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Showing content with the highest reputation on 06/16/23 in all areas

  1. This issue has been resolved internally already, also it might have been patched out on certain platforms with optional client update so that's why some people see it while others not.
    6 points
  2. When fighting a wild Unknown their name in the top shouldn't just be "Unknown" it should have their respective letter. "Unknown A" "Unknown Z"
    3 points
  3. Time for a catching event! Date: Saturday June 24th Time: 6pm PST, 9pm EST, 3am CET Location: Pokemon Mansion CH4, Kanto Duration: 1 hour for catching and 10 minutes to submit entries Pokemon accepted: Species Bonus Grimer +3 Muk +1 Koffing +0 To take part in the event and receive prizes, you must be part of the team To win this event you need to submit an entry that has the highest or Lowest score to win. Scores will be calculated by highest to lowest iv values. All Pokemon must have been caught within the event time. You will have one hour to catch your entries. Pokemon must be the player's OT. You must link your pokemon to host via whisper to submit your entry. In the event of a tie, the winner will be determined through the earliest catch time. You can submit 2 entries, Your highest and lowest catch. The pokemon can't be altered or leveled 1st Prize: (or 1.8M if you plan on selling the grimer) 2nd Prize: 1M 3rd Prize 500K 4th place (Lowest IV) Shiny Charm Host: Gurbb (Grimer Gurb) please submit your final catches to me, ign Gurbb
    3 points
  4. @razimove Please, let players express their ideas and stop judging those you disagree with. Not only does it spread toxicity, but it's completely irrelevant to the topic. Thank you!
    3 points
  5. It would be nice if we had a multigame in the Poker and Blackjack casino. Multigames like this would catch many old players to be able to bet among them and that the only requirement is to finish all the leagues to be able to access it.
    2 points
  6. Welcome to my Ditto buying Shop. I'm looking to buy Ditto Boxes If its Pink and Gelatinous I will buy it I am buying Ditto boxes for $220,000 per box. Inflation. Price is Negotiable of course I'll also buy half boxes, or single dittos (with 0x31 IV's) I can hold [4] Ditto boxes currently. Main Account: Elizn [0/1] Sub Account: IHolly [7/10] Sub Account 2: ??? [0/0] [Coming Soon™] Sub Account 3: ??? [0/0] [Coming Soon™] Goal: The Egg Count™: 4,723 Egg Counts will be updated every day for people who want to follow my progress. 24/02/23: Accidentally Bred 2 of my Cyndaquils together. RIP 700k to replace it. Each of my Breeding Cyndaquils has 4 Egg Moves (Double Kick, Extrasensory, Howl and Flame Burst) and currently 6 Particles (Graveyard, King's Fall, Kanto Friends, Menacing Spirit, Xmas Decoration and Spirit of Spring) I hatched my Shiny Cyndaquil in Pokemon SoulSilver all the way back in 2012. It was cloned to keep as a keepsake. The Real Shiny was transferred between Generations 5, 6 and 7. Stored on my Team. It never leaves my team. Cyndaquil was my very first Pokemon from 1999. First Pokemon, First Egg Shunt in the games. Now a goal to get one on PokeMMO. Goal for 2023: Hatch this Shiny Beauty 😍
    2 points
  7. Date Saturday, 24th June 2023 Time 08:00 UTC | 04:00 ET | 05:00 BRT | 16:00 CST | Time Zone Converter Location Eterna Forest, Sinnoh, Channel 1 (Catching is allowed on any channel) Duration 1 hour for catching another 10 minutes for players to submit entries Scoring Total sum of IVs + Species Bonus + Nature Bonus = Total Score Pokemon accepted as valid entries Wurmple +5 Buneary +1 Bidoof +1 Budew Nature Bonus Timid +3 Bold +2 Adamant +1 Rules To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry Players can enter the event with only one account/character. All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to any participating staff member via whisper to submit it Keep the pokemon in your team till results. In the event of a tie, the winner will be determined by earliest catch time Rules Translation Participating Staff Elizn CathyPlays DeViLsXSina EnzoAbbachio 1st Place Prize OR OR GIFT Shiny Wurmple Lv. 1 OR GIFT Shiny Silcoon Lv.8 OR GIFT Shiny Cascoon Lv. 8 Your choice of nature, 2 moves with 3 selectable IVs +3x28 IVs & 1,000 Reward Points 2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points The prizes will be sent to the winners a few days after the event
    2 points
  8. I noticed that there isn't a proper running list of what was inside of what except for the post Elizn started for the most recent Lunar New Year event. I feel that creating a running list, or however close we can get, would help numerous people and could later be converted to a guide. As the title says, this is an attempt and i'm not entirely sure if this will gain the traction needed and reach the intended audience for contributions. Regardless, if you know a certain item was from a halloween goodie bag in 2019, pumpking bad in 2021, Santa presents 2022, etc. Please include the details below, the year, and type of item it is. We have had nags, chests, envelopes, and presents.
    2 points
  9. Once logged into the forum, the user can ignore the following content from another user: - Posts - Messages - Mentions - Signature I would also like to have the ability to block "reactions" to have peace of mind when using the forum. Being able to choose who a player doesn't want to interact with seems fair. Thank you
    2 points
  10. I don't know for how long has this been going on, but it needs to be fixed. Vanity items listed on GTL as well when viewing in bag are not showing the release date on mobile and neither on PC (SS attached). Please fix this on priority, ty.
    2 points
  11. Date Friday, 16th June 2023 Time 15:00 UTC | 11:00 ET | 12:00 BRT | 23:00 CST | Time Zone Converter Location Route 226, Sinnoh, Channel 1 (Catching is allowed on any channel) Duration 1 hour for catching another 10 minutes for players to submit entries Scoring Total sum of IVs + Species bonus + Nature Bonus = Total Score Pokemon accepted as valid entries Relicanth +3 Seadra +1 Gyarados -1 Kingdra Nature Bonus Adamant +2 Modest -2 Rules To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry Players can enter the event with only one account/character. All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to any participating staff member via whisper to submit it Keep the pokemon in your team till results. In the event of a tie, the winner will be determined by earliest catch time Rules Translation Participating Staff EnzoAbbacchio Cosmooth AustinMMO 1st Place Prize GIFT Shiny Relicanth Lv. 1 Your choice of nature, 2 moves with 3 selectable IVs and 3x28 IV's & 1,000 Reward Points 2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points The prizes will be sent to the winners a few days after the event
    2 points
  12. Some Weeks ago I've suggested to stop updating the Client after maximum the 7th gen Games, because of some problems which would come out in case of further updates such as the Dex genocide, or other stuffs Today I wanted to tell you how I would ''finish'' the game in the developers place For sure this is just personal, I don't want to force you at nothing, the game would be already wonderful just with the Johto region inside These are just some things which would make it a bit more complete 1 - Update to ORAS/SM/USUM metagame That's probably the first thing which comes in mind when talking about PokeMMO's gameplay Like it or not the 6th and 7th generation games have been the last ones to not only have the entire national pokédex phisically present, but also those which made the most huge changes to metagame in the last 10 years Apart from Z Moves and Megaevolutions the fairy type has probably been the only reason why we can consider XY as much reboot as the 5th gen games I've decided to include ORAS instead of XY because of 2 reasons 1st. As we know from its own postgame ORAS is settled into another dimension compared to Emerald and the original episodes Using this first point you can be able to implement, for example within the Pokémon Centers, a new feature such as the old Timecapsule from the 2nd gen games, which could be called Time-space-capsule which can be used in order to travel not only throught time, but even throught different dimensions In this way you can contextualize not only a possible 2nd Kanto or Unova, that I know won't be implemented very soon within the game for some reasons, but even the fact that in every single region you have a different mother and background story 2nd. In ORAS you've got more megaevolutions compared to XY. For sure this doesn't mean that XY cannot be added, Kalos is a very nice region But for a pure metagame perspective it's less necessary in my opinion Of course the best thing to do in this sense, in my point of view, would be to directly update to SM/USUM, because in the complex for both ''maximum possible National dex expansion'' and ''metagame expansion'' would be the best thing to do I cannot really say which is objectively the best between SM and USUM because both miss and have something In SM you have less UCs than in USUM, but they've sold far more copies than USUM, and as far as I know compared to BW2 changes from the originals have been very little, so people would maybe be more willing at playing those than the ''DLCs'' But in any case I don't know how easy it would be to implement 3DS games within the client, and particularly SM, so I've been thinking about something else 2 - Remain within the first 5 generations, and adjust the gameplay (good in case Z-moves and megaevolutions are not a priority) This is theorically easier to do, but don't know how much safe it would be As far as I know not changing the gameplay beyond a certain point is one of the things which kept PokeMMO away from Nintendo and Gamefreak's lawyers for 11 years now But for me there are certain things which can be done without fearing this 1 - Adding regional forms and most recent evolutions to old monsters. In the first case you can add them in hordes and just by making a new skin for them You don't have to edit their names, but just typing and moves. For sure moveset editing is something you already do. If changing a monster's type is not too risky you could consider this In the second case, on the other hand, you could evaluate adding monsters such as Sylveon, and newest ones from SWSH and SV simply by introducing them as fakemons (as you did for the Halloween event for example), with maybe identical appearances, but different names and sprites from their original versions You can introduce them with new evolution mechanics (for example, in Sylveon's case, a new kind of fairy stone as new items were also added to the game in the past) 2 - Adding fairy type with a different name As I said above I don't know if changing monsters types would be that safe But if yes I think this change is far more urgent than the previous one, as BW meta is so old, and Dark type, dragon type, and at some degrees steel type as well are too much broken in my opinion (for sure I've mentioned steel because apart from fire, fighting, ground, water and electric it's super resistent against anything until BW/BW2) 3 - Change weaknesses and resistances If adding fairy type is impossible even with unofficial name, you can consider rebalancing the meta, for example making both dragon and dark weak against normal (as in the old expansions of TCG), and/or steel normally hittable by dark or ghost as it is after 5th gen For sure Spiritomb and Sableye would still have no weaknesses, but that's already one thing 3 - Waiting for BW remakes, and after some years put them as the required roms For sure that's the hardest thing to do, but it fixes a lot of things 1 - It's the last serious adventure (ok I was joking, I've been playing Moon as well, but didn't really love it that much) 2 - The metagame would be updated 3 - You would have all of the monsters you have now 4 - If god wills, compared to BDSP, there will be Sylveon, so you don't have to wait for a XY remake These are some suggestions If I have other ideas I will consider to update this
    2 points
  13. Starts in 1 hour! See you all there!
    2 points
  14. 2 points
  15. What title says, if im just leveling on hordes i rather not use Leppas
    2 points
  16. I have an idea, I hope: In the game - menu - community, add an option for "community manager" I hope it can provide us with the following information: A list of all community managers, which can check if they are online and click on private chat, just like friends that have already been added, as well as whether they are in a no disturb state, etc Adding this option can facilitate players to report issues that need to be resolved in a timely manner in the game, such as arguments, verbal abuse, and other prohibited activities during chat Of course, if they do not want to be disturbed, the community manager can also set whether their status can be viewed, which can provide convenience for some community managers Sorry, my English is not very good. I hope I have expressed what I want to say correctly CN:
    2 points
  17. I dont know if you have noticed what game we are playing here. Regarding games apart from Poker, Pokemon is the digital mother of RNG, gambling and gachas in every single aspect. Just because you see happy pokemon sprites, it doesnt mean its not RNG and gambling all over. We've been exposed to gambling already 20 years ago. 😛Saying that in Pokemon is like entering a casino and advocate that gambling sucks.
    2 points
  18. We all know how frustrating it can be to lose, especially to RNG. It really comes down to your luck is all. May the odds be in your favor next time. 🙂 Todos sabemos lo frustrante que puede ser perder, especialmente contra el RNG. Todo se reduce a la suerte. Que las probabilidades estén a tu favor la próxima vez 🙂
    2 points
  19. 2 points
  20. Just introduce Lando T, I promise it will be totally fine and our meta game wont suffer source: trust me bro, and while at it, boost outrage to 120. (actually I think we should legit test outrage base 120)
    2 points
  21. Hello, this looks like an issue with your graphic drivers or device. Try updating your drivers and make sure they were installed correctly.
    2 points
  22. Can a ranked mechanism identify if the Pokemon are too similar and ask the user if he has interest in switch the team maybe switch one pokemon or the entire team?
    2 points
  23. Ayer comencé a hacer mi primer tema GUI en PokeMMO. / Yesterday I started making my first GUI theme on PokeMMO. El tema por defecto está bastante bien, sin embargo quería personalizarlo dada esta opción. Cuando busqué sobre otros temas en el foro no hubo alguno que me convenciera, así que decidí crear mi propio tema. / The default theme is pretty cool, however I wanted to customize it given this option. When I searched about other theme in the forum, there was nothing that convinced me, so I decided to create my own theme. Personalicé los colores, modificando imágenes en Photoshop haciendo mis propios diseños y alguna que otra imagen en la web. / I customized the colors, modifying images in Photoshop making my own designs and some other images on the web. La batalla se ve genial manteniendo los colores pero dejando oscura la barra de pelea para no freír nuestros ojos. / The battle looks great keeping the colors but leaving the fight bar dark so as not to fry our eyes. Cómo instalar: 1. Descargar el .rar 2. Ir a tu carpeta de PokeMMO, luego ir a "data" y luego a "themes" 3. Dentro de esta carpeta abrimos el .rar y pasamos la carpeta a la carpeta "themes" 4. Ir al juego, vas a ajustes, luego a interfaz, y en dónde dice "Tema" poner Subarumon. 5. Click en guardar y disfrutar. How to install: 1. Download the .rar 2. Go to your PokeMMO folder, then go to "data" and then "themes" 3. Inside this folder we open the .rar and move the folder to the "themes" folder 4. Go to the game, go to settings, then interface, and where it says "Theme" put Subarumon. 5. Click on save and enjoy. Download link; Subarumon 1.5 (16.71 MB) Subarumon 1.5 TRANSPARENT BATTLE (16.74 MB)
    1 point
  24. Your Guide to Safer and Faster Shiny Hunting Hi! I'm Sacred and Shiny hunting is my passion. Although it hasn't happened to me before, it pains my heart when I see someone lose a Shiny Pokémon. I am extremely paranoid and double-check the moves, abilities and held items of any Shiny that I am going after. I was a bit bored and have decided to make this guide in order to share my nerdiness and help you safely capture your Shiny Pokémon, and avoid a situation in which you would fail to catch it, leaving you in a deep state of sorrow and despair. I will also be including strategies that will speed up some of your Shiny hunts even if they aren't necessarily dangerous. I have tried to be as clear and detailed as possible, perhaps more than necessary. This guide addresses hordes but you can also apply the strategies to your single-encounter hunts as you see fit. I will be dividing the Pokémon into categories. Each of those categories will include the Pokémon in question along with a strategy that will help you catch it. Miscellaneous Tips: If possible, lead with a Cute Charm or Synchronize Pokémon in order to increase your chances of finding your desired gender or nature. Always carry enough Pokéballs, in order to avoid a situation in which you would find yourself in front of a Shiny Pokémon without any to throw at it. Carry multiple high-level Pokémon in your party that can take multiple hits from the Horde Pokémon without fainting and knock them out in return, especially if the Horde Pokémon are high-level. Carry HP-restoring items and revives just in case something goes wrong. Intimidate/Forewarn/Illusion/Unnerve/Mold Breaker As you may already know, the addition of the Reactive Gas ability has made Shiny hunting Zorua a lot easier. In the past, you would have to waste multiple turns figuring out whether there was a Zorua in the horde, which one of the Horde Pokémon it was and whether it was Shiny or not. Thanks to Reactive Gas, you can just get all of that information immediately when you encounter the Horde without wasting any turns. This ability is also useful when Shiny hunting Pokémon with abilities such as Intimidate which takes so much time displaying multiple messages one at a time before you can run away from the Horde. Target Pokémon: Arbok, Growlithe, Drowzee, Hypno, Jynx, Stantler, Mightyena, Mawile, Staravia, Shinx, Luxio, Herdier, Sandile, Krokorok, Scraggy, Zorua, Joltik, Axew Required Pokémon: / Koffing/Weezing Ability: Reactive Gas Strategy: Simply lead with your Koffing or Weezing and save yourself some precious time during your Shiny hunt. Be very careful when it comes to Zorua, even if the shiny gets revealed by Reactive Gas, your client will still recognize it as the Pokémon it's disguised at, which will most likely be a non-shiny Venipede/Petilil/Cottonee. This means that it will not display a warning message if you try to run away from it or knock it out. There will also not be a shiny particle sound effect. Follow Me/Rage Powder Follow me and Rage Powder have a priority of +2 and make the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target for the rest of the turn. Extreme Speed inflicts damage and has a priority of +2. You are finally facing your target Shiny Pokémon after possibly tens of thousands of encounters. You attempt to knock-out the non-Shinies in the horde before catching it as usual, just to be caught off guard by that sneaky little bastard of a Shiny using one of those two moves to draw your damaging move towards itself, making you knock it out instead. Target Pokémon: Clefairy, Skiploom, Amoonguss Required Pokémon: ////// Arcanine/Dragonite/Smeargle/Zigzagoon/Linoone/Lucario/Togekiss Make sure your Pokémon is faster than your target Shiny. Moveset: - Extreme Speed Strategy: Extreme Speed has the same priority as Rage Powder and Follow Me, meaning that, as long as you're faster, you're safe to knock out the non-Shinies as usual before the Shiny has the chance to direct your attack towards itself. Credit goes to my dear friend and teammate @ZwoeleAnjer for informing me of this strategy. Notes: Feint is another damaging move with a priority of +2 that you can use. Extreme Speed is preferred however as it has a base power of 80 compared to Feint's base power of 30. You can also prevent Rage Powder and Follow Me with Taunt. Keep in mind however that it might take you multiple tries to taunt the Shiny successfully as Taunt can also be redirected with those moves. Also keep in mind that you will need to keep track of whether Taunt's effect has worn out or not before using a damaging move, making this method all the more tedious. A Grass-type Pokémon or a Pokémon with the ability Overcoat would be immune to the effects of Rage Powder and would not have its attacks redirected by it. This means that it can safely attack and knockout the rest of the horde without fear of knocking out the Shiny. This is only viable for Amoonguss however as Skiploom can carry Worry Seed which removes the Overcoat ability. Arena Trap/Shadow Tag Arena Trap prevents all grounded adjacent opponents from fleeing fleeing or switching out as long as the user remains in battle. Shadow Tag prevents all adjacent opponents from fleeing or switching out while the Pokémon with this Ability is on the field. Ghost-type Pokémon are immune to effects that prevent recall or escape, and they are also guaranteed to flee from any wild battle regardless of Speed. These abilities can annoyingly trap your usual lead. Luckily, there's an easy workaround. Target Pokémon: Diglett, Dugtrio, Wobbuffet, Trapinch Required Pokémon: Any Ghost-type Pokémon Strategy: Lead with the Ghost-type Pokémon. It will be able run away normally. Notes: Flying-type Pokémon, Pokémon with the ability "Levitate" and Pokémon holding an Air Balloon are not considered grounded. They are in consequence also immune to the effects of Arena Trap. Pokémon with the ability "Run Away" are also guaranteed to flee successfully, they are however not guaranteed to switch out and are therefore not recommended. Trick The Trick user switches held items with the target. If only one of them is holding an item, the item is moved to the other. At the end of the turn, the Toxic Orb badly poisons its holder. Something to be wary of when Shiny Hunting Kadabra in Cerulean Cave. Breloom is a popular choice as a catcher, with Toxic Orb as a held item in order to take advantage of its Poison Heal ability. The Shiny Kadabra might use Trick on your Breloom and poison itself, possibly leading to it knocking itself out. Target Pokémon: Kadabra Strategy: Do not send out your catcher Breloom that is holding a Toxic Orb into battle Selfdestruct + Reactive Gas Selfdestruct inflicts damage and causes the user to faint. Reactive Gas suppresses the effects of Abilities of other Pokémon currently in battle. This is a special case because you would normally simply use a Damp Pokémon in order to prevent the Shiny Koffing from using Selfdestruct but in this case, Damp will just get suppressed by Reactive Gas which would allow the Shiny Koffing to still be able to use Selfdestruct. Target Pokémon: Koffing Required Pokémon: /////////// Grimer/Muk/Gengar/Smeargle/Baltoy/Claydol/Drifblim/Vanillite/Vanillish/Vanilluxe/Golett/Golurk Moveset: - Imprison (As long as the user remains in battle, opponents cannot use any move which is also known by the user.) - Selfdestruct - Any damage-dealing move (In a Horde Encounter, a Trainer cannot throw a Poké Ball unless there is only one wild Pokémon remaining.) - False Swipe or any status move that puts the target to sleep or paralyzes it (Optional) Strategy: Lead with your Imprison Pokémon and do not switch out under any circumstances. Use Imprison in the first turn to prevent the Shiny Koffing from using Selfdestruct. Proceed to knock out the rest of the horde with your damage-dealing move until only the Shiny Koffing remains. Proceed to catch the Shiny Koffing. Notes If the Shiny Koffing is Level 27, you won't need to use this strategy. You can just proceed to catch it normally as it won't know Selfdestruct at that Level and will not be affected by other Koffings using Selfdestruct. If you're not using a False Swipe Smeargle, something you can do to bring the Shiny Koffing down to 1 HP before catching it is to run Trick and a Focus Sash on your Imprison Pokémon. You can Trick the Focus Sash onto the Shiny Koffing then safely hit it with your damage-dealing move even if it would otherwise faint, making it survive with 1 HP and increasing its catch rate. Keep in mind however that the Shiny Koffing needs to have full HP in order for this to work. This is viable if you're using Gengar, Baltoy, Claydol, Drifblim or Golurk. Credit goes to @essigessenz for pointing this out. Transform Transform changes the user's current species, form, gender differences, type, stats, stat modifications, moves, and Ability to that of the target's. Something can easily go wrong when you're Shiny hunting Ditto. You may end up facing a Horde of the most powerful Pokémon in your party and helplessly watch as they proceed to knock out your whole team. Target Pokémon: Ditto Required Pokémon: Any low-level Pokémon that knows four moves that cannot deal damage to their user or make it faint, and that are preferably weak or useless. Strategy: Lead with your low-level Pokémon or switch it in on the first turn so that the Dittos transform into it, making them unable to deal considerable damage to your team. Safely switch out your low-level Pokémon and proceed to catch the Shiny Ditto normally. Notes: Be wary that all moves copied by Transform will initially have 5 remaining PP. This is why you would want to run four moves on the low-level Pokémon to give you as many turns as possible before the Shiny Ditto runs out of PP and starts using Struggle and taking recoil damage. Thank you @repposh for pointing this out! Transform will fail if targeting a Pokémon behind a substitute, or targeting a Pokémon under the effect of Illusion. This means that you can also use either Substitute or a Zorua/Zoroark to prevent the Dittos from transforming. You will need to lead with your Substitute user and use Substitute in the first turn and you will need to switch in your Zorua/Zoroark in the first turn. Keep in mind that the Dittos will transform if you decide to switch out. Also keep in mind that each of the dittos, including the shiny, will only have 5 PP on Transform, and will start struggling as soon as they run out, making this method not very reliable. Rage Powder + Bounce + Memento Rage Powder has a priority of +2 and makes the user the center of attention, forcing opposing Pokémon to use their moves on the user rather than the intended target. Memento causes the user to faint and in return lowers the Attack and Special Attack stat of the target by two stages each. Ah, Hoppip. These little shitheads have more than one way of knocking themselves out. You would think that you can prevent both Rage Powder and Memento with Taunt but another Hoppip can just make you taunt it instead of the Shiny one so that the Shiny one can use Memento successfully. Target Pokémon: Hoppip Required Pokémon: Smeargle Moveset: - Imprison (As long as the user remains in battle, opponents cannot use any move which is also known by the user.) - Smack Down (Smack Down can hit Pokémon during the semi-invulnerable turns of Fly, Bounce, and Sky Drop.) - Rage Powder - Memento Strategy: Lead with your Smeargle and do not switch out under any circumstances. Use Imprison on the first turn to prevent any of the Hoppips from using Rage Powder or Memento. Proceed to knock out the rest of the horde with Smack Down even if they're in the semi-invulnerable stage of bounce until only the Shiny Hoppip remains. Proceed to catch the Shiny Hoppip. Notes: You can use Gust instead of Smack Down as it can also hit Pokémon during the semi-invulnerable turns of Bounce, it will even deal double the damage if it does. If the Shiny Hoppip is Level 43-48, you won't need to use this strategy. You can just proceed to catch it normally as it won't know Rage Powder nor Memento at that Level and you won't have to worry about the rest of the Horde using those moves. If the Shiny Hoppip is Level 40, it will only know Rage Powder and not Memento. This means that you can just keep using Taunt until you taunt the Shiny Hoppip successfully then proceed to knock out the rest of the hordes before catching it. Keep in mind that the duration of Taunt is three turns only. Hoppip cannot know both Rage Powder and Memento at the same time. Memento will fail if it is blocked by substitute. However, I think that this method is risky and do not recommend it because there is the possibility that a Hoppip will break your substitute with a damage dealing move and that the Shiny Hoppip will use Memento in the same turn before you can create another substitute. You can also get paralyzed by one of the Hoppips using Bounce in the same turn that your Substitute is broken. You won't be able to create another substitute if you get fully paralyzed and the Shiny Hoppip might use Memento in the same turn. You can use a Pokémon that knows Imprison, Taunt, a damage-dealing move and Memento. You can use Grimer, Muk, Ralts, Kirlia, Gardevoir, Duskull, Dusclops, Spiritomb, Gallade, Dusknoir, Gallade, Dusknoir, Zorua, Zoroark, Litwick, Lampent or Chandelure. The strategy is the same except you have to use Taunt after using Imprison. Grass-type Pokémon and Pokémon with the ability Overcoat are immune to Rage Powder, such that their attacks are not diverted by it. This means that it is possible to use any of those Pokémon that can also learn Taunt and taunt the Shiny Hoppip to prevent it from using both Rage Powder and Memento without worrying about Taunt being diverted to another Hoppip. You can use Snivy, Servine, Serperior, Pansage, Simisage, Cottonee, Whimsicott or Overcoat Vullaby/Mandibuzz. This Method however is unreliable as the Grass-type Pokémon are weak to Bounce and the Hoppips can carry Worry Seed which cancels Overcoat. You also have to worry about getting paralyzed with Bounce and failing to taunt the Shiny Hoppip the second time. In the event that you would opt to run a bulky Grass-type Pokémon, you can have it hold a Flame Orb to remedy the latter problem. Thank you @Poufilou for pointing this out! Perish Song + Grudge (Obsolete) The behavior of the move "Perish Song" in hordes has been intentionally changed to make all Pokémon in the horde immune to its effects, this makes shiny hunting said Pokémon completely safe. This means that you do not need to use this strategy anymore, it is merely kept around in this guide for educational purposes. Do be aware however that the move will still behave normally and make its user faint outside of hordes, i.e. single encounters. Credit goes to @Sherlocke for clearing this out. Sketch Sketch allows the user to learn the target's last move permanently, replacing Sketch in the process. Your Shiny Smeargle will only know Sketch which only has 1PP. This means that in the event that Sketch fails, your Smeargle will struggle to death without leaving you enough time to knock out the rest of the Smeargles in the horde and catch it. Target Pokémon: Smeargle Strategy: All you need to do is use a move, any move on the first turn, and allow the Shiny Smeargle to sketch it. You can use a non-damaging move such as Sweet Scent, Haze, etc... You can also knock out one of the non-Shiny Smeargles with a damaging move. Your Shiny Smeargle won't struggle to death as long as it sketches a move successfully. Opt for a move with a high number of PP. Avoid taunting the Shiny Smeargle as this will prevent it from using Sketch and make it struggle, using Substitute as Sketch cannot bypass substitutes or, obviously, knocking it out with a damaging move. Also avoid using a move that switches its user out such as Volt Switch and U-Turn, and moves with negative priority. Trace + Teleport In wild battles, the user of Teleport flees and the battle ends. Quite simple, this strategy consists of trapping your Shiny Pokémon and preventing it from fleeing. Ralts can also have the ability "Trace" which displays a time-wasting message when it activates. It might be tempting to lead with a Reactive Gas Weezing in order to skip the messages, this however makes your hunt slower by displaying the Reactive Gas message in front of Bibarel hordes too. Leading with Zoroark skips the Trace messages without displaying a message of its own. Target Pokémon: Ralts Required Pokémon: // Dilgett/Dugtrio/Trapinch Ability: Arena Trap (prevents all grounded adjacent opponents from fleeing (including Teleport) as long as the user remains in battle.) Moveset: - One single-target damage dealing move that is used to knock out the non-shiny Ralts in the horde. / Zorua/Zoroark Ability: Illlusion (cannot be copied by Trace) Strategy: Lead with your Zorua/Zoroark in order to skip the Trace messages Switch in your Arena Trap Pokémon on the first turn and don't switch it out under any circumstances. Proceed to knock out the two non-Shiny Ralts then proceed to catch your Shiny Ralts. Notes: You can use trapping moves such as "Block", "Mean Look" or "Spider Web" as well. Keep in mind however that this requires you to lead with the Pokémon that knows the move and to use it on the first turn. The effect of those moves ends when the user switches out, do not switch out under any circumstances. The reason I have opted for Arena Trap instead is that it allows you to use a different lead such as one with the "Cute Charm" or "Synchronize" abilities. You can also lead with something like Synchronize Gardevoir with Imprison and Teleport. The ability "Shadow Tag" would normally be viable as well. It is unreliable on PokeMMO however, as its effects only last two turns. It's a good idea to carry an Arena Trap Pokémon with you at all times just in case, or if you're doing single-encounters in an area with Pokémon that know Teleport such as Ralts and Abra. Sticky Barb At the end of the turn, the Sticky Barb damages the holder by 12.5% of its maximum HP each turn. Some Pokémon have a chance of holding this item in the wild, the Shiny will get knocked out if it takes damage from the item after getting false-swiped for example. You also have a limited number of turns (8-9) to catch it even if you don't use False Swipe. Target Pokémon: Cacnea, Ferroseed Required Pokémon: ///////////// Slowpoke/Slowbro/Chansey/Slowking/Smeargle/Blissey/Ralts/Kirlia/Gardevoir/Chimecho/Lucario/Gallade/Audino/Alomomola Moveset: - Heal Pulse (restores up to 50% of the target's HP) Strategy: Do not use False Swipe on the Shiny Pokémon Switch in your Heal Pulse Pokémon and heal the Shiny Pokémon as necessary. Notes: Another strategy would be to steal the Sticky Barb with Trick or Switcheroo. This is less reliable when it comes to Cacnea however because they can have the ability "Sand Veil" which boosts their evasiveness. They can also lower your Pokémon's accuracy with Sand-Attack. Heal Pulse is more reliable because, unlike Trick and Switcheroo, it bypasses accuracy checks and always hits. Frisk + Curse / Frisk + Trick Frisk allows the Pokémon to see the opponent's held item upon entering battle. If the foe is holding an item, a message identifying the item will be shown right after the Pokémon with Frisk enters the battle. If the foe is not holding an item, no message will appear. Upon using Curse, a Ghost-type Pokémon will lose half of its maximum HP while a non-Ghost type Pokémon will have its Speed stat drop and its Attack and Defense stats rise. The Trick user switches held items with the target. If only one of them is holding an item, the item is moved to the other. At the end of the turn, the Toxic Orb badly poisons its holder. Banette gets its own category because it shares traits with Pokémon from multiple other categories. Target Pokémon: Banette Required Pokémon: //////////////////// Psyduck/Golduck/Goldeen/Seaking/Remoraid/Octillery/Pelipper/Surskit/Masquerain/Wailord/Luvdisc/Buizel/Floatzel/Finneon/Lumineon/Oshawott/Dewott/Samurott/Basuclin/Alomomola Moveset: - Soak (changes the target's type to pure Water-type) Strategy: Remove your lead Pokémon's held item in order to skip Frisk messages. Proceed with either Option 1 or Option 2 depending on your location. Option 1: Sinnoh Route 226 & Route 227 Night Hordes (Curse): Switch in your Soak Pokémon on the first turn. Use Soak on the Shiny Banette, turning it into a water-type and preventing it from knocking itself out with Curse. Option 2: Hoenn Sky Pillar Hordes (Trick): No need to worry about Curse, just avoid switching in your Toxic Orb Breloom, so that the Shiny Banette doesn't steal the item with Trick and poison itself. Destiny Bond + Selfdestruct When Destiny Bond is used, until the user moves again, if the user faints as the direct result of an attack the attacking Pokémon also faints. Selfdestruct inflicts damage and causes the user to faint. What can go wrong here is having your Damp Pokémon faint as a result of knocking out one of the Drifblims that has previously used Destiny Bond, then having your Shiny Drifblim use Selfdestruct on the same turn without your Damp Pokémon on the field to prevent it. Target Pokémon: Drifblim Required Pokémon: //////////// Paras/Parasect/Psyduck/Golduck/Poliwag/Poliwhirl/Poliwrath/Politoed/Wooper/Quagsire/Mudkip/Marshtomp/Swampert Ability: Damp (prevents all Pokémon from using Self-Destruct and Explosion; if a Pokémon attempts to use one of these moves, it will fail and the user will not faint or take damage) Moveset: - One single-target damage dealing move that is used to knock out the non-shiny Drifblims in the horde - One useless move that cannot deal damage and that will be used to stall, such as Sweet Scent, Stealth Rock, Recover, Protect, etc... Strategy: Switch in your Damp Pokémon on the first turn and don't switch it out under any circumstances. Proceed to knock out the non-Shiny Drifblims in the horde while avoiding the ones that had used Destiny Bond on their previous turn. If all of the remaining non-shinies have used Destiny Bond, use your useless move to stall the turn then proceed to only knock them out when they haven't used Destiny Bond on the previous turn. Notes: Another strategy you can use is leading with a Gengar, Smeargle, or Drifblim of your own with the moves "Imprison, Destiny Bond, Selfdestruct" and a single-target damage-dealing move. You can use Imprison on the first turn then proceed to knock out the rest of the horde with disregard to any of the dangerous moves that can compromise the catching of your Shiny Drifblim. Soak + Take Down + Final Gambit + Thrash + Double-Edge Soak changes the target's type to pure Water-type. Take Down and Double-Edge are recoil moves, meaning they cause the user to take recoil damage. Final Gambit causes the user to faint, and the target receives damage equal to the user's remaining HP before using Final Gambit. If Final Gambit doesn't hit the opponent due to missing, type immunity, or protection, then Final Gambit will fail, and the user will not faint. After Thrash is finished, the user becomes confused. Confusion causes a Pokémon to sometimes damage itself in its confusion instead of executing a move. God knows why you would hunt this abomination of a Shiny in hordes. It's your party though, so here's a strategy that lets you safely capture it without fear of it knocking itself out. All of the problematic moves mentioned above can be remedied by carrying a Ghost-type that is immune to them, causing them to fail. All of them except Soak. Soak will turn your Ghost Pokémon into a pure Water-type, taking away its immunity to all of those moves, and allowing the Shiny Basculin to instantly knock itself out with Final Gambit. Jellicent, on top of being a Ghost-type Pokémon that is immune to those moves, has the ability Water Absorb which also makes it immune to Soak. Target Pokémon: Basculin Required Pokémon: / Frillish/Jellicent Ability: Water Absorb (When a Pokémon with Water Absorb is hit by a Water-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon) Moveset: - One single-target damage dealing move that is used to knock out the non-Shiny Basculins in the horde. Strategy: Switch in your Frilish/Jellicent on the first turn and don't switch it out under any circumstances. Proceed to knock out the non-Shiny Basculin then proceed to catch your Shiny Basculin. Notes: Dragonspiral Tower is a popular Shiny-hunting spot for Dratini. It has encounters of Basculins that carry some of these problematic moves. A safe strategy would be to carry two ghost-types and switch between them accordingly if one of them gets soaked. That is however risky if you're using a lure as there is a possibility that you will run into a double-encounter with a shiny Basculin in it. You can use the Jellicent strategy in order to remedy that. Be extremely careful however as in the event that both encounters are Basculins, there is a possibility that then non-Shiny one will use Soak first then have the Shiny one use Final Gambit on the same turn. Either carry two Jellicents to be completely safe or carry a Jellicent and two other ghost-types that you can switch in between in case one of them gets soaked. In the event that you are not carrying two Jellicents, make it a priority to knock out the non-shiny Basculin as fast as possible, as having only one Basculin on the field would make it easier to manage. I hope that this guide has been helpful. Feel free to ask any questions, point out any mistakes that I might have made, or even share your own strategies. Good luck on your Shiny hunts!
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  25. 原帖链接 日期 星期五 2023年6月16日 时间 北京时间 23:00 位置 神奥地区 226号道路 Ch.1 (允许在任何频道上捕捉) 时长 1小时 抓捕 另外 10分钟 提交 计分方式 个体总和 + 种族加分 + 性格加分 = 最终成绩 有效参赛精灵 古空棘鱼 +3 海刺龙 +1 暴鲤龙 -1 刺龙王 性格加分 固执 +2 内敛 -2 规则 要赢得按高到低排名的第1-3名,您需要提交一只最终成绩最高的精灵宝可梦 要赢得第4名,您需要提交一只最终成绩最低的精灵宝可梦 您只能提交一只精灵宝可梦 玩家只能使用一个帐户/角色参加活动 所有的精灵宝可梦都必须在活动时间和活动地点抓捕 所有的精灵宝可梦都必须保持原样(未经训练/未进化等) 列出的精灵宝可梦的进化或未进化得形式将不会被接受为有效参加宝可梦 你必须是精灵宝可梦的原训练家 你必须将精灵宝可梦通过私聊的方式发给主持人来提交 你需要将你提交的精灵宝可梦放在队伍中直到宣布成绩 平局情况下,最先抓到的胜出 主持人 EnzoAbbacchio Cosmooth AustinMMO 第1名 礼物 闪光 古空棘鱼 Lv.1 由你指定性格,2个技能,个体值3x31,3x28的位置 & 1,000 奖励点 第2名 500 奖励点 第3-4名 250 奖励点 奖品将在活动结束后几天发送给获奖者
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  26. Added new ribbons that will be available in Johto, Bundle deal will change upon Johto release to adjust for new ribbons. New orders: Anonymous: Shiny Torkoal
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  27. Status: CLOSED TILL THE 22ND Hello! I'm Lyn, and this is my shop. It's currently still pretty Work In Progress in terms of services, layout, etc. I hope you enjoy! Discord: lyn1505 IGN: Lynet Timezone: GMT+1/2 depending on time of year. To order, contact me here on the forums, on Discord, or mail me in-game with the order details and money ❤️ Thank you for choosing Lyn's Lodge! Ongoing orders / Order queue Finished orders Current discounts Order images NOTE: I hold the right to refuse any order. Tips much appreciated, but not required ❤️ Ribbons EV / Level Training Legendary moves Pokemon Vanities Items
    1 point
  28. If this doesn't pass, There's this I've posted in the official discord. > https://discord.com/channels/393941039703916544/498324323074048010/1119315061744340992
    1 point
  29. must have happend at least 4 years ago already, but recently at a much faster pace.
    1 point
  30. I had been like that before mate, @razimove @keirama. Don't let the error of this man be your error too. but anyway... adding a new name for Fairy would be fantastic. Fae, Pixy, you name it. But if they would not add it, they should update their reactive sheet for other typings. Also, the variants or forms are good match for the meta.
    1 point
  31. 2023/6/16 癸卯年四月廿九 第1090次簽到
    1 point
  32. @Elizn how many enc now? EDIT: ohhh sorry my bad I saw the first page :D. Hope you get it soon!
    1 point
  33. MathewMat

    Scrimmages/Busco War

    läva VS Rose
    1 point
  34. Gallade with sharpness for very easy mode.
    1 point
  35. Pekeme

    Big Sale

    Hello everyone. Several month ago I paid real money in order to get pokedollars because I wanted to support the game and buy myself some competitive pokemons. The problem is that I regret doing that because I dont like playing with pokemons that arent mine. I want to get rid of these pokemons as soon as possible, so that's why I'm making this big sale. They are sitting in my PC gathering dust and I need money. I checked the prices on the market, and I offer significant discount on all of them. Espeon : 600k / Tauros : 400k / Pidgeot : 150k / Clefable : 200k / Kingler : 300k / Bellossom : 500k The discount is around ~100k below regular prices (as of june 2023) so you can make ~600k easily if you want to flip them. That's a total of 2m and 150k but it's only 2m if you take the whole squad. Hit me up IG : Pekeme
    1 point
  36. Thanks for this event, it was a good experience!
    1 point
  37. I would like to join if still possible. IGN: Amysthie I have mailed you the 100k entry free.
    1 point
  38. Ordered it yesterday. Today was ready. Great and fast service
    1 point
  39. I love your idea! That would be awesome, and even triple battle! That would be a very nice way to make the game feel more like a MMO And also makes sense for the charms riches/battle points And let's dream a little, 2v2 in coop PvP, 3v3. In double PvP, the nice part would be for new players to not have to make a team of 6 pokemons, only 3 to start playing. It would also incite people to join teams
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  40. Thanks for the event, has been a great experience, although I'd loved that damn shiny, hahahaha 😄 Still, can't win everytime, amirite See you guys next time!
    1 point
  41. 为什么不能做点番外mod的2d地图
    1 point
  42. Phase 1 Shroomish, 10k encounters
    1 point
  43. TeenWolf

    Quitenme el ban

    Por favor necesito el apoyo de todos, necesito que me quiten el ban, estoy baneado hace días ya por algo que no hice, supuesto "RMT" y es mentira, dicen que vieron facturas altas, algo parecido pero no tienen pruebas, lo que hago es regalar a veces cosas, como ese día por ejemplo, porque me iba unos meses del juego, estaba regalando y comprando cosas en gtl a precio alto, pero me banearon injustamente, por favor hagan algo por mi, soy WolfAtMidnight. Todo el que me conoce sabe cuanto sacrificio e echo por la comunidad.
    1 point
  44. Update: I can guarantee no evolutions upon leveling if mentioned in the mail. ---------------------------------------------------------------------------------------- How to contact me? IGN: GoedzoMika Discord: Milomelo#0247 React to this forum Opened between: Thursday - Sunday Send your Pokémon in game to me with the format: Level Moveset Ev spread Evolve or not Make sure to include the correct amount of money before the order is completed. Pokemon will be evolved and have no moves learned unless mentioned. Prices: ✰ Any fully EV + level 50 trained pokemon = 30k ✰ Any fully EV + not leveled trained pokemon = 30k ✰ Any* fully EV + level 100 trained pokemon = 100k ✰ Any of these pokemon: * → fully EV + level 100 trained = 120k Due to the higher XP requirement to level it up to 100, I ask a slightly higher price. ✰ Any combination of EV and level training (1 to 100 or custom), DM for custom price LVLing training: Level 1 - 50 25K (600/level) Level 50 – 100 75K (1500/level) Pokemon will have no moves learned and evolved unless mentioned. Completed Orders:
    1 point
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