard to support the team. Fake out allows for easier set ups, and wide guard stops oncoming spread moves such as earthquake and surf, which both threaten Tyranitar and Excadrill. Javierrrr breaks this pattern by using Gyarados, who is immune to Earthquake, and can support the team with access to various defensive options, such as taunt, thunder wave and intimidate. 5: Trick Room Check/Mode - As Tyranitar is able to function in and out of Trick Room, 2 out of 4 teams run an optional Trick Room mode. The other 2 teams use Pokemon which can hit common TR setters like Reuniclus for super effective damage, or stop a Trick Room set up with taunt. 6: Filler - Again, use this slot to cover the team's weaknesses. Bulky water types like Rotom-Wash are especially very popular on sand teams, as they offer some resistance to rain teams. Note that all 4 teams have a ground immunity in this slot. Trick Room @OrangeManiac - CC #231; Did someone say Party? @OrangeManiac - CC #222 @jjjjhh - CC #227 @iamchameleon - CC #228 1: Trick Room Setter - Principally Reuniclus for its commendable power and typing, this first slot should be dedicated to your primary trick room setter. Reuniclus is a great partner for Tyranitar, as it handles the fighting types Tyranitar struggles with 2: Fake Out - This slot is usually occupied by Hariyama, as it also functions well as a trick room sweeper with a powerful STAB in Guts-boosted Close Combat. 3: Weather Setter - I'm only listing teams with a Sand Stream user here, as SunRoom and RainRoom deserve separate archetypes. Gigalith is an interesting choice on iamchameleon's team. It has a lower speed stat than Tyranitar, but sacrifices Dark type STAB. 4: Secondary Trick Room - Chandelure and Porygon2 are the most popular choices here. Chandelure provides fantastic offense, whilst Porygon2 provides fantastic defense, each with unique support options. 5: Support - OrangeManiac uses Salamence as both a fast mode outside of trick room, and as a way to nuke threats to Trick Room set ups with STAB Dragon Gem Draco Meteor. The other two teams listed utilise redirection support, which benefits the whole team. 6: Filler - This should round out the team. Tertiary trick room setters are a good option if you want even more solidarity to a full trick room team. Tailwind MinyHan - Nosy Pig, Best Pig EYL - Doubles Season #3 Finale - West; ShanQi - Nosy Pig, Best Pig @iamchameleon - CC #223 Fermie - CC #223 @PoseidonWrath - CC #233 1: Tailwind Setter - Fast/Priority Tailwind speed boosts apply immediately due to Gen 8 speed mechanics. Crobat is the most common choice here, however, Whimsicott has access to priority Fake Tears, which supports any relevant special attackers on the team 2: Anti-TR Lead - This season has seen the rise of Mienshao+Chandelure leads as a way to counter the common Hariyama+Reuniclus core. As long as it is in play, Imprison Chandelure will stop any Trick Room users from setting up. Chandelure can also hit most of the common Trick Room users for super effective damage, bar Porygon2 3: Anti-TR Lead #2 / Tailwind Sweeper/Setter - Having a powerful fighting STAB as well as access to fake out allows the anti-TR lead to provide an answer to Porygon2, which Chandelure otherwise struggles against. NB - (252 Atk Life Orb Mienshao Close Combat vs. 244 HP / 156 Def Eviolite Porygon2: 159-190 (83.2 - 99.4%) -- guaranteed 2HKO). Notice that EYL uses Salamence as a secondary Tailwind Setter. 4: Weather Setter (Anti-Rain) - Usually Tyranitar, this slot ensures that any Swift Swim bonuses are not granted by winning the weather war. Iamchameleon's team has a unique addition in Vanilluxe, which utilises icy wind to further the team's speed advantage. 5: Filler - Most teams listed use a bulky steel type in slot 5: Metagross deals with Trick Room quite well, and can use Explosion to gain momentum over the opponent. Note that Rotom-W completes a Fire-Water-Grass core in Fermie's Team. 6: Filler RainRoom ALLLZ - Season 2 Finale - West LeoTsb - CC #232 @Huargensy - CC #229 @JhowCrazy - duality of three 1: Pelipper - Rain Setter. At 65 speed, it is slow enough to run a Trick Room set. Interestingly, a 0- Spe Pelipper will underspeed a 0- Spe Tyranitar in Trick Room, meaning that it will win the weather war on switch in if Trick Room is set up. 2: Jellicent - Jellicent is the only real reason to run a RainRoom team (no alliteration intended XD). With access to Water Spout, it becomes a powerful offensive threat under Trick Room conditions. It can also be used as a Trick Room setter, with fake out immunity and some item flexibility if a Mental Herb is on the cards. Generally, gem-boosted Water Spout is the best way to go. 3: TR Setter - Porygon2 is the TR setter of choice here. It has great type synergy with Jellicent, as normal/ghost types cancel out each other's weaknesses (bar dark/electric/grass). It has a fantastic movepool (as Porygon is a Gen 1 pokemon), with both offensive and supportive options, as well as incredible bulk. 4: Bulky Steel Type - Metagross is the usual suspect here. Being able to use explosion next to Jellicent with impunity is a fantastic way to set up Trick Room offensively, clearing out any unsuspecting targets. It also handles the fighting types that Porygon2 is weak to. Bronzong is an interesting choice on jhowteon's team, with access to explosion, as well as a vast support movepool, including Trick Room, Ally Switch and Rain Dance to name a few. 5: Fighting Type/Fake Out - There is a surprising amount of continuity in all 4 teams listed as to the next two slots (so far!). All teams employ either fake out or redirection support, and provide fighting/grass type coverage to handle the various Tyranitars and bulky waters that pose a threat to a Jellicent sweep. Hariyama and Conkeldurr are welcome additions to any Trick Room team, providing a guts-boosted close combat for a nuke under Trick Room. Hitmontop is used on LeoTsb/ALLLZ's teams, as it is able to function inside and outside of Trick Room, given that Ludicolo is used for a "fast-mode." 6: Grass Type - Lots of variety here. Ludicolo has access to fake out and swift swim, so it provides a fast mode if the opposing team has good trick room counters. Parasect is an ingenious option on @Huargensy's team, with access to rage powder and dry skin to facilitate a Jellicent sweep. Lastly, Abomasnow on jhowteon's team was probably used as a way to counter @Imabetheverybest1's Garchomp/Rotom-W/Gastrodon core, so it's a specific counter-pick, and shouldn't be considered as a general option. Set up lancyl - Spinning Top; HannzPizarro - CC #262 EYL - CC #264 fengrinrin - CC #261 1: Set Up Sweeper #1 - Poliwrath has recently seen a surge in popularity, thanks to its access to belly drum. With sufficient support, it can sweep through teams with a one-turn set up. Focus energy Kingdra with Sniper is also quite a popular set up sweeper - once it has set up, draco meteor and muddy water will have a 100% critical hit chance, meaning draco meteor's SpA drop no longer applies. 2: Set Up Sweeper #2 - If you choose Poliwrath as a set up sweeper, you'll ideally want something which can handle electric types. Gliscor and Hydreigon both resist electric, and are both excellent set up sweepers in their own right, with swords dance+hyper cutter and nasty plot respectively. Fengrinrin uses lucario as a secondary set up sweeper, as inner focus will prevent its swords dance boost from being taken away. Other notable set up sweepers: Dragonite (dragon dance+inner focus), Volcarona (quiver dance), Scizor (swords dance), Rotom-W (nasty plot) etc... 3: Togekiss - Staple on any set up team, as with blastoise. A huge support movepool, notably follow me, air slash, tailwind, and imprison, which is fantastic for stopping opposing set up teams 4: Blastoise - Access to both fake out and follow me, with great bulk, make Blastoise a fantastic support pokemon. 5-6: Support - The remaining pokemon aim to round out the team's weaknesses. Amoonguss has access to spore, and rage powder, which makes it immune to opposing imprison+follow me strategies. Hitmontop is a very common support pokemon, with access to intimidate, fake out, feint, wide guard, ally switch etc... Electabuzz is an interesting addition to EYL and lancyl's teams - with eviolite it is able to tank the majority of powerful moves in the metagame, and with access to follow me, feint, electroweb and static, makes it a powerful support option which is also resistant to the electric types which threaten togekiss and blastoise. Sample Teams The following teams have been created by using the above frameworks. Please feel free to contribute! Tailwind [Importable] And that's it so far! Please let me know what you think! Future frameworks: SunRoom
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