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Showing content with the highest reputation on 06/05/21 in all areas

  1. 14 points
  2. 12 points
  3. There is a lot of reason why I don’t want to host. • I take a lot of time and we (I) just finished with the psl teams and as a host it was really long and I put a lot of effort on it • making team based to country is always garbage since some country got +100 and others can have 2 players. • you can’t know if a player play for his country or if he join a country to play with his friend • allowed 2 teams per country is shit, and allow too much players per team is also bad for the competition. the best way to make a good World Cup is to allow like max 10 players per country and if I players isn’t picked for his country, he is allowed to sign up for his continental team (ex: rest of Europe) and even the continental team should allow max 10 players. So half of ppl here who were waiting for the WC 4 during one year would probably not be able to participate in this event if we want to do something correct without bullshit. of course that’s only my opinion. I’ll not be the host, but when the host is decided I’ll give him the host role in the WC discord, and I’m still here to help anyone who asked me for help :)
    10 points
  4. 10OT SHINY (YAY!) Encounters: 10957 Time searching it: 2 days Hours since last shiny: 21
    7 points
  5. ok, change them to 0%. Problem solved.
    7 points
  6. After a long week of work, there is nothing more relaxing than a weekend near to the lake. Mrs. Bear was complaining about having to constantly move from region to region, but she enjoys sunbathing. She always insists on me to have a hat, I am unsure why I have to wear it in the cave but its not me who tries to sunbath in the cave, and as my grandfather used to say, you sometimes don't argue for the sake of sanity. There was a kid who came an hour ago but he was really bored quickly and went away. He was shouting something about shiny snakes, idk I don't understand the slang of younglings. The cave is pretty scary, some gyarados here and dragonairs, but Whiscash's smile makes me relaxed almost as much as though that I don't have to see hordes of pokemon attacking me.
    7 points
  7. 7 points
  8. ok i host, lf cohost
    4 points
  9. Limbow

    [PvP] Cancel Move Button

    Add Cancel button to reedo your move or we cancel PokeMMO. (Also add pp counter, screens counter, weather counter, move check, item check, base speed check) ty
    3 points
  10. 3 points
  11. hi am back this starts in abt 1hr 22 min from now
    3 points
  12. Fishing brings joy when you really find a shiny. Say no to sweet scents!
    3 points
  13. Have you tried not scamming other players? 你有没有试过不诈骗其他玩家?
    3 points
  14. Makarovs

    Log for Teams

    Add a simple log for some events. I personally have had problems in the past in knowing if the player was kicked or left voluntarily, maybe someone else too. Another problem is for big teams, every time I see that the number of players has decreased, I have to ask if anyone knows who left or was kicked. It seems trivial, but some people like to have things organized. I made a model in paint to suggest how it might look: Thanks for reading.
    2 points
  15. IMO cohost shouldnt, Captain is fine And about Showdown tier Id let community decide if they want to play and which tier they wanna play
    2 points
  16. Hi all, please make Lc Officials alive. I dont know why they were banned and i m waiting for good explanation, because saying that "there were no people in lc" isn t a true. Anyway, 16 spots tour would easy be filled and i hope u introduce Lc tours again. Thanks, $
    2 points
  17. In the same way there will be changes at the end of the 3 months, and the other 2 will be filled, the difference is that with what I say, it will make those 2 months go from filling, to data for the final decision in the third month, because in the The current mode does not matter the use it has in those 2 months, it is as if they did not exist and the 3rd month yes, another case that I noticed was that of azumarill, the first month had 5% the second 6% and the 3rd 4% despite Of the use of the other 2 months low because only the third one matters, I do not ask for tier changes every month, only that at the end of the third, take into account the data of the other 2 previous, so there will only be a tier change in the 3rd month, but taking the use of the 3 Eliminate the tier changes the first 2 months and the 3rd make it but with the average of use of the 3 months played
    2 points
  18. The issue with Snow Cloak and Sand Veil is that those two, while being equally disgusting in competitive environment, actually require specific circumstances (weather + ability abuser) to be activated. The only mons capable of abusing Snow Cloak are Froslass, Beartic and Glaceon, which are not exactly common NU mons thus the problem with this particular ability's case is abysmal, especially because the hail setters in NU are as uncommon (Vanilluxe, Abomasnow). Sand veil on the other hand gets used much more often as there are two sand setters in OU, both being widely used (Hippo and Tyranitar, together holding around 25% of usage) and Garchomp being the most common OU mon. When it comes to items like Brightpowder, those are much more difficult to detect due to lack of any kind of announcement that the item has activated and even less often used (and if they are- then it's most likely in doubles). Quick claw and King's Rock have a bigger impact during fights as there are more mons that can abuse them in every tier (OU- Cloyster, UU/ NU- any fast mon with Beat Up when it comes to King's Rock and Quick Claw is plain cancer). If you want to adjust the items, I'd suggest making King's Rock hit only on the first move on the multi-hit moves and not all of 5 (or 6). That would be a good step for things to go in the right direction. There are many more smarter people than me who can possibly come up with some other solutions regarding other abilities/ items, as I haven't got any idea about these just yet.
    2 points
  19. When you're using something with stats as poor as Smeargle's, moves/strategies that don't rely on its offensive stats will likely get you the furthest. -Flat damage like Night Shade, Seismic Toss, Dragon Rage, Super Fang, and Endeavor (especially with Endure). -Damaging status moves like Toxic combined with stalling moves like Protect/Detect, Substitute, healing moves, or the strategy below. -Luck-based strategies, especially evasion. Paralysis and confusion are worth considering too. If you make a luck Smeargle, it'll likely be one of your most reliable. -Destiny Bond. A one for one trade will be worth it most of the time, and it's rare that a trainer has a full party so this can outright win you most battles if 5/6 have it. -Disable can buy you a turn and make something threatening much less of a threat. Use Protect/Detect first for safety or Encore if you want to make them Struggle. If you don't allow the usage of the GTL (it'd be against the spirit of the challenge to use it imo), you can farm useful held items from a lot of wilds. In Hoenn for example, the Wurmples have a chance to carry BrightPowder, which will likely be your best item choice for most of the game. Machops later on can also be found carrying Focus Band, which while unreliable, can work well with Endeavor strategies. The Pokedex is your friend if you've got a character you've caught everything on, it'll show you the moves and held items carried by wilds. Certain trainer classes have access to non-level-up moves, it's probably worth keeping a sketch available where possible in case you see something you like. Potions and revives let you buy your way past an otherwise difficult battle, it'd be more interesting not to allow them mid-battle, or at least to heavily limit them. No trainer ever has more than two items during the storyline, and they never use Revives. If you want to copy moves from one Smeargle to another, you can do this in double battles. In Unova, they're easy to find in dark grass. In other regions though, you'll be relying on trainers and trainer rematches. You can also copy moves by encountering a wild Ditto, but remember that it copies the speed stat of what it transforms into, so be careful if you use this method - you might get the wrong move if you're slower. Hoenn is the most difficult region to access double battles in - while there are a few during the storyline, it's the only region without rematches for every trainer, and it has no wild Ditto until postgame. The challenge sounds interesting, reminds me of the time a friend of mine tried to beat Unova with 6 Spinda. The fighting Elite Four member was where he hit a wall, but with Smeargle's versatility, it's almost certainly doable for you if you go in with a good strategy and a lot of luck.
    2 points
  20. I can totally agree with the fact that 2 teams per country just makes 0 sense. I have discussed with a few people ways in which team composition (probably the biggest issue) could be improved, and came across a very good example such as VGC's World Cup's team compositions. https://www.trainertower.com/2020-world-cup-of-vgc-hub/ Teams like Peru and Colombia will be able to be separate countries as they have enough players to make a complete team (Probably a satisfied number of players from the same country will need to signup e.g. 10, to be able to make a team ). Oh yes, let's not forget about team Africa being a team. Now the problem becomes that some players may join random countries for various purposes. I think the only proper way to confirm that a player is from that respective country/region is to ask staff, however, would have to see if this is feasible. One method that can be discussed is the letting of "chosen captains" pick/double-check the players that have signed up. This method relies on the host trusting the captain from each country/region, to ensure that they have a team that can be satisfied and know full well that everyone in the team is from that country (As some captains from the past wc have addressed this issue). Of course, this method is not 100% accurate, but it starts minimising the main problem and the problem of randoms. Now the topic of randoms is a complete 50/50 story. On the one hand, these new players can experience a competitive scene in PokeMMO for the first time as Jorge mentioned and we will able to see impressive players come out of it as Cali mentioned. On the other hand, randoms can signup and never actually show up (this issue is probably coming from the usual stigma that "world cup" sounds like a great tournament and people that touch forums for the first time would probably see it and be like "ooh this sounds like fun, I will join after finishing my Kanto story hehe!"). This could most likely be fixed if the host Dmed every single person that got accepted by the captain and double-checks their viability and their motivation to participate in the tournament. & yes, as Mkns pointed out in the end, not everyone will able to play World Cup if we want this to be a big competitive tournament. Of course, there is still a lot of points and corrections I would like to go through but that is essentially the main part. Let me know what you think :) (Oh and....ehm...Showdown yes or no question mark)
    2 points
  21. I'm fairly indifferent on the items. As has been repeated multiple times thoughout the thread, these items are bad, so it's not really a problem for the TC to address in the first place imo. Obviously they're just not fun to play against so it's an emotional topic. I am more interested in why this type of RNG is being rejected yet others like Snow Cloak/Sand Veil are more readily accepted by the community. I'd guess it's because they occur less often and abilities are more innate than items/moves, so you can see them coming, and you can't take them away without violating the characteristics of a species. Though, as has been mentioned in that smogon thread- it begs the question why others like BrightPowder have also been rejected. Anyway, smogon constrains themselves by the rules of the rom games, but we don't, so I don't really care what solution they ended up with. It is more our style to nerf something into the ground than delete it. We'd already decided last month(?) that the items need to broadcast their existence on sendout, but I'd be interested in rates adjustments as well.
    2 points
  22. ggs to winners, @ZaCCCCCCstays stealing money -.- will mail moneys soontm
    2 points
  23. Kupo & Pedro combo... World Cup 4 boutta be fire.
    2 points
  24. 9OT SHINY Encounters: 42891 Time searching it: 24 days Hours since last shiny: 4 This was suppose to be a meme hunt (took horrible screen of the battle so this is the best i have).
    2 points
  25. UPDATE 16/04/23 -Update: -Fixed the broken Zorua and Unown Sprites. Big thanks to budadeth DOWNLOAD Credits: TooManyLuigis Mortedesu Billla IMI budadeth
    1 point
  26. 本次活动的赞助者:[Eo]公会 感谢Eo公会对本次活动的支持,他们的公会口号是: POCHAMA UwU Eo-可妮兔直播间链接 Eo-封某人直播间链接 日期 星期六, 2021年6月26日 时间 北京时间 19:00 地点 丰源地区,119号道路/112号道路/120号道路 ch.5 时长 1小时抓捕 另外10分钟提交 计分方式 所有参赛精灵个体值总和+合照分数=公会最终成绩 参赛精灵个体值总和=个人最终成绩 本次参赛精灵 木守宫 火稚鸡 水跃鱼 合照分数 10人 +3 20人 +4 30人及以上 +7 公会奖规则 需要提前在该帖底下回复公会名称+公会标签,标签必须与游戏内一致,不同标签的子公会将被视为独立公会独立计分 回复人需要拥有代表自己所在公会的权利,请对自己的回答负责! 报名有效时间为:自发布起至2021/6/25号 21:30 届时该帖将停止报名 要赢得从高到低排名的公会第1-3名, 需要每个参赛公会都必须提交所有种类的参赛精灵成绩最高的各一只,每名训练家最多提交一只 提交精灵的公会训练家必须出现在公会合影的醒目位置(合影地点不限) 所有精灵宝可梦必须在规定活动时间以及指定的活动地点之内抓到, 你有1小时的抓捕时间 进化形态和退化形态均不可参赛 所有精灵宝可梦必须保持原样 (未训练、未进化等) 精灵宝可梦的原训练家必须是该公会成员 活动结束后公会3只参赛精灵由公会负责人统一通过邮箱邮寄给同一裁判,邮件标题为“XX公会+成绩” 公会合影应该在活动时间结束后的2个小时内提交,超时合影不加分。 个人奖和公会奖不能同时参加 平局情况下, 水跃鱼个体高的公会排名靠前,如果水跃鱼个体也相同,先抓到的排名靠前。 个人奖规则 直接参与,不需要报名 要赢得个人第1名,你需要提交一只总成绩最高的宝可梦,要赢得个人非酋奖,你需要提交一只总成绩最低的宝可梦 所有精灵宝可梦必须在规定活动时间以及指定的活动地点之内抓到, 你有1小时的抓捕时间 进化形态和退化形态均不可参赛 所有精灵宝可梦必须保持原样 (未训练、未进化等) 你必须是精灵宝可梦的原训练家 你只能提交1只参赛精灵宝可梦 个人奖需要你通过把精灵私聊给主持人来提交 个人奖和公会奖不能同时参加 平局情况下, 后抓到的个人排名靠前。 主持人 TMXI Mikyii GrimReaperOwO BoltBoy ZHM Orikrey Thecontract Qiram 公会 第1名 2500 奖励点 & 中文社区公会墙置顶+“六月运气王”标签  公会 第2名 1500 奖励点 公会 第3名 1000 奖励点 个人 第1名 500 奖励点 个人 非酋奖 500 奖励点 关于公会活动,如有问题,请加入答疑和通知群
    1 point
  27. Can You Dig It? The “Can You Dig It?” is a [NU] Single Elimination PvP tournament. Battles follow the standard ruleset of 6v6 Single ranked matches. It’s time to show some love to the NU Tier, starring the old Uber glory that Dugtrio used to be. That’s right, this bad (boy?) used to brawl in the Uber Tier with all the Legendaries baby. Once you get Arena Trap’d there is no coming back, you’re done. It’s fast, it’s scary and it’s coming for you. No one knows what really goes down below there, will you be able to dig it? Details Single Elimination Tournament | Single Battle | 6v6 Date & Time Sunday 13th June, 11AM UTC - Time Converter Location Accumula Town, Unova, Channel 1 Clauses Evasion / Sleep / OHKO / Unique Species / Self-KO How to enter The event is only available for players who are on the ENIX Discord server. Registrations will be opened 24 hours before the event. Please contact me at Complutum#6083 or through the MMO Forums if you have any doubts, or if you want to sign up. If you’re running short on NU mons but still want to play be sure to contact me and I’ll lend you some. Rewards 1st Place Prize Competitive-ready Dugtrio & 250k 2nd Place Prize 500k 3rd Place Prize 250k 4th Place Prize 100k Hosts @Complutum @SebbyKunnn
    1 point
  28. Wise words from an NPC So I decided to let him hold my shiny Whiscash.
    1 point
  29. Instead of buying rare candies, it would be better using ev reduction berries to get EVs to 0 if you want a full grind challenge. It's much cheaper Good luck for the challenge again ^^
    1 point
  30. That's only if he's gonna use the items :0 , my bad I forgot to mention about it ^^' Also, yup it's kinda hard to setup, but isn't it easy with sash , just needs 2-3 turns of sleep , and you're sure to take out one poke And , it wouldn't be viable against the e4 anyways imo. So better to not waste a smeargle with the set .-.
    1 point
  31. Oh wow, thank you guys, I didn't expect someone would be interested at all with my endeavor. I have read both BlueZacian and Rachel's feedbacks, and you guys give me some important insight regarding how I will approach this challenge. So here are the first few steps I will do before I started the challenge: 1. I will either buy/catch 6 Smeargles and breed them so I get 6 Smeargle eggs 2. I hatch them and level them up to level 5, so some EV gained are unavoidable. Or I can just use rare candies, but I will see if that could be bought/gained without paying/investing time too much 3. I assume that trainer rebattles are valuable asset here, so I need to start in a region where they allow trainer rebattles every day 4. I will play the game up till the point where I can trade (in PokeMMO means after you get your first Pokemon?) Then I will trade all six Smeargle cubs which only knows Sketch 5. From then on I will try my best not to use in battle items except held items. I will also not use GTL for Pokemon buying purpose. 6. I know limiting moveset will be a challenge of its own, but to learn aa specific moveset alone will impose a problem of its own. For example, even though Endeavor + Sucker Punch is a sure kill move, the process to get those moves are not an easy one. One miscalculation and I might be stuck with the wrong move for the next 10 levels. 7. I will try to play up until 4th gym and from there reassess our next step I will post updates on my challenge run here, and start looking for my Smeargles soon. Of course any input from you guys will be valuable!
    1 point
  32. Also, don't use hack set smeargles like (Spore , mean look, imprison and transform) xD Although they're fun to use , but they just ruin the challenge :')
    1 point
  33. Just like in the OG Black/White game, there's a button to quickly use the last item in battle. This would make catching pokemon much faster. One example is the Repeat ball. You have to select Items > Balls and then scroll all the way down. This is very annoying to a mobile player like myself. I really do hope this feature would be a thing in the near future.
    1 point
  34. Oh hi, thanks for the feedback BlueZacian! Reading on it gives me some more insight on what I want to do, and yeah I think it's important to start slow on first 4 gyms. No item during battle probably gonna be hard, but I respect the point of view. As for streaming I might do so, but I will keep my journey updated through this post. So what I want to do is breed me some Smeargles for my run, or probably buy it if one is available for sale. I think nature and EVs will be important so somewhere along the playthrough I need to take EV training seriously. What do you think? And of course, more feedback would be great!
    1 point
  35. TLT96

    Team "honor" like feature

    Right now Teams are not really usefull, only to keep in touch with guildmates, it would be cool if by battling, catching or something else to give you "points" just for showing your activity after joining a team or if you feel wild, add a shop with those points. Otherwise you could add Team Level or Rank which gets raised by the points gathered by guild members. After writting this thread I aslo tought that the Team feature also needs some love, check out these images, not only points are needed, an icon, easier way to join (not just spam "Join our team" and "Can you invite me to your team?") Sorry I found this in spanish (but you get the idea) This is just perfect
    1 point
  36. I'm a big fan of breeding and shiny hunting and i am currently struggling with the amount of flashes I'm seeing per day just wondering if there's a way I can toggle off the flashes for comfortability I don't mind waiting for the encounter.
    1 point
  37. Rache

    Hax/bad RNG rate

    RNG isn't account-based. To address the thread itself though, there's no targeting of good/bad luck. The odds of certain things occurring in battle are the same for everyone.
    1 point
  38. Well, I'll admit World Cup 2 was very poorly hosted and extremely stressful. Too many hosts and especially too many changed decisions before other hosts had even the chance to review the cases and then having those hosts defend decisions they didn't agree with. And about that World Cup 2, I have to praise that Mkns and Suigin were great co-hosts that season so you can probably see where my frustrations were at. I would vouch Mkns to host any event in the game, anytime. I've decided that if I ever host anything I'll do it either alone or with 1 other people I truly trust to prevent any of that shitshow ever happening again. Currently my work weeks are too hectic to take such a responsibility for now and I do not want to be part of any big host group or anything like that.
    1 point
  39. Rache

    Bring event cosmetics back

    At first we weren't really sure what we wanted out of them, but we realized fairly quickly that re-releasing them would be a bad idea. I don't believe that we've ever re-released an event item without a seasonal tag either (and those were only introduced this year). Event items have been kept exclusive to their release year largely because they act as the free player's limiteds, giving them something they can earn through gameplay during the event that will gain value over time. If these players are smart and patient with the items they earn, they can play the hoarding/investing game the same way donators do without paying a cent or being rich in-game already. If we unexpectedly re-released a single old event item, it would not only instantly crash the entire event item market overnight and kill a lot of trust players have in us, it would also arguably have the opposite effect to what you seem to want long-term. While it would make the older items more accessible, it would come at the cost of the vast majority of free players losing the ability to participate in the same sort of passive value gain that donators do with RP limiteds. It creates even more disparity between the two groups. The value of anything with a limited release, regardless of where it came from, is decided by players based on supply and demand. it's quite silly to pretend that it's anything else, especially when these items were free rewards earned by playing the game.
    1 point
  40. Yes to this. We need more filter options in general in the Pokedex (like an area/method filter).
    1 point
  41. Makarovs

    Event Suggestions & Feedback

    The interval between the events is really long (8 months from chinese new year to Halloween), and i believe the main factor is because there's not a good theme for anything at all. Well, this year we have the Olympics that start on July 23rd in Tokyo . I believe thats a nice theme for a different event in a month where we wouldn't have anything new.
    1 point
  42. MT01-PuñoCertero: FrenteBatalla / CentroComercialDeCalagua / MesetaAñil / CiudadAzafrán - 25k MT02-GarraDragón: CiudadColosalia / MesetaAñil - 20k MT03-Hidropulso: Isla2 / Arrecípolis / CiudadColosalia - 20k MT04-PazMental: CiudadAzafrán / CiudadAlgaria / FrenteBatalla - 20k MT05-Rugido: PuebloEscaso / CentroComercialDeAzulona - 10k MT06-Tóxico: PuebloPardal / FrenteBatalla / CiudadFucsia - 20k MT07-Granizo: Isla4 / CiudadAlgaria - 15k MT08-Corpulencia: CiudadAzafrán - 15k MT09-Recurrente: Isla3 / CiudadArborada / CentroComercialDeAzulona - 20k MT10-PoderOculto: CasinoAzulona - 4000 monedas / Isla7 - 20k MT11-DíaSoleado: Isla3 / IslaCanela / PuebloLavacalda / Arrecípolis - 15k MT12-Mofa: CiudadPortual - 15K MT13-RayoHielo: CasinoMalvalona / CasinoAzulona - 5500 monedas MT14-Ventisca: ColinaDesafío / TorreDesafío / Isla4 / CiudadColosalia / CentroComercialDeCalagua / MesetaAñil - 30K MT15-HíperRayo: CentroComercialDeAzulona / CentroComercialDeCalagua / MesetaAñil - 35K MT16-PantallaLuz: CentroComercialDeAzulona / CentroComercialDeCalagua / CiudadCarmín 15K MT17-Protección: CentroComercialDeAzulona - 15K / PuebloVerdegal / CentroComercialDeCalagua - 20K MT18-DanzaLluvia: Isla 2 / CiudadArborada / Arrecípolis - 15K MT19-Gigadrenado: CiudadArborada / CentoComercialDeAzulona - 30K MT20-VeloSagrado: PuebloVerdegal / CentroComercialDeCalagua / CentroComercialDeAzulona - 20K MT21-Frustracción: CentroComercialDeCalagua / CentroComercialDeAzulona - 20K MT22-RayoSolar: Isla3 / CiudadArborada / CentroComercialDeAzulona - 30K MT23-ColaFérrea: PuebloPardal / CiudadPlateada - 20K MT24-Rayo: CasinoMalvalona / CasinoAzulona - 7000 monedas MT25-Trueno: ColinaDesafío / TorreDesafío / Malvalona / CentroComercialDeCalagua / CiudadCarmín - 30K MT26-Terremoto: CiudadVerde / Arrecípolis / FrenteBatalla - 30K MT27-Retroceso: CentroComercialDeCalagua / CentroComercialDeAzulona - 20K MT28-Excavar: PuebloPardal / CiudadVerde / CentroComercialDeAzulona - 20K MT29-Psíquico: CiudadAzafrán / CiudadAlgaria - 25K MT30-BolaSombra: PuebloLavanda / MesetaAñil / CiudadColosalia / FrenteBatalla / CentroComercialDeCalagua - 25K MT31-Demolición: Isla7 / CiudadAzafrán / CiudadMalvalona / FrenteBatalla / CentroComercialDeAzulona - 20K MT32-DobleEquipo: CiudadPetalia / CentroComercialDeAzulona - 15K MT33-Reflejo: CentroComercialDeCalagua / CentroComercialDeAzulona - 15K MT34-OndaVoltio: CiudadMalvalona / CiudadCarmín - 20K MT35-Lanzallamas: CasinoMalvalona / CasinoAzulona - 7000 monedas MT36-BombaLodo: PuebloPardal / CiudadFucsia - 25K MT37-TormentaArena: Isla7 / CiudadFérrica / CiudadPlateada - 15K MT38-Llamarada: ColinaDesafío / TorreDesafío / PuebloLavacalda / CentroComercialDeCalagua / IslaCanela - 30K MT39-TumbaRocas: Isla6 / CiudadFérrica / CiudadPlateada - 20K MT40-GolpeAéreo: CiudadArborada / CiudadFucsia - 20K MT41-Tormento: PuebloLavacalda / PuebloLavanda - 15K MT42-Imagen: CiudadPetalia / PuebloLavanda - 20K MT43-DañoSecreto: Isla7 / CentroComercialDeAzulona - 10K MT44-Descanso: PuebloLavacalda / PuebloLavanda - 20K MT45-Atracción: PuebloVerdegal / CentroComercialDeAzulona - 10K MT46-Ladrón: CiudadPortual / CiudadColosalia - 20K MT47-AlaDeAcero: Isla7 / PuebloPardal - 20K MT48-Intercambio: CiudadAzafrán / CiudadAlgaria - 15K MT49-Robo: CiudadFérrica / CiudadFucsia - 15K MT50-Sofoco: PuebloLavacalda / IslaCanela - 30K Espero que los guste ;)
    1 point
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