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Showing content with the highest reputation on 03/29/18 in all areas

  1. Toast

    [PSL9] Playoffs Round Two

    @Gunthug not win, apparently
    7 points
  2. fuck you, with love
    5 points
  3. Ryu

    Vanity Suggestion Thread

    name: ?????scarf type:back I don't know what the name should be called.I occasionally find such a scarf in TV or anime. Usually the assassin or ronin would use this dress appearance.It looks very handsome. The scope of the parcel is the shoulder and the mouth.XD
    3 points
  4. How about they stop making 32 spot tournaments for the most popular tier?
    3 points
  5. Some basic rules are listed in thebeginning of the FAQ so any (also new) players might see them first when constulting the FAQ (pressing 'H). The code of conduct itself is linkes there as well. A more prominent position to might be desirable, but I don't know if the login screen would help as the changelogs there are often overlooked as well. Personally, I haven't seen anyone offering RMTs (real money trades) if that is what you are referring to, but of course it could have happend in a [language] channel that I am not aware of. I guess you could approach a staff member if you witness illegal behaviour - if it were in the chinese language channel/community you might possibly contact @YIBU - or you could also report the player/illegal behaviour using the ingame 'menu' -> 'support request' (any maybe best have video proof or a t least screenshots). Unfortunately, this is where you lost me - I have no clue what seals you are referring to. Could you maybe rephrase the title or elaborate?
    3 points
  6. Hydroman

    Banned, seriously?

    Can you people stop with the banning of litteraly anything being said in chat? Chan chat starts talking about having sex with pokemon and I say how it would be like having sex with your dog. I get 24 chat ban. And you keep going on about fucking pokemon and putting their feet in your mouth even mod was doin it, like, tf?
    3 points
  7. Alouu

    [GUI] Tansparent

    Tansparent So the new default theme was so ugly I had to make something to cover it up. I have no idea what im doing so it took a while :) The other purpose of this theme is to see through most of the common UI elements so you can still see what people are up to, especially when in the battle screen. Login Screen: Trainer card & Pokemon card: Bag & GTL: Pokemon Storage: Battle screen: How to install: Step 1: Download Here (Last updated 26th Feb 2019) Step 2: Extract the Tansparent folder into "\PokeMMO\data\themes" Step 3: Change theme to Tansparent in the ingame settings menu and then restart PokeMMO. Note: You must not have deleted the default theme, (I don't know why you would) otherwise this theme will not function.
    2 points
  8. ARE YA READY ~Welcome to the Official PokeMMO Team Tournament of March 2018~ These are monthly competitive tournaments where teams can test their skill against each other. Players battle as teams (3 at a time). Teams can switch out which members compete between rounds .[Aw] Asgard Warriors will be given the opportunity to defend their title from February 2018. They have earned a registration slot. 3 players from each team The top spot will be an OU Match The middle spot will be an OU Match Below, there will be UU Match Details:16 Teams | 6v6 | Tournament Mode Duels |Date & Time:Saturday 31 March - 15:00 EDT | 19:00 UTC | 20:00 BST Time Zone Converter Registration:Date: Thursday 29th March Time: 15:00 EDT | 19:00 UTC | 20:00 BST Time Zone ConverterAll the players that are playing must be registered! Only those players are allowed to play for your team.One representative from their own team registers their players (posts edited after the tournament has begun will lead to DQ)Team Name: Team Tag: Registered Players: Team Captain:(Note: The Team Captain is who I will be contacting if I need to relay information to your team.)If I notice your team is an alt team, when creating the bracket and reserves list I will put that team on the last spot of reserves. Location: Silph Co, Channel 5 Clauses: Sleep/OHKO/Pristine/Species/Evasion/Hax Item/Bag Item/Self KO List of Clauses and what they mean. Banned Moves Dragon Rage (LC) Sonic Boom (LC) Foul Play (All) Synchronoise (All) Baton Pass (OU+UU+NU) Draco Meteor(Hydreigon) OU Ban List Dugtrio | Wobbuffet UU Ban List Arcanine | Azumarill | Blissey | Breloom | Chandelure | Chansey Cloyster | Conkeldurr | Darmanitan | Dragonite | Dugtrio | Excadrill Ferrothorn | Gengar | Gliscor | Gyarados | Haxorus | Hippowdon Hydreigon | Jellicent | Kabutops | Kingdra | Lucario | Magnezone Mamoswine | Mantine | Metagross | Mienshao | Milotic | Pelipper Porygon-Z | Reuniclus | Salamence | Scizor | Skarmory | Starmie Swampert | Tentacruel | Tyranitar | Volcarona | Wobbuffet Prize: The winning team will receive: 650k for each 3 winners Guaranteed spot in next month's Team Tournament Player sprites on next month's tournament poster Entry into the PokeMMO Hall of Fame Notes: Disconnecting during a match will result in a DQ. Do not block the Staff running the Event. If you disregard requests for you to unblock staff members then you will be disqualified. Once your match is called you will have 10 minutes to report to the table. No time extensions will be given. Time clause is in effect for stalemate battles in round 1 and 2. When there is a tie (1-1) and the third match takes over an hour, a decision by the host/GM may be made about the outcome of the duel.
    2 points
  9. Team Name: The UprisingTeam Tag: [RISÉ]Registered Players: Oltann, Havsha, RLotus, Zymogen, TheChampionMike, Suigning, pachima, Suneet, Mnemosyne, xSparkie, NightArchTeam Captain: Oltann
    2 points
  10. KaynineXL

    TV Series Hub

    Definitely looking forward to this
    2 points
  11. Team Name: KingCheerios Team Tag: LYLE Registered Players: BurntZebra, DoubleJ, Yangsam, Serakan, NikhilR, DestructX, Kanzo, Artemiseta, Goldeneyes Team Captain: DoubleJ
    2 points
  12. Team Name: TheLordOfTheHax Team Tag: LØRÐ Team Players: Sebat EfronX Moisessss takens giantpipe risadex EpicVerde TiToooo Redav aleso kriger GauchoPower pIata DylanWoodz Team Capitan: EfronX
    2 points
  13. Team Name: DangoTerasu Team Tag: DgTs Team Players: XxKarlxX , megasaff , Vartiou , GuadaScythe , MegaBladers , AsukaT Team Capitan: MegaBladers
    2 points
  14. Team Name: Pokemon Aura Team Tag: [AURA] with that weird A Registered Players: Excavalier, LifeStyle, BlueBreath, Axellgor, Forfiter, Makarovmaster, Leorodo, Aftershocker, Bestfriends Team Captain: YettoDie
    2 points
  15. Team Name: AsgardWarriorsTeam Tag: AWRegistered Players: Yosoyarca,Zhikodark,FABBROoo,Frags,Lkrenz,Enchanteur,XxxdragondarkxxX Team Captain: FABBROoo
    2 points
  16. Team Name: Simplybred Team Tag: Eggs Registered Players: EmAlice, Pyledrive, Sweendog, ImSara, GrayFia, Sruikan, xAiEnmax, KifKroker, AssasinV, Spykor, DIUA Team Captain: EmAlice
    2 points
  17. Also scheduled a fuckfest with @Axelgor for tomorrow, 6pm GMT (7pm CET/ 1pm EDT/ 10am PDT).
    2 points
  18. its a joke not a uguu, don't take it so hard
    2 points
  19. I was worried 3 straight championships would make people suspicious I was rigging PSL or something. Someone else deserves a shot
    2 points
  20. In short: 1) JJ discovers Dragon Tail isn’t implemented yet 2) Gb GOAT
    2 points
  21. fucking skipping class because you
    2 points
  22. Welcome to OU competetive guide. In this thread the most common movesets for OU Pokemon will be listed to help new players to get a gist of the metagame. Any comments, opinions etc. are welcome. THIS IS DISCONTINUED, THE METAGAME LOOKS ENTIRELY DIFFERENT NOW THAN IT LOOKED 2017 - DONT READ THIS ANYMORE
    1 point
  23. Tyrone

    Seasonal Masters Tournament

    Disclaimer: I'm aware that this suggestion is technically an 'event suggestion' and should go in that thread, but's also a Vanity item suggestion, so it involves both topics simultaneously and may merit it's own thread. A couple of years ago, there were a tournament series called Masters (of OU, Doubles, UU), which required qualifiers to participate in one final double elimination tournament with a grand prize. Changes to the staff's reward policy regarding tournament prizes, has sadly resulted in this event no longer being held. The format of this event is as follows: 15 Qualification Tournaments, One per week. Winners of these Tournaments get a ticket, Runner-ups get a reserve ticket to the Grand Final. The Grand Final is a Double Elimination Tournament, players require a ticket or reserve ticket(s) to be allowed to participate. I suggest an alternative prize to the classic "Turn one of your comps into a shiny or pick a shiny starter". A unique, untradeable vanity item: Only to be distributed to the winner. A season-themed Crown with special effects. Winter: White crown, snowflakes Spring: Green crown, flower petals Summer: Red crown, sunrays Autumn: Orange crown, leaves In combination with a grand prize of 25M pokeyen for the winner and 5M to the runner-up. You might be thinking: Tyrone, prize pool of 30M is insane, no way that will happen! But here's the solution: The 15 Qualifying Tournaments will require a 25k pokeyen registration fee (64 man)! Quick maffs: 25k * 64 players * 15 Tournaments = 24 Million yen sunk in participation fees. So the effect on the economy is 6M yen, spread over 16 PvP events, which is less pokeyen influx than any current event (exception being CC) being held. The requirements for this event would be: @Darkshade making 4 awesome crowns. A staff member willing to organise the Qualifiers and host the Grand Finals every season. @Squirtle to approve the event idea. The PvP Community's active participation. Feel free to leave feedback on the idea and suggest improvements.
    1 point
  24. So how it currently works: you have to open your box in your pc, proceed to exit out of your box, re enter the pc and then go to the GTL to just be able to sell 5 pokemon at once and then repeat the process. Since they both need to be done through your PC why not make it so you can right click a Pokemon which will have the option to "Sell", then the GTL window will pop up with your Pokemon in the Pokemon slot already and you would just have to set a price. I feel like this would be way more practical than infinitely opening and closing your box and GTL. How it would look like (excuse my awesome paint skills): If you were to press Sell the window that would pop up would look like this: Basically you would just have to input the price and press Sell again. Perhaps much like the release tab which you only get while you are in your PC also add a GTL icon so you can press sell through there aswell after seeing all the stats. (The icon would be next to the PC/release tab) I am aware this is more of a quality of life feature and the current system is more than managable, but imo this would be pretty great to have. Thank you for reading and would love to hear feedback!
    1 point
  25. It's kinda annoying for me having to upload an image to Imgur or Facebook or other media to be able to post an image here in the forums, cuz it takes a lot of time and it's not the best way to do things. So my suggestion is about implementing a way to post images in the forums directly from your files, like others social medias (Facebook, Twitter, etc.)
    1 point
  26. KaynineXL

    TV Series Hub

    To be fair, I enjoyed season 1 mostly because it was all a puzzle and it was completely unpredictable(at least from my point of view). Now that everything is out in the open, I wonder how they could add some more puzzles or mysteries in there. Either way, it'll be worth the watch.
    1 point
  27. Should be LYLE xdddddddd.
    1 point
  28. DoubleJ

    [PSL9] Playoffs Round Two

    @Zigh is wins.
    1 point
  29. Team Name: The UprisingTeam Tag: [RISÉ]Registered Players: Oltann, Havsha, RLotus, Zymogen, TheChampionMike, Suigning, pachima, Suneet, Mnemosyne, xSparkieTeam Captain: Oltann
    1 point
  30. Team Name: Sic Itur Ad Astra Team Tag: [SIÂ] Registered Players: Mkns, Jaawax, Schuchty, gbwead, MadaraSixSix, Stelian, Pinklabel, Gypss, Kamimiii, SirZenor, Rikoudo, Kriliin, TheBeldumMaster, TheDrakeHope, daveN. Team Captain: jaawax
    1 point
  31. 1 point
  32. just get gyazo or something, it solves all your problems. having this forum take care of the uploads would mean they would have to invest in extra storage
    1 point
  33. maybe by "seal" he meant "ban"?
    1 point
  34. me vs souu 12-1 pm est tomorrow
    1 point
  35. ahahahahahahahahahah oh god irl laugh
    1 point
  36. Thanks for all of you who took part. Congratulations to the winners! Bracket
    1 point
  37. xStarr

    [PSL 9] Betting thread

    Havent been on but i paid today.
    1 point
  38. DoubleJ

    [PSL9] Playoffs Round Two

    Fine fucking pressure us even harder why don't you. @gbwead vs me in 10 minutes.
    1 point
  39. Thank you to all who played. Congratulations to the winners! Bracket
    1 point
  40. FINALLY AFTER FOR SO LONG I GOT MY SHINY PSYDUCK!!!!!!!!! 19TH OT!
    1 point
  41. Pokemmo – A Thank You to the Players - I’ve played Pokemmo for a few years and witnessed the community grow, game developments be released and have been involved in the sharing of memorable experiences with friends. I’m not the first player who joined, orthe one who donated the most, nor the player with the most amount of game time logged. However, I’ve met some players in the game who have impressive game statistics and who continuously donate because they find value, passion and joy playing Pokemmo. I would like to suggest a system that rewards players for their monetary and time investment to the game. This can be as simple as a ribbon for their player card or as extravagant as an untradeable limited vanity item, only able to be unlocked when you reach a certain threshold. I think this will have a two-fold effect. The players who already love your game, will receive an added appreciation that they can be proud of – this in turn creates a fomo for new players who look to achieve and unlock these rewards, having them spend more time and/or money in the game. I understand that a suggestion like this will most likely require some sort of time investment from the management and devs, but I do think that there is an added bonus for the community as a whole. Maybe not a priority as there have been many releases and updates happening over the past few weeks, (thank you again for the Unova addition), but perhaps this can be considered and dropped into the product lane in the future. Thank you for your consideration.
    1 point
  42. Kyu

    Changelog: 27/02/2018

    Features Account Security Multi-factor authentication is now enforced for accounts Unknown devices logging into accounts are now prompted with a pincode entry Pincodes are sent to your registered e-mail. If you have lost access to the email address associated with your account, please visit the following webpage to request an email change: https://pokemmo.eu/account_change_email/ If you are having trouble receiving the email please check your spam folder or whitelist mail.pokemmo.eu Phenomena Phenomena are special encounters which occur randomly in all areas of Unova, and have 4 appearances: Rustling Grass, Rippling Water, Flying Shadow, and Dust Clouds: All players share the same Phenomena locations and appearances, and may interact with them once per cycle. Wild encounters which occur via Phenomena have a very high (>50%) chance to have at least 1 31 IV. Phenomena may drop Mysterious Gems or Fossils, depending on the encounter type. Certain species are now exclusive to Phenomena. Fossils All fossils may now be revived in the Nacrene Museum Gems Added Gem in-battle effects When held, Gems will boost the Power of the first move used of a target typing by +50%. Gems are consumed upon use. Mysterious Gems may be converted into 5 Typed Gems (e.g. Flying Gem) by combining 1 Mysterious Gem and 1 Typed Item (e.g. Sharp Beak) When used from the Bag, 20 Gems may be used to override the Hidden Power typing of a party member If 20 Normal Gems are used, the override will be removed If no override is inplace, the HP Type will be calculated by IVs. This is the same behavior as prior to this update Audio Added SFX for moves / world objects / etc. The MIDI engine has been removed GBA music and SFX are now played back using a new high fidelity GBA audio engine Added an option to mute BGM when the game client isn't the focused window General Added animations for most moves Animation processing is experimental and may have graphical glitches. Please do not report issues with move animations playing incorrectly at this time (but do report client crashes and other explicit error messages) Unova's NPCs now use custom movesets for all trainers Previously, this only encompassed Gym Leaders / the Elite 4 This does not change the amount of party members or levels for common trainers, but prevents issues like "default NPCs having no damaging moves due to levelup learnsets of some species" Added rematches for most Trainers in Unova Trainers are rematchable every 18 (real) hours Trainers can be rematched at any portion of the storyline, but will become more challenging after Badge 5 Added daily scripting for Morimoto Shiny species now have a 100% chance to have at least 1 30~31 IV This does not apply retroactively The Move Relearner can now teach moves learned at later levels Added Magnetic Field evolution areas to Kanto/Hoenn Added a Watering Can to Unova for Berry Farming This can be found by speaking to an Old Man in Mistralton City near the Berry Patches Watering Cans may be hotkeyed by registering the item in the Bag, then using the item while facing a Berry Patch EXP is now granted when catching wild species Channel population limits are now calculated per-region instead of per-channel This increases the amount of players which are allowed in a channel, and more evenly distributes players across less populated regions The amount of Channels has been reduced from 8 to 5 Added automated crash log uploading Gift shop The following items have been added to the Gift Shop: Sailor Cap / Sailor Uniform Tracksuit Balancing Breeding Genderless species may now breed with other members of their evolution tree For example, a Magnezone may breed with a Magnemite, Magneton, Magnezone, or a Ditto Genderless species are now marked with a "Genderless" breeding group in the Dex Ditto is an exception and may not breed with other Ditto When breeding, TM / Move Tutor moves are now added to the "hatch moves" relearnability list Previously, the "hatch moves" list in-Summary only encompassed Egg Moves which were passed to a child while breeding This allows these moves to be relearned via the Move Relearner Shedinja may no longer breed Shedinja will now inherit 3 random IVs from the Nincada which it spawns from Shedinja's movepool has been updated to include both Nincada's and Ninjask's moves Shedinja will now inherit hatch moves from Nincada during creation Move Tutor moves now have equal priority to TMs during move passing Removed the wait time to obtain Eggs when breeding Egg Moves / Prevo Moves / Special Moves are now an exclusive classification in the Dex, and are only listed if they're not obtainable in any other manner Crafting PP Up requirements reduced from 30 Berry Powder / 2 White Herb to 9 Berry Powder / 1 White Herb PP Max requirements reduced from 90 Berry Powder / 6 White Herb to 24 Berry Powder / 3 White Herb Moves The default Critical Hit chance has been reduced from 6.25% (1/16) to 4.167% (1/24) General Kanto Game Corner's prices have been updated: GC Coins are now flat pricing ($5/ea) TMs are now 6000 GC Coins Porygon's price has been reduced from 9999 to 4999 GC Coins Kanto/Hoenn now have crafting NPCs staggered throughout their storylines TMs have been reorganized in all regions, to more properly reflect their value vs their introduction in the storyline This means that, the further you get in your storyline, the stronger the TMs you have access to TMs have been consolidated to 4 merchants per region, 3 of which contain "Tier 1/2/3" TMs in various Marts, and the fourth containing Generation-exclusive TMs in their Department Store Most TMs have had their prices adjusted to more properly reflect their current viability: Sucker Punch / Roost / Tailwind / Drain Punch Move Tutors have been reassigned from BP to Item Tutors. They are now accessible via the Harlequin tutors in Unova Dragon Pulse has been added to the Harlequin tutors in Unova Feebas's tiles now change on 45 minute intervals, up from 30 minutes Elite 4 rematch base money rewards have increased by 10% Bug Fixes Fixed various client crashes The game client should now recover from corrupt ROM files more cleanly in some cases Previously, failed IPS patches or ROM corruption could cause a black screen on character login if map data wasn't read correctly. This should now error more visibly Fixed addon displays in the Gift Shop Fixed extended LGC (Spanish/etc.) characters being misaligned in Battle fonts Added Chinese battle effectivity indicators Fixed Italian's FireRed strings Fixed an issue where party member levels wouldn't broadcast correctly if leveling up against an NPC's last member Fixed an issue where Ability Pills could be consumed on a target with 1 ability Fixed an issue where the EXP bar wouldn't roll over correctly Fixed an issue where Soundproof wouldn't block Roar Fixed Fishing Rod encounter tables for many GBA maps Fixed an issue where OHKO / True Damage skills wouldn't display their battle effectivity indicators correctly Fixed an issue where the Advanced Search function of the PC wouldn't take you to the first match Fixed an issue where Hoenn could be selected for region travel without an Emerald ROM loaded Fixed an issue where Berries which depended on HP % (Liechi/Salac/etc.) would activate 1% higher than their defined percentage Fixed an issue where, if an Egg hatched mid-battle and a player otherwise fainted, certain scripts could be bypassed or otherwise broken Fixed an issue where forced movement (water rapids, etc.) over GBA map connections could sometimes cause issues Fixed an issue where Flinch rates would not be affected by Serene Grace In-game seasons are now monthly (January -> Spring, February -> Summer, March -> Autumn, April -> Winter, etc.) Fixed levelup evolution information for gendered level up species in the Dex Fixed Elfbot 2017 items having no animations Fixed an issue where berry tree sprites could become corrupted in some cases Fixed an issue where out of battle moves could be usable by Eggs Fixed Sea Incense Water boost % 5% -> 20% Fixed an issue where Crater Forest would not connect correctly with Giant Chasm The GTL can now be purchased from during NDS trainer matches This does not apply to scripted events, such as storyline fights. This only applies to "simple" trainer matches / rematches. Fixed various missing TMs from movepools This primarily affected TM21 - Frustration, but also affected several others, such as Shiftry's ability to learn TM52 - Focus Blast. Fixed various missing Tutor Moves from movepools This addresses issues where the species learned a Tutor Move from their "Level Up", "Egg Moves", or "TMs" movepool, but it was not accessible via Tutors. Fixed an issue where Forms would not gain STAB from changed typings Fixed an issue where, if a party member fainted on the turn of using Volt Switch / U-Turn, and they had the ability Regenerator, and they were holding a Life Orb, they could be revived from fainting Fixed an issue where Volt Switch / U-Turn would require a swap if the attacker fainted Fixed Unown spawn tables in Sevii Isles Fixed various graphical issues with Skill Learn dialogues Fixed missing restrictions on Unova's Tall Grass movement. This no longer allows sprinting / biking through it. Some NPCs in Unova will now aggro players if they try to run past them Fixed various issues where players could get stuck if they relogged at certain points, if they relogged and reset the positioning of certain NPCs Fixed an issue where players could get stuck if they logged off while in a Castelia City Elevator and failed to reconnect during its cutscene Fixed an issue where Bad Poison's damage incrementer would not reset if the caster acquired it via Synchronize Sweet Scent will now use Safari steps if cast during a Safari Zone event Fixed an issue where Pressure would cause allied PP use to increase Fixed world map pop-in for Tubeline Bridge / Marvelous Bridge Fixed an issue where, in a tournament, if one player disqualified, both players would receive a message that they were disqualified (although only one actually was) Fixed Growth's stat boosts Fixed an incorrect message being displayed with Hoenn's Name Rater if the player didn't have enough money Fixed an issue where Followers would sometimes fly off if passing through certain GBA map connections Fixed an issue where Psywave's strings would not display correctly if used on a species with the ability Color Change Fixed an issue where Effect Spore would not display the correct message if the target was poisoned Entry Hazards (Spikes, etc.) are now processed before Abilities in battles Readded Leech Life to levelup movepools Added Razor Fang item effect Scripted items from many NPCs in the Unova storyline are now untradeable This primarily affects TMs and other similar items which are obtained through scripted events, but were missed during the initial untradeability changes Fixed an issue where certain NPCs in Dewford Gym would not aggro without being spoken to The sleep duration for wild encounters which were encountered during night-time has been reduced from 2 turns to 1 turn Fixed an issue where, if a multi-hit move was called with Sleep Talk, it would only strike once Fixed an issue where players could fish into certain non-water tiles in the Battle Frontier Fixed an issue where wild encounter battle start throw animations would hang slightly during battle start Fixed an issue where Poison-type species would not absorb Toxic Spikes if switching in while they were already afflicted by a status ailment
    1 point
  43. easy, give it a ribbon on usage to the pokemon.
    1 point
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